Commit graph

11406 commits

Author SHA1 Message Date
unknown 9db2c734c9 gl_shader_disk_cache: Use VectorVfsFile for the virtual precompiled shader cache file 2019-04-23 22:24:23 +02:00
unknown 3fe542cf60 gl_shader_disk_cache: Remove per shader compression 2019-04-23 21:40:01 +02:00
Hexagon12 8df9449bb8
Merge pull request #2422 from ReinUsesLisp/fixup-samplers
gl_state: Fix samplers memory corruption
2019-04-23 18:30:35 +03:00
Hexagon12 b2fbcaae30
Merge pull request #2425 from FernandoS27/y-direction
Fix flipping on some games by applying Y direction register
2019-04-23 18:29:29 +03:00
bunnei 4fad91ca45
Merge pull request #2383 from ReinUsesLisp/aoffi-test
gl_shader_decompiler: Disable variable AOFFI on unsupported devices
2019-04-22 22:14:02 -04:00
bunnei 9cab042674
Merge pull request #2420 from lioncash/audctl
service/audctl: Implement GetTargetVolumeMin() and GetTargetVolumeMax()
2019-04-22 22:12:48 -04:00
bunnei b5889cbd6f
Merge pull request #2403 from FernandoS27/compressed-linear
Support compressed formats on linear textures.
2019-04-22 17:09:42 -04:00
bunnei 68b707711a
Merge pull request #2411 from FernandoS27/unsafe-gpu
GPU Manager: Implement ReadBlockUnsafe and WriteBlockUnsafe
2019-04-22 17:09:00 -04:00
bunnei 01100f8afd
Merge pull request #2400 from FernandoS27/corret-kepler-mem
Implement Kepler Memory on both Linear and BlockLinear.
2019-04-22 16:47:05 -04:00
bunnei da0c3bc658
Merge pull request #2407 from FernandoS27/f2f
Do some corrections in conversion shader instructions.
2019-04-20 00:42:34 -04:00
bunnei 650d9b1044
Merge pull request #2409 from ReinUsesLisp/half-floats
shader_ir/decode: Miscellaneous fixes to half-float decompilation
2019-04-19 21:31:52 -04:00
Fernando Sahmkow 08cdcc2871 Apply Position Y Direction 2019-04-19 20:49:00 -04:00
Fernando Sahmkow db4b2bc798 make ReadBlockunsafe and WriteBlockunsafe, ignore invalid pages. 2019-04-19 20:35:54 -04:00
bunnei 62c2404d3c
Merge pull request #2415 from lioncash/const
kernel/wait_object: Make GetHighestPriorityReadyThread() a const member function
2019-04-19 19:12:02 -04:00
bunnei cd38eadcc1
Merge pull request #2414 from lioncash/reorder
yuzu/bootmanager: Resolve constructor initializer list warnings
2019-04-19 19:11:47 -04:00
bunnei b6faea0dd2
Merge pull request #2421 from lioncash/svc-call
kernel/svc: Name supervisor call 0x36
2019-04-19 19:10:20 -04:00
bunnei 40dc893c37
Merge pull request #2374 from lioncash/pagetable
core: Reorganize boot order
2019-04-19 19:09:20 -04:00
ReinUsesLisp d74cb16535 gl_state: Fix samplers memory corruption
It was possible for "samplers" to be read without being written. This
addresses that.
2019-04-19 17:07:56 -03:00
Lioncash f8be3f55da kernel/svc: Name supervisor call 0x36
This call was added to the SVC handlers in the 8.0.0 kernel, so we can
finally give it a name.
2019-04-19 14:34:56 -04:00
Lioncash 19f8f86bdb service/audctl: Implement GetTargetVolumeMin() and GetTargetVolumeMax()
These two service functions are literally hardcoded to always return
these values without any other error checking.
2019-04-18 16:39:54 -04:00
bunnei 83b830eb2f
Merge pull request #2397 from lioncash/thread-unused
kernel/thread: Remove unused guest_handle member variable
2019-04-17 21:46:46 -04:00
bunnei 4294062516
Merge pull request #2318 from ReinUsesLisp/sampler-cache
gl_sampler_cache: Port sampler cache to OpenGL
2019-04-17 21:45:56 -04:00
bunnei 5bd5140bde
Merge pull request #2348 from FernandoS27/guest-bindless
Implement Bindless Textures on Shader Decompiler and GL backend
2019-04-17 20:59:49 -04:00
Lioncash 6b2bece81f kernel/wait_object: Make GetHighestPriorityReadyThread() a const member function
This doesn't actually modify internal state of a wait object, so it can
be const qualified.
2019-04-17 06:44:34 -04:00
Lioncash 54e9f9b6ed yuzu/bootmanager: Replace unnnecessary constructor initializer list member of GGLContext
The default constructor will always run, even when not specified, so
this is redundant.

However, the context member can indeed be initialized in the constructor
initializer list.
2019-04-17 00:04:10 -04:00
Lioncash 52e43734c4 yuzu/bootmanager: Remove unnecessary includes
This include isn't used anymore so it can be removed.
2019-04-16 23:52:57 -04:00
Lioncash fbfc347351 yuzu/bootmanager: Resolve constructor initializer list warnings
Resolves -Wreorder warnings. These will automatically be initialized to
nullptr anyways, so these were redundant.
2019-04-16 23:49:26 -04:00
bunnei 0cfbd3325b
Merge pull request #2315 from ReinUsesLisp/severity-decompiler
shader_ir/decode: Reduce the severity of common assertions
2019-04-16 22:21:19 -04:00
bunnei 21d498bc06
Merge pull request #2384 from ReinUsesLisp/gl-state-clear
gl_rasterizer: Apply just the needed state on Clear
2019-04-16 22:19:03 -04:00
bunnei be6b9e2d2b
Merge pull request #2405 from lioncash/qt
CMakeLists: Define QT_USE_QSTRINGBUILDER for the Qt target
2019-04-16 22:17:09 -04:00
bunnei 1b83f255c2
Merge pull request #2092 from ReinUsesLisp/stg
shader/memory: Implement STG and global memory flushing
2019-04-16 22:15:17 -04:00
bunnei 2654eb659e
Merge pull request #2376 from lioncash/const
yuzu/configure_hotkey: Minor changes
2019-04-16 22:13:12 -04:00
bunnei 382fbbb198
Merge pull request #2401 from lioncash/guard
common/{lz4_compression, zstd_compression}: Add missing header guards
2019-04-16 22:11:04 -04:00
Fernando Sahmkow d0082de82a Implement IsBlockContinous
This detects when a GPU Memory Block is not continous within host cpu
memory.
2019-04-16 18:49:35 -04:00
Fernando Sahmkow da91e6e4b6 Apply Const correctness to SwizzleKepler and replace u32 for size_t on iterators. 2019-04-16 12:00:46 -04:00
Fernando Sahmkow 13d626fc21 Use ReadBlockUnsafe for fetyching DMA CommandLists 2019-04-16 11:22:34 -04:00
Fernando Sahmkow 06d1c5a991 Document unsafe versions and add BlockCopyUnsafe 2019-04-16 10:11:35 -04:00
Fernando Sahmkow 6fc562a9aa Use ReadBlockUnsafe for Shader Cache 2019-04-15 23:34:03 -04:00
Fernando Sahmkow ef381e6924 Use ReadBlockUnsafe on TIC and TSC reading
Use ReadBlockUnsafe on TIC and TSC reading as memory is never flushed
from host GPU there.
2019-04-15 23:10:24 -04:00
Fernando Sahmkow 367704aa82 GPU MemoryManager: Implement ReadBlockUnsafe and WriteBlockUnsafe 2019-04-15 23:01:35 -04:00
Fernando Sahmkow 3e96c367bd Use WriteBlock and ReadBlock. 2019-04-15 22:42:34 -04:00
bunnei 9186f76b07
Merge pull request #2382 from lioncash/table
service: Update service function tables
2019-04-15 21:46:15 -04:00
bunnei fc64156533
Merge pull request #2393 from lioncash/svc
kernel/svc: Implement svcMapProcessCodeMemory/svcUnmapProcessCodeMemory
2019-04-15 21:43:56 -04:00
bunnei a7c3275b8b
Merge pull request #2398 from lioncash/boost
kernel/thread: Remove BoostPriority()
2019-04-15 21:42:16 -04:00
bunnei c1e35d117c
Merge pull request #2399 from FernandoS27/fermi-fix
Correct Pitch in Fermi2D
2019-04-15 21:41:52 -04:00
Fernando Sahmkow bec28d692d Implement Block Linear copies in Kepler Memory. 2019-04-15 21:22:16 -04:00
ReinUsesLisp ef8245bed2 vk_shader_decompiler: Add missing operations 2019-04-15 21:32:57 -03:00
ReinUsesLisp f43995ec53 shader_ir/decode: Fix half float pre-operations and remove MetaHalfArithmetic
Operations done before the main half float operation (like HAdd) were
managing a packed value instead of the unpacked one. Adding an unpacked
operation allows us to drop the per-operand MetaHalfArithmetic entry,
simplifying the code overall.
2019-04-15 21:16:10 -03:00
ReinUsesLisp abcbcb1b2a gl_shader_decompiler: Fix MrgH0 decompilation
GLSL decompilation for HMergeH0 was wrong. This addresses that issue.
2019-04-15 21:16:10 -03:00
ReinUsesLisp 64613db605 shader_ir/decode: Implement half float saturation 2019-04-15 21:16:10 -03:00