Merge branch 'indentation-stuff' into indentation-continued

This also removes the enum shit that was introduced but never merged to master, because we don't need it.
This commit is contained in:
Map 2024-06-10 22:53:09 -05:00
commit 79a73ccc64
18 changed files with 780 additions and 827 deletions

View file

@ -324,7 +324,6 @@ transform scloserleft:
label start: label start:
$ fangscore = 0 $ fangscore = 0
$ anonscore = 0 $ anonscore = 0
$ tradwife = False
$ wingStory = False $ wingStory = False
pause 1.0 pause 1.0
call storyline from _call_storyline call storyline from _call_storyline

View file

@ -586,12 +586,12 @@ label chapter_11:
pause .5 pause .5
call get_ending from _call_get_ending_1 call get_ending from _call_get_ending_1
if _return == 4: if _return == 4: # Golden
jump lSortingThings # Golden jump lSortingThings
elif _return == 3: elif _return == 3: # tradwife
jump lMendingThings # Tradwife jump lMendingThings
else: else:
jump lBreakingThings # Shooter jump lBreakingThings # All else fails, go to shooter.
label lSortingThings: label lSortingThings:
@ -5466,9 +5466,12 @@ label chapter_11:
"{cps=*.1}...{/cps}" "{cps=*.1}...{/cps}"
# skip this segment if we're doing ending 1
call get_ending from _call_get_ending_3 call get_ending from _call_get_ending_3
if _return != 1: # any route except Shooter if _return == 1: #shooter
# duplicated segment from 11B, 11C and 11D transplanted here return
# the following segment makes sense in the context of 11B+11C+11D
window hide window hide
window auto window auto
pause .5 pause .5

View file

@ -691,11 +691,9 @@ label chapter_13A:
menu: menu:
"Could be worse": "Could be worse":
A "Could be worse." A "Could be worse."
"Going great, actually": "Going great, actually":
A "Going great, actually." A "Going great, actually."
pause .5 pause .5

View file

@ -3114,13 +3114,9 @@ label chapter_13D:
pause .5 pause .5
menu: menu:
"Go to college": "Go to college":
A "Well... {w=0.3}Spears convinced me to send out a couple application letters for college." A "Well... {w=0.3}Spears convinced me to send out a couple application letters for college."
A "Im thinking of doing something with music{cps=*.1}...{/cps} maybe becoming a sound engineer?"
"Not certain just yet": "Not certain just yet":
A "Im not sure yet." A "Im not sure yet."

View file

@ -650,6 +650,7 @@ label chapter_7:
show dimmer_darker show dimmer_darker
show trish smile: show trish smile:
xalign 0.0 xalign 0.0
show fang happy at scenter show fang happy at scenter
show reed neutral flip at rright: show reed neutral flip at rright:
xalign 1.3 xalign 1.3
@ -1535,27 +1536,22 @@ label chapter_7:
menu: menu:
"Nyet.": "Nyet.":
pause 0.5 pass
A "I do NOT have a thing for Incontineisha."
"Nein.": "Nein.":
pause 0.5 pass
A "I do NOT have a thing for Incontineisha."
"Non.": "Non.":
pause 0.5 pass
A "I do NOT have a thing for Incontineisha."
"Nope.": "Nope.":
pause 0.5 pass
A "I do NOT have a thing for Incontineisha."
"Inai.": "Inai.":
pause 0.5 pass
A "I do NOT have a thing for Incontineisha."
"Mei yo.": "Mei yo.":
pause 0.5 pass
A "I do NOT have a thing for Incontineisha."
"None of that.": "None of that.":
pause 0.5 pass
A "I do NOT have a thing for Incontineisha."
"No.": "No.":
pass
pause 0.5 pause 0.5
A "I do NOT have a thing for Incontineisha." A "I do NOT have a thing for Incontineisha."

View file

@ -242,7 +242,8 @@ image d_credits_text = Composite(
label lending: label lending:
call get_ending from _call_get_ending_4 call get_ending from _call_get_ending_4
if _return == 4: $ cached_ending = _return
if cached_ending == 4:
pause 0.5 pause 0.5
show snootgame_big with dissolve: # Renpy not allowing you to grab images from the gui folder is serious bullshit show snootgame_big with dissolve: # Renpy not allowing you to grab images from the gui folder is serious bullshit
subpixel True subpixel True
@ -272,7 +273,7 @@ label lending:
pause 50 pause 50
queue music 'audio/OST/amberlight brillance live end.ogg' queue music 'audio/OST/amberlight brillance live end.ogg'
queue music "<silence 1.0>" loop queue music "<silence 1.0>" loop
elif _return == 3: elif cached_ending == 3:
play music "audio/OST/Dino Destiny Reader.ogg" play music "audio/OST/Dino Destiny Reader.ogg"
pause 0.5 pause 0.5
show c_credits_text: show c_credits_text:
@ -304,12 +305,12 @@ label lending:
stop music fadeout 5 stop music fadeout 5
scene black with Dissolve(3) scene black with Dissolve(3)
pause 2 pause 2
if tradwife: if cached_ending == 3:
scene c10 with Dissolve(1.5) scene c10 with Dissolve(1.5)
pause 20 pause 20
scene black with Dissolve(2) scene black with Dissolve(2)
pause 1 pause 1
elif anonscore >= 4 and fangscore >= 4: elif cached_ending == 4:
scene golden ending with Dissolve(1.5) scene golden ending with Dissolve(1.5)
pause 20 pause 20
scene black with Dissolve(2) scene black with Dissolve(2)

View file

@ -30,7 +30,6 @@ label storyline:
call chapter_13D from _call_chapter_13D call chapter_13D from _call_chapter_13D
call chapter_14D from _call_chapter_14D call chapter_14D from _call_chapter_14D
elif _return == 3: elif _return == 3:
$ tradwife = True
call chapter_11C from _call_chapter_11C call chapter_11C from _call_chapter_11C
call chapter_12C from _call_chapter_12C call chapter_12C from _call_chapter_12C
call chapter_12_5C from _call_chapter_12_5C call chapter_12_5C from _call_chapter_12_5C
@ -42,7 +41,7 @@ label storyline:
# no chapter_13 here since the scene is different enough to the other routes for everything to go into 13C # no chapter_13 here since the scene is different enough to the other routes for everything to go into 13C
call chapter_13B from _call_chapter_13B call chapter_13B from _call_chapter_13B
call chapter_14B from _call_chapter_14B call chapter_14B from _call_chapter_14B
else: else: # if all else fails, we just assume that we got Endings.Shooter
call chapter_11A from _call_chapter_11A call chapter_11A from _call_chapter_11A
call chapter_12A from _call_chapter_12A call chapter_12A from _call_chapter_12A
call chapter_12_5D from _call_chapter_12_5D_1 call chapter_12_5D from _call_chapter_12_5D_1

View file

@ -4099,24 +4099,12 @@ translate es FastTimesAtVolcanoHigh_94e85886:
# A "Well... {w=0.3}Spears convinced me to send out a couple application letters for college." # A "Well... {w=0.3}Spears convinced me to send out a couple application letters for college."
A "Bueno... {w=0.3}Spears me convenció de enviar un par de letras de aplicación para la universidad." A "Bueno... {w=0.3}Spears me convenció de enviar un par de letras de aplicación para la universidad."
# game/script/13D.fang-plays-well,-naomi-jealous,-fang-talks-to-anon-to-break-up-while-she-thinks-about-her-life.rpy:3121
translate es FastTimesAtVolcanoHigh_4e617de4:
# A "Im thinking of doing something with music{cps=*.1}...{/cps} maybe becoming a sound engineer?"
A "Estoy pensando en hacer algo con música{cps=*.1}...{/cps} ¿quizás convertirme en ingeniero de sonido?"
# game/script/13D.fang-plays-well,-naomi-jealous,-fang-talks-to-anon-to-break-up-while-she-thinks-about-her-life.rpy:3124 # game/script/13D.fang-plays-well,-naomi-jealous,-fang-talks-to-anon-to-break-up-while-she-thinks-about-her-life.rpy:3124
translate es FastTimesAtVolcanoHigh_a2735d38: translate es FastTimesAtVolcanoHigh_a2735d38:
# A "Im not sure yet." # A "Im not sure yet."
A "Todavía no estoy seguro." A "Todavía no estoy seguro."
# game/script/13D.fang-plays-well,-naomi-jealous,-fang-talks-to-anon-to-break-up-while-she-thinks-about-her-life.rpy:3126
translate es FastTimesAtVolcanoHigh_4e617de4_1:
# A "Im thinking of doing something with music{cps=*.1}...{/cps} maybe becoming a sound engineer?"
A "Estoy pensando en hacer algo con música{cps=*.1}...{/cps} ¿quizás convertirme en ingeniero de sonido?"
# game/script/13D.fang-plays-well,-naomi-jealous,-fang-talks-to-anon-to-break-up-while-she-thinks-about-her-life.rpy:3128 # game/script/13D.fang-plays-well,-naomi-jealous,-fang-talks-to-anon-to-break-up-while-she-thinks-about-her-life.rpy:3128
translate es FastTimesAtVolcanoHigh_5ce0f5f5: translate es FastTimesAtVolcanoHigh_5ce0f5f5:
@ -6127,3 +6115,11 @@ translate es strings:
old "Not certain just yet" old "Not certain just yet"
new "Todavía no estoy seguro" new "Todavía no estoy seguro"
# TODO: Translation updated at 2023-05-07 00:20
# game/script/13D.fang-plays-well,-naomi-jealous,-fang-talks-to-anon-to-break-up-while-she-thinks-about-her-life.rpy:3123
translate es FastTimesAtVolcanoHigh_4e617de4:
# A "Im thinking of doing something with music{cps=*.1}...{/cps} maybe becoming a sound engineer?"
A "Estoy pensando en hacer algo con música{cps=*.1}...{/cps} ¿quizás convertirme en ingeniero de sonido?"

View file

@ -2226,48 +2226,6 @@ translate es PostCableConundrum_797b4809:
# "Right into Trishs trap, {w=0.3}hook, {w=0.3}line, {w=0.3}sinker and rod." # "Right into Trishs trap, {w=0.3}hook, {w=0.3}line, {w=0.3}sinker and rod."
"Justo en la trampa, {w=0.3}el anzuelo, {w=0.3}la línea, {w=0.3}la plomada y en la caña de Trish." "Justo en la trampa, {w=0.3}el anzuelo, {w=0.3}la línea, {w=0.3}la plomada y en la caña de Trish."
# game/script/7.concert-day.rpy:1539
translate es PostCableConundrum_afcbc2bb:
# A "I do NOT have a thing for Incontineisha."
A "La incontinencia NO es mi fetiche."
# game/script/7.concert-day.rpy:1542
translate es PostCableConundrum_afcbc2bb_1:
# A "I do NOT have a thing for Incontineisha."
A "La incontinencia NO es mi fetiche."
# game/script/7.concert-day.rpy:1545
translate es PostCableConundrum_afcbc2bb_2:
# A "I do NOT have a thing for Incontineisha."
A "La incontinencia NO es mi fetiche."
# game/script/7.concert-day.rpy:1548
translate es PostCableConundrum_afcbc2bb_3:
# A "I do NOT have a thing for Incontineisha."
A "La incontinencia NO es mi fetiche."
# game/script/7.concert-day.rpy:1551
translate es PostCableConundrum_afcbc2bb_4:
# A "I do NOT have a thing for Incontineisha."
A "La incontinencia NO es mi fetiche."
# game/script/7.concert-day.rpy:1554
translate es PostCableConundrum_afcbc2bb_5:
# A "I do NOT have a thing for Incontineisha."
A "La incontinencia NO es mi fetiche."
# game/script/7.concert-day.rpy:1557
translate es PostCableConundrum_afcbc2bb_6:
# A "I do NOT have a thing for Incontineisha."
A "La incontinencia NO es mi fetiche."
# game/script/7.concert-day.rpy:1560 # game/script/7.concert-day.rpy:1560
translate es PostCableConundrum_afcbc2bb_7: translate es PostCableConundrum_afcbc2bb_7:
@ -2630,3 +2588,11 @@ translate es strings:
old "No." old "No."
new "No." new "No."
# TODO: Translation updated at 2023-05-07 00:20
# game/script/7.concert-day.rpy:1556
translate es PostCableConundrum_afcbc2bb:
# A "I do NOT have a thing for Incontineisha."
A "La incontinencia NO es mi fetiche."

View file

@ -1,13 +1,12 @@
## Utility functions for game setup, debugging etc. ## Utility functions for game setup, debugging etc.
label initstats(anon=0, fang=0, trad=False): label initstats(anon=0, fang=0):
# Sets various game-related global variables # Sets various game-related global variables
# :param int anon: Anon's score # :param int anon: Anon's score
# :param int fang: Fang's score # :param int fang: Fang's score
# :param bool trad: Tradwife ending flag # :param bool trad: Tradwife ending flag
$ anonscore = anon $ anonscore = anon
$ fangscore = fang $ fangscore = fang
$ tradwife = trad
return return
label get_ending: label get_ending: