From ef4764b322d94e0931ddd7fdf8c7c12c1b0acef3 Mon Sep 17 00:00:00 2001 From: san7890 Date: Sun, 7 May 2023 00:44:59 +0000 Subject: [PATCH 01/10] `get_ending` to not be numerically based, but instead enum-based. (#219) Co-authored-by: san7890 Reviewed-on: https://git.cavemanon.xyz/Cavemanon/SnootGame/pulls/219 Co-authored-by: san7890 Co-committed-by: san7890 --- .../11.school-assignment-and-route-lock.rpy | 144 +++++++++--------- game/src/credits.rpy | 9 +- game/storyline.rpy | 8 +- game/utility.rpy | 18 ++- 4 files changed, 96 insertions(+), 83 deletions(-) diff --git a/game/script/11.school-assignment-and-route-lock.rpy b/game/script/11.school-assignment-and-route-lock.rpy index e4adf84..e938eff 100644 --- a/game/script/11.school-assignment-and-route-lock.rpy +++ b/game/script/11.school-assignment-and-route-lock.rpy @@ -449,7 +449,7 @@ label chapter_11: # Doomer ending skips this segment call get_ending from _call_get_ending - if _return == 2: + if _return == Endings.Doomer: stop music fadeout 3 pause 2 jump lPromAnnouncement @@ -586,12 +586,12 @@ label chapter_11: pause .5 call get_ending from _call_get_ending_1 - if _return == 4: - jump lSortingThings # Golden - elif _return == 3: - jump lMendingThings # Tradwife + if _return == Endings.Golden: + jump lSortingThings + elif _return == Endings.Tradwife: + jump lMendingThings else: - jump lBreakingThings # Shooter + jump lBreakingThings # All else fails, go to shooter. label lSortingThings: @@ -5212,7 +5212,7 @@ label chapter_11: pause .5 call get_ending from _call_get_ending_2 - if _return == 3: #tradwife + if _return == Endings.Tradwife: "Things are going pretty well. When we discount Trish’s weekly attempt to talk with Fang." @@ -5467,99 +5467,101 @@ label chapter_11: "{cps=*.1}...{/cps}" call get_ending from _call_get_ending_3 - if _return != 1: # any route except Shooter - # duplicated segment from 11B, 11C and 11D transplanted here - window hide - window auto - pause .5 + if _return == Endings.Shooter: + return + + # the following segment makes sense in the context of 11B+11C+11D + window hide + window auto + pause .5 - play music "audio/OST/Appreciating her Company.ogg" fadein 1.0 - pause .5 + play music "audio/OST/Appreciating her Company.ogg" fadein 1.0 + pause .5 - "About fifteen minutes into the assignment, the two of us are just about done." + "About fifteen minutes into the assignment, the two of us are just about done." - "We’re making surprisingly good time." + "We’re making surprisingly good time." - show fang considering with Dissolve(.25) - F "Uhm{cps=*.1}...{/cps} and you said that the electrons hold the negative charge, right?" + show fang considering with Dissolve(.25) + F "Uhm{cps=*.1}...{/cps} and you said that the electrons hold the negative charge, right?" - A "Yeah, yeah." + A "Yeah, yeah." - show fang unimpressed with Dissolve(.25) - F "Can’t imagine when I’d be using this crap in real life." + show fang unimpressed with Dissolve(.25) + F "Can’t imagine when I’d be using this crap in real life." - A "You never know, you might shrink one day." + A "You never know, you might shrink one day." - show fang happy with Dissolve(.25) - F "Yeah, and you might stop pretending you’re livestreaming on Yousnoot." - pause .5 + show fang happy with Dissolve(.25) + F "Yeah, and you might stop pretending you’re livestreaming on Yousnoot." + pause .5 - A "As far as you know I might be giving you incorrect answers, you know." + A "As far as you know I might be giving you incorrect answers, you know." - F "Mhm, sure." - pause .5 + F "Mhm, sure." + pause .5 - "The teacher is making his rounds checking on the students and gets to our desks." - window hide - window auto + "The teacher is making his rounds checking on the students and gets to our desks." + window hide + window auto - show farnsworth: - yalign 0.1 xalign 1.6 - show farnsworth: - easein_cubic 1 xalign 1.2 - with dissolve - pause .5 + show farnsworth: + yalign 0.1 xalign 1.6 + show farnsworth: + easein_cubic 1 xalign 1.2 + with dissolve + pause .5 - Drf "Hello, Anon. Fang." + Drf "Hello, Anon. Fang." - Drf "Are you two getting along well?" + Drf "Are you two getting along well?" - AnonAndFang "Yes, Doctor Fernsworth." + AnonAndFang "Yes, Doctor Fernsworth." - Drf "Great to hear." - pause .5 + Drf "Great to hear." + pause .5 - Drf "You know, I’m real proud of you two." - pause .5 + Drf "You know, I’m real proud of you two." + pause .5 - Drf "I remember at the start of the year you were at each other's throats." + Drf "I remember at the start of the year you were at each other's throats." - Drf "And now look at you!" - pause .5 + Drf "And now look at you!" + pause .5 - show anon concerned - show fang sad - with dissolve - "The two of us cringe." - pause .5 + show anon concerned + show fang sad + with dissolve + "The two of us cringe." + pause .5 - A "Uhh{cps=*.1}...{/cps} Yeah, thanks." + A "Uhh{cps=*.1}...{/cps} Yeah, thanks." - Drf "At any rate, you two understand the material, right?" + Drf "At any rate, you two understand the material, right?" - show anon happy - show fang neutral - with dissolve - A "Oh yeah, Fang and I are fine." + show anon happy + show fang neutral + with dissolve + A "Oh yeah, Fang and I are fine." - show anon neutral with Dissolve(.25) - A "I was just helping them with a few problems." - pause .5 + show anon neutral with Dissolve(.25) + A "I was just helping them with a few problems." + pause .5 - "Phew, remembered it this time." + "Phew, remembered it this time." - Drf "Good, good." + Drf "Good, good." - Drf "I won’t keep you any longer then." + Drf "I won’t keep you any longer then." - show farnsworth: - easeout_cubic 1 xalign 1.6 - pause .5 - hide farnsworth with dissolve + show farnsworth: + easeout_cubic 1 xalign 1.6 + pause .5 + hide farnsworth with dissolve - "Fernsworth meanders to pester the next few students." - pause .5 + "Fernsworth meanders to pester the next few students." + pause .5 - A "Anyways, where were we?" + A "Anyways, where were we?" return diff --git a/game/src/credits.rpy b/game/src/credits.rpy index 5733f40..17d1aa3 100644 --- a/game/src/credits.rpy +++ b/game/src/credits.rpy @@ -218,7 +218,8 @@ image d_credits_text = Composite( label lending: call get_ending from _call_get_ending_4 - if _return == 4: + $ cached_ending = _return # un-necessary to call this so many times + if cached_ending == Endings.Golden: pause 0.5 show snootgame_big with dissolve: # Renpy not allowing you to grab images from the gui folder is serious bullshit subpixel True @@ -248,7 +249,7 @@ label lending: pause 50 queue music 'audio/OST/amberlight brillance live end.ogg' queue music "" loop - elif _return == 3: + elif cached_ending == Endings.Tradwife: play music "audio/OST/Dino Destiny Reader.ogg" pause 0.5 show c_credits_text: @@ -280,12 +281,12 @@ label lending: stop music fadeout 5 scene black with Dissolve(3) pause 2 - if tradwife: + if cached_ending == Endings.Tradwife: scene c10 with Dissolve(1.5) pause 20 scene black with Dissolve(2) pause 1 - elif anonscore >= 4 and fangscore >= 4: + elif cached_ending == Endings.Golden: scene golden ending with Dissolve(1.5) pause 20 scene black with Dissolve(2) diff --git a/game/storyline.rpy b/game/storyline.rpy index 40907a8..d07a240 100644 --- a/game/storyline.rpy +++ b/game/storyline.rpy @@ -23,26 +23,26 @@ label storyline: call chapter_10 from _call_chapter_10 call chapter_11 from _call_chapter_11 call get_ending from _call_get_ending_5 - if _return == 4: + if _return == Endings.Golden: call chapter_11D from _call_chapter_11D call chapter_12D from _call_chapter_12D call chapter_12_5D from _call_chapter_12_5D call chapter_13D from _call_chapter_13D call chapter_14D from _call_chapter_14D - elif _return == 3: + elif _return == Endings.Tradwife: $ tradwife = True call chapter_11C from _call_chapter_11C call chapter_12C from _call_chapter_12C call chapter_12_5C from _call_chapter_12_5C call chapter_13C from _call_chapter_13C call chapter_14C from _call_chapter_14C - elif _return == 2: + elif _return == Endings.Doomer: call chapter_11B from _call_chapter_11B call chapter_12B from _call_chapter_12B # no chapter_13 here since the scene is different enough to the other routes for everything to go into 13C call chapter_13B from _call_chapter_13B call chapter_14B from _call_chapter_14B - else: + else: # if all else fails, we just assume that we got Endings.Shooter call chapter_11A from _call_chapter_11A call chapter_12A from _call_chapter_12A call chapter_12_5D from _call_chapter_12_5D_1 diff --git a/game/utility.rpy b/game/utility.rpy index c0fdcae..9f5bd61 100644 --- a/game/utility.rpy +++ b/game/utility.rpy @@ -1,5 +1,15 @@ ## Utility functions for game setup, debugging etc. +init python: + from enum import Enum + + # Create compile-time macros to more easily track what ending goes to what without the need for magic numbers or strings that can be mistyped + class Endings(Enum): + Shooter = 0 + Doomer = 1 + Tradwife = 2 + Golden = 3 + label initstats(anon=0, fang=0, trad=False): # Sets various game-related global variables # :param int anon: Anon's score @@ -14,10 +24,10 @@ label get_ending: # To check what ending we're getting, call this label and then check the value of _return # Sensible to have this logic defined in only one place for consistency if anonscore >= 4 and fangscore >= 4 and wingStory: - return(4) # Golden + return(Endings.Golden) elif anonscore >= 3 and fangscore <=4: - return(3) # Tradwife + return(Endings.Tradwife) elif anonscore <= 3 and fangscore >=3: - return(2) # Doomer + return(Endings.Doomer) else: - return(1) # Shooter + return(Endings.Shooter) From 340528ee022e62532816df79b109a9bdf03393c0 Mon Sep 17 00:00:00 2001 From: san7890 Date: Sat, 6 May 2023 20:06:38 -0600 Subject: [PATCH 02/10] removes the ending flag --- game/script.rpy | 1 - game/storyline.rpy | 1 - game/utility.rpy | 2 -- 3 files changed, 4 deletions(-) diff --git a/game/script.rpy b/game/script.rpy index 2e85614..3859f89 100644 --- a/game/script.rpy +++ b/game/script.rpy @@ -316,7 +316,6 @@ transform scloserleft: label start: $ fangscore = 0 $ anonscore = 0 - $ tradwife = False $ wingStory = False pause 1.0 call storyline from _call_storyline diff --git a/game/storyline.rpy b/game/storyline.rpy index d07a240..5822476 100644 --- a/game/storyline.rpy +++ b/game/storyline.rpy @@ -30,7 +30,6 @@ label storyline: call chapter_13D from _call_chapter_13D call chapter_14D from _call_chapter_14D elif _return == Endings.Tradwife: - $ tradwife = True call chapter_11C from _call_chapter_11C call chapter_12C from _call_chapter_12C call chapter_12_5C from _call_chapter_12_5C diff --git a/game/utility.rpy b/game/utility.rpy index 9f5bd61..241cdd5 100644 --- a/game/utility.rpy +++ b/game/utility.rpy @@ -14,10 +14,8 @@ label initstats(anon=0, fang=0, trad=False): # Sets various game-related global variables # :param int anon: Anon's score # :param int fang: Fang's score - # :param bool trad: Tradwife ending flag $ anonscore = anon $ fangscore = fang - $ tradwife = trad return label get_ending: From 404d3f91bd534fafb31fd0a19f58a3794bff1de7 Mon Sep 17 00:00:00 2001 From: san7890 Date: Sat, 6 May 2023 20:11:35 -0600 Subject: [PATCH 03/10] removes the `trad` arg to `initstats()` as well --- game/utility.rpy | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/utility.rpy b/game/utility.rpy index 241cdd5..af7b95e 100644 --- a/game/utility.rpy +++ b/game/utility.rpy @@ -10,7 +10,7 @@ init python: Tradwife = 2 Golden = 3 -label initstats(anon=0, fang=0, trad=False): +label initstats(anon=0, fang=0): # Sets various game-related global variables # :param int anon: Anon's score # :param int fang: Fang's score From 9021619bf0c6fb17e7c09e5a5d9d11afc5b41f6d Mon Sep 17 00:00:00 2001 From: san7890 Date: Sat, 6 May 2023 22:40:19 -0600 Subject: [PATCH 04/10] chapter 7 alignment issues --- game/script/7.concert-day.rpy | 1257 +++++++++++++++++---------------- 1 file changed, 629 insertions(+), 628 deletions(-) diff --git a/game/script/7.concert-day.rpy b/game/script/7.concert-day.rpy index 84b24a4..1a25402 100644 --- a/game/script/7.concert-day.rpy +++ b/game/script/7.concert-day.rpy @@ -98,23 +98,23 @@ label chapter_7: pause 0.5 show anon neutral flip with dissolve: - xalign 1.4 yalign 0.1 - easein_cubic 1 xalign 1.0 + xalign 1.4 yalign 0.1 + easein_cubic 1 xalign 1.0 pause 1 "Impressed, I let out a low whistle." pause 0.5 play music 'audio/OST/Dino Destiny Reader.ogg' fadein 1.0 - # show anon neutral at aleft + # show anon neutral at aleft St "I’m on time, right?" window hide window auto pause 0.5 show stella neutral alt with dissolve: - xalign -0.2 - easein_cubic 1 xalign 0.2 + xalign -0.2 + easein_cubic 1 xalign 0.2 pause 1 @@ -161,11 +161,11 @@ label chapter_7: pause 0.5 show stella: - easein_cubic 1 xalign 0.1 + easein_cubic 1 xalign 0.1 show stella shock alt with Dissolve(.25): - zoom 1.1 yalign 0.5 xalign 0.1 - easein_cubic 1 xalign 0.0 + zoom 1.1 yalign 0.5 xalign 0.1 + easein_cubic 1 xalign 0.0 "Stella gives me a quizzical look and glances down at her shirt, her face turning bright red." pause 0.5 @@ -193,12 +193,12 @@ label chapter_7: pause .5 menu: - "I used to when I was little.": - pause 0.5 - A "I saw some back in elementary school." - "I’ve seen a bit here and there.": - pause 0.5 - A "Yeah, uh… a little bit." + "I used to when I was little.": + pause 0.5 + A "I saw some back in elementary school." + "I’ve seen a bit here and there.": + pause 0.5 + A "Yeah, uh… a little bit." St "That’s amazing! I don’t have anyone else I can talk to about it!" @@ -267,27 +267,27 @@ label chapter_7: if anonscore >= 3 and fangscore >= 4: #>>golden - St "Upright Strength." - St "OH! {w=.3} I don’t think you need to worry about what’s to come, Anon." + St "Upright Strength." + St "OH! {w=.3} I don’t think you need to worry about what’s to come, Anon." elif anonscore >= 3 and fangscore <= 3: #>>tradwife - St "Inverted Hierophant." - St "You need to be wary of your words and actions, Anon." + St "Inverted Hierophant." + St "You need to be wary of your words and actions, Anon." elif anonscore <= 3 and fangscore >= 3: #>>doomer - St "Inverted Hermit." - St "Anon, if you ever feel lonely you can come to me." + St "Inverted Hermit." + St "Anon, if you ever feel lonely you can come to me." elif anonscore <= 2 and fangscore <= 2: #>>shooter - St "Oh my, {w=.3} inverted Empress." - St "You need to be wary about future negligence, Anon." + St "Oh my, {w=.3} inverted Empress." + St "You need to be wary about future negligence, Anon." else: #>>ERROR HANDLING - St "uh oh..." - A "What?" - St "Some dipshit developer made broken code and this is the error handling message and you should report this as a bug" - A "What?" - St "Basically the if/else statement that handles this shit has failed at catching the score, and I cannot give you a tarot reading..." + St "uh oh..." + A "What?" + St "Some dipshit developer made broken code and this is the error handling message and you should report this as a bug" + A "What?" + St "Basically the if/else statement that handles this shit has failed at catching the score, and I cannot give you a tarot reading..." show anon: easein_cubic 1 xalign 1.0 @@ -301,9 +301,9 @@ label chapter_7: pause 0.15 play sound 'audio/effects/whoosh.ogg' - # show stella neutral alt flip with Dissolve(.25) + # show stella neutral alt flip with Dissolve(.25) show stella: - easeout_quad 0.6 xalign -0.5 + easeout_quad 0.6 xalign -0.5 show stella neutral alt flip with Dissolve(.25) hide stella with dissolve pause 0.5 @@ -401,10 +401,10 @@ label chapter_7: pause 0.25 show anon: #neutral - easein_cubic 1.0 xalign 0.0 + easein_cubic 1.0 xalign 0.0 show trish neutral flip with Dissolve(0.25): - xalign 1.4 - easein_cubic 1 xalign 1.0 + xalign 1.4 + easein_cubic 1 xalign 1.0 pause 1 T "Whaddayawant, skinnie?" @@ -536,14 +536,14 @@ label chapter_7: pause 0.25 show anon neutral: - xalign -0.2 yalign 0.1 - easein_cubic 1 xalign 0.0 + xalign -0.2 yalign 0.1 + easein_cubic 1 xalign 0.0 with dissolve pause 0.8 show fang: - easein_cubic 0.3 yalign 0.05 - easeout_cubic 0.3 yalign 0.0 + easein_cubic 0.3 yalign 0.05 + easeout_cubic 0.3 yalign 0.0 show fang surprised with Dissolve(.15) pause 0.5 @@ -579,8 +579,8 @@ label chapter_7: "Trish rolls her eyes, Reed’s vacant stare has a bit of approval." show trish neutral flip with dissolve: - xalign 1.4 - easein_cubic 1 xalign 1.1 + xalign 1.4 + easein_cubic 1 xalign 1.1 pause 0.5 T "At least it wasn't a dinosaur pun this time." @@ -602,8 +602,8 @@ label chapter_7: pause 0.75 show trish: - yalign 10.0 - easein_cubic 1 xalign 1.0 + yalign 10.0 + easein_cubic 1 xalign 1.0 show fang surprised flip show trish fury flip @@ -642,694 +642,695 @@ label chapter_7: if LeftStage: - window hide - window auto - pause 0.5 - - scene moes pizza - show dimmer_darker - show trish smile: - xalign 0.0 - show fang happy at scenter - show reed neutral flip at rright: - xalign 1.3 - with Dissolve(1) - pause 0.5 - - F "All right! Next up we got 'The!'" - pause 0.5 - - "WHAT." - pause 0.5 - - "They go right into their next song with gusto." - window hide - window auto - pause 0.5 - - play music 'audio/OST/The.ogg' fadein 1.0 - stop ambient fadeout 2 - - scene black with Dissolve(1) - pause 0.5 - - "{cps=*.1}...{/cps}" - pause 0.5 - - "An hour later and the band is wrapping up their last song for the night." - - "I take my eyes off the stage to get a read on the crowd." - - "Easily a good hundred people showed up to see VVURM DRAMA, better than any of us expected." - - "The look on Fang’s face when everyone began filtering into the restaurant was priceless." - window hide - window auto - pause 0.5 - - play music1 'audio/OST/The Hitler Song With The Really Long Name.ogg' fadein 2.0 - stop music fadeout 2 - - scene moes pizza - show dimmer_darker - show trish bass: - xalign 0.0 - show fang happy at scenter - show reed neutral flip: - xalign 1.3 yalign 0.1 - - show reed: - pause 0.32345 - easeout_cubic 0.05 yalign 0.08 - easeout_cubic 0.2 yalign 0.1 - pause 0.12345 - repeat - show trish: - easein_cubic 0.6969 xalign -0.02 - easein_cubic 0.6969 xalign 0.02 - repeat - show fang behind trish: - easeout_cubic 0.05 yalign -0.02 - easeout_cubic 0.2 yalign 0.0 - pause 0.4469 - repeat - - with Dissolve(1) - - "They were on the last song of the night, the bizarrely long name of which I missed." - pause 0.5 - show fang very happy with dissolve - - F "I JUST GOTTA ASK:" - F "WHY IS HITLER," - F "RIDING MY BIKE," - F "PRETENDING TO BE," - F "A MONKEY!" - pause 0.5 - - "Oh right… Reed definitely wrote this one." - pause 0.5 - - "The band really has improved, as opposed to booing and pointing at the audience is listening intently." - pause 0.5 - - F "AT THREEEEEEE AAAAAAAA MMMMM-" - F "IN THE MORNIIIIIING!" - F "ON A FUCKIN’ TUESDAAAAY!" - - stop music1 fadeout 3.0 - show fang happy with dissolve - - show reed: - easein_cubic 1 yalign 0.1 - show fang: - easein_cubic 1 yalign 0.0 - show trish: - easein_cubic 1 xalign 0.0 - - "After the song ends, VVURM DRAMA hangs onto the pose of their final note." - pause 0.5 - - "It’s silent." - - "I applaud the band, eventually some other patrons join in." - window hide - window auto - - play ambient 'audio/effects/crowdClapLoop.ogg' fadein 2 volume 0.7 - pause 1.5 - play ambient1 'audio/effects/crowdCheerLoop.ogg' fadein 3 - stop ambient fadeout 3 - - "The applause turns to cheers, and the cheers turn to uproar." - - "The crowd was cheering." - - "{i}Actually{/i} cheering this time." - - window hide - window auto - - play music 'audio/OST/punk_revamp.ogg' fadein 1.0 volume 0.8 - $ renpy.music.set_volume(0.7, 1, 'ambient1') - show trish happy - show reed happy at rright: - xalign 1.1 - show fang happy at scenter - with dissolve - pause 0.5 - show reed happy flip: - xalign 1.35 - show trish happy flip - with dissolve - show fang happy flip with dissolve - pause 0.5 - show trish happy - show reed happy: - xalign 1.1 - show fang happy - with dissolve - - "The bandmates’ faces light up, and they all glance at each other." - - "The hard work has taken its toll on the three, giving them varying degrees of perspiration." - - "The sweat is trickling down Fang’s forehead, Trish has gone from an afro to dreadlocks, and Reed is providing the restaurant with a nice ocean scent." - pause 0.5 - - "Fang finishes with a furious flurry of strumming on her fretboard." - show fang very happy with Dissolve(0.25) - - F "Woooooooo! THANK YOU LITTLE TROODON!" - - "The crowd’s approval is obvious, even in the makeshift mosh pit where I see Stella getting fake curb-stomped." - pause 0.5 + window hide + window auto + pause 0.5 + + scene moes pizza + show dimmer_darker + show trish smile: + xalign 0.0 + + show fang happy at scenter + show reed neutral flip at rright: + xalign 1.3 + with Dissolve(1) + pause 0.5 + + F "All right! Next up we got 'The!'" + pause 0.5 + + "WHAT." + pause 0.5 + + "They go right into their next song with gusto." + window hide + window auto + pause 0.5 - "At least I think it’s fake." - pause 0.5 + play music 'audio/OST/The.ogg' fadein 1.0 + stop ambient fadeout 2 - "Rosa is on the other side of the room, too entranced by the music to care." + scene black with Dissolve(1) + pause 0.5 + + "{cps=*.1}...{/cps}" + pause 0.5 + + "An hour later and the band is wrapping up their last song for the night." + + "I take my eyes off the stage to get a read on the crowd." + + "Easily a good hundred people showed up to see VVURM DRAMA, better than any of us expected." + + "The look on Fang’s face when everyone began filtering into the restaurant was priceless." + window hide + window auto + pause 0.5 + + play music1 'audio/OST/The Hitler Song With The Really Long Name.ogg' fadein 2.0 + stop music fadeout 2 + + scene moes pizza + show dimmer_darker + show trish bass: + xalign 0.0 + show fang happy at scenter + show reed neutral flip: + xalign 1.3 yalign 0.1 + + show reed: + pause 0.32345 + easeout_cubic 0.05 yalign 0.08 + easeout_cubic 0.2 yalign 0.1 + pause 0.12345 + repeat + show trish: + easein_cubic 0.6969 xalign -0.02 + easein_cubic 0.6969 xalign 0.02 + repeat + show fang behind trish: + easeout_cubic 0.05 yalign -0.02 + easeout_cubic 0.2 yalign 0.0 + pause 0.4469 + repeat + + with Dissolve(1) - "Eh, I don’t see any blood so she’s good." + "They were on the last song of the night, the bizarrely long name of which I missed." + pause 0.5 + show fang very happy with dissolve - window hide - window auto - pause 0.5 + F "I JUST GOTTA ASK:" + F "WHY IS HITLER," + F "RIDING MY BIKE," + F "PRETENDING TO BE," + F "A MONKEY!" + pause 0.5 + + "Oh right… Reed definitely wrote this one." + pause 0.5 + + "The band really has improved, as opposed to booing and pointing at the audience is listening intently." + pause 0.5 + + F "AT THREEEEEEE AAAAAAAA MMMMM-" + F "IN THE MORNIIIIIING!" + F "ON A FUCKIN’ TUESDAAAAY!" + + stop music1 fadeout 3.0 + show fang happy with dissolve + + show reed: + easein_cubic 1 yalign 0.1 + show fang: + easein_cubic 1 yalign 0.0 + show trish: + easein_cubic 1 xalign 0.0 + + "After the song ends, VVURM DRAMA hangs onto the pose of their final note." + pause 0.5 + + "It’s silent." + + "I applaud the band, eventually some other patrons join in." + window hide + window auto + + play ambient 'audio/effects/crowdClapLoop.ogg' fadein 2 volume 0.7 + pause 1.5 + play ambient1 'audio/effects/crowdCheerLoop.ogg' fadein 3 + stop ambient fadeout 3 + + "The applause turns to cheers, and the cheers turn to uproar." + + "The crowd was cheering." + + "{i}Actually{/i} cheering this time." + + window hide + window auto + + play music 'audio/OST/punk_revamp.ogg' fadein 1.0 volume 0.8 + $ renpy.music.set_volume(0.7, 1, 'ambient1') + show trish happy + show reed happy at rright: + xalign 1.1 + show fang happy at scenter + with dissolve + pause 0.5 + show reed happy flip: + xalign 1.35 + show trish happy flip + with dissolve + show fang happy flip with dissolve + pause 0.5 + show trish happy + show reed happy: + xalign 1.1 + show fang happy + with dissolve + + "The bandmates’ faces light up, and they all glance at each other." + + "The hard work has taken its toll on the three, giving them varying degrees of perspiration." + + "The sweat is trickling down Fang’s forehead, Trish has gone from an afro to dreadlocks, and Reed is providing the restaurant with a nice ocean scent." + pause 0.5 + + "Fang finishes with a furious flurry of strumming on her fretboard." + show fang very happy with Dissolve(0.25) + + F "Woooooooo! THANK YOU LITTLE TROODON!" + + "The crowd’s approval is obvious, even in the makeshift mosh pit where I see Stella getting fake curb-stomped." + pause 0.5 - $ renpy.music.set_volume(1, 2, 'ambient1') - stop ambient1 fadeout 2 - stop music fadeout 2 + "At least I think it’s fake." + pause 0.5 - scene black with Dissolve(1) - pause 1 - scene moebackrooms - play music 'audio/ost/Bayside Bumming it.ogg' fadein 1 - show anon neutral flip at acenter - with Dissolve(1) - pause 0.5 - # show fang very happy at sleft behind anon with easeinleft + "Rosa is on the other side of the room, too entranced by the music to care." - F "ANON!" - "Before I could react I was swept up in a blur of feathers." - window hide - window auto - pause 0.25 + "Eh, I don’t see any blood so she’s good." - show fang very happy behind anon: - xalign -1.0 - easein_quad 1.0 xalign 0.00 - with Dissolve(0.25) - pause 0.15 - hide anon - hide fang - show fang hug at acenter: - yalign 0.1 - easein_cubic 1 xalign 0.6 - with Dissolve(0.25) - pause 0.5 + window hide + window auto + pause 0.5 - "Fang wrapped her arms and wings around me and kept rocking back and forth." + $ renpy.music.set_volume(1, 2, 'ambient1') + stop ambient1 fadeout 2 + stop music fadeout 2 - show fang: - ease 0.75 xalign 0.475 - ease 0.75 xalign 0.525 - repeat + scene black with Dissolve(1) + pause 1 + scene moebackrooms + play music 'audio/ost/Bayside Bumming it.ogg' fadein 1 + show anon neutral flip at acenter + with Dissolve(1) + pause 0.5 + # show fang very happy at sleft behind anon with easeinleft - F "OHMYGOD OHMYGOD WE DID IT WE DID IT!" + F "ANON!" + "Before I could react I was swept up in a blur of feathers." + window hide + window auto + pause 0.25 - F "THEY ACTUALLY LOVE VVURM DRAMA!" - pause 0.5 + show fang very happy behind anon: + xalign -1.0 + easein_quad 1.0 xalign 0.00 + with Dissolve(0.25) + pause 0.15 + hide anon + hide fang + show fang hug at acenter: + yalign 0.1 + easein_cubic 1 xalign 0.6 + with Dissolve(0.25) + pause 0.5 - "I tune out the alarms screaming in my head and hug her back." - window hide - window auto - pause 0.5 + "Fang wrapped her arms and wings around me and kept rocking back and forth." - hide fang hug - show fanganonhug: - yalign 0.0 - with dissolve - pause 0.5 + show fang: + ease 0.75 xalign 0.475 + ease 0.75 xalign 0.525 + repeat - "Her wings are just as soft and huggable as they look." + F "OHMYGOD OHMYGOD WE DID IT WE DID IT!" - "Fang’s beak settles against my cheek, the warm scales sliding smoothly up and down against it." + F "THEY ACTUALLY LOVE VVURM DRAMA!" + pause 0.5 - "This is nice." - pause 0.5 + "I tune out the alarms screaming in my head and hug her back." + window hide + window auto + pause 0.5 - "I become aware of my hands, planted firmly on the small of Fang’s back and pressing her closer to me." + hide fang hug + show fanganonhug: + yalign 0.0 + with dissolve + pause 0.5 - "Beneath my splayed palms is soft, warm and drenched in sweat. I find that I don’t really mind the slickness." - pause 0.5 + "Her wings are just as soft and huggable as they look." - T "Fang?" - pause 0.5 + "Fang’s beak settles against my cheek, the warm scales sliding smoothly up and down against it." - "I feel like I could stay like this forever." - pause 0.5 + "This is nice." + pause 0.5 - T "Hellooo, Fang?" + "I become aware of my hands, planted firmly on the small of Fang’s back and pressing her closer to me." - "Fang suddenly flinches, and I get a split second view of a purple hand on her shoulder." + "Beneath my splayed palms is soft, warm and drenched in sweat. I find that I don’t really mind the slickness." + pause 0.5 - "Her face is beet red and the warmth in my own cheeks tells me I don’t look far behind." - pause 0.5 + T "Fang?" + pause 0.5 - #show trish unimpressed flip: - # zoom 0.8 - # xalign 1.0 yalign -0.1 - #with dissolve + "I feel like I could stay like this forever." + pause 0.5 - "Trish looks like she’s sucked on a lemon with how twisted her face is." + T "Hellooo, Fang?" - "The tiny triceratops pulls Fang out of my hands, and I can picture my fist twisting that horn right off her face." - window hide - window auto - pause 0.5 + "Fang suddenly flinches, and I get a split second view of a purple hand on her shoulder." - hide fanganonhug - hide trish + "Her face is beet red and the warmth in my own cheeks tells me I don’t look far behind." + pause 0.5 - show fang neutral flip at scenter - show anon neutral flip at sright: - yalign 0.1 - show trish neutral: - xalign 0.0 - with dissolve - pause 0.5 + #show trish unimpressed flip: + # zoom 0.8 + # xalign 1.0 yalign -0.1 + #with dissolve - T "Hmmm{cps=*.1}...{/cps}" + "Trish looks like she’s sucked on a lemon with how twisted her face is." - A "Great show, right?" + "The tiny triceratops pulls Fang out of my hands, and I can picture my fist twisting that horn right off her face." + window hide + window auto + pause 0.5 - T "I guess. For our first show, anyway." - show fang happy flip with Dissolve(0.5) + hide fanganonhug + hide trish - F "What? It was great though! Everyone was cheering!" - show trish indignant with Dissolve(0.5) + show fang neutral flip at scenter + show anon neutral flip at sright: + yalign 0.1 + show trish neutral: + xalign 0.0 + with dissolve + pause 0.5 - T "But it was a small crowd." + T "Hmmm{cps=*.1}...{/cps}" - A "Was it? The place was packed." - show trish explanatory with Dissolve(0.5) + A "Great show, right?" - T "Small venue. We gotta think bigger now." + T "I guess. For our first show, anyway." + show fang happy flip with Dissolve(0.5) - A "Why bigger?" - show trish happy with Dissolve(0.5) + F "What? It was great though! Everyone was cheering!" + show trish indignant with Dissolve(0.5) - T "Because I still have stock!" - pause 0.5 + T "But it was a small crowd." - "She motions to the bar, where there is still some hung up shirts with the new mediocre logo lazily spray painted on." - pause 0.5 + A "Was it? The place was packed." + show trish explanatory with Dissolve(0.5) - A "Have you sold much?" + T "Small venue. We gotta think bigger now." - T "Three buttons, four stickers, and an Apron!" - stop music fadeout 2 - pause .5 + A "Why bigger?" + show trish happy with Dissolve(0.5) - A "An apron?" + T "Because I still have stock!" + pause 0.5 - Moe "AY, KIDS!" + "She motions to the bar, where there is still some hung up shirts with the new mediocre logo lazily spray painted on." + pause 0.5 - play music 'audio/ost/Venetian Values.ogg' fadein 1 - window hide - window auto - pause 0.25 + A "Have you sold much?" - #moe now has vvurm drama apron + T "Three buttons, four stickers, and an Apron!" + stop music fadeout 2 + pause .5 - show fang: - easein_cubic 1 xalign 0.0 - show trish: - easein_cubic 1 xalign -0.2 - show anon: - easein_cubic 1 xalign 0.7 - with None + A "An apron?" - show moe alt with dissolve: - xalign 2.0 - easein_cubic 1 xalign 1.6 yalign 0.0 - show fang happy - show anon neutral behind fang - show trish surprised - with Dissolve(0.5) + Moe "AY, KIDS!" - pause 1 + play music 'audio/ost/Venetian Values.ogg' fadein 1 + window hide + window auto + pause 0.25 - Moe "LOOKIT DIS ‘ERE AH-PRON YA LIL TRIGGA FRIEN SOL’ ME!" - show trish unimpressed with Dissolve(0.5) + #moe now has vvurm drama apron - "Trish looks split on whether to be mad about the trigga comment or happy about the successful sale." - pause 0.5 + show fang: + easein_cubic 1 xalign 0.0 + show trish: + easein_cubic 1 xalign -0.2 + show anon: + easein_cubic 1 xalign 0.7 + with None - unknown "Hey! Someone took ma apron!" + show moe alt with dissolve: + xalign 2.0 + easein_cubic 1 xalign 1.6 yalign 0.0 + show fang happy + show anon neutral behind fang + show trish surprised + with Dissolve(0.5) - Moe "GIT BACK TA WORK JERRY YER ON DA CLOCK!" - pause 0.5 + pause 1 - F "It uh{cps=*.1}...{/cps} looks nice, Uncle Moe." - pause 0.5 + Moe "LOOKIT DIS ‘ERE AH-PRON YA LIL TRIGGA FRIEN SOL’ ME!" + show trish unimpressed with Dissolve(0.5) - Moe "Anyways, youse all gonna be helpin’ wit da clean up, right?" - pause 0.5 + "Trish looks split on whether to be mad about the trigga comment or happy about the successful sale." + pause 0.5 - "I look at the absolute mess around us." - pause 0.5 + unknown "Hey! Someone took ma apron!" - "Fuck." - stop music fadeout 1.0 - window hide - window auto - pause 0.5 + Moe "GIT BACK TA WORK JERRY YER ON DA CLOCK!" + pause 0.5 + + F "It uh{cps=*.1}...{/cps} looks nice, Uncle Moe." + pause 0.5 + + Moe "Anyways, youse all gonna be helpin’ wit da clean up, right?" + pause 0.5 + + "I look at the absolute mess around us." + pause 0.5 + + "Fuck." + stop music fadeout 1.0 + window hide + window auto + pause 0.5 else: - pause 0.5 - - "I take my eyes off the stage to get a read on the crowd." - - "Easily a good hundred people showed up to see VVURM DRAMA, better than any of us expected." - - "The look on Fang’s face when everyone began filtering into the restaurant was priceless." - window hide - window auto - pause 0.5 - - stop ambient fadeout 1 - play music 'audio/OST/The Hitler Song With The Really Long Name.ogg' fadein 1.0 - - scene moes pizza - show dimmer_darker - show trish bass: - xalign 0.0 - show fang happy at scenter - show reed neutral flip: - xalign 1.3 yalign 0.1 - - show reed: - pause 0.32345 - easeout_cubic 0.05 yalign 0.08 - easeout_cubic 0.2 yalign 0.1 - pause 0.12345 - repeat - show trish: - easein_cubic 0.6969 xalign -0.02 - easein_cubic 0.6969 xalign 0.02 - repeat - show fang behind trish: - easeout_cubic 0.05 yalign -0.02 - easeout_cubic 0.2 yalign 0.0 - pause 0.4469 - repeat + pause 0.5 + + "I take my eyes off the stage to get a read on the crowd." + + "Easily a good hundred people showed up to see VVURM DRAMA, better than any of us expected." + + "The look on Fang’s face when everyone began filtering into the restaurant was priceless." + window hide + window auto + pause 0.5 + + stop ambient fadeout 1 + play music 'audio/OST/The Hitler Song With The Really Long Name.ogg' fadein 1.0 + + scene moes pizza + show dimmer_darker + show trish bass: + xalign 0.0 + show fang happy at scenter + show reed neutral flip: + xalign 1.3 yalign 0.1 + + show reed: + pause 0.32345 + easeout_cubic 0.05 yalign 0.08 + easeout_cubic 0.2 yalign 0.1 + pause 0.12345 + repeat + show trish: + easein_cubic 0.6969 xalign -0.02 + easein_cubic 0.6969 xalign 0.02 + repeat + show fang behind trish: + easeout_cubic 0.05 yalign -0.02 + easeout_cubic 0.2 yalign 0.0 + pause 0.4469 + repeat - with Dissolve(1) - - "They were on the last song of the night, the bizarrely long name of which I missed." - pause 0.5 - show fang very happy with dissolve + with Dissolve(1) + + "They were on the last song of the night, the bizarrely long name of which I missed." + pause 0.5 + show fang very happy with dissolve - F "I JUST GOTTA ASK:" - F "WHY IS HITLER," - F "RIDING MY BIKE," - F "PRETENDING TO BE," - F "A MONKEY!" - pause 0.5 + F "I JUST GOTTA ASK:" + F "WHY IS HITLER," + F "RIDING MY BIKE," + F "PRETENDING TO BE," + F "A MONKEY!" + pause 0.5 - "Oh right… Reed definitely wrote this one." - pause 0.5 + "Oh right… Reed definitely wrote this one." + pause 0.5 - "The band really has improved, as opposed to booing and pointing at the audience is listening intently." + "The band really has improved, as opposed to booing and pointing at the audience is listening intently." - "And nobody has tripped so far." - pause 0.5 + "And nobody has tripped so far." + pause 0.5 - F "AT THREEEEEEE AAAAAAAA MMMMM-" - F "IN THE MORNIIIIIING!" - F "ON A-" + F "AT THREEEEEEE AAAAAAAA MMMMM-" + F "IN THE MORNIIIIIING!" + F "ON A-" - stop music - window hide Dissolve(0.0) - window auto - show black - play sound 'audio/effects/concertFail.ogg' volume 1.5 - pause 5 + stop music + window hide Dissolve(0.0) + window auto + show black + play sound 'audio/effects/concertFail.ogg' volume 1.5 + pause 5 - "As if right on cue, half of the lights on stage cut out." + "As if right on cue, half of the lights on stage cut out." - "Trish strummed silently before giving a confused glance at the speakers." - pause 0.5 + "Trish strummed silently before giving a confused glance at the speakers." + pause 0.5 - F "T-tuesday?" - pause 0.5 + F "T-tuesday?" + pause 0.5 - "Fang fell out of tempo with Reed’s drums, stumbling over the end of the song." - pause 0.5 + "Fang fell out of tempo with Reed’s drums, stumbling over the end of the song." + pause 0.5 - "It’s silent." + "It’s silent." - "I began to clap, followed by several other patrons." + "I began to clap, followed by several other patrons." - window hide - window auto - play ambient 'audio/effects/crowdClapLoop.ogg' fadein 2 volume 0.7 - pause 1.5 + window hide + window auto + play ambient 'audio/effects/crowdClapLoop.ogg' fadein 2 volume 0.7 + pause 1.5 - "Including Stella who looked seconds away from being curb-stomped." + "Including Stella who looked seconds away from being curb-stomped." - "Rosa is on the other side of the room, too entranced by the music to care." - window hide - window auto - pause 0.5 + "Rosa is on the other side of the room, too entranced by the music to care." + window hide + window auto + pause 0.5 - stop ambient fadeout 1 - play music 'audio/OST/Summertime Synth.ogg' fadein 1.0 - scene moebackrooms - show anon neutral flip at aright - show trish angry: - yalign 0.0 xalign 0.0 - linear 0.045 xalign 0.005 - linear 0.045 xalign 0 - repeat - with Dissolve(1) - pause 0.5 + stop ambient fadeout 1 + play music 'audio/OST/Summertime Synth.ogg' fadein 1.0 + scene moebackrooms + show anon neutral flip at aright + show trish angry: + yalign 0.0 xalign 0.0 + linear 0.045 xalign 0.005 + linear 0.045 xalign 0 + repeat + with Dissolve(1) + pause 0.5 - "My eyes scan the room before noticing Trish, the sheer vehement rage radiating from her visibly distorting the air around her." - pause 0.5 + "My eyes scan the room before noticing Trish, the sheer vehement rage radiating from her visibly distorting the air around her." + pause 0.5 - "Fuck." + "Fuck." - "My jaw aches as I picture myself in Stella’s place, courtesy of one pissed off womanlet." + "My jaw aches as I picture myself in Stella’s place, courtesy of one pissed off womanlet." - "Before I have the chance to escape I hear my one saving grace." - window hide - window auto - pause 0.5 + "Before I have the chance to escape I hear my one saving grace." + window hide + window auto + pause 0.5 - show fang very happy with dissolve: - xalign -0.5 yalign 0.0 - easein_quart 1.0 xalign 0.6 + show fang very happy with dissolve: + xalign -0.5 yalign 0.0 + easein_quart 1.0 xalign 0.6 - F "ANON!" + F "ANON!" - "Fang reaches me before Trish leaves the stage, extending her hand for a high-five." - show fang happy behind trish with dissolve + "Fang reaches me before Trish leaves the stage, extending her hand for a high-five." + show fang happy behind trish with dissolve - F "We did it!" + F "We did it!" - show trish: - yalign 10.0 - easein_cubic 0.5 xalign 0.1 - show trish fury point #For some reason, dissolving doesn't smoothly happen, just instantly replaces the previous sprite so a few frames are transparent - pause 0.25 + show trish: + yalign 10.0 + easein_cubic 0.5 xalign 0.1 + show trish fury point #For some reason, dissolving doesn't smoothly happen, just instantly replaces the previous sprite so a few frames are transparent + pause 0.25 - T "No thanks to that asshole!" - pause 0.5 + T "No thanks to that asshole!" + pause 0.5 - "Oh no." + "Oh no." - show fang neutral flip behind anon - show trish angry: - yalign 0.0 xalign 0.0 - with Dissolve(0.5) + show fang neutral flip behind anon + show trish angry: + yalign 0.0 xalign 0.0 + with Dissolve(0.5) - F "What’s wrong?" + F "What’s wrong?" - T "Skinnie sabotaged the show!" + T "Skinnie sabotaged the show!" - T "I told him not to touch the wires and look what happened!" - pause 0.5 + T "I told him not to touch the wires and look what happened!" + pause 0.5 - A "I was only trying to help." - show trish annoyed with dissolve + A "I was only trying to help." + show trish annoyed with dissolve - "Trish holds up her hand to my face, waving the other around in grand gestures." - show trish indignant with dissolve + "Trish holds up her hand to my face, waving the other around in grand gestures." + show trish indignant with dissolve - T "You ruined the big finale! We missed our chance to make it big!" + T "You ruined the big finale! We missed our chance to make it big!" - T "Why is it that only my bass cut out anyways?!" + T "Why is it that only my bass cut out anyways?!" - T "Are you actively trying to ruin us?!" + T "Are you actively trying to ruin us?!" - T "I told you Reed knew what he was doing!" + T "I told you Reed knew what he was doing!" - T "Do you not trust him and I?" + T "Do you not trust him and I?" - show fang sad flip - show trish angry - with dissolve + show fang sad flip + show trish angry + with dissolve - "Tears trickle down her sweat-glazed face." - show trish fury: - yalign 10.0 - with dissolve + "Tears trickle down her sweat-glazed face." + show trish fury: + yalign 10.0 + with dissolve - T "Is Fang really the only one here you care about?!" + T "Is Fang really the only one here you care about?!" - T "We exist too, you know!" - pause 0.5 + T "We exist too, you know!" + pause 0.5 - show trish sad: - yalign 0.0 - show anon sad flip - with dissolve + show trish sad: + yalign 0.0 + show anon sad flip + with dissolve - "This hypocritical bitch!" + "This hypocritical bitch!" - "The sharp words cut right through me." - pause 0.5 + "The sharp words cut right through me." + pause 0.5 - F "Jeez, Trish. The show went great! Our first good concert!" - show fang neutral flip - with Dissolve(0.25) + F "Jeez, Trish. The show went great! Our first good concert!" + show fang neutral flip + with Dissolve(0.25) - F "The crowd actually clapped this time!" + F "The crowd actually clapped this time!" - T "No thanks to him." + T "No thanks to him." - A "I didn’t do it on purpose." + A "I didn’t do it on purpose." - "Even though you deserved it." - pause 0.5 + "Even though you deserved it." + pause 0.5 - "Before she could interrogate me further, Fang grabbed Trish on the arm." + "Before she could interrogate me further, Fang grabbed Trish on the arm." - show fang: - easein_cubic 1 xalign 0.3 - show fang happy flip with Dissolve(0.5) + show fang: + easein_cubic 1 xalign 0.3 + show fang happy flip with Dissolve(0.5) - F "Trish! Didn’t you say you wanted to set up our merch!" - show trish unimpressed - show anon neutral flip - with Dissolve(0.5) + F "Trish! Didn’t you say you wanted to set up our merch!" + show trish unimpressed + show anon neutral flip + with Dissolve(0.5) - "Trish winces, then gives a begrudging sigh, lowering her accusatory finger." - pause 0.5 + "Trish winces, then gives a begrudging sigh, lowering her accusatory finger." + pause 0.5 - T "Ugh, you aren’t worth it." - window hide - window auto - pause 0.5 + T "Ugh, you aren’t worth it." + window hide + window auto + pause 0.5 - show trish: - easeout_cubic 1 xalign -0.3 - show trish unimpressed flip with Dissolve(0.25) - pause 0.2 - hide trish with dissolve - stop music fadeout 2.0 - show fang neutral flip with Dissolve(0.5) + show trish: + easeout_cubic 1 xalign -0.3 + show trish unimpressed flip with Dissolve(0.25) + pause 0.2 + hide trish with dissolve + stop music fadeout 2.0 + show fang neutral flip with Dissolve(0.5) - "Trish storms off leaving Fang and I alone." + "Trish storms off leaving Fang and I alone." - "And Reed who was listening the entire time." - window hide - window auto - pause 0.25 + "And Reed who was listening the entire time." + window hide + window auto + pause 0.25 - show fang: - easein_cubic 1.0 xalign 0.5 - show reed neutral with dissolve: - xalign -0.6 yalign 0.1 - easein_cubic 1.0 xalign -0.2 + show fang: + easein_cubic 1.0 xalign 0.5 + show reed neutral with dissolve: + xalign -0.6 yalign 0.1 + easein_cubic 1.0 xalign -0.2 - pause 1 - show reed considering with Dissolve(0.25) - pause 1 - show reed neutral with Dissolve(0.25) - pause 1 - show reed explanatory with Dissolve(0.25) - Re "Anon, dude{cps=*.1}...{/cps} you really should trust others, y’know?" + pause 1 + show reed considering with Dissolve(0.25) + pause 1 + show reed neutral with Dissolve(0.25) + pause 1 + show reed explanatory with Dissolve(0.25) + Re "Anon, dude{cps=*.1}...{/cps} you really should trust others, y’know?" - Re "It’s like they say{cps=*.1}...{/cps} trust is the building block of our economy, or something." - pause 0.5 + Re "It’s like they say{cps=*.1}...{/cps} trust is the building block of our economy, or something." + pause 0.5 - "What." - pause 0.5 + "What." + pause 0.5 - Re "There are two kinds of people in this world, bro... people who believe and people who trust." + Re "There are two kinds of people in this world, bro... people who believe and people who trust." - Re "And you believed in something false, your impulsiveness." - pause 0.5 + Re "And you believed in something false, your impulsiveness." + pause 0.5 - "Before I can begin to comprehend Reed’s capitalist sermon, my ears are assaulted by very Italian yelling." - pause 0.5 + "Before I can begin to comprehend Reed’s capitalist sermon, my ears are assaulted by very Italian yelling." + pause 0.5 - show reed shocked - show fang surprised - show anon neutral + show reed shocked + show fang surprised + show anon neutral - play sound 'audio/effects/slapstickBigPunch.ogg' - play music 'audio/ost/Venetian Values.ogg' fadein 1 - Moe "AY, KIDS!" with vpunch + play sound 'audio/effects/slapstickBigPunch.ogg' + play music 'audio/ost/Venetian Values.ogg' fadein 1 + Moe "AY, KIDS!" with vpunch - window hide - window auto - pause 0.25 - #moe now has vvurm drama apron + window hide + window auto + pause 0.25 + #moe now has vvurm drama apron - show fang: - easein_cubic 1 xalign 0.0 - show reed: - easein_cubic 1 xalign -0.5 - show anon: - easein_cubic 1 xalign 0.7 - show moe alt with dissolve: - xalign 2.0 - easein_cubic 1 xalign 1.6 yalign 0.0 - pause 1 + show fang: + easein_cubic 1 xalign 0.0 + show reed: + easein_cubic 1 xalign -0.5 + show anon: + easein_cubic 1 xalign 0.7 + show moe alt with dissolve: + xalign 2.0 + easein_cubic 1 xalign 1.6 yalign 0.0 + pause 1 - Moe "LOOKIT DIS ‘ERE AH-PRON YA LIL TRIGGA FRIEN SOL’ ME!" - pause 0.5 + Moe "LOOKIT DIS ‘ERE AH-PRON YA LIL TRIGGA FRIEN SOL’ ME!" + pause 0.5 - "Reed looks almost jealous of Moe’s new garb." - show reed neutral with dissolve + "Reed looks almost jealous of Moe’s new garb." + show reed neutral with dissolve - Re "Nice threads, compadre." - show fang happy with dissolve + Re "Nice threads, compadre." + show fang happy with dissolve - unknown "Hey! Someone took ma apron!" + unknown "Hey! Someone took ma apron!" - Moe "GIT BACK TA WORK JERRY YER ON DA CLOCK!" - pause 0.5 + Moe "GIT BACK TA WORK JERRY YER ON DA CLOCK!" + pause 0.5 - F "It uh{cps=*.1}...{/cps} looks nice, Uncle Moe." - pause 0.5 - - Moe "Anyways, youse all gonna be helpin’ wit da clean up, right?" - pause 0.5 - - "I look at the absolute mess around us." - pause 0.5 - - "Fuck." - window hide - window auto - pause 0.5 - stop music fadeout 1.0 + F "It uh{cps=*.1}...{/cps} looks nice, Uncle Moe." + pause 0.5 + + Moe "Anyways, youse all gonna be helpin’ wit da clean up, right?" + pause 0.5 + + "I look at the absolute mess around us." + pause 0.5 + + "Fuck." + window hide + window auto + pause 0.5 + stop music fadeout 1.0 scene black with Dissolve(1) pause 0.5 @@ -1365,8 +1366,8 @@ label chapter_7: pause 0.5 show reed neutral flip with Dissolve(0.5): #rright - xalign 1.7 yalign 0.1 - easein_cubic 1 xalign 1.3 + xalign 1.7 yalign 0.1 + easein_cubic 1 xalign 1.3 pause 0.5 Re "Yooo, Anon!" @@ -1440,8 +1441,8 @@ label chapter_7: show reed: easein_cubic 1 xalign 1.0 show trish unimpressed flip with dissolve: - xalign 1.6 - easein_cubic 1.3 xalign 1.0 + xalign 1.6 + easein_cubic 1.3 xalign 1.0 pause 0.75 "She looks like she’s about to snap both our necks." @@ -1534,30 +1535,30 @@ label chapter_7: pause .5 menu: - "Nyet.": - pause 0.5 - A "I do NOT have a thing for Incontineisha." - "Nein.": - pause 0.5 - A "I do NOT have a thing for Incontineisha." - "Non.": - pause 0.5 - A "I do NOT have a thing for Incontineisha." - "Nope.": - pause 0.5 - A "I do NOT have a thing for Incontineisha." - "Inai.": - pause 0.5 - A "I do NOT have a thing for Incontineisha." - "Mei yo.": - pause 0.5 - A "I do NOT have a thing for Incontineisha." - "None of that.": - pause 0.5 - A "I do NOT have a thing for Incontineisha." - "No.": - pause 0.5 - A "I do NOT have a thing for Incontineisha." + "Nyet.": + pause 0.5 + A "I do NOT have a thing for Incontineisha." + "Nein.": + pause 0.5 + A "I do NOT have a thing for Incontineisha." + "Non.": + pause 0.5 + A "I do NOT have a thing for Incontineisha." + "Nope.": + pause 0.5 + A "I do NOT have a thing for Incontineisha." + "Inai.": + pause 0.5 + A "I do NOT have a thing for Incontineisha." + "Mei yo.": + pause 0.5 + A "I do NOT have a thing for Incontineisha." + "None of that.": + pause 0.5 + A "I do NOT have a thing for Incontineisha." + "No.": + pause 0.5 + A "I do NOT have a thing for Incontineisha." show reed explanatory flip with Dissolve(0.5) Re "Who?{cps=*.1}...{/cps} Thought like, we were talkin’ bout whatsherface." @@ -1660,7 +1661,7 @@ label chapter_7: $ renpy.music.set_volume(1, 1, 'music') stop ambient fadeout 1.0 hide dimmer_darker - # stop sound fadeout 0.5 + # stop sound fadeout 0.5 show trish neutral flip show anon neutral with Dissolve(0.5) @@ -1694,17 +1695,17 @@ label chapter_7: show anon: - easein_cubic 1 xalign 0.5 + easein_cubic 1 xalign 0.5 show fang: - easein_cubic 1 xalign 0.0 + easein_cubic 1 xalign 0.0 show reed: - easein_cubic 1 xalign 1.3 + easein_cubic 1 xalign 1.3 show trish: - easein_cubic 1 xalign 1.2 + easein_cubic 1 xalign 1.2 show moe alt flip with dissolve: - xalign -1.0 yalign 0.1 - easein_cubic 1.4 xalign -0.7 + xalign -1.0 yalign 0.1 + easein_cubic 1.4 xalign -0.7 pause 0.25 From c274f8726a30987b6700fd9a488b5bbed10dac25 Mon Sep 17 00:00:00 2001 From: san7890 Date: Sat, 6 May 2023 22:41:16 -0600 Subject: [PATCH 05/10] reduce copypasta in chapter7 --- game/script/7.concert-day.rpy | 27 +++++++++++---------------- 1 file changed, 11 insertions(+), 16 deletions(-) diff --git a/game/script/7.concert-day.rpy b/game/script/7.concert-day.rpy index 1a25402..5d65fae 100644 --- a/game/script/7.concert-day.rpy +++ b/game/script/7.concert-day.rpy @@ -1536,29 +1536,24 @@ label chapter_7: menu: "Nyet.": - pause 0.5 - A "I do NOT have a thing for Incontineisha." + pass "Nein.": - pause 0.5 - A "I do NOT have a thing for Incontineisha." + pass "Non.": - pause 0.5 - A "I do NOT have a thing for Incontineisha." + pass "Nope.": - pause 0.5 - A "I do NOT have a thing for Incontineisha." + pass "Inai.": - pause 0.5 - A "I do NOT have a thing for Incontineisha." + pass "Mei yo.": - pause 0.5 - A "I do NOT have a thing for Incontineisha." + pass "None of that.": - pause 0.5 - A "I do NOT have a thing for Incontineisha." + pass "No.": - pause 0.5 - A "I do NOT have a thing for Incontineisha." + pass + + pause 0.5 + A "I do NOT have a thing for Incontineisha." show reed explanatory flip with Dissolve(0.5) Re "Who?{cps=*.1}...{/cps} Thought like, we were talkin’ bout whatsherface." From dbffdf5c36fb0d6375bcf44aecb068993dfaa069 Mon Sep 17 00:00:00 2001 From: san7890 Date: Sat, 6 May 2023 22:43:35 -0600 Subject: [PATCH 06/10] chapters 1 and 4 --- game/script/1.first-two-days-anon-meets-fang.rpy | 16 ++++++++-------- .../4.anon-needs-help-during-music-period.rpy | 2 +- 2 files changed, 9 insertions(+), 9 deletions(-) diff --git a/game/script/1.first-two-days-anon-meets-fang.rpy b/game/script/1.first-two-days-anon-meets-fang.rpy index 3ba6160..2d29243 100644 --- a/game/script/1.first-two-days-anon-meets-fang.rpy +++ b/game/script/1.first-two-days-anon-meets-fang.rpy @@ -157,7 +157,7 @@ label chapter_1: scene stairs at Pan((553,169), (553, 169), 0) with None # snap here if the player is advancing the dialogue quickly window hide show iris: - xalign 0.99 yalign 0.75 + xalign 0.99 yalign 0.75 stop ambient fadeout 4 stop ambient1 fadeout 4 with Dissolve(3) @@ -1289,9 +1289,9 @@ label chapter_1: show naomi neutral flip with dissolve show naser: - easein_cubic 0.5 xalign 0.62 - pause 0.75 - ease 0.75 xalign 0.4 + easein_cubic 0.5 xalign 0.62 + pause 0.75 + ease 0.75 xalign 0.4 pause 2 "He tears the sandwich in two and hands me the larger half." @@ -1846,9 +1846,9 @@ label chapter_1: window hide $ i = 0 while i < 20: - $ showCG() - pause 1 - $ i = i + 1 + $ showCG() + pause 1 + $ i = i + 1 $ renpy.music.set_volume(0.4, 2, 'ambient') @@ -3479,7 +3479,7 @@ label chapter_1: show anon neutral at aleft show naomi neutral flip at sright show naser sad flip behind naomi: - xalign 0.7 yalign -0.1 + xalign 0.7 yalign -0.1 with Dissolve(1) pause 0.5 diff --git a/game/script/4.anon-needs-help-during-music-period.rpy b/game/script/4.anon-needs-help-during-music-period.rpy index 6ee7b7e..cf2c459 100644 --- a/game/script/4.anon-needs-help-during-music-period.rpy +++ b/game/script/4.anon-needs-help-during-music-period.rpy @@ -732,7 +732,7 @@ label chapter_4: show reed king rex behind anon: yalign 0.1 xalign -1.9 show reed: - easein 1 xalign -1.2 + easein 1 xalign -1.2 with Dissolve(1) pause 1 Re "It’ll be fine." From c890f2094cffb10ddfb6871ea8124dc2b202ff0a Mon Sep 17 00:00:00 2001 From: san7890 Date: Sat, 6 May 2023 22:45:57 -0600 Subject: [PATCH 07/10] 2, 5, 8, 11 threes threes threes --- .../11.school-assignment-and-route-lock.rpy | 6 ++--- game/script/2.fourth-day-of-school.rpy | 26 +++++++++---------- ...and-anon-cut-class-to-talk-on-the-roof.rpy | 4 +-- .../script/8.anon-and-fang-study-together.rpy | 4 +-- 4 files changed, 20 insertions(+), 20 deletions(-) diff --git a/game/script/11.school-assignment-and-route-lock.rpy b/game/script/11.school-assignment-and-route-lock.rpy index e938eff..5277433 100644 --- a/game/script/11.school-assignment-and-route-lock.rpy +++ b/game/script/11.school-assignment-and-route-lock.rpy @@ -3847,7 +3847,7 @@ label chapter_11: pause .5 show rosa neutral behind moe: - yalign 0.2 xalign 0.0 + yalign 0.2 xalign 0.0 show rosa: easein_back 2 yalign 0.2 xalign 0.9 with dissolve @@ -5245,9 +5245,9 @@ label chapter_11: scene classroom show anon neutral: - yalign 0.1 xalign 0.2 + yalign 0.1 xalign 0.2 show fang neutral behind anon: - yalign 0.0 xalign 0.8 + yalign 0.0 xalign 0.8 with Dissolve(1) pause .5 diff --git a/game/script/2.fourth-day-of-school.rpy b/game/script/2.fourth-day-of-school.rpy index dc7ea64..f0bab9d 100644 --- a/game/script/2.fourth-day-of-school.rpy +++ b/game/script/2.fourth-day-of-school.rpy @@ -603,7 +603,7 @@ label chapter_2: window auto show fang neutral with Dissolve(1): - xalign -0.6 yalign 0.0 + xalign -0.6 yalign 0.0 pause .75 show white: @@ -903,7 +903,7 @@ label chapter_2: pause .5 show fang sad flip: - ease_cubic 1.5 xalign -0.6 + ease_cubic 1.5 xalign -0.6 pause 1.15 show fang sad with dissolve pause 1.2 @@ -1919,7 +1919,7 @@ label chapter_2: show fang sad: yalign 0 xalign -1 show fang sad: - easein 1 xalign -0.6 + easein 1 xalign -0.6 with Dissolve(1) pause 1 @@ -2191,13 +2191,13 @@ label chapter_2: scene cafeteria show anon neutral: - xalign -0.2 yalign 0.1 + xalign -0.2 yalign 0.1 show reed neutral flip: - xalign 0.5 yalign 0.1 + xalign 0.5 yalign 0.1 show fang considering flip: - xalign 0.95 yalign 0.0 + xalign 0.95 yalign 0.0 show trish neutral flip: - xalign 1.125 yalign 0.0 + xalign 1.125 yalign 0.0 with Dissolve(1) pause .5 @@ -2274,11 +2274,11 @@ label chapter_2: stop music fadeout 0.02 show reed shocked flip: - easein_quart 1 xalign 0.54 + easein_quart 1 xalign 0.54 show fang surprised flip: - easein_quart 1 xalign 0.99 + easein_quart 1 xalign 0.99 show trish surprised flip: - easein_quart 1 xalign 1.155 + easein_quart 1 xalign 1.155 pause .5 "The three stop in their tracks and look back at me." pause .5 @@ -2331,11 +2331,11 @@ label chapter_2: pause .5 show reed shocked flip: - easein_quart 1 xalign 0.65#0.54 + easein_quart 1 xalign 0.65#0.54 show fang surprised flip: - easein_quart 1 xalign 1.15#0.99 + easein_quart 1 xalign 1.15#0.99 show trish neutral flip: - easein_quart 1 xalign 1.25#1.155 + easein_quart 1 xalign 1.25#1.155 FRT "Ohfuck.{w=.4} Sorry Anon, we gotta bail." window hide diff --git a/game/script/5.fang-and-anon-cut-class-to-talk-on-the-roof.rpy b/game/script/5.fang-and-anon-cut-class-to-talk-on-the-roof.rpy index b9c1835..9e98c6b 100644 --- a/game/script/5.fang-and-anon-cut-class-to-talk-on-the-roof.rpy +++ b/game/script/5.fang-and-anon-cut-class-to-talk-on-the-roof.rpy @@ -573,9 +573,9 @@ label chapter_5: menu: "Tug Her Tail": - pass + pass "Tug Her Ankle": - pass + pass pause .5 diff --git a/game/script/8.anon-and-fang-study-together.rpy b/game/script/8.anon-and-fang-study-together.rpy index c72bb58..75c26ae 100644 --- a/game/script/8.anon-and-fang-study-together.rpy +++ b/game/script/8.anon-and-fang-study-together.rpy @@ -80,9 +80,9 @@ label chapter_8: "Knowing better than to look through the ocean of students, I follow my nose to Reed." pause 0.5 show reed sunglasses: - xalign 0.4 yalign 0.1 + xalign 0.4 yalign 0.1 show trish neutral behind reed: - xalign 0.9 + xalign 0.9 with dissolve "The fetid raptor was sitting in the very last row with Trish." From 378cb12bf4fdda91d1bcc5ef0370517dc002472e Mon Sep 17 00:00:00 2001 From: san7890 Date: Sat, 6 May 2023 22:48:11 -0600 Subject: [PATCH 08/10] Late Game (Chapters 13, 14) and Bonus Chapters * Reduces copypasta in the "what plans do you have" scene at the beach. --- ...13A.fang-loses-it-after-losing-prom-queen.rpy | 12 +++++------- ...-break-up-while-she-thinks-about-her-life.rpy | 16 ++++++---------- game/script/14C.good-ending.rpy | 2 +- game/script/x7-naomi-tribulations.rpy | 2 +- 4 files changed, 13 insertions(+), 19 deletions(-) diff --git a/game/script/13A.fang-loses-it-after-losing-prom-queen.rpy b/game/script/13A.fang-loses-it-after-losing-prom-queen.rpy index ee10ab4..13b957f 100644 --- a/game/script/13A.fang-loses-it-after-losing-prom-queen.rpy +++ b/game/script/13A.fang-loses-it-after-losing-prom-queen.rpy @@ -56,7 +56,7 @@ label chapter_13A: show naomi prom neutral: yalign 0.0 xalign -0.4 show naomi prom neutral: - easein_cubic 1 xalign -0.125 + easein_cubic 1 xalign -0.125 with dissolve pause .5 @@ -690,13 +690,11 @@ label chapter_13A: pause .5 menu: - "Could be worse": + "Could be worse": + A "Could be worse." - A "Could be worse." - - "Going great, actually": - - A "Going great, actually." + "Going great, actually": + A "Going great, actually." pause .5 Sp "Where’s your date, I thought I saw the two of you enter." diff --git a/game/script/13D.fang-plays-well,-naomi-jealous,-fang-talks-to-anon-to-break-up-while-she-thinks-about-her-life.rpy b/game/script/13D.fang-plays-well,-naomi-jealous,-fang-talks-to-anon-to-break-up-while-she-thinks-about-her-life.rpy index 54567d2..077017c 100644 --- a/game/script/13D.fang-plays-well,-naomi-jealous,-fang-talks-to-anon-to-break-up-while-she-thinks-about-her-life.rpy +++ b/game/script/13D.fang-plays-well,-naomi-jealous,-fang-talks-to-anon-to-break-up-while-she-thinks-about-her-life.rpy @@ -3114,17 +3114,13 @@ label chapter_13D: pause .5 menu: + "Go to college": + A "Well... {w=0.3}Spears convinced me to send out a couple application letters for college." - "Go to college": - - A "Well... {w=0.3}Spears convinced me to send out a couple application letters for college." - - A "I’m thinking of doing something with music{cps=*.1}...{/cps} maybe becoming a sound engineer?" - - "Not certain just yet": - A "I’m not sure yet." - - A "I’m thinking of doing something with music{cps=*.1}...{/cps} maybe becoming a sound engineer?" + "Not certain just yet": + A "I’m not sure yet." + + A "I’m thinking of doing something with music{cps=*.1}...{/cps} maybe becoming a sound engineer?" Re "Oh nice, dude! You can be the band’s sound technician when you’re done!" diff --git a/game/script/14C.good-ending.rpy b/game/script/14C.good-ending.rpy index ed6c5fb..bbfeb24 100644 --- a/game/script/14C.good-ending.rpy +++ b/game/script/14C.good-ending.rpy @@ -441,7 +441,7 @@ label chapter_14C: pause .5 show fang: - easeout_cubic 1 xalign 1.4 + easeout_cubic 1 xalign 1.4 show fang c happy with dissolve hide fang with dissolve pause 0.5 diff --git a/game/script/x7-naomi-tribulations.rpy b/game/script/x7-naomi-tribulations.rpy index 7ab6dba..84dd3b5 100644 --- a/game/script/x7-naomi-tribulations.rpy +++ b/game/script/x7-naomi-tribulations.rpy @@ -397,7 +397,7 @@ label chapter_x7: pause .5 show trish happy with dissolve - #show trish happy behind dimmer_darker at tleft with easeinleft + #show trish happy behind dimmer_darker at tleft with easeinleft T "Fang! It took a while but Reed’s distracted!" From 0c648922aa718f97b4895e3c2ad3a5620736526f Mon Sep 17 00:00:00 2001 From: san7890 Date: Sat, 6 May 2023 22:50:23 -0600 Subject: [PATCH 09/10] common code --- game/script.rpy | 4 ++-- game/src/definitions.rpy | 32 ++++++++++++++++---------------- 2 files changed, 18 insertions(+), 18 deletions(-) diff --git a/game/script.rpy b/game/script.rpy index 3859f89..8192dfa 100644 --- a/game/script.rpy +++ b/game/script.rpy @@ -305,11 +305,11 @@ screen textscroll(): # Naser's position when helping Anon get up transform nmidright: - xalign 1.5 yalign 0.08 + xalign 1.5 yalign 0.08 # Naomi's position when handing the brochure to Anon transform scloserleft: - xalign 0.1 yalign 0.0 + xalign 0.1 yalign 0.0 diff --git a/game/src/definitions.rpy b/game/src/definitions.rpy index 7b563be..95f1d3c 100644 --- a/game/src/definitions.rpy +++ b/game/src/definitions.rpy @@ -1548,28 +1548,28 @@ image fang very sad blur flip = im.Flip("highres/bluralt/fang very sad blur.webp image naomi neutral blur flip = im.Flip("highres/bluralt/naomi neutral blur.webp", horizontal=True) image fang pneutral blur = Composite( - (1412, 1500), - #(2683, 2850), - (0, 0), "highres/bluralt/fang neutral blur.webp", - (0, 0), "highres/bluralt/amberpendant1 blur.webp" + (1412, 1500), + #(2683, 2850), + (0, 0), "highres/bluralt/fang neutral blur.webp", + (0, 0), "highres/bluralt/amberpendant1 blur.webp" ) image fang pbird happy blur = Composite( - (1412, 1500), - #(2683, 2850), - (0, 0), "highres/bluralt/fang flip off happy blur.webp", - (0, 0), "highres/bluralt/amberpendant1 blur.webp" + (1412, 1500), + #(2683, 2850), + (0, 0), "highres/bluralt/fang flip off happy blur.webp", + (0, 0), "highres/bluralt/amberpendant1 blur.webp" ) image fang pneutral blur flip = Composite( - (1412, 1500), - #(2683, 2850), - (0, 0), im.Flip("highres/bluralt/fang neutral blur.webp", horizontal=True), - (0, 0), im.Flip("highres/bluralt/amberpendant1 blur.webp", horizontal=True) + (1412, 1500), + #(2683, 2850), + (0, 0), im.Flip("highres/bluralt/fang neutral blur.webp", horizontal=True), + (0, 0), im.Flip("highres/bluralt/amberpendant1 blur.webp", horizontal=True) ) image fang pbird happy blur flip = Composite( - (1412, 1500), - #(2683, 2850), - (0, 0), im.Flip("highres/bluralt/fang flip off happy blur.webp", horizontal=True), - (0, 0), im.Flip("highres/bluralt/amberpendant1 blur.webp", horizontal=True) + (1412, 1500), + #(2683, 2850), + (0, 0), im.Flip("highres/bluralt/fang flip off happy blur.webp", horizontal=True), + (0, 0), im.Flip("highres/bluralt/amberpendant1 blur.webp", horizontal=True) ) image raymba2 flip = im.Flip("raymba/raymba2.webp", horizontal=True) From 9f2bd4ed5f9a451c80bfd183f39cb80704c2560a Mon Sep 17 00:00:00 2001 From: san7890 Date: Sun, 7 May 2023 00:19:30 -0600 Subject: [PATCH 10/10] fixes translation menus deletes the old lines --- ...eak-up-while-she-thinks-about-her-life.rpy | 20 +++----- game/tl/es/script/7.concert-day.rpy | 50 +++---------------- 2 files changed, 16 insertions(+), 54 deletions(-) diff --git a/game/tl/es/script/13D.fang-plays-well,-naomi-jealous,-fang-talks-to-anon-to-break-up-while-she-thinks-about-her-life.rpy b/game/tl/es/script/13D.fang-plays-well,-naomi-jealous,-fang-talks-to-anon-to-break-up-while-she-thinks-about-her-life.rpy index b072212..f1b5fdf 100644 --- a/game/tl/es/script/13D.fang-plays-well,-naomi-jealous,-fang-talks-to-anon-to-break-up-while-she-thinks-about-her-life.rpy +++ b/game/tl/es/script/13D.fang-plays-well,-naomi-jealous,-fang-talks-to-anon-to-break-up-while-she-thinks-about-her-life.rpy @@ -4099,24 +4099,12 @@ translate es FastTimesAtVolcanoHigh_94e85886: # A "Well... {w=0.3}Spears convinced me to send out a couple application letters for college." A "Bueno... {w=0.3}Spears me convenció de enviar un par de letras de aplicación para la universidad." -# game/script/13D.fang-plays-well,-naomi-jealous,-fang-talks-to-anon-to-break-up-while-she-thinks-about-her-life.rpy:3121 -translate es FastTimesAtVolcanoHigh_4e617de4: - - # A "I’m thinking of doing something with music{cps=*.1}...{/cps} maybe becoming a sound engineer?" - A "Estoy pensando en hacer algo con música{cps=*.1}...{/cps} ¿quizás convertirme en ingeniero de sonido?" - # game/script/13D.fang-plays-well,-naomi-jealous,-fang-talks-to-anon-to-break-up-while-she-thinks-about-her-life.rpy:3124 translate es FastTimesAtVolcanoHigh_a2735d38: # A "I’m not sure yet." A "Todavía no estoy seguro." -# game/script/13D.fang-plays-well,-naomi-jealous,-fang-talks-to-anon-to-break-up-while-she-thinks-about-her-life.rpy:3126 -translate es FastTimesAtVolcanoHigh_4e617de4_1: - - # A "I’m thinking of doing something with music{cps=*.1}...{/cps} maybe becoming a sound engineer?" - A "Estoy pensando en hacer algo con música{cps=*.1}...{/cps} ¿quizás convertirme en ingeniero de sonido?" - # game/script/13D.fang-plays-well,-naomi-jealous,-fang-talks-to-anon-to-break-up-while-she-thinks-about-her-life.rpy:3128 translate es FastTimesAtVolcanoHigh_5ce0f5f5: @@ -6127,3 +6115,11 @@ translate es strings: old "Not certain just yet" new "Todavía no estoy seguro" +# TODO: Translation updated at 2023-05-07 00:20 + +# game/script/13D.fang-plays-well,-naomi-jealous,-fang-talks-to-anon-to-break-up-while-she-thinks-about-her-life.rpy:3123 +translate es FastTimesAtVolcanoHigh_4e617de4: + + # A "I’m thinking of doing something with music{cps=*.1}...{/cps} maybe becoming a sound engineer?" + A "Estoy pensando en hacer algo con música{cps=*.1}...{/cps} ¿quizás convertirme en ingeniero de sonido?" + diff --git a/game/tl/es/script/7.concert-day.rpy b/game/tl/es/script/7.concert-day.rpy index db55a0e..3fbe88f 100644 --- a/game/tl/es/script/7.concert-day.rpy +++ b/game/tl/es/script/7.concert-day.rpy @@ -2226,48 +2226,6 @@ translate es PostCableConundrum_797b4809: # "Right into Trish’s trap, {w=0.3}hook, {w=0.3}line, {w=0.3}sinker and rod." "Justo en la trampa, {w=0.3}el anzuelo, {w=0.3}la línea, {w=0.3}la plomada y en la caña de Trish." -# game/script/7.concert-day.rpy:1539 -translate es PostCableConundrum_afcbc2bb: - - # A "I do NOT have a thing for Incontineisha." - A "La incontinencia NO es mi fetiche." - -# game/script/7.concert-day.rpy:1542 -translate es PostCableConundrum_afcbc2bb_1: - - # A "I do NOT have a thing for Incontineisha." - A "La incontinencia NO es mi fetiche." - -# game/script/7.concert-day.rpy:1545 -translate es PostCableConundrum_afcbc2bb_2: - - # A "I do NOT have a thing for Incontineisha." - A "La incontinencia NO es mi fetiche." - -# game/script/7.concert-day.rpy:1548 -translate es PostCableConundrum_afcbc2bb_3: - - # A "I do NOT have a thing for Incontineisha." - A "La incontinencia NO es mi fetiche." - -# game/script/7.concert-day.rpy:1551 -translate es PostCableConundrum_afcbc2bb_4: - - # A "I do NOT have a thing for Incontineisha." - A "La incontinencia NO es mi fetiche." - -# game/script/7.concert-day.rpy:1554 -translate es PostCableConundrum_afcbc2bb_5: - - # A "I do NOT have a thing for Incontineisha." - A "La incontinencia NO es mi fetiche." - -# game/script/7.concert-day.rpy:1557 -translate es PostCableConundrum_afcbc2bb_6: - - # A "I do NOT have a thing for Incontineisha." - A "La incontinencia NO es mi fetiche." - # game/script/7.concert-day.rpy:1560 translate es PostCableConundrum_afcbc2bb_7: @@ -2630,3 +2588,11 @@ translate es strings: old "No." new "No." +# TODO: Translation updated at 2023-05-07 00:20 + +# game/script/7.concert-day.rpy:1556 +translate es PostCableConundrum_afcbc2bb: + + # A "I do NOT have a thing for Incontineisha." + A "Estoy pensando en hacer algo con música{cps=*.1}...{/cps} ¿quizás convertirme en ingeniero de sonido?" +