yuzu-fork/src/video_core
Subv b0ca330e14 GL: Set up the textures used for each draw call.
Each Maxwell shader stage can have an arbitrary number of textures, but we're limited to a certain number in OpenGL. We try to only use the minimum amount of host textures by not keeping a 1:1 relation between guest texture ids and host texture ids, ie, guest texture id 8 can be host texture id 0 if it's the only texture used in the guest shader program.
This mapping will have to be passed to the shader decompiler so it can rewrite the texture accesses.
2018-04-06 20:44:46 -06:00
..
debug_utils GPU: Make the debug_context variable a member of the frontend instead of a global. 2018-03-24 23:35:06 -05:00
engines GPU: Use the MacroInterpreter class to execute the GPU macros instead of HLEing them. 2018-04-01 12:07:26 -05:00
renderer_opengl GL: Set up the textures used for each draw call. 2018-04-06 20:44:46 -06:00
textures Textures: Added a helper function to know if a texture is blocklinear or pitch. 2018-04-06 20:40:23 -06:00
CMakeLists.txt GPU: Implemented a gpu macro interpreter. 2018-04-01 12:07:26 -05:00
command_processor.cpp GPU: Store uploaded GPU macros and keep track of the number of method parameters. 2018-03-18 11:51:46 -05:00
command_processor.h GPU: Process command mode 5 (IncreaseOnce) differently from other commands. 2018-03-16 20:32:44 -05:00
gpu.cpp Frontend: Ported the GPU breakpoints and surface viewer widgets from citra. 2018-03-24 11:31:49 -05:00
gpu.h graphics_surface: Fix merge conflicts. 2018-03-26 21:17:03 -04:00
macro_interpreter.cpp GPU: Implemented a gpu macro interpreter. 2018-04-01 12:07:26 -05:00
macro_interpreter.h GPU: Implemented a gpu macro interpreter. 2018-04-01 12:07:26 -05:00
memory_manager.cpp Make a GPU class in VideoCore to contain the GPU state. 2018-02-11 23:44:12 -05:00
memory_manager.h Make a GPU class in VideoCore to contain the GPU state. 2018-02-11 23:44:12 -05:00
rasterizer_interface.h rasterizer_interface.h: Update from citra to yuzu 2018-04-04 23:07:58 +02:00
renderer_base.cpp renderer: Create rasterizer and cleanup. 2018-03-22 19:46:37 -04:00
renderer_base.h video_core: Move FramebufferInfo to FramebufferConfig in GPU. 2018-03-22 21:04:30 -04:00
utils.h video_core: Move MortonCopyPixels128 to utils header. 2018-03-22 22:52:40 -04:00
video_core.cpp renderer_opengl: Logging, etc. cleanup. 2018-03-26 21:16:59 -04:00
video_core.h renderer: Create rasterizer and cleanup. 2018-03-22 19:46:37 -04:00