Commit graph

23706 commits

Author SHA1 Message Date
Narr the Reg
064aa3de11 yuzu: ui: Improve battery symbols 2022-02-02 13:18:06 -06:00
Lioncash
ade44ac2ea common_types: Remove NonCopyable struct
Now that we're moved over to the YUZU_ defines, we can get rid of this
struct.
2022-02-02 13:19:01 -05:00
Lioncash
f785f73e92 general: Replace NonCopyable struct with equivalents 2022-02-02 13:17:12 -05:00
bunnei
09400e4f4e
Merge pull request #7806 from ameerj/atomic64-fallbacks
shaders: Implement U32x2 atomic fallbacks when device does not support int64
2022-02-02 10:57:22 -07:00
Lioncash
76d83ffbec general: Move deleted copy/move constructor/assignment operators to public interface
This allows for better compiler errors, where the compiler will state a
copy or move couldn't occur due to the relevant function being deleted.

Previously a compiler would warn about the relevant function not being
accessible (which, while true, isn't as informative as it could be).
2022-02-02 12:17:08 -05:00
bunnei
72add82ee9
Merge pull request #7807 from german77/moar-buttons
input_common: Add home and hard touch press buttons to UDP controllers
2022-02-01 22:37:13 -07:00
bunnei
995e27e9b7 hle: kernel: KPageTable: Migrate locks to KScopedLightLock.
- More accurately reflects real kernel behavior by using guest locks.
2022-02-01 19:34:24 -08:00
Morph
79e8f4abe8
Merge pull request #7833 from lioncash/file-sys
configure_filesystem: Add missing changeEvent() override
2022-02-01 22:15:37 -05:00
bunnei
404a94a199
Merge pull request #7792 from german77/translate
hotkeys: Don't translate hotkey buttons
2022-02-01 20:07:52 -07:00
Lioncash
40d31b8b8a configure_filesystem: Add missing changeEvent() override
This allows the dialog to be retranslated during runtime if the language
is changed.
2022-02-01 22:03:12 -05:00
Lioncash
b9f06bd599 configure_filesystem: Normalize member function casing
All other dialog types we have use CamelCase naming.
2022-02-01 22:01:22 -05:00
Narr the Reg
330b31ae2e yuzu: Disable auto repeat on hotkeys again 2022-02-01 21:00:37 -06:00
bunnei
50e9ba34b4
Merge pull request #7809 from Morph1984/clock-constants
common: wall_clock: Utilize constants for ms, us, and ns ratios
2022-02-01 18:34:31 -07:00
Morph
a28a10bc54
Merge pull request #7831 from lioncash/motion
configure_motion_touch: Use functor versions of invokeMethod
2022-02-01 14:48:52 -05:00
Morph
cd9345e10c
Merge pull request #7830 from lioncash/player-copy
configure_input_player: Avoid unnecessary ParamPackage copies
2022-02-01 14:48:33 -05:00
Lioncash
5c4ed30c21 configure_motion_touch: Use functor versions of invokeMethod
Same behavior, but ensures that the functions we're calling exist, since
they can be checked at compile-time.
2022-02-01 13:22:42 -05:00
Lioncash
e2a86e2c8a configure_input_player: Eliminate variable shadowing 2022-02-01 12:54:00 -05:00
Lioncash
2dba59d1ff configure_input_player: std::move input setters in HandleClick 2022-02-01 12:51:03 -05:00
Lioncash
9ba6bab920 configure_input_player: Avoid unnecessary ParamPackage copies
Avoids churning allocations.
2022-02-01 12:20:23 -05:00
Morph
f56226e17f
Merge pull request #7828 from lioncash/dep
yuzu/game_list: Use non-deprecated version of QString's split() function
2022-02-01 11:45:25 -05:00
Mai M
2ce0410f2c
Merge pull request #7827 from FernandoS27/dynamite-costume-with-the-wick-outside
Update dynarmic.
2022-02-01 11:43:31 -05:00
Lioncash
cd4aa50207 yuzu/game_list: Use non-deprecated version of QString's split() function
The previous overload of split() was deprecated in 5.14.
2022-02-01 11:41:31 -05:00
Fernando Sahmkow
e5c83b5a3e Update dynarmic. 2022-02-01 15:31:02 +01:00
Morph
7432343214
Merge pull request #7825 from lioncash/nodisc2
common/file: Remove [[nodiscard]] from Open()
2022-02-01 02:29:36 -05:00
Lioncash
8f32bab4c9 common/file: Remove [[nodiscard]] from Open()
Since this has a void return value, there's nothing that can actually be
used.
2022-02-01 02:19:21 -05:00
Morph
26a9dc3f65
Merge pull request #7824 from lioncash/scache
video_core/shader_cache: Take std::span in RemoveShadersFromStorage()
2022-02-01 01:58:38 -05:00
Lioncash
360a97ab54 video_core/shader_cache: Remove unused algorithm include 2022-02-01 01:41:05 -05:00
Lioncash
540ed72e99 video_core/shader_cache: Take std::span in RemoveShadersFromStorage()
Same behavior, but without the need to move into the function to avoid
an allocation.
2022-02-01 01:40:41 -05:00
Mai M
c81793029d
Merge pull request #7822 from zhaobot/tx-update-20220201021425
Update translations (2022-02-01)
2022-01-31 22:15:09 -05:00
The yuzu Community
1e66eaf929 Update translations (2022-02-01) 2022-02-01 02:14:44 +00:00
bunnei
7ddccb55d2
Merge pull request #7821 from german77/espada_aguda
svc: Add 32 bit SynchronizePreemptionState
2022-01-31 19:13:46 -07:00
bunnei
34dc1c8bc2
Merge pull request #7805 from FernandoS27/rodrigo-failed-me
Inline2Memory: Flush before writing buffer.
2022-01-31 18:08:21 -07:00
Narr the Reg
1ed22b4613 svc: Add 32 bit SynchronizePreemptionState
Used by Espgaluda II
2022-01-31 19:02:41 -06:00
Fernando Sahmkow
8a6e6465a7 Rasterizer: Refactor inlineToMemory. 2022-02-01 01:47:28 +01:00
Fernando Sahmkow
35ed051742 Vulkan: Fix Scheduler Chunks when their FuncType is 0. 2022-01-31 17:08:08 +01:00
german77
5bd0c1517f input_common: Use attributes for analog range modifiers 2022-01-30 22:42:40 -06:00
Morph
6267110b69 common: wall_clock: Check precision against the emulated CPU and CNTFRQ
In addition to requiring nanosecond precision, using the native clock requires that the hardware TSC has a precision greater than the emulated CPU and its clock counter.
2022-01-30 12:57:23 -05:00
Morph
4e766280c4 common: wall_clock: Utilize constants for ms, us, and ns ratios 2022-01-30 12:36:56 -05:00
german77
3d2d77eb3f input_common: Add home and hard touch press buttons to UDP controllers 2022-01-30 09:17:22 -06:00
ameerj
e394e1ecc4 emit_glsl_atomic: Implement 32x2 fallback atomic ops 2022-01-29 19:56:03 -05:00
ameerj
90a0506d56 lower_int64_to_int32: Add 64-bit atomic fallbacks 2022-01-29 19:56:02 -05:00
ameerj
ad58d7eae7 shaders: Add U64->U32x2 Atomic fallback functions 2022-01-29 19:55:53 -05:00
Fernando Sahmkow
d0a5a48948 GPU: Improve syncing. 2022-01-29 23:02:04 +01:00
Fernando Sahmkow
4258d515e6 Rasterizer: Implement Inline2Memory Acceleration. 2022-01-29 22:53:27 +01:00
Fernando Sahmkow
f54280dafd Inline2Memory: Flush before writting buffer. 2022-01-29 17:42:28 +01:00
Morph
11099dda2e
Merge pull request #7791 from german77/wall_clock
wall_clock: Use standard wall clock if rtsc frequency is too low
2022-01-28 20:04:24 -05:00
Morph
64a68ccbb4
Merge pull request #7800 from ameerj/spirv-int64-storage
spirv_atomic: Define U32x2 storage buffers for 64-bit storage atomics
2022-01-28 20:03:50 -05:00
ameerj
4790ba7839 spirv_atomic: Define U32x2 storage buffers for 64-bit storage atomics
Some drivers do not support 64-bit atomics, and fallback to atomically modifying U32x2 vectors. This change ensures that U32x2 storage vectors are defined in the spir-v shader when 64-bit atomics are used.

Fixes a hang on some devices, notably Intel GPUs, when booting Pokemon Legends Arceus
2022-01-28 19:00:04 -05:00
Morph
1900abde13
Merge pull request #7784 from german77/ds5
input_common: Add DS5 to HD rumble list
2022-01-28 18:36:28 -05:00
Morph
60b5670577
Merge pull request #7787 from bunnei/scheduler-deadlock-fix
hle: kernel: KScheduler: Fix deadlock with core waiting for a thread lock that has migrated.
2022-01-28 18:30:29 -05:00