SnootGame/game/chapter_variables.rpy

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# Store the general chapters inside an array for easy manipulation
default chapter_list = [
"chapter_1", "chapter_2", "chapter_3", "chapter_4", "chapter_5",
"chapter_6", "chapter_7", "chapter_8", "chapter_9", "chapter_10", "chapter_11"
]
define ending_routes = {
4: ["chapter_11D", "chapter_12D", "chapter_12_5D", "chapter_13D", "chapter_14D"],
3: ["chapter_11C", "chapter_12C", "chapter_12_5C", "chapter_13C", "chapter_14C"],
2: ["chapter_11B", "chapter_12B", "chapter_13B", "chapter_14B"],
1: ["chapter_11A", "chapter_12A", "chapter_12_5D", "chapter_13A", "chapter_14A"]
}
# Anon/Fang
default anonscore = 0
default fangscore = 0
default wingStory = False
default lock_scores = False # Allows points to be increased
# Chapter variables
default chapter_list_length = get_chapter_list_length()
default chapter_list_index = 0 # Index number for the current position of the chapter_list array
default current_chapter = chapter_list[chapter_list_index] # Store the name of the label as a string
# Ending variables
default ending_route_number = None
default is_end_reached = False