yuzu/src/core/loader/nax.h
Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00

56 lines
1.4 KiB
C++

// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include "common/common_types.h"
#include "core/loader/loader.h"
namespace Core {
class System;
}
namespace FileSys {
class NAX;
} // namespace FileSys
namespace Loader {
class AppLoader_NCA;
/// Loads a NAX file
class AppLoader_NAX final : public AppLoader {
public:
explicit AppLoader_NAX(FileSys::VirtualFile file_);
~AppLoader_NAX() override;
/**
* Identifies whether or not the given file is a NAX file.
*
* @param nax_file The file to identify.
*
* @return FileType::NAX, or FileType::Error if the file is not a NAX file.
*/
static FileType IdentifyType(const FileSys::VirtualFile& nax_file);
FileType GetFileType() const override;
LoadResult Load(Kernel::KProcess& process, Core::System& system) override;
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
u64 ReadRomFSIVFCOffset() const override;
ResultStatus ReadProgramId(u64& out_program_id) override;
ResultStatus ReadBanner(std::vector<u8>& buffer) override;
ResultStatus ReadLogo(std::vector<u8>& buffer) override;
ResultStatus ReadNSOModules(Modules& modules) override;
private:
std::unique_ptr<FileSys::NAX> nax;
std::unique_ptr<AppLoader_NCA> nca_loader;
};
} // namespace Loader