Commit graph

25160 commits

Author SHA1 Message Date
Fernando S 89a2d48cf8
Merge pull request #11430 from liamwhite/validation-error-whats-that
shader_recompiler: fix emulation of 3D textureGrad
2023-09-02 12:10:51 +02:00
Liam 9245b426e3 shader_recompiler: fix emulation of 3D textureGrad 2023-09-01 22:41:01 -04:00
Charles Lombardo 5ce41fa213
Merge pull request #11420 from t895/long-install-fix
android: Fix game content installer
2023-08-30 23:44:35 -04:00
Charles Lombardo 50d4e0f4f7 android: Fix game content installer
Before this would run on the main thread and freeze the device. Additionally this fixes the result dialog not appearing if a config change happens during the installation by getting the activity's fragment manager when needed.
2023-08-30 19:05:33 -04:00
Charles Lombardo d833fc383d android: Combine LongMessageDialogFragment with MessageDialogFragment 2023-08-30 18:02:16 -04:00
Charles Lombardo c5357b17e6
Merge pull request #11416 from t895/shortcuts
android: Support dynamic app shortcuts
2023-08-30 17:43:10 -04:00
Charles Lombardo b48dbb18f2 android: Support dynamic app shortcuts 2023-08-30 16:26:10 -04:00
Charles Lombardo a2f0caefd4
Merge pull request #11405 from t895/emulation-loading
android: Emulation loading UI and fixes
2023-08-30 16:24:46 -04:00
Charles Lombardo 5445e974e0 android: Separate emulation states from emulation mutex
Emulation states are repeatedly checked by input and performance stats. During startup and shutdown, this could lead to a long halt on the UI thread because the call to IsRunning will be waiting on the emulation mutex to be unlocked. Using atomics should replace the existing functionality without causing problems.
2023-08-30 15:19:23 -04:00
Charles Lombardo b0a96d5216 android: Game loading/shutting down indicators 2023-08-30 15:19:23 -04:00
liamwhite 1d07bb4ca6
Merge pull request #11419 from FearlessTobi/hwopus-2
hwopus: Implement GetWorkBufferSizeExEx
2023-08-30 14:16:39 -04:00
FearlessTobi a7a5835ffb hwopus: Implement GetWorkBufferSizeExEx
Allows Sea of Stars to boot.

Fixes https://github.com/yuzu-emu/yuzu/issues/11415.
2023-08-30 18:29:43 +02:00
Charles Lombardo 270f430f70 android: Create custom game icon loader 2023-08-30 10:19:05 -04:00
Charles Lombardo 44bce11853
Merge pull request #11380 from t895/settings-integration
android: Settings rework
2023-08-29 22:20:59 -04:00
Charles Lombardo 4701eea646 android: Don't reload settings when stopping settings activity 2023-08-29 21:44:18 -04:00
Charles Lombardo 2f03fac9a0
Merge pull request #11413 from t895/intents
android: Support intents to emulation activity
2023-08-29 20:01:52 -04:00
Charles Lombardo 21ad5f5cc5 android: Add optional androidDefault property to settings
Certain settings have specific defaults for Android only. This lets us reflect them in the Kotlin side with very little code.
2023-08-29 19:42:42 -04:00
Charles Lombardo 45280a0342 android: Proper state restoration on settings dialogs
All dialog code (except for the Date/Time ones) has been extracted out into a generic settings dialog fragment that handles everything through a viewmodel. State for each dialog will now be retained and dialogs will stay shown through configuration changes.

I won't be changing the current state of the date and time dialog fragments until Google decides to make their classes non-final or if/when we migrate to Jetpack Compose.
2023-08-29 19:42:42 -04:00
Charles Lombardo fd5c7b21dd android: Add search for settings 2023-08-29 19:42:42 -04:00
Charles Lombardo d786d19880 android: Implement paired settings
Enables and disables editing on settings that rely on other boolean settings.
2023-08-29 19:42:41 -04:00
Charles Lombardo 369d06292f android: Prevent infinite switch toggle loop
If something like a lifecycle event happens when this switch is toggled (Ex. whenever the black backgrounds switch is toggled), this could move the switch from the default position and trigger the checked changed listener and restart the loop. Here I just removed the listener at the start so we recycle the view properly still, set the checked state and then add the new listener.
2023-08-29 19:42:41 -04:00
Charles Lombardo 95a939a49f android: Migrate settings to navigation component
Consolidates all of the settings components to the fragment and activity with no interfaces and only the settings fragment presenter. This also includes new material animations and new viewmodel usage to prevent the fragment and activity directly interacting with one another.
2023-08-29 19:42:41 -04:00
Charles Lombardo f5e6b12c74 android: Trim settings enums and items
Take advantage of the new settings interface to reduce the amount of code we need for each setting item. Additionally make all settings items non-null to improve brevity.
2023-08-29 19:40:18 -04:00
Charles Lombardo 6c8f2b355a android: Expose interface for getting settings from native code
Completely removes code related to parsing the settings file on the java side. Now all settings are accessed via NativeConfig.kt and config.cpp has been modified to be closer to the core counterpart. Since the core currently uses QSettings, we can't remove reliance from Wini yet. This also includes simplifications to each settings interface to get closer to native code and prepare for per-game settings.
2023-08-29 19:40:17 -04:00
liamwhite 3d5ecc1f08
Merge pull request #11406 from german77/sdl2-28-2
externals: Update SDL to 2.28.2
2023-08-29 09:27:54 -04:00
liamwhite 52c71e7eb6
Merge pull request #11408 from Kelebek1/fix_audio_node_id
[Audio] Fix node id index in DropVoices
2023-08-29 09:27:40 -04:00
liamwhite 1f04a3dd55
Merge pull request #11409 from liamwhite/splatoon-nsd-v2
sfdnsres: ensure lp1 is not resolved
2023-08-29 09:27:32 -04:00
liamwhite d360abadba
Merge pull request #11112 from danilaml/nvdec-deinterlace
Use initial_frame to check interlaced flag
2023-08-29 09:27:22 -04:00
Charles Lombardo 2dbe067d74 android: Support intents to emulation activity 2023-08-29 02:57:20 -04:00
Charles Lombardo 2f18fa5cd1
Merge pull request #11392 from t895/layout-troubles
android: Emulation activity fixes
2023-08-29 02:11:13 -04:00
liamwhite 1615a86375
Merge pull request #11390 from FearlessTobi/hwopus-multi
hwopus: Implement OpenHardwareOpusDecoderForMultiStreamEx and DecodeInterleavedForMultiStream
2023-08-28 19:14:44 -04:00
liamwhite 199de26995
Merge pull request #11399 from liamwhite/cubeb-latency
audio: allow more latency in cubeb initialization
2023-08-28 19:14:33 -04:00
Liam 6c68b07a67 sfdnsres: ensure lp1 is not resolved 2023-08-28 11:55:53 -04:00
Kelebek1 1d201c71dc Fix node id index in DropVoices 2023-08-28 10:35:30 +01:00
german77 4077ff6851 externals: Update SDL to 2.28.2 2023-08-27 21:08:28 -06:00
Danila Malyutin 164f880f23 Use initial_frame to check interlaced flag
If final frame was transferred from GPU, it won't carry the props.

Fixes #11089
2023-08-28 00:48:53 +04:00
Liam 954144e22b audio: allow more latency in cubeb initialization 2023-08-27 12:46:01 -04:00
FearlessTobi c2f827b85e hwopus: Implement OpenHardwareOpusDecoderForMultiStreamEx and DecodeInterleavedForMultiStream
Allows MLB The Show 22 to boot.

Fixes https://github.com/yuzu-emu/yuzu/issues/7911.
2023-08-27 18:03:10 +02:00
Charles Lombardo 037f82025c android: Don't set a default emulation orientation
Could cause unnecessary configuration change when setting an orientation other than "Landscape"
2023-08-27 00:19:03 -04:00
Charles Lombardo 338d6f29b1 android: Properly adjust emulation surface aspect ratio
Previously the emulation surface wouldn't respond properly to orientation changes. This would result in the screen appearing stretched when starting in one orientation and switching to another.

The code for calculating the bounds of the view have been changed to match the expected behavior now. Before the view would just match parent in height and width. Now instead of using setLeftTopRightBottom (which is intended to be used for animations) we pass newly calculated bounds for the view into super. Now the view bounds match the emulation output.

This also means that we don't need the overload for the SettingsActivity to launch it using an ActivityResultLauncher. We can just update the view in onResume.
2023-08-27 00:16:53 -04:00
Fernando S ada4697300
Merge pull request #11389 from FernandoS27/discard-fix
Buffer Cache: fix discard writes.
2023-08-27 04:26:59 +02:00
Fernando Sahmkow acc99433c7 Buffer Cache: fix discard writes. 2023-08-27 03:45:43 +02:00
liamwhite 6c4abd23be
Merge pull request #11356 from lat9nq/console-mode-pg
general,config-qt: Present Console Mode as an enum with separate options in game properties
2023-08-26 19:15:00 -04:00
liamwhite 84b384fbea
Merge pull request #11359 from Kelebek1/check_suitable_backend
Pre-test for valid audio backends
2023-08-26 19:14:47 -04:00
liamwhite 3620533995
Merge pull request #11350 from BenjaminHalko/button-padding
ui: Added padding to the reset button
2023-08-26 19:14:30 -04:00
liamwhite c5105b65d5
Merge pull request #11317 from Kelebek1/macro_dumps
Mark decompiled macros on dump, dump shaders after translation
2023-08-26 19:14:25 -04:00
liamwhite 1ac2615adb
Merge pull request #11338 from comex/warning-fixes-august-2023
Warnings cleanup for GCC 13 and Clang 16
2023-08-26 19:14:17 -04:00
Kelebek1 d7a0b8c373 Mark decompiled macros as decompiled on dump, dump shaders after translation 2023-08-25 21:47:47 -04:00
Liam 6bb02dcb8a Skip additional mbedcrypto warnings options on MSVC 2023-08-25 19:23:34 -04:00
comex 32c453a5f1 Avoid $<CXX_COMPILER_ID:Clang> because it doesn't include AppleClang. 2023-08-25 19:22:31 -04:00