yuzu-fork/src/core
Morph b92bf51ae1 hid: Implement GetVibrationDeviceInfo
The first u32 describes the vibration device type which is a Linear Resonant Actuator used in Nintendo Switch controller hardware.

The second u32 describes the vibration device position, in this case distinguishing between left and right vibration actuators.

Pro Controllers have 2 LRAs each that can vibrate independently of each other, which means they have 2 distinct vibration device handles to distinguish between the two actuators.

Similarly for joycons, the left joycon can be distinguished from the right joycon through the vibration device handle since each joycon has 1 LRA.
2020-11-15 23:33:20 -05:00
..
arm cpu_interrupt_handler: Mark move contructor/assignment as deleted 2020-11-08 15:37:04 -05:00
crypto Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
file_sys Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
frontend settings: Preparation for per-game input settings 2020-11-15 23:33:20 -05:00
gdbstub Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
hle hid: Implement GetVibrationDeviceInfo 2020-11-15 23:33:20 -05:00
loader Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
memory core/CMakeLists: Make some warnings errors 2020-10-13 13:16:49 -04:00
network core: Fix clang build pt.3 2020-10-21 22:14:23 -04:00
tools freezer: Move entry finding to its own function 2020-08-06 03:11:21 -04:00
CMakeLists.txt Merge pull request #4888 from lioncash/unicorn-remove 2020-11-06 22:39:05 -08:00
constants.cpp constants: Extract backup JPEG used by account services 2019-06-07 17:46:57 -04:00
constants.h constants: Add missing <array> include 2020-07-16 21:43:20 -04:00
core.cpp core: Initialize GPU before services. 2020-11-01 01:52:38 -07:00
core.h service: time: Update current time with changes to RTC setting. 2020-10-12 18:09:15 -07:00
core_timing.cpp Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
core_timing.h core_timing: Make use of uintptr_t to represent user_data 2020-07-27 21:21:01 -04:00
core_timing_util.cpp Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
core_timing_util.h Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
cpu_manager.cpp core: cpu_manager: Add missing call to MicroProfileOnThreadExit(). 2020-10-26 16:09:15 -07:00
cpu_manager.h cpu_manager: Mark function getters as static 2020-07-16 13:30:56 -04:00
device_memory.cpp device_memory: Remove unused system member 2020-07-27 23:37:49 -04:00
device_memory.h device_memory: Remove unused system member 2020-07-27 23:37:49 -04:00
hardware_interrupt_manager.cpp core_timing: Make use of uintptr_t to represent user_data 2020-07-27 21:21:01 -04:00
hardware_interrupt_manager.h core_timing: Use better reference tracking for EventType. (#3159) 2019-11-26 21:48:56 -05:00
hardware_properties.h General: Add Asserts 2020-06-27 11:35:21 -04:00
memory.cpp Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
memory.h ARM/Memory: Correct Exclusive Monitor and Implement Exclusive Memory Writes. 2020-06-27 11:35:37 -04:00
perf_stats.cpp common/fileutil: Convert namespace to Common::FS 2020-08-16 06:52:40 -04:00
perf_stats.h perf_stats: Mark GetMeanFrametime() as const 2020-08-03 12:33:35 -04:00
reporter.cpp common/fileutil: Convert namespace to Common::FS 2020-08-16 06:52:40 -04:00
reporter.h service: Update function tables 2020-04-20 15:53:49 -04:00
settings.cpp settings: Preparation for per-game input settings 2020-11-15 23:33:20 -05:00
settings.h settings: Preparation for per-game input settings 2020-11-15 23:33:20 -05:00
telemetry_session.cpp settings: Preparation for per-game input settings 2020-11-15 23:33:20 -05:00
telemetry_session.h common/telemetry: Migrate namespace into the Common namespace 2020-08-18 15:08:32 -04:00