input_common/udp: Ensure that UDP is shut down within Shutdown()
Previously the UDP backend would never actually get shut down.
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@ -41,6 +41,7 @@ void Shutdown() {
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Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
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Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
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motion_emu.reset();
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motion_emu.reset();
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sdl.reset();
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sdl.reset();
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udp.reset();
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}
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}
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Keyboard* GetKeyboard() {
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Keyboard* GetKeyboard() {
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