Commit graph

22200 commits

Author SHA1 Message Date
lat9nq 682c50715c ci/windows: Revert to using GCC for MinGW builds
Using MinGW in the future may not be ideal as it does not work very well
with crash dumps (#8682).

Switch back to GCC on MinGW. This also gives CI a way to check GCC 12
(as of writing, or whatever version of mingw-gcc Arch happens to be
shipping on a given week).
2022-10-09 17:47:52 -04:00
liamwhite c3cae9d992
Merge pull request #9043 from german77/vector_data
input_common: have an unique vector in callback status
2022-10-09 17:46:45 -04:00
german77 224a19758e input_common: have an unique vector in callback status 2022-10-09 12:49:18 -05:00
Fernando S 55e6d0dae0
Merge pull request #8766 from Kelebek1/regs
[video_core] Update 3D registers
2022-10-09 07:04:03 +02:00
Mai ec9550ced5
Merge pull request #9033 from liamwhite/stub-fsp
fsp_srv: stub GetCacheStorageSize
2022-10-08 16:33:13 -04:00
Liam 5b7c0f13d3 fsp_srv: stub GetCacheStorageSize 2022-10-08 12:24:00 -04:00
Mai 155213484b
Merge pull request #9016 from liamwhite/drunken-schedule
vk_scheduler: wait for command processing to complete
2022-10-07 20:27:16 -04:00
Mai b7ad83383f
Merge pull request #8932 from abouvier/cmake-pkgconfig
cmake: Fix FindPkgConfig
2022-10-07 20:25:51 -04:00
Mai 6f101e0f02
Merge pull request #9030 from Morph1984/api-disable
configure_graphics: Fix graphics API selection when a game is running
2022-10-07 20:25:23 -04:00
liamwhite 972b93bf00
Merge pull request #8807 from Docteh/default_fonts
Qt: work around Qt5's font choice for Chinese (in Windows)
2022-10-07 17:39:39 -04:00
Morph 1e35ade1ec configure_graphics: Fix graphics API selection when a game is running
The graphics API setting should not be changed when a game is running.
2022-10-07 15:11:26 -04:00
Narr the Reg b8777b6653
Merge pull request #9028 from liamwhite/wtype-limits
nfp_types: silence -Wtype-limits
2022-10-07 09:03:35 -05:00
Kelebek1 752659aef3 Update 3D regs 2022-10-07 14:13:45 +01:00
Liam 9574429c5f nfp_types: silence -Wtype-limits 2022-10-07 06:52:28 -04:00
bunnei 61883d8820
Merge pull request #6142 from lat9nq/prog_meta_ref_bind_address
program_metadata: Avoid reference binding to misaligned address
2022-10-06 20:42:15 -07:00
bunnei bb86fc573f
Merge pull request #8944 from Tachi107/patch-2
build(room): simplify yuzu-room installation
2022-10-06 16:59:04 -07:00
Fernando S 1effa578f1
Merge pull request #8467 from FernandoS27/yfc-rel-1
Project yuzu Fried Chicken (Y.F.C.) Part 1
2022-10-06 21:29:53 +02:00
Byte df6dffa30b vulkan_blitter: Fix pool allocation double free. 2022-10-06 21:00:54 +02:00
Liam aedd739631 maxwell_dma: remove warnings from implemented functionality 2022-10-06 21:00:54 +02:00
Fernando Sahmkow ca3db0d7c9 General: address feedback 2022-10-06 21:00:54 +02:00
Liam 0d99b7962d state_tracker: workaround channel setup for homebrew 2022-10-06 21:00:54 +02:00
Liam c80ed6d81f general: rework usages of UNREACHABLE macro 2022-10-06 21:00:54 +02:00
Morph 903705043d nvdisp: End system frame after requesting to swap buffers
Fixes frametime reporting
2022-10-06 21:00:54 +02:00
Morph 11e1cbbdbd address_space: Rename va_start to virt_start
Avoids conflicting with the va_start macro
2022-10-06 21:00:54 +02:00
Morph fa342cae22 address_space: Address feedback 2022-10-06 21:00:54 +02:00
Morph fedd983f96 general: Format licenses as per SPDX guidelines 2022-10-06 21:00:54 +02:00
Fernando Sahmkow d97d409647 NvHostChannels: improve hack for supporting multiple channels. 2022-10-06 21:00:54 +02:00
Fernando Sahmkow c2b7de66b3 Address Feedback from bylaws. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow 8a372035db Nvflinger: correct duplication. 2022-10-06 21:00:53 +02:00
VonChenPlus 9982cff98b Core: Fix get nvmap object random crash 2022-10-06 21:00:53 +02:00
Fernando Sahmkow fe24c65153 General: Fix clang format. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow 1a9b71b1c6 Common: Fix variable shadowing. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow cdce7f781b Vulkan Swapchain: Overall improvements. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow 8d774e7415 NvDec: Fix regressions. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow ada09778d9 Vulkan Texture Cache: Limit render area to the max width/height of the targets. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow 8fd1d769fe ImageBase: Basic fixes. 2022-10-06 21:00:53 +02:00
Liam White afab6c143c General: Fix compilation for GCC 2022-10-06 21:00:53 +02:00
Fernando Sahmkow fd7afda1e8 VideoCore: Implement formats needed for N64 emulation. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow 770e19f51a Buffer Cache: Deduce vertex array limit from memory layout when limit is the highest possible. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow 8bb604b3be VideoCore: Add option to dump the macros. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow a9ca39f859 NVDRV: Further improvements. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow b59ca4df0c Buffer Cache: Basic fixes. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow 98317f2b77 Decoders: Improve overall speed. 2022-10-06 21:00:53 +02:00
bunnei f5fd6b5c86 DMA & InlineToMemory Engines Rework. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow b2099fbdcc Maxwell3D: Add small_index_2 2022-10-06 21:00:53 +02:00
Fernando Sahmkow 7cfa28a666 Memory Manager: ensure safety of GPU to CPU address. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow 5a568b1655 MemoryManager: Fix errors popping out. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow 3d02143476 Shader Decompiler: implement better tracking for Vulkan samplers. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow ba34cf0a69 Shader Decompiler: Check for shift when deriving composite samplers. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow a283eda320 Shader Decompiler: Fix dangerous behavior of invalid iterator insertion. 2022-10-06 21:00:52 +02:00