fix the rest of the mod menu not having button sounds

This commit is contained in:
Map 2024-12-03 19:55:52 -06:00
parent 67e8afb8fe
commit 7a82219d88

View file

@ -744,7 +744,7 @@ screen mod_menu():
style_prefix "main_menu"
add Null(30,30)
activate_sound "audio/ui/snd_ui_click.wav"
activate_sound "audio/ui/uiClick.wav"
if persistent.use_epilogue_menu:
idle_foreground Transform("gui/button/menubuttons/up.png",xalign=0.5,yalign=0.5,matrixcolor=TintMatrix("#000000"))
@ -771,7 +771,7 @@ screen mod_menu():
if x["Scripts"]:
action Function(toggle_persistent_mods, i)
activate_sound "audio/ui/snd_ui_click.wav"
activate_sound "audio/ui/uiClick.wav"
if persistent.enabled_mods[i][1]:
idle_foreground Transform("gui/button/menubuttons/check.png",xalign=0.5,yalign=0.5,matrixcolor=TintMatrix("#00ff40"))
hover_foreground Transform("gui/button/menubuttons/check.png",xalign=0.5,yalign=0.5,matrixcolor=TintMatrix("#ffffff"))
@ -787,7 +787,7 @@ screen mod_menu():
style_prefix "main_menu"
add Null(30,30)
action Function(swapMods, i, i+1)
activate_sound "audio/ui/snd_ui_click.wav"
activate_sound "audio/ui/uiClick.wav"
if persistent.use_epilogue_menu:
idle_foreground Transform("gui/button/menubuttons/down.png",xalign=0.5,yalign=0.5,matrixcolor=TintMatrix("#000000"))
@ -814,7 +814,7 @@ screen mod_menu():
at transform:
truecenter
alpha mod_button_alpha
activate_sound "audio/ui/snd_ui_click.wav"
activate_sound "audio/ui/uiClick.wav"
hovered SetScreenVariable("mod_metadata", x)
# Clicking the mod button starts the mod on PC, but we have to click a seperate button to start on Android.
@ -864,7 +864,7 @@ screen mod_menu():
ysize 160
button:
at truecenter
activate_sound "audio/ui/snd_ui_click.wav"
activate_sound "audio/ui/uiClick.wav"
action Start(x["Label"])
frame:
@ -1033,7 +1033,7 @@ screen mod_menu():
text _("Show Errors") xalign 0.5 yalign 0.5 size 50 outlines [ (absolute(1), "#000", absolute(0), absolute(0)) ]
action SetScreenVariable("mod_metadata", {})
activate_sound "audio/ui/snd_ui_click.wav"
activate_sound "audio/ui/uiClick.wav"
if mod_metadata.get("Label") != None:
$ mod_button_alpha = 1.0 if mod_metadata["Enabled"] == True else 0.4 # Fade mod button out if mod is disabled
@ -1051,7 +1051,7 @@ screen mod_menu():
text _("Start") xalign 0.5 yalign 0.5 size 50 outlines [ (absolute(1), "#000", absolute(0), absolute(0)) ]
action Start(mod_metadata["Label"])
activate_sound "audio/ui/snd_ui_click.wav"
activate_sound "audio/ui/uiClick.wav"
if not persistent.seenModWarning: