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Move chapter related variables to new file
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game/chapter_variables.rpy
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27
game/chapter_variables.rpy
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# Store the general chapters inside an array for easy manipulation
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default chapter_list = [
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"chapter_1", "chapter_2", "chapter_3", "chapter_4", "chapter_5",
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"chapter_6", "chapter_7", "chapter_8", "chapter_9", "chapter_10", "chapter_11"
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]
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define ending_routes = {
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4: ["chapter_11D", "chapter_12D", "chapter_12_5D", "chapter_13D", "chapter_14D"],
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3: ["chapter_11C", "chapter_12C", "chapter_12_5C", "chapter_13C", "chapter_14C"],
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2: ["chapter_11B", "chapter_12B", "chapter_13B", "chapter_14B"],
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1: ["chapter_11A", "chapter_12A", "chapter_12_5D", "chapter_13A", "chapter_14A"]
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}
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# Anon/Fang
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default anonscore = 0
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default fangscore = 0
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default wingStory = False
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default lock_scores = False # Allows points to be increased
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# Chapter variables
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default chapter_list_length = get_chapter_list_length()
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default chapter_list_index = 0 # Index number for the current position of the chapter_list array
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default current_chapter = chapter_list[chapter_list_index] # Store the name of the label as a string
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# Ending variables
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default ending_route_number = None
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default is_end_reached = False
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