fix typo blunders that crash the game

This commit is contained in:
Map 2024-10-05 14:07:09 -05:00
parent 6c283a8dcd
commit 6a407f4630
2 changed files with 2 additions and 2 deletions

View file

@ -49,7 +49,7 @@ init python:
renpy.mark_image_seen("fang_tail_movie")
# Determine the splash type for the Snoot game logo
$ persistent.splashtype = random.randint(0,2000 - 1)
persistent.splashtype = random.randint(0,2000 - 1)
label before_main_menu:

View file

@ -106,7 +106,7 @@ screen lang_sel():
imagebutton:
idle darkie(languages[i]["image"])
hover glowie(languages[i]["image"])
action If(languages[i]["value"] in persistent.seenWarning or languages[i]["value"] == 'en'',
action If(languages[i]["value"] in persistent.seenWarning or languages[i]["value"] == 'en',
true = [Language(languages[i]["value"]), MainMenu(False,False)],
# Important to change the language before calling notice. Otherwise it will be in english.
false = [Language(languages[i]["value"]), AddToSet(set=persistent.seenWarning, value=languages[i]["value"]), Show(screen="OkPrompt", message=notice, go_menu=True)]