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Merge pull request #6498 from Kelebek1/Audio
[audio_core] Decouple audio update and processing, and process at variable rate
This commit is contained in:
commit
2fc0a760f0
8 changed files with 180 additions and 88 deletions
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@ -12,6 +12,7 @@
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#include "audio_core/voice_context.h"
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#include "common/logging/log.h"
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#include "common/settings.h"
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#include "core/core_timing.h"
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#include "core/memory.h"
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namespace {
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@ -68,7 +69,9 @@ namespace {
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} // namespace
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namespace AudioCore {
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AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_,
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constexpr s32 NUM_BUFFERS = 2;
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AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& memory_,
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AudioCommon::AudioRendererParameter params,
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Stream::ReleaseCallback&& release_callback,
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std::size_t instance_number)
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@ -77,7 +80,8 @@ AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory
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sink_context(params.sink_count), splitter_context(),
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voices(params.voice_count), memory{memory_},
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command_generator(worker_params, voice_context, mix_context, splitter_context, effect_context,
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memory) {
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memory),
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core_timing{core_timing_} {
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behavior_info.SetUserRevision(params.revision);
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splitter_context.Initialize(behavior_info, params.splitter_count,
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params.num_splitter_send_channels);
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@ -86,16 +90,27 @@ AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory
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stream = audio_out->OpenStream(
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core_timing, params.sample_rate, AudioCommon::STREAM_NUM_CHANNELS,
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fmt::format("AudioRenderer-Instance{}", instance_number), std::move(release_callback));
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audio_out->StartStream(stream);
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QueueMixedBuffer(0);
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QueueMixedBuffer(1);
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QueueMixedBuffer(2);
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QueueMixedBuffer(3);
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process_event = Core::Timing::CreateEvent(
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fmt::format("AudioRenderer-Instance{}-Process", instance_number),
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[this](std::uintptr_t, std::chrono::nanoseconds) { ReleaseAndQueueBuffers(); });
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for (s32 i = 0; i < NUM_BUFFERS; ++i) {
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QueueMixedBuffer(i);
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}
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}
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AudioRenderer::~AudioRenderer() = default;
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ResultCode AudioRenderer::Start() {
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audio_out->StartStream(stream);
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ReleaseAndQueueBuffers();
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return ResultSuccess;
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}
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ResultCode AudioRenderer::Stop() {
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audio_out->StopStream(stream);
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return ResultSuccess;
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}
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u32 AudioRenderer::GetSampleRate() const {
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return worker_params.sample_rate;
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}
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@ -114,7 +129,7 @@ Stream::State AudioRenderer::GetStreamState() const {
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ResultCode AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params,
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std::vector<u8>& output_params) {
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std::scoped_lock lock{mutex};
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InfoUpdater info_updater{input_params, output_params, behavior_info};
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if (!info_updater.UpdateBehaviorInfo(behavior_info)) {
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@ -194,9 +209,6 @@ ResultCode AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_param
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LOG_ERROR(Audio, "Audio buffers were not consumed!");
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return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
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}
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ReleaseAndQueueBuffers();
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return ResultSuccess;
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}
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@ -220,10 +232,8 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
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command_generator.PostCommand();
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// Base sample size
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std::size_t BUFFER_SIZE{worker_params.sample_count};
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// Samples
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std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels());
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// Make sure to clear our samples
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std::memset(buffer.data(), 0, buffer.size() * sizeof(s16));
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// Samples, making sure to clear
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std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels(), 0);
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if (sink_context.InUse()) {
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const auto stream_channel_count = stream->GetNumChannels();
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@ -315,10 +325,24 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
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}
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void AudioRenderer::ReleaseAndQueueBuffers() {
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const auto released_buffers{audio_out->GetTagsAndReleaseBuffers(stream)};
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for (const auto& tag : released_buffers) {
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QueueMixedBuffer(tag);
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if (!stream->IsPlaying()) {
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return;
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}
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{
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std::scoped_lock lock{mutex};
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const auto released_buffers{audio_out->GetTagsAndReleaseBuffers(stream)};
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for (const auto& tag : released_buffers) {
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QueueMixedBuffer(tag);
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}
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}
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const f32 sample_rate = static_cast<f32>(GetSampleRate());
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const f32 sample_count = static_cast<f32>(GetSampleCount());
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const f32 consume_rate = sample_rate / (sample_count * (sample_count / 240));
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const s32 ms = (1000 / static_cast<s32>(consume_rate)) - 1;
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const std::chrono::milliseconds next_event_time(std::max(ms / NUM_BUFFERS, 1));
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core_timing.ScheduleEvent(next_event_time, process_event, {});
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}
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} // namespace AudioCore
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@ -6,6 +6,7 @@
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#include <array>
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#include <memory>
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#include <mutex>
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#include <vector>
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#include "audio_core/behavior_info.h"
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@ -45,6 +46,8 @@ public:
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[[nodiscard]] ResultCode UpdateAudioRenderer(const std::vector<u8>& input_params,
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std::vector<u8>& output_params);
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[[nodiscard]] ResultCode Start();
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[[nodiscard]] ResultCode Stop();
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void QueueMixedBuffer(Buffer::Tag tag);
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void ReleaseAndQueueBuffers();
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[[nodiscard]] u32 GetSampleRate() const;
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@ -68,6 +71,9 @@ private:
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Core::Memory::Memory& memory;
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CommandGenerator command_generator;
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std::size_t elapsed_frame_count{};
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Core::Timing::CoreTiming& core_timing;
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std::shared_ptr<Core::Timing::EventType> process_event;
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std::mutex mutex;
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};
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} // namespace AudioCore
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@ -795,7 +795,7 @@ void CommandGenerator::UpdateI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbSta
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state.lowpass_1 = 0.0f;
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} else {
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const auto a = 1.0f - hf_gain;
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const auto b = 2.0f * (1.0f - hf_gain * CosD(256.0f * info.hf_reference /
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const auto b = 2.0f * (2.0f - hf_gain * CosD(256.0f * info.hf_reference /
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static_cast<f32>(info.sample_rate)));
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const auto c = std::sqrt(b * b - 4.0f * a * a);
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@ -843,7 +843,7 @@ void CommandGenerator::UpdateI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbSta
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}
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const auto max_early_delay = state.early_delay_line.GetMaxDelay();
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const auto reflection_time = 1000.0f * (0.0098f * info.reverb_delay + 0.02f);
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const auto reflection_time = 1000.0f * (0.9998f * info.reverb_delay + 0.02f);
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for (std::size_t tap = 0; tap < AudioCommon::I3DL2REVERB_TAPS; tap++) {
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const auto length = AudioCommon::CalculateDelaySamples(
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sample_rate, 1000.0f * info.reflection_delay + reflection_time * EARLY_TAP_TIMES[tap]);
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@ -1004,7 +1004,8 @@ void CommandGenerator::GenerateFinalMixCommand() {
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}
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s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
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s32 sample_count, s32 channel, std::size_t mix_offset) {
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s32 sample_start_offset, s32 sample_end_offset, s32 sample_count,
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s32 channel, std::size_t mix_offset) {
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const auto& in_params = voice_info.GetInParams();
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const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
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if (wave_buffer.buffer_address == 0) {
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@ -1013,14 +1014,12 @@ s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_s
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if (wave_buffer.buffer_size == 0) {
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return 0;
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}
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if (wave_buffer.end_sample_offset < wave_buffer.start_sample_offset) {
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if (sample_end_offset < sample_start_offset) {
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return 0;
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}
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const auto samples_remaining =
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(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) - dsp_state.offset;
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const auto samples_remaining = (sample_end_offset - sample_start_offset) - dsp_state.offset;
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const auto start_offset =
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((wave_buffer.start_sample_offset + dsp_state.offset) * in_params.channel_count) *
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sizeof(s16);
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((dsp_state.offset + sample_start_offset) * in_params.channel_count) * sizeof(s16);
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const auto buffer_pos = wave_buffer.buffer_address + start_offset;
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const auto samples_processed = std::min(sample_count, samples_remaining);
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@ -1044,8 +1043,8 @@ s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_s
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}
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s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
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s32 sample_count, [[maybe_unused]] s32 channel,
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std::size_t mix_offset) {
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s32 sample_start_offset, s32 sample_end_offset, s32 sample_count,
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[[maybe_unused]] s32 channel, std::size_t mix_offset) {
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const auto& in_params = voice_info.GetInParams();
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const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
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if (wave_buffer.buffer_address == 0) {
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@ -1054,7 +1053,7 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s
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if (wave_buffer.buffer_size == 0) {
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return 0;
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}
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if (wave_buffer.end_sample_offset < wave_buffer.start_sample_offset) {
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if (sample_end_offset < sample_start_offset) {
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return 0;
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}
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@ -1079,10 +1078,9 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s
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s32 coef1 = coeffs[idx * 2];
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s32 coef2 = coeffs[idx * 2 + 1];
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const auto samples_remaining =
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(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) - dsp_state.offset;
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const auto samples_remaining = (sample_end_offset - sample_start_offset) - dsp_state.offset;
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const auto samples_processed = std::min(sample_count, samples_remaining);
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const auto sample_pos = wave_buffer.start_sample_offset + dsp_state.offset;
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const auto sample_pos = dsp_state.offset + sample_start_offset;
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const auto samples_remaining_in_frame = sample_pos % SAMPLES_PER_FRAME;
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auto position_in_frame = ((sample_pos / SAMPLES_PER_FRAME) * NIBBLES_PER_SAMPLE) +
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@ -1210,9 +1208,8 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
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}
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std::size_t temp_mix_offset{};
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bool is_buffer_completed{false};
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auto samples_remaining = sample_count;
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while (samples_remaining > 0 && !is_buffer_completed) {
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while (samples_remaining > 0) {
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const auto samples_to_output = std::min(samples_remaining, min_required_samples);
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const auto samples_to_read = (samples_to_output * resample_rate + dsp_state.fraction) >> 15;
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@ -1229,24 +1226,38 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
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const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
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// No more data can be read
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if (!dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index]) {
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is_buffer_completed = true;
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break;
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}
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if (in_params.sample_format == SampleFormat::Adpcm && dsp_state.offset == 0 &&
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wave_buffer.context_address != 0 && wave_buffer.context_size != 0) {
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// TODO(ogniK): ADPCM loop context
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memory.ReadBlock(wave_buffer.context_address, &dsp_state.context,
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sizeof(ADPCMContext));
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}
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s32 samples_offset_start;
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s32 samples_offset_end;
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if (dsp_state.loop_count > 0 && wave_buffer.loop_start_sample != 0 &&
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wave_buffer.loop_end_sample != 0 &&
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wave_buffer.loop_start_sample <= wave_buffer.loop_end_sample) {
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samples_offset_start = wave_buffer.loop_start_sample;
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samples_offset_end = wave_buffer.loop_end_sample;
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} else {
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samples_offset_start = wave_buffer.start_sample_offset;
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samples_offset_end = wave_buffer.end_sample_offset;
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}
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s32 samples_decoded{0};
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switch (in_params.sample_format) {
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case SampleFormat::Pcm16:
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samples_decoded = DecodePcm16(voice_info, dsp_state, samples_to_read - samples_read,
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channel, temp_mix_offset);
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samples_decoded =
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DecodePcm16(voice_info, dsp_state, samples_offset_start, samples_offset_end,
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samples_to_read - samples_read, channel, temp_mix_offset);
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break;
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case SampleFormat::Adpcm:
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samples_decoded = DecodeAdpcm(voice_info, dsp_state, samples_to_read - samples_read,
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channel, temp_mix_offset);
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samples_decoded =
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DecodeAdpcm(voice_info, dsp_state, samples_offset_start, samples_offset_end,
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samples_to_read - samples_read, channel, temp_mix_offset);
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break;
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default:
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UNREACHABLE_MSG("Unimplemented sample format={}", in_params.sample_format);
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@ -1257,15 +1268,19 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
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dsp_state.offset += samples_decoded;
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dsp_state.played_sample_count += samples_decoded;
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if (dsp_state.offset >=
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(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) ||
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if (dsp_state.offset >= (samples_offset_end - samples_offset_start) ||
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samples_decoded == 0) {
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// Reset our sample offset
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dsp_state.offset = 0;
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if (wave_buffer.is_looping) {
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if (samples_decoded == 0) {
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dsp_state.loop_count++;
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if (wave_buffer.loop_count > 0 &&
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(dsp_state.loop_count > wave_buffer.loop_count || samples_decoded == 0)) {
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// End of our buffer
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is_buffer_completed = true;
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voice_info.SetWaveBufferCompleted(dsp_state, wave_buffer);
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}
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if (samples_decoded == 0) {
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break;
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}
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@ -1273,15 +1288,8 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
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dsp_state.played_sample_count = 0;
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}
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} else {
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// Update our wave buffer states
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dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index] = false;
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dsp_state.wave_buffer_consumed++;
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dsp_state.wave_buffer_index =
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(dsp_state.wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS;
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if (wave_buffer.end_of_stream) {
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dsp_state.played_sample_count = 0;
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}
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voice_info.SetWaveBufferCompleted(dsp_state, wave_buffer);
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}
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}
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}
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@ -86,10 +86,10 @@ private:
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std::vector<u8>& work_buffer);
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void UpdateI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbState& state, bool should_clear);
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// DSP Code
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s32 DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count,
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s32 channel, std::size_t mix_offset);
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s32 DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count,
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s32 channel, std::size_t mix_offset);
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s32 DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_start_offset,
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s32 sample_end_offset, s32 sample_count, s32 channel, std::size_t mix_offset);
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s32 DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_start_offset,
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s32 sample_end_offset, s32 sample_count, s32 channel, std::size_t mix_offset);
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void DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output, VoiceState& dsp_state,
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s32 channel, s32 target_sample_rate, s32 sample_count, s32 node_id);
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@ -189,9 +189,6 @@ bool InfoUpdater::UpdateVoices(VoiceContext& voice_context,
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if (voice_in_params.is_new) {
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// Default our values for our voice
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voice_info.Initialize();
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if (channel_count == 0 || channel_count > AudioCommon::MAX_CHANNEL_COUNT) {
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continue;
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}
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// Zero out our voice states
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for (std::size_t channel = 0; channel < channel_count; channel++) {
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@ -66,7 +66,7 @@ void ServerVoiceInfo::Initialize() {
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in_params.last_volume = 0.0f;
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in_params.biquad_filter.fill({});
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in_params.wave_buffer_count = 0;
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in_params.wave_bufffer_head = 0;
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in_params.wave_buffer_head = 0;
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in_params.mix_id = AudioCommon::NO_MIX;
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in_params.splitter_info_id = AudioCommon::NO_SPLITTER;
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in_params.additional_params_address = 0;
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@ -75,7 +75,7 @@ void ServerVoiceInfo::Initialize() {
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out_params.played_sample_count = 0;
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out_params.wave_buffer_consumed = 0;
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in_params.voice_drop_flag = false;
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in_params.buffer_mapped = false;
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in_params.buffer_mapped = true;
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in_params.wave_buffer_flush_request_count = 0;
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in_params.was_biquad_filter_enabled.fill(false);
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@ -126,7 +126,7 @@ void ServerVoiceInfo::UpdateParameters(const VoiceInfo::InParams& voice_in,
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in_params.volume = voice_in.volume;
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in_params.biquad_filter = voice_in.biquad_filter;
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in_params.wave_buffer_count = voice_in.wave_buffer_count;
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in_params.wave_bufffer_head = voice_in.wave_buffer_head;
|
||||
in_params.wave_buffer_head = voice_in.wave_buffer_head;
|
||||
if (behavior_info.IsFlushVoiceWaveBuffersSupported()) {
|
||||
const auto in_request_count = in_params.wave_buffer_flush_request_count;
|
||||
const auto voice_request_count = voice_in.wave_buffer_flush_request_count;
|
||||
|
@ -185,14 +185,16 @@ void ServerVoiceInfo::UpdateWaveBuffers(
|
|||
wave_buffer.buffer_size = 0;
|
||||
wave_buffer.context_address = 0;
|
||||
wave_buffer.context_size = 0;
|
||||
wave_buffer.loop_start_sample = 0;
|
||||
wave_buffer.loop_end_sample = 0;
|
||||
wave_buffer.sent_to_dsp = true;
|
||||
}
|
||||
|
||||
// Mark all our wave buffers as invalid
|
||||
for (std::size_t channel = 0; channel < static_cast<std::size_t>(in_params.channel_count);
|
||||
channel++) {
|
||||
for (auto& is_valid : voice_states[channel]->is_wave_buffer_valid) {
|
||||
is_valid = false;
|
||||
for (std::size_t i = 0; i < AudioCommon::MAX_WAVE_BUFFERS; ++i) {
|
||||
voice_states[channel]->is_wave_buffer_valid[i] = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -211,7 +213,7 @@ void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer,
|
|||
const WaveBuffer& in_wave_buffer, SampleFormat sample_format,
|
||||
bool is_buffer_valid,
|
||||
[[maybe_unused]] BehaviorInfo& behavior_info) {
|
||||
if (!is_buffer_valid && out_wavebuffer.sent_to_dsp) {
|
||||
if (!is_buffer_valid && out_wavebuffer.sent_to_dsp && out_wavebuffer.buffer_address != 0) {
|
||||
out_wavebuffer.buffer_address = 0;
|
||||
out_wavebuffer.buffer_size = 0;
|
||||
}
|
||||
|
@ -219,11 +221,40 @@ void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer,
|
|||
if (!in_wave_buffer.sent_to_server || !in_params.buffer_mapped) {
|
||||
// Validate sample offset sizings
|
||||
if (sample_format == SampleFormat::Pcm16) {
|
||||
const auto buffer_size = in_wave_buffer.buffer_size;
|
||||
if (in_wave_buffer.start_sample_offset < 0 || in_wave_buffer.end_sample_offset < 0 ||
|
||||
(buffer_size < (sizeof(s16) * in_wave_buffer.start_sample_offset)) ||
|
||||
(buffer_size < (sizeof(s16) * in_wave_buffer.end_sample_offset))) {
|
||||
const s64 buffer_size = static_cast<s64>(in_wave_buffer.buffer_size);
|
||||
const s64 start = sizeof(s16) * in_wave_buffer.start_sample_offset;
|
||||
const s64 end = sizeof(s16) * in_wave_buffer.end_sample_offset;
|
||||
if (0 > start || start > buffer_size || 0 > end || end > buffer_size) {
|
||||
// TODO(ogniK): Write error info
|
||||
LOG_ERROR(Audio,
|
||||
"PCM16 wavebuffer has an invalid size. Buffer has size 0x{:08X}, but "
|
||||
"offsets were "
|
||||
"{:08X} - 0x{:08X}",
|
||||
buffer_size, sizeof(s16) * in_wave_buffer.start_sample_offset,
|
||||
sizeof(s16) * in_wave_buffer.end_sample_offset);
|
||||
return;
|
||||
}
|
||||
} else if (sample_format == SampleFormat::Adpcm) {
|
||||
const s64 buffer_size = static_cast<s64>(in_wave_buffer.buffer_size);
|
||||
const s64 start_frames = in_wave_buffer.start_sample_offset / 14;
|
||||
const s64 start_extra = in_wave_buffer.start_sample_offset % 14 == 0
|
||||
? 0
|
||||
: (in_wave_buffer.start_sample_offset % 14) / 2 + 1 +
|
||||
(in_wave_buffer.start_sample_offset % 2);
|
||||
const s64 start = start_frames * 8 + start_extra;
|
||||
const s64 end_frames = in_wave_buffer.end_sample_offset / 14;
|
||||
const s64 end_extra = in_wave_buffer.end_sample_offset % 14 == 0
|
||||
? 0
|
||||
: (in_wave_buffer.end_sample_offset % 14) / 2 + 1 +
|
||||
(in_wave_buffer.end_sample_offset % 2);
|
||||
const s64 end = end_frames * 8 + end_extra;
|
||||
if (in_wave_buffer.start_sample_offset < 0 || start > buffer_size ||
|
||||
in_wave_buffer.end_sample_offset < 0 || end > buffer_size) {
|
||||
LOG_ERROR(Audio,
|
||||
"ADPMC wavebuffer has an invalid size. Buffer has size 0x{:08X}, but "
|
||||
"offsets were "
|
||||
"{:08X} - 0x{:08X}",
|
||||
in_wave_buffer.buffer_size, start, end);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -239,29 +270,34 @@ void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer,
|
|||
out_wavebuffer.buffer_size = in_wave_buffer.buffer_size;
|
||||
out_wavebuffer.context_address = in_wave_buffer.context_address;
|
||||
out_wavebuffer.context_size = in_wave_buffer.context_size;
|
||||
out_wavebuffer.loop_start_sample = in_wave_buffer.loop_start_sample;
|
||||
out_wavebuffer.loop_end_sample = in_wave_buffer.loop_end_sample;
|
||||
in_params.buffer_mapped =
|
||||
in_wave_buffer.buffer_address != 0 && in_wave_buffer.buffer_size != 0;
|
||||
// TODO(ogniK): Pool mapper attachment
|
||||
// TODO(ogniK): IsAdpcmLoopContextBugFixed
|
||||
if (sample_format == SampleFormat::Adpcm && in_wave_buffer.context_address != 0 &&
|
||||
in_wave_buffer.context_size != 0 && behavior_info.IsAdpcmLoopContextBugFixed()) {
|
||||
} else {
|
||||
out_wavebuffer.context_address = 0;
|
||||
out_wavebuffer.context_size = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ServerVoiceInfo::WriteOutStatus(
|
||||
VoiceInfo::OutParams& voice_out, VoiceInfo::InParams& voice_in,
|
||||
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states) {
|
||||
if (voice_in.is_new) {
|
||||
if (voice_in.is_new || in_params.is_new) {
|
||||
in_params.is_new = true;
|
||||
voice_out.wave_buffer_consumed = 0;
|
||||
voice_out.played_sample_count = 0;
|
||||
voice_out.voice_dropped = false;
|
||||
} else if (!in_params.is_new) {
|
||||
voice_out.wave_buffer_consumed = voice_states[0]->wave_buffer_consumed;
|
||||
voice_out.played_sample_count = voice_states[0]->played_sample_count;
|
||||
voice_out.voice_dropped = in_params.voice_drop_flag;
|
||||
} else {
|
||||
voice_out.wave_buffer_consumed = 0;
|
||||
voice_out.played_sample_count = 0;
|
||||
voice_out.voice_dropped = false;
|
||||
const auto& state = voice_states[0];
|
||||
voice_out.wave_buffer_consumed = state->wave_buffer_consumed;
|
||||
voice_out.played_sample_count = state->played_sample_count;
|
||||
voice_out.voice_dropped = state->voice_dropped;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -283,7 +319,8 @@ ServerVoiceInfo::OutParams& ServerVoiceInfo::GetOutParams() {
|
|||
|
||||
bool ServerVoiceInfo::ShouldSkip() const {
|
||||
// TODO(ogniK): Handle unmapped wave buffers or parameters
|
||||
return !in_params.in_use || (in_params.wave_buffer_count == 0) || in_params.voice_drop_flag;
|
||||
return !in_params.in_use || in_params.wave_buffer_count == 0 || !in_params.buffer_mapped ||
|
||||
in_params.voice_drop_flag;
|
||||
}
|
||||
|
||||
bool ServerVoiceInfo::UpdateForCommandGeneration(VoiceContext& voice_context) {
|
||||
|
@ -381,7 +418,7 @@ bool ServerVoiceInfo::UpdateParametersForCommandGeneration(
|
|||
void ServerVoiceInfo::FlushWaveBuffers(
|
||||
u8 flush_count, std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states,
|
||||
s32 channel_count) {
|
||||
auto wave_head = in_params.wave_bufffer_head;
|
||||
auto wave_head = in_params.wave_buffer_head;
|
||||
|
||||
for (u8 i = 0; i < flush_count; i++) {
|
||||
in_params.wave_buffer[wave_head].sent_to_dsp = true;
|
||||
|
@ -401,6 +438,17 @@ bool ServerVoiceInfo::HasValidWaveBuffer(const VoiceState* state) const {
|
|||
return std::find(valid_wb.begin(), valid_wb.end(), true) != valid_wb.end();
|
||||
}
|
||||
|
||||
void ServerVoiceInfo::SetWaveBufferCompleted(VoiceState& dsp_state,
|
||||
const ServerWaveBuffer& wave_buffer) {
|
||||
dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index] = false;
|
||||
dsp_state.wave_buffer_consumed++;
|
||||
dsp_state.wave_buffer_index = (dsp_state.wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS;
|
||||
dsp_state.loop_count = 0;
|
||||
if (wave_buffer.end_of_stream) {
|
||||
dsp_state.played_sample_count = 0;
|
||||
}
|
||||
}
|
||||
|
||||
VoiceContext::VoiceContext(std::size_t voice_count_) : voice_count{voice_count_} {
|
||||
for (std::size_t i = 0; i < voice_count; i++) {
|
||||
voice_channel_resources.emplace_back(static_cast<s32>(i));
|
||||
|
|
|
@ -60,10 +60,12 @@ struct WaveBuffer {
|
|||
u8 is_looping{};
|
||||
u8 end_of_stream{};
|
||||
u8 sent_to_server{};
|
||||
INSERT_PADDING_BYTES(5);
|
||||
INSERT_PADDING_BYTES(1);
|
||||
s32 loop_count{};
|
||||
u64 context_address{};
|
||||
u64 context_size{};
|
||||
INSERT_PADDING_BYTES(8);
|
||||
u32 loop_start_sample{};
|
||||
u32 loop_end_sample{};
|
||||
};
|
||||
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer is an invalid size");
|
||||
|
||||
|
@ -76,6 +78,9 @@ struct ServerWaveBuffer {
|
|||
bool end_of_stream{};
|
||||
VAddr context_address{};
|
||||
std::size_t context_size{};
|
||||
s32 loop_count{};
|
||||
u32 loop_start_sample{};
|
||||
u32 loop_end_sample{};
|
||||
bool sent_to_dsp{true};
|
||||
};
|
||||
|
||||
|
@ -108,6 +113,7 @@ struct VoiceState {
|
|||
u32 external_context_size;
|
||||
bool is_external_context_used;
|
||||
bool voice_dropped;
|
||||
s32 loop_count;
|
||||
};
|
||||
|
||||
class VoiceChannelResource {
|
||||
|
@ -206,7 +212,7 @@ public:
|
|||
float last_volume{};
|
||||
std::array<BiquadFilterParameter, AudioCommon::MAX_BIQUAD_FILTERS> biquad_filter{};
|
||||
s32 wave_buffer_count{};
|
||||
s16 wave_bufffer_head{};
|
||||
s16 wave_buffer_head{};
|
||||
INSERT_PADDING_BYTES(2);
|
||||
BehaviorFlags behavior_flags{};
|
||||
VAddr additional_params_address{};
|
||||
|
@ -252,6 +258,7 @@ public:
|
|||
void FlushWaveBuffers(u8 flush_count,
|
||||
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states,
|
||||
s32 channel_count);
|
||||
void SetWaveBufferCompleted(VoiceState& dsp_state, const ServerWaveBuffer& wave_buffer);
|
||||
|
||||
private:
|
||||
std::vector<s16> stored_samples;
|
||||
|
|
|
@ -96,7 +96,7 @@ private:
|
|||
void RequestUpdateImpl(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "(STUBBED) called");
|
||||
|
||||
std::vector<u8> output_params(ctx.GetWriteBufferSize());
|
||||
std::vector<u8> output_params(ctx.GetWriteBufferSize(), 0);
|
||||
auto result = renderer->UpdateAudioRenderer(ctx.ReadBuffer(), output_params);
|
||||
|
||||
if (result.IsSuccess()) {
|
||||
|
@ -110,17 +110,19 @@ private:
|
|||
void Start(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
const auto result = renderer->Start();
|
||||
|
||||
rb.Push(ResultSuccess);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void Stop(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
const auto result = renderer->Stop();
|
||||
|
||||
rb.Push(ResultSuccess);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void QuerySystemEvent(Kernel::HLERequestContext& ctx) {
|
||||
|
|
Loading…
Reference in a new issue