Commit graph

597 commits

Author SHA1 Message Date
liamwhite 9f974ea818
Merge pull request #9565 from MonsterDruide1/tas-multiplayer-lengths
TAS: Show all script lengths for multiplayer
2023-01-10 15:26:36 -05:00
MonsterDruide1 115bf20448 TAS: Show all script lengths for multiplayer 2023-01-07 21:15:37 +01:00
Narr the Reg 8042ce7e19 input_common: Create an update engine 2023-01-05 19:24:29 -06:00
Liam be43b62d79 cmake: make libusb optional 2022-12-28 17:26:46 -05:00
liamwhite 42d81aab32
Merge pull request #9471 from german77/input
input_common: Cleanup project
2022-12-19 11:09:00 -05:00
german77 cf01a507fb input_common: Cleanup project 2022-12-18 15:33:11 -06:00
german77 f999d268f9 bootmanager: Use proper camera size 2022-12-18 00:13:18 -06:00
bunnei 48108a8c9b
Merge pull request #9456 from german77/virtual_gamepad
input_common: Add virtual gamepad
2022-12-17 17:16:13 -08:00
german77 243404bf34 input_common: Add virtual gamepad 2022-12-16 18:26:11 -06:00
ameerj 7bf4bec257 camera: Use pre-allocated vector for camera data
And avoid an unnecessary copy
2022-12-16 18:00:47 -05:00
Narr the Reg 3e1e6c66c0 input_common: Filter SDL GUID 2022-12-12 10:37:55 -06:00
liamwhite a225ba4cda
Merge pull request #9391 from abouvier/cmake-sdl
cmake: use sdl2 imported target
2022-12-06 09:58:48 -05:00
Alexandre Bouvier f385175aa2 cmake: prefer system libusb 2022-12-06 05:30:40 +01:00
liamwhite 04779b3d2a
Merge pull request #9369 from german77/mifare
service: nfc: Implement mifare service
2022-12-05 22:17:32 -05:00
Alexandre Bouvier e6ae720c33 cmake: use sdl2 imported target 2022-12-06 01:26:30 +01:00
Narr the Reg 752236caad input_common: Allow mifare files 2022-12-04 20:02:48 -06:00
liamwhite 75e16547f8
Merge pull request #9300 from ameerj/pch
CMake: Use precompiled headers to improve compile times
2022-12-03 14:10:06 -05:00
liamwhite 22aff09b33
Merge pull request #9289 from liamwhite/fruit-company
general: fix compile for Apple Clang
2022-12-03 12:09:21 -05:00
ameerj 5b5612c1cc CMake: Consolidate common PCH headers 2022-11-30 18:30:30 -05:00
Morph 49219b8a86
Merge pull request #9349 from lat9nq/cmake-322
CMakeLists: Bump minimum required CMake version to 3.22
2022-11-29 19:41:47 -05:00
ameerj 37bc5118ea CMake: Use precompiled headers 2022-11-29 18:50:49 -05:00
liamwhite cafca891ea
Merge pull request #9322 from german77/pump_events
input_common: Pump SDL events from main thread
2022-11-29 18:45:25 -05:00
lat9nq 0941ae0b61 CMake: Directly link to SDL2-static when appropriate
Trying to be lazy and alias SDL2 to SDL2-static causes issues in later
versions of CMake. Just use the same condition to tell which one to use.
2022-11-28 23:21:14 -05:00
Morph 51abe35e05
Merge pull request #9338 from lioncash/properties
input_common/helpers: Mark analog property structs members as static constexpr
2022-11-28 13:12:14 -05:00
Lioncash 8265c167d3 input_common/helpers: Mark analog property structs members as static constexpr
These are const with no dependency on any other data members, so we can
make these static constexpr to reduce the overall object size.
2022-11-28 10:10:37 -05:00
Lioncash 2ec7d0b5fd common/input: Add helpers functions for creating input and output devices
Avoids the redundancy of needing to explictly specify the common
namespace and the type.
2022-11-28 10:00:37 -05:00
german77 7d8095d944 input_common: Pump sdl events from main thread 2022-11-27 11:09:40 -06:00
german77 a67e776af9 yuzu-cmd: Fix input callback crash on close 2022-11-27 10:53:22 -06:00
Liam 9737615948 general: fix compile for Apple Clang 2022-11-22 22:22:28 -05:00
bunnei 57a05b1653
Merge pull request #9238 from german77/cabinet_applet
service: am: Implement cabinet applet
2022-11-20 00:48:39 -08:00
Narr the Reg 38c48cf8d8 core: hid: Implement true multitouch support 2022-11-19 08:44:33 -06:00
german77 75e6ec85e1 general: Address review comments 2022-11-13 17:13:43 -06:00
german77 b193d40d22 input_common: Add amiibo applet functions 2022-11-13 10:56:54 -06:00
liamwhite 77803d96be
Merge pull request #9107 from german77/gidoly_rules
input_common: cache vibration tests
2022-10-25 12:13:18 -04:00
Morph cae108404a CMakeLists: Remove redundant warnings
These warnings are already included in /W3.
2022-10-22 15:02:04 -04:00
Morph f3c40f4a20 CMakeLists: Treat MSVC warnings as errors 2022-10-22 15:02:04 -04:00
Morph e6ab1f673b general: Enforce C4800 everywhere except in video_core 2022-10-22 15:02:04 -04:00
Morph 93297d14d8 CMakeLists: Remove all redundant warnings
These are already explicitly or implicitly set in src/CMakeLists.txt
2022-10-22 15:02:04 -04:00
german77 7f66050f0c input_common: cache vibration tests 2022-10-21 00:24:08 -05:00
german77 224a19758e input_common: have an unique vector in callback status 2022-10-09 12:49:18 -05:00
Liam 35d3e7db2a common: remove "yuzu:" prefix from thread names 2022-10-03 18:43:56 -04:00
german77 3ce0ef04dd service: nfp: address comments 2022-10-02 12:32:26 -05:00
german77 da8864d002 input_common: Enable virtual amiibo driver 2022-10-02 12:32:26 -05:00
german77 e8d71712e7 input_common: Create virtual amiibo driver 2022-10-02 12:32:26 -05:00
bunnei a967c41fa0
Merge pull request #8864 from german77/toggle_analog
input_common: Add support for analog toggle
2022-09-09 20:54:01 -07:00
Narr the Reg 2898be69f4 input_common: Add support for analog toggle 2022-09-06 11:21:28 -05:00
Narr the Reg c3b16cf8d3 input_common: sdl: Always check for motion on reconnect 2022-09-03 17:52:57 -05:00
Andrea Pappacoda cdb240f3d4
chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to 01cf05bc75
2022-07-27 12:53:49 +02:00
FearlessTobi 6c8e456185 Address first part of review comments 2022-07-25 21:59:30 +02:00
german77 f19e7be6e8 input_common: Add camera driver 2022-07-23 19:38:42 -05:00
german77 5e7e55b98a input_common: sdl: lower vibration frequency and use it's own unique thread 2022-06-28 19:22:16 -05:00
Mai 103997ee56
Merge pull request #8383 from Morph1984/shadow-of-the-past
yuzu: Make variable shadowing a compile-time error
2022-06-14 21:08:58 -04:00
Morph efc89c032b CMakeLists: Make variable shadowing a compile-time error
Now that the entire project is free of variable shadowing, we can enforce this as a compile time error to prevent any further introduction of this logic bug.
2022-06-13 18:19:23 -04:00
Narr the Reg 28877cea31 input_common: Replace usage of string guid to common uuid 2022-06-06 19:56:37 -05:00
bunnei d879741ec6
Merge pull request #8374 from german77/asnycvibrations
input_common: Make vibration request async
2022-05-28 00:55:53 -07:00
Narr the Reg bf948b5790 input_common: Make vibration request async 2022-05-23 12:25:02 -05:00
german77 c82806f9cb input_common: touch: Rewrite touch driver to support multiple touch points 2022-05-23 11:01:14 -05:00
bunnei b06f9f2606
Merge pull request #8272 from german77/stick_range
yuzu: config: Improve analog stick mapping
2022-05-03 14:36:39 -07:00
Morph 9398521006 Revert "gc_adapter: fix libusb import on GCC11.2"
This reverts commit f72f4377f4.
2022-05-02 04:23:39 -04:00
Levi Behunin f72f4377f4
gc_adapter: fix libusb import on GCC11.2
Just to silence an intermittent error.
GCC11.2 complains cannot find 'libusb.h' during a fresh build.
2022-05-02 03:46:48 -04:00
Andrea Pappacoda 01cf05bc75
chore: add missing SPDX tags
Follow-up to 99ceb03a1c
2022-04-28 18:24:11 +02:00
Narr the Reg d2388a2ca8 yuzu: config: Set default range to 95% 2022-04-26 19:03:54 -05:00
Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
bunnei 764e5c7fe5
Merge pull request #7978 from german77/sideway
input_common: Map sticks correctly when mapped sideways
2022-04-21 22:21:59 -07:00
Narr the Reg 17bff6bf57 input_common: Ignore boost uninitialized local variable 2022-04-20 18:28:24 -05:00
Merry 159ae5e47c input_common: Replace lock_guard with scoped_lock 2022-04-07 19:44:07 +01:00
Narr the Reg ee532e5c01 input_common: Map sticks correctly when mapped sideways 2022-03-21 19:39:33 -06:00
ameerj 967ed01fcf input_common: Reduce unused includes 2022-03-20 02:25:09 -04:00
bunnei 1079215871
Merge pull request #7859 from german77/battery_again
input_common: Remove battery duplicated struct and update every button press
2022-02-24 11:42:51 -08:00
bunnei ca9da569ce
Merge pull request #7852 from Morph1984/new-uuid
common: Revise and fix the UUID implementation
2022-02-10 21:52:13 -07:00
german77 6a4ab3e0d2 yuzu: Add auto center on right click 2022-02-06 19:56:03 -06:00
german77 21742f0096 input_common: Remove battery duplicated struct and update every button press 2022-02-06 18:33:55 -06:00
Morph 25db62ce15 general: Rename NewUUID to UUID, and remove the previous UUID impl
This completes the removal of the old UUID implementation.
2022-02-05 13:56:21 -05:00
Morph cb30fe50cd input/hid: Migrate to the new UUID implementation 2022-02-05 13:18:41 -05:00
bunnei 0ec5b9bff2
Merge pull request #7839 from german77/battery
yuzu: ui: Improve battery symbols
2022-02-04 18:23:35 -07:00
Morph fbefcf7280 input_common: Remove unused core include 2022-02-03 22:44:28 -05:00
bunnei fc8aef7323
Merge pull request #7811 from german77/analog-mod
input_common: Use attributes for analog range modifiers
2022-02-03 12:21:11 -07:00
Narr the Reg 064aa3de11 yuzu: ui: Improve battery symbols 2022-02-02 13:18:06 -06:00
german77 5bd0c1517f input_common: Use attributes for analog range modifiers 2022-01-30 22:42:40 -06:00
german77 3d2d77eb3f input_common: Add home and hard touch press buttons to UDP controllers 2022-01-30 09:17:22 -06:00
Morph 1900abde13
Merge pull request #7784 from german77/ds5
input_common: Add DS5 to HD rumble list
2022-01-28 18:36:28 -05:00
bunnei 0dec42431f
Merge pull request #7770 from german77/motion-threshold
input_common: Add option to configure gyro threshold
2022-01-27 15:44:04 -08:00
Narr the Reg fd1cef5616 input_common: Add DS5 to HD rumble list 2022-01-26 21:49:32 -06:00
Morph 432f4441b9
Merge pull request #7774 from lioncash/mapping
input_common/main: Pass MappingData by const reference in callbacks
2022-01-25 16:15:45 -05:00
Lioncash 651358d0b6 input_common/input_engine: Ensure PadIdentifier UUIDs have a valid initial state
The default constructor of a UUID instance doesn't initialize the
underlying array.
2022-01-24 11:57:48 -05:00
Lioncash 187c9d7e33 input_common/input_mapping: Simplify UUID validity checks
Makes the checks a little more intuitive to read and doesn't construct
an extra UUID instance
2022-01-24 11:49:52 -05:00
Lioncash 0849be094e input_common/input_mapping: Add missing includes
Ensures that the class always sees the types it needs.
2022-01-24 11:49:31 -05:00
Lioncash 8bb39750a1 input_common/input_mapping: Remove const from return value
Top-level const on a return by value can inhibit move semantics, and is
unnecessary.
2022-01-24 11:39:20 -05:00
Lioncash 12e7d3b254 input_common/input_mapping: Default constructor 2022-01-24 11:37:48 -05:00
Lioncash 51dd3da11c input_common/main: Pass MappingData by const reference in callbacks
Avoids creating unnecessary 168 byte copies per callback invocation.
2022-01-24 11:31:43 -05:00
Lioncash 87eb3cb083 input_common/udp_client: Replace deprecated from_string()/to_ulong() functions
These are deprecated and make_address variants and to_uint() should be used instead.
2022-01-24 11:14:30 -05:00
Lioncash b084a9bf0a input_common/udp_client: Prevent unnecessary string copies
We can also remove some redundant const on the return values, since
these don't do anything
2022-01-24 10:58:25 -05:00
german77 ebf19616f4 input_common: Add option to configure gyro threshold 2022-01-23 21:54:33 -06:00
bunnei 8433edacb3
Merge pull request #7735 from german77/udp_battery
input_common: Report battery for UDP controllers
2022-01-22 01:28:14 -08:00
bunnei fc3eb72359
Merge pull request #7715 from gidoly/patch-4
Xbox controller default name nit pick
2022-01-18 21:14:30 -08:00
bunnei eceee8e5f4
Merge pull request #7725 from german77/mouse_in_motion
input_common: Reintroduce motion from mouse and use button names
2022-01-18 18:16:27 -08:00
Narr the Reg 36144a5690 input_common: Report battery for UDP controllers 2022-01-17 13:30:15 -06:00
Mai M 45ac3f414e
Merge pull request #7730 from v1993/patch-6
input_common: nitpick about SetHatButton usage
2022-01-17 13:43:34 -05:00
Valeri 3431e0acf5
input_common: nitpick about SetHatButton usage 2022-01-17 12:04:38 +03:00
Valeri a99f84f4b2
input_common: fix copy-paste error
Found by static analysis with PVS-Studio.
2022-01-17 11:31:38 +03:00
german77 9eab07f863 input_common: Reintroduce motion from mouse and use button names 2022-01-16 20:37:34 -06:00
gidoly 92d676d788
Xbox controller default name nit pick
Discord User moon lacer pointed us that official name is 'Xbox' not 'XBox'
2022-01-16 05:59:31 +09:00
gidoly 7978ea4e8c
Change default name for ps controllers
Minor nitpick
Code is from narr
2022-01-15 10:29:42 +09:00
bunnei c65c651b6f
Merge pull request #7633 from german77/hotkeys
yuzu: Add controller hotkeys
2022-01-11 10:49:23 -08:00
Morph 18adea343e
Merge pull request #7687 from german77/tas_handle
input_common: Handle errors on TAS scripts
2022-01-09 16:43:06 -08:00
bunnei acbfb0083a
Merge pull request #7682 from german77/udp_fix
input_common: Fix UDP controller mappings
2022-01-08 13:41:39 -08:00
german77 ea089c012e input_common: Handle errors on TAS scripts 2022-01-08 12:27:16 -06:00
german77 d05675242a input_common: Fix udp motion not automapping to both sides 2022-01-07 16:56:36 -06:00
german77 72c8a94a6c yuzu: Add controller hotkeys 2022-01-06 21:26:05 -06:00
german77 4b4af29f86 input_common: Use accelerometer data for mapping 2022-01-06 20:05:49 -06:00
bunnei 212b497d5c
Merge pull request #7302 from VPeruS/check-deadlock
[input_common] Fixed thread hang
2021-12-17 23:43:19 -08:00
vperus 11f4bf8a9a [input_common] Move variable declaration closer to usage
MSVC supplied with VS2022 generates "warning C4189: 'CALIBRATION_THRESHOLD':
local variable is initialized but not referenced" which is treated as an
error.

Circumvent it by moving constexpr variable directly into body of lambda function.
2021-12-17 20:51:47 +02:00
Narr the Reg 5e732e7aec
Merge pull request #7581 from lioncash/input-iface
common/input: Avoid numerous large copies of CallbackStatus
2021-12-14 19:10:39 -06:00
Narr the Reg ac0c5be7c0
Merge pull request #7577 from v1993/patch-2
input/SDL: Update SDL hints
2021-12-14 10:12:17 -06:00
Valeri 7f965172c5
input/SDL: Update SDL hints
SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED is no longer needed thanks to new default in SDL 2.0.18.
SDL_HINT_JOYSTICK_HIDAPI_XBOX is reported to cause conflicts with native driver Xbox driver on Linux, and Xbox controllers don't benefit from hidapi anyways.
2021-12-14 15:02:03 +03:00
Lioncash e05d2a70b2 common/input: Avoid numerous large copies of CallbackStatus
CallbackStatus instances aren't the cheapest things to copy around
(relative to everything else), given that they're currently 520 bytes in
size and are currently copied numerous times when callbacks are invoked.

Instead, we can pass the status by const reference to avoid all the
copying.
2021-12-13 21:22:02 -05:00
Lioncash 5e7e38ac72 input_poller: Add missing override specifiers 2021-12-13 20:41:17 -05:00
Lioncash 6497fbfa96 input_mapping: Amend specification of parameters
param tags are supposed to specify the parameter name without any
quoting.

Silences several -Wdocumentation warnings.
2021-12-13 20:31:59 -05:00
Lioncash 7783c0aaef input_poller: Remove several unnecessary @param tags
Silences quite a bit of -Wdocumentation warnings, given the @param tag
is only intended to be used to identify function parameters, not what it
contains.
2021-12-13 20:28:30 -05:00
bunnei ad45963b45
Merge pull request #7575 from lioncash/input
input_engine: Minor object churn cleanup
2021-12-13 16:50:54 -08:00
Lioncash 54ca48e8b7 tas_input: Avoid minor copies in Read/WriteCommandButtons()
We don't need to copy the whole pair
2021-12-13 11:45:19 -05:00
Lioncash 734fb180bb tas_input: Remove unnecessary semicolon
Resolves a -Wextra-semi warning
2021-12-13 11:45:19 -05:00
Lioncash ddda6ae776 tas_input: Execute clear() even if empty
clear() when empty is simply a no-op, so we can get rid of the check
here and let the stdlib do it for us.
2021-12-13 11:45:18 -05:00
Lioncash db9320e754 tas_input: Remove unnecessary includes
Gets rid of indirect includes and includes only what the interface
needs.
2021-12-13 11:45:18 -05:00
Lioncash 26ef76213c tas_input: std::move strings into vector
While we're in the same area, we can also avoid performing std::stoi in
a loop when it only needs to be performed once.
2021-12-13 11:45:15 -05:00
Lioncash a515ede2af tas_input: Use istringstream over stringstream
This is only using the input facilities, so we don't need to use the
fully-fleged stringstream.
2021-12-13 10:57:53 -05:00
Lioncash 6be730bdcd tas_input: Use u8string_view instead of u8string
Same behavior, but without the potential for extra allocations.
2021-12-13 10:54:43 -05:00
Lioncash 37a8e2a67e tas_input: Remove unused std::smatch variable
This also means we can get rid of the dependency on <regex>
2021-12-13 10:50:24 -05:00
Lioncash d52ad96ce3 tas_input: Amend -Wdocumentation warnings
Parameters shouldn't have the colon by their name.
2021-12-13 10:49:11 -05:00
Lioncash c126b0718c tas_input: Make TasAxes enum an enum class
Prevents these values from potentially clashing with anything in other
headers.
2021-12-13 10:41:32 -05:00
Lioncash e4de1783e1 input_engine: Fix typo in TriggerOnAxisChange() parameter name 2021-12-13 10:21:37 -05:00
Lioncash a9d39b6895 input_engine: Simplify PreSet* family of functions
We can make use of try_emplace() to insert values only if they don't
already exist.
2021-12-13 10:18:04 -05:00
Lioncash 4d4a234476 input_engine: Avoid redundant map lookups
We can use iterators to avoid looking up into maps twice in the getter
functions.

At the same time we can also avoid copying the ControllerData structs,
since they're 264 bytes in size.
2021-12-13 09:57:51 -05:00
Lioncash e51b852aee input_engine: Remove left-over namespace qualifiers
These types are part of the InputCommon namespace.
2021-12-13 09:57:51 -05:00
Lioncash e826e6715a input_engine: Iterate by reference rather than by value where applicable
Avoids creating copies of several object instances (some of which being
over 100 bytes in size).
2021-12-13 09:57:51 -05:00
Lioncash 755822ceec input_engine: Take BasicMotion by const reference with SetMotion() and TriggerOnMotionChange()
Copies the BasicMotion instance once instead of twice.
2021-12-13 09:57:39 -05:00
Lioncash a92dbec962 input_engine: std::move InputIdentifier in SetCallback()
Allows avoiding std::function allocations.
2021-12-13 09:23:23 -05:00
Lioncash 985599e485 input_engine: Pass LedStatus by const reference
Avoids copies where reasonably applicable
2021-12-13 09:20:58 -05:00
Lioncash 38f3442ea5 input_engine: Pass VibrationStatus by const reference in SetRumble()
Avoids creating copies of the struct where not necessary.
2021-12-13 09:16:10 -05:00
Lioncash 2b92d22bda input_engine: std::move engine name where applicable
We can allow the name to be moved into, allowing allocations to be
avoided.
2021-12-13 09:05:50 -05:00
Lioncash 9a104e2b60 input_engine: Remove callback clearing in constructor
The callback map is a member variable, so this will always be empty on
initial construction.
2021-12-13 08:54:23 -05:00
Lioncash 479369db43 input_engine: Remove unnecessary semi-colons
Silences -Wextra-semi warnings
2021-12-13 08:53:01 -05:00
Lioncash 3c618a3306 input_engine: Remove unnecessary return
This is a void function, so it doesn't need this.
2021-12-13 08:52:09 -05:00
Narr the Reg e4492a9a82
input_common: Fix error with thread name 2021-11-29 22:03:47 -05:00
vperus 660c6bec22 Revert of b01aa72
Caused worker_thread to be stuck in Stage1Completed state until job's destruction.
2021-11-29 16:37:11 +02:00
vperus 04fa990b0c [input_common] Add completion test for CalibrationConfigurationJob 2021-11-29 16:33:12 +02:00
Narr the Reg 639402850a input_common: Fully implement UDP controllers 2021-11-26 15:46:36 -06:00
german77 746c85b560 input_common: Move button names to the frontend 2021-11-24 20:30:28 -06:00
german77 c4760489a0 input_common: Fix SDL controller with inverted axis 2021-11-24 20:30:28 -06:00
german77 42949738f2 kraken: Address comments from review
Fix compiler bug
2021-11-24 20:30:28 -06:00