Commit graph

3418 commits

Author SHA1 Message Date
Morph
d7cd316a6c service: ns: Map ZH_TW and ZH_CN to Traditional/Simplified Chinese 2021-07-27 08:54:41 -04:00
bunnei
d6c799494c
Merge pull request #6696 from ameerj/speed-limit-rename
general: Rename "Frame Limit" references to "Speed Limit"
2021-07-26 18:51:00 -07:00
bunnei
c09557acd8
Merge pull request #6697 from ameerj/fps-cap
config, nvflinger: Add FPS cap setting
2021-07-25 16:23:44 -07:00
ameerj
9dfbc9bdce general: Rename "Frame Limit" references to "Speed Limit"
This setting is best referred to as a speed limit, as it involves the limits of all timing based aspects of the emulator, not only framerate.
This allows us to differentiate it from the fps unlocker setting.
2021-07-23 22:10:01 -04:00
ameerj
2c6e274b39 config, nvflinger: Add FPS cap setting
Allows finer tuning of the FPS limit.
2021-07-23 22:04:36 -04:00
bunnei
2656020608
Merge pull request #6551 from bunnei/improve-kernel-obj
Improve management of kernel objects
2021-07-23 21:23:56 -04:00
bunnei
346bfb6c47 hle: service: kernel_helpers: Remove unnecessary pragma once. 2021-07-20 18:54:56 -07:00
bunnei
185b19fd5b hle: service: nvdrv: Remove unused kernel reference. 2021-07-20 18:54:56 -07:00
bunnei
6c6e730e9a hle: service: hid: npad: Remove unused kernel reference. 2021-07-20 18:54:56 -07:00
bunnei
7bd020e030 hle: service: sm: Refactor to better manage ports. 2021-07-20 18:54:55 -07:00
bunnei
015058fadf hle: service: Add a helper module for managing kernel objects. 2021-07-20 18:54:55 -07:00
Morph
9b7e57f3f4 applet_controller: Add preliminary support for version 8
Version 8 adds support for key remapping introduced in FW 11.0, we will not be implementing this for now.
2021-07-20 01:45:19 -04:00
Fernando S
da4ca4f2f9
Merge pull request #6525 from ameerj/nvdec-fixes
nvdec: Fix Submit Ioctl data source, vic frame dimension computations
2021-07-15 15:17:50 +02:00
Morph
0d88a2bc05 applets/web: Resolve Nintendo CDN URLs
This fixes the hint videos in New Super Mario Bros. U Deluxe
2021-07-15 00:31:46 -04:00
ameerj
8943f2158d nvhost_nvdec_common: Read Submit ioctl data from object addr
Fixes Mario Golf intro video decoding.
2021-07-14 23:56:24 -04:00
ameerj
3f601ed8bc nvhost_nvdec_common: Fix {Slice/Write}Vectors return
Plus some minor cleanup for consistency.
2021-07-14 22:30:58 -04:00
Morph
c6d7da88c7 service: Append service name prefix to common filenames 2021-07-14 02:09:14 -04:00
Morph
79824d7d1b applets: Append applet_ prefix to backend applets 2021-07-14 01:07:09 -04:00
Ameer J
f2599534f8
Merge pull request #6599 from german77/disable_rumble
npad: Disable vibration check if disabled
2021-07-13 16:11:59 -04:00
ReinUsesLisp
69214ef678 boxcat: Silence -Wmaybe-uninitialized in httplib.h 2021-07-12 03:30:45 -03:00
german77
ed5f1a45b7 npad: Disable vibration check if disabled 2021-07-10 20:06:07 -05:00
Ameer J
5edc96f4a4
Merge pull request #6539 from lat9nq/default-setting
general: Move most settings' defaults and labels into their definition
2021-07-08 14:46:31 -04:00
Kelebek1
b9f915e07a Report 2 channels active. Fixes Tales of Vesperia's mono channel audio. 2021-07-06 18:52:49 +01:00
Morph
5dfa313d2c service: mii: Retrieve the correct default miis.
We were including the first 2 default miis which are not meant to be shown in games. With this change, we properly retrieve the 6 default miis shown in games, with 3 of each gender.
2021-07-04 05:38:34 -04:00
bunnei
2fc0a760f0
Merge pull request #6498 from Kelebek1/Audio
[audio_core] Decouple audio update and processing, and process at variable rate
2021-07-03 00:24:33 -07:00
Kelebek1
b455043e45 Fix XC2/VOEZ crashing, add audio looping and a few misc fixes 2021-07-01 06:01:01 +01:00
lat9nq
0e5c74bc9e core, input_common: Miscellaneous fixes
bcat: Fix settings access

telemetry_session: Fix settings accesses

So this is what I get for testing with the web service disabled.

touch_from_button: Fix settings access for clang
2021-06-28 20:56:17 -04:00
lat9nq
b91b76df4f general: Make most settings a BasicSetting
Creates a new BasicSettings class in common/settings, and forces setting
a default and label for each setting that uses it in common/settings.
Moves defaults and labels from both frontends into common settings.
Creates a helper function in each frontend to facillitate reading the
settings now with the new default and label properties.

Settings::Setting is also now a subclass of Settings::BasicSetting. Also
adds documentation for both Setting and BasicSetting.
2021-06-28 17:32:17 -04:00
Morph
6ac978426c filesystem: Open a read-only directory for SDMC mods
This prevents mod files from being locked due to the read-only share flag in Windows.
2021-06-28 10:08:08 -04:00
lat9nq
844e0114b0 core: Simplify SDMC mod loading
If someone else wants to support other mod formats in the SDMC
directory, that can be added later. For now, just allow RomFS modding
here and force people to do other types of mods the old way.

Addresses review comments.

Co-authored-by: LC <mathew1800@gmail.com>
2021-06-28 10:08:08 -04:00
lat9nq
1664c74a6c core: Support LayeredFS mod from SDMC directory
Enables loading a mod directly from `[yuzu data
directory]/sdmc/atmosphere/contents/[title_id]`. For use with some
homebrew mod managers.
2021-06-28 10:08:07 -04:00
Kelebek1
0857d6a3db Decouple audio processing and run at variable rate
Currently, processing of audio samples is called from AudioRenderer's Update method, using a fixed 4 buffers to process the given samples. Games call Update at variable rates, depending on framerate and/or sample count, which causes inconsistency in audio processing. From what I've seen, 60 FPS games update every ~0.004s, but 30 FPS/160 sample games update somewhere between 0.02 and 0.04, 5-10x slower. Not enough samples get fed to the backend, leading to a lot of audio skipping.

This PR seeks to address this by de-coupling the audio consumption and the audio update. Update remains the same without calling for buffer queuing, and the consume now schedules itself to run based on the sample rate and count.
2021-06-27 15:58:07 +01:00
bunnei
36d581ec73 hle: service: hwopus: OpenHardwareOpusDecoderEx: Remove unused buffer size. 2021-06-26 00:38:08 -07:00
bunnei
3565e32f4d hle: service: hwopus: Implement GetWorkBufferSizeEx and OpenHardwareOpusDecoderEx.
- This is used by the latest update of Doom Eternal.
2021-06-24 18:25:37 -07:00
bunnei
d1ba4a2db2 hle: service: aoc: Stub GetAddOnContentListChangedEventWithProcessId.
- This is used by the latest update of Doom Eternal.
2021-06-24 18:22:53 -07:00
bunnei
4dc2f5a341
Merge pull request #6522 from Morph1984/pragma
general: Add missing #pragma once directives
2021-06-24 08:53:27 -07:00
Morph
eed0d1f33b general: Add missing #pragma once directives 2021-06-24 07:20:57 -04:00
Chloe
f216a9432b
Add missing includes (#6521)
* Add missing includes

* Add array
2021-06-24 03:24:17 -04:00
bunnei
1b09d6628b
Merge pull request #6517 from lioncash/fmtlib
externals: Update fmt to 8.0.0
2021-06-23 15:31:04 -07:00
bunnei
809e5fd523
Merge pull request #6504 from Kelebek1/samples-played
[audout] Implement GetAudioOutPlayedSampleCount
2021-06-23 11:31:12 -07:00
Lioncash
d0b1f2bd05 General: Resolve fmt specifiers to adhere to 8.0.0 API where applicable
Also removes some deprecated API usages.
2021-06-23 13:48:21 -04:00
Mai M
4ec7d79174
Merge pull request #6510 from ReinUsesLisp/npad-data-race
npad: Fix data race when updating devices
2021-06-22 22:17:57 -04:00
bunnei
0308a2679e
Merge pull request #6493 from Morph1984/fs-nodiscard
common: fs: Miscellaneous changes
2021-06-22 17:21:59 -07:00
bunnei
255f8d22d7
Merge pull request #6472 from Morph1984/spl
service: spl: Implement general SPL service
2021-06-22 15:43:10 -07:00
bunnei
791d3d1bea
Merge pull request #6483 from Morph1984/get-tz-file
service: time: Use GetFileRelative to get files within subdirectories
2021-06-22 14:25:41 -07:00
Morph
81b1b71993 common: fs: Remove [[nodiscard]] attribute on Remove* functions
There are a lot of scenarios where we don't particularly care whether or not the removal operation and just simply attempt a removal.

As such, removing the [[nodiscard]] attribute is best for these functions.
2021-06-22 13:36:24 -04:00
Rodrigo Locatti
15cc561d12 npad: Fix data race when updating devices
Add a lock to avoid data races.
This reduces the number of -fsanitize=thread errors significantly.
2021-06-22 03:16:21 -03:00
Kelebek1
ba3af04da1 Implement audout GetAudioOutPlayedSampleCount
Used in Ninja Gaiden games.
2021-06-22 04:39:17 +01:00
Morph
fd5ef1970c service: time: Use GetFileRelative to get files within subdirectories
The timezone info file can be within subdirectories (such as Asia/Tokyo), use GetFileRelative instead of GetFile to get files within subdirectories.
2021-06-18 11:25:26 -04:00
ameerj
3522fc019c nvflinger: Add toggle to disable buffer swap interval limits
Enabling this setting will allow some titles to present more frames to
the screen as they become available in the nvflinger buffer queue.
2021-06-17 01:41:56 -04:00