2014-04-09 00:19:26 +01:00
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// Copyright 2014 Citra Emulator Project
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2014-12-17 05:38:14 +00:00
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// Licensed under GPLv2 or any later version
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2014-04-09 00:19:26 +01:00
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// Refer to the license.txt file included.
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2013-09-05 23:33:46 +01:00
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2015-12-29 23:03:08 +00:00
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#include <memory>
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2017-03-09 01:21:31 +00:00
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#include <utility>
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2015-05-06 08:06:12 +01:00
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#include "common/logging/log.h"
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2018-01-20 00:36:09 +00:00
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#ifdef ARCHITECTURE_x86_64
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2018-01-09 21:33:46 +00:00
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#include "core/arm/dynarmic/arm_dynarmic.h"
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2018-01-20 00:36:09 +00:00
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#endif
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2017-10-10 04:56:20 +01:00
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#include "core/arm/unicorn/arm_unicorn.h"
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2016-09-21 07:52:38 +01:00
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#include "core/core.h"
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2016-09-02 04:18:01 +01:00
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#include "core/core_timing.h"
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#include "core/gdbstub/gdbstub.h"
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2016-12-16 00:01:48 +00:00
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#include "core/hle/kernel/kernel.h"
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2017-09-27 00:17:47 +01:00
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#include "core/hle/kernel/process.h"
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2014-05-23 03:54:07 +01:00
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#include "core/hle/kernel/thread.h"
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2016-12-16 05:37:38 +00:00
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#include "core/hle/service/service.h"
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2014-10-25 20:54:44 +01:00
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#include "core/hw/hw.h"
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2016-12-16 00:01:48 +00:00
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#include "core/loader/loader.h"
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2017-05-06 07:11:06 +01:00
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#include "core/memory_setup.h"
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2016-09-02 04:18:01 +01:00
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#include "core/settings.h"
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2016-12-16 00:01:48 +00:00
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#include "video_core/video_core.h"
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2015-09-02 13:56:38 +01:00
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2013-09-05 23:33:46 +01:00
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namespace Core {
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2016-12-16 00:01:48 +00:00
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/*static*/ System System::s_instance;
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2018-02-14 17:47:48 +00:00
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System::ResultStatus System::RunLoop(bool tight_loop) {
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2017-06-02 22:03:38 +01:00
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status = ResultStatus::Success;
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2016-12-22 05:00:01 +00:00
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if (!cpu_core) {
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2016-12-16 00:01:48 +00:00
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return ResultStatus::ErrorNotInitialized;
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}
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2013-09-05 23:33:46 +01:00
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2016-12-15 21:19:30 +00:00
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if (GDBStub::IsServerEnabled()) {
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2015-09-02 13:56:38 +01:00
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GDBStub::HandlePacket();
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2016-09-18 01:38:01 +01:00
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// If the loop is halted and we want to step, use a tiny (1) number of instructions to
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2016-09-19 02:01:46 +01:00
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// execute. Otherwise, get out of the loop function.
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2015-09-02 13:56:38 +01:00
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if (GDBStub::GetCpuHaltFlag()) {
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if (GDBStub::GetCpuStepFlag()) {
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GDBStub::SetCpuStepFlag(false);
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2018-02-14 17:47:48 +00:00
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tight_loop = false;
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2015-09-02 13:56:38 +01:00
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} else {
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return ResultStatus::Success;
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2015-09-02 13:56:38 +01:00
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}
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}
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}
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2015-05-11 20:09:10 +01:00
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// If we don't have a currently active thread then don't execute instructions,
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2015-01-07 15:10:58 +00:00
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// instead advance to the next event and try to yield to the next thread
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2015-05-11 20:09:10 +01:00
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if (Kernel::GetCurrentThread() == nullptr) {
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2017-10-23 05:13:12 +01:00
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LOG_TRACE(Core_ARM, "Idling");
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2015-01-07 15:10:58 +00:00
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CoreTiming::Idle();
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CoreTiming::Advance();
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PrepareReschedule();
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} else {
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CoreTiming::Advance();
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2018-02-14 17:47:48 +00:00
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if (tight_loop) {
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cpu_core->Run();
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} else {
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cpu_core->Step();
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}
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2015-01-07 15:10:58 +00:00
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}
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2014-08-30 04:24:32 +01:00
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HW::Update();
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2016-12-16 05:37:38 +00:00
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Reschedule();
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2013-09-27 03:01:09 +01:00
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2017-06-02 22:03:38 +01:00
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return status;
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2013-09-05 23:33:46 +01:00
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}
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System::ResultStatus System::SingleStep() {
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return RunLoop(false);
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2013-09-27 03:01:09 +01:00
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}
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2016-12-16 00:01:48 +00:00
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System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& filepath) {
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app_loader = Loader::GetLoader(filepath);
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if (!app_loader) {
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LOG_CRITICAL(Core, "Failed to obtain loader for %s!", filepath.c_str());
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return ResultStatus::ErrorGetLoader;
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}
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2017-03-09 01:21:31 +00:00
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std::pair<boost::optional<u32>, Loader::ResultStatus> system_mode =
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app_loader->LoadKernelSystemMode();
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2017-03-09 01:21:31 +00:00
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if (system_mode.second != Loader::ResultStatus::Success) {
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2017-04-13 06:18:54 +01:00
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LOG_CRITICAL(Core, "Failed to determine system mode (Error %i)!",
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static_cast<int>(system_mode.second));
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2017-03-08 21:28:30 +00:00
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2017-03-09 01:21:31 +00:00
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switch (system_mode.second) {
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case Loader::ResultStatus::ErrorEncrypted:
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return ResultStatus::ErrorLoader_ErrorEncrypted;
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case Loader::ResultStatus::ErrorInvalidFormat:
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return ResultStatus::ErrorLoader_ErrorInvalidFormat;
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2018-04-06 16:06:32 +01:00
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case Loader::ResultStatus::ErrorUnsupportedArch:
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return ResultStatus::ErrorUnsupportedArch;
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2017-03-08 21:28:30 +00:00
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default:
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return ResultStatus::ErrorSystemMode;
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}
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}
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2017-03-09 01:21:31 +00:00
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ResultStatus init_result{Init(emu_window, system_mode.first.get())};
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if (init_result != ResultStatus::Success) {
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2018-03-19 16:53:35 +00:00
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LOG_CRITICAL(Core, "Failed to initialize system (Error %i)!",
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static_cast<int>(init_result));
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System::Shutdown();
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return init_result;
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}
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2018-03-13 21:49:59 +00:00
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const Loader::ResultStatus load_result{app_loader->Load(current_process)};
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2017-06-02 22:03:38 +01:00
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if (Loader::ResultStatus::Success != load_result) {
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2018-03-19 16:07:08 +00:00
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LOG_CRITICAL(Core, "Failed to load ROM (Error %i)!", static_cast<int>(load_result));
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2016-12-16 00:01:48 +00:00
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System::Shutdown();
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switch (load_result) {
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case Loader::ResultStatus::ErrorEncrypted:
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return ResultStatus::ErrorLoader_ErrorEncrypted;
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case Loader::ResultStatus::ErrorInvalidFormat:
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return ResultStatus::ErrorLoader_ErrorInvalidFormat;
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2018-04-06 16:06:32 +01:00
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case Loader::ResultStatus::ErrorUnsupportedArch:
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return ResultStatus::ErrorUnsupportedArch;
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default:
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return ResultStatus::ErrorLoader;
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}
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}
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2017-03-08 21:28:30 +00:00
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status = ResultStatus::Success;
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2017-06-02 22:03:38 +01:00
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return status;
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2013-09-05 23:33:46 +01:00
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}
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2016-12-16 05:37:38 +00:00
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void System::PrepareReschedule() {
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2016-12-22 05:00:01 +00:00
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cpu_core->PrepareReschedule();
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2016-12-16 05:37:38 +00:00
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reschedule_pending = true;
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}
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2017-02-19 22:34:47 +00:00
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PerfStats::Results System::GetAndResetPerfStats() {
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2017-02-20 21:56:58 +00:00
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return perf_stats.GetAndResetStats(CoreTiming::GetGlobalTimeUs());
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2017-02-19 22:34:47 +00:00
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}
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2016-12-16 05:37:38 +00:00
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void System::Reschedule() {
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if (!reschedule_pending) {
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return;
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}
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reschedule_pending = false;
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2018-02-18 20:17:16 +00:00
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Core::System::GetInstance().Scheduler().Reschedule();
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2016-12-16 05:37:38 +00:00
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}
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2016-12-16 00:01:48 +00:00
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System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
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2017-05-06 07:11:06 +01:00
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LOG_DEBUG(HW_Memory, "initialized OK");
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2016-12-16 00:01:48 +00:00
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2018-02-21 16:37:48 +00:00
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CoreTiming::Init();
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2018-03-13 21:49:59 +00:00
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current_process = Kernel::Process::Create("main");
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2018-03-27 04:01:40 +01:00
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if (Settings::values.use_cpu_jit) {
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2018-01-20 00:36:09 +00:00
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#ifdef ARCHITECTURE_x86_64
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2018-02-18 19:52:09 +00:00
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cpu_core = std::make_shared<ARM_Dynarmic>();
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2018-01-20 00:36:09 +00:00
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#else
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2018-02-18 19:52:09 +00:00
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cpu_core = std::make_shared<ARM_Unicorn>();
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2018-01-20 00:36:09 +00:00
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LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
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#endif
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2018-03-27 04:01:40 +01:00
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} else {
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cpu_core = std::make_shared<ARM_Unicorn>();
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2018-01-12 16:06:30 +00:00
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}
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2018-02-12 04:44:12 +00:00
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gpu_core = std::make_unique<Tegra::GPU>();
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2017-05-02 05:09:15 +01:00
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telemetry_session = std::make_unique<Core::TelemetrySession>();
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2016-12-16 00:01:48 +00:00
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HW::Init();
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Kernel::Init(system_mode);
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2018-02-21 16:37:48 +00:00
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scheduler = std::make_unique<Kernel::Scheduler>(cpu_core.get());
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2016-12-16 05:37:38 +00:00
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Service::Init();
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2016-12-16 00:01:48 +00:00
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GDBStub::Init();
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if (!VideoCore::Init(emu_window)) {
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2017-03-09 01:21:31 +00:00
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return ResultStatus::ErrorVideoCore;
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2016-09-02 04:18:01 +01:00
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}
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2014-10-25 20:54:44 +01:00
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2015-02-12 20:11:39 +00:00
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LOG_DEBUG(Core, "Initialized OK");
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2016-12-16 00:01:48 +00:00
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2017-02-19 22:34:47 +00:00
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// Reset counters and set time origin to current frame
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GetAndResetPerfStats();
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2017-02-20 21:56:58 +00:00
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perf_stats.BeginSystemFrame();
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2017-02-19 22:34:47 +00:00
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2016-12-16 00:01:48 +00:00
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return ResultStatus::Success;
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2014-04-01 03:26:50 +01:00
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}
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2016-12-16 00:01:48 +00:00
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void System::Shutdown() {
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2017-07-13 03:19:34 +01:00
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// Log last frame performance stats
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auto perf_results = GetAndResetPerfStats();
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Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
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perf_results.emulation_speed * 100.0);
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Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
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perf_results.game_fps);
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Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
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perf_results.frametime * 1000.0);
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// Shutdown emulation session
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2016-12-16 00:01:48 +00:00
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VideoCore::Shutdown();
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2018-02-21 16:37:48 +00:00
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GDBStub::Shutdown();
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2016-12-16 05:37:38 +00:00
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Service::Shutdown();
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2018-02-21 16:37:48 +00:00
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scheduler = nullptr;
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2016-12-16 00:01:48 +00:00
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Kernel::Shutdown();
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HW::Shutdown();
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2018-02-21 16:37:48 +00:00
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telemetry_session = nullptr;
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gpu_core = nullptr;
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2017-02-11 11:29:46 +00:00
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cpu_core = nullptr;
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2018-02-21 16:37:48 +00:00
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CoreTiming::Shutdown();
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2017-02-11 11:29:46 +00:00
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app_loader = nullptr;
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2014-04-05 20:26:03 +01:00
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2015-02-12 20:11:39 +00:00
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LOG_DEBUG(Core, "Shutdown OK");
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2013-09-05 23:33:46 +01:00
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}
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2017-09-27 00:17:47 +01:00
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} // namespace Core
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