mirror of
https://git.cavemanon.xyz/Cavemanon/SnootGame.git
synced 2025-01-22 17:26:20 +01:00
rework meeting Spear, Naser's heart-to-heart, add placeholder support for CTC, add support for ambient sound loop channel
This commit is contained in:
parent
6316d33c1f
commit
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4 changed files with 228 additions and 125 deletions
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game/images/vfx/end_marker.png
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game/images/vfx/mid_marker.png
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@ -23,6 +23,8 @@ init python:
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picked = random.randint(0,length - 1)
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fileName = files[picked]
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renpy.show(fileName, at_list=[randPosition])
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# allows playing looped ambience alongside music
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renpy.music.register_channel("ambient","sfx",True,tight=True)
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transform randPosition:
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alpha 0.0
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@ -78,34 +80,48 @@ transform randPosition:
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# attribute guitar:
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# "guitar.webp"
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# Click-to-continue icons / animations
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# TODO: these are sucky placeholders and need to be graced by an artfriend
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image ctc_end_marker:
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"end_marker"
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xalign 0.9 yalign 0.98
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pause 0.5
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xalign 0.92
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pause 0.5
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repeat
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image ctc_mid_marker:
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"mid_marker"
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xalign 1 yalign 1
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#Characters
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define A = Character ('Anon',color="#36E12D",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-120,who_ypos=110) #Light Green
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define F = Character ('Fang',color="#7E2DE1",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Purple
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define Lucy = Character ('Lucy',color="#7E2DE1",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Purple
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define Ro = Character ('Rosa',color="#E12D36",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Red
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define St = Character ('Stella',color="#E17E2D",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #orang
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define N = Character ('Naomi',color="#2D36E1",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Blue
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define Nas = Character ('Naser',color="#501D5E",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Dark Purple
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define T = Character ('Trish',color="#8A0036",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Maroon
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define Attendant = Character ('Attendant',color="#8A0036",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-155,who_ypos=111) #Maroon
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define Sp = Character ('Spears',color="#7B8A00",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Dark Yellow
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define Re = Character ('Reed',color="#368A00",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Dark Green
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define D = Character ('Driver',color="#098A00",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111)
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define FM = Character ('Fangs Mom',color="#EA1A84",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=108)
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define FD = Character ('Fangs Dad',color="#1A1CEA",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=108)
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define Tsuki = Character ('Mr. Tsuki',color="#CEAF23",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-150,who_ypos=111)
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define unknown = Character (' (???)',color="#000000",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=110)
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define jingo = Character ('Mr. Jingo',color="#42C053",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=110)
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define MaitD = Character ('Maitre D',color="#42C053",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=110)
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define Moe = Character(' Moe',color="#42C053",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=110)
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define Vince = Character ('Vince',color="#3C770D",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Dark Green
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define Waitress = Character ('Waitress',color="#C89B19",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-140,who_ypos=111) #Gold
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define base = Character (ctc="ctc_end_marker", ctc_pause="ctc_mid_marker", ctc_timedpause=Null(), ctc_position="fixed") # try to remember some of the basics of CTC
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define I = Character(kind=base) # for internal dialogue i.e narration. Required for CTC indicators working with Anon's thoughts
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define A = Character ('Anon', base, color="#36E12D",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-120,who_ypos=110) #Light Green
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define F = Character ('Fang', base, color="#7E2DE1",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Purple
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define Lucy = Character ('Lucy', base, color="#7E2DE1",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Purple
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define Ro = Character ('Rosa', base, color="#E12D36",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Red
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define St = Character ('Stella', base, color="#E17E2D",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #orang
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define N = Character ('Naomi', base, color="#2D36E1",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Blue
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define Nas = Character ('Naser', base, color="#501D5E",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Dark Purple
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define T = Character ('Trish', base, color="#8A0036",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Maroon
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define Attendant = Character ('Attendant', base, color="#8A0036",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-155,who_ypos=111) #Maroon
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define Sp = Character ('Spears', base, color="#7B8A00",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Dark Yellow
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define Re = Character ('Reed', base, color="#368A00",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Dark Green
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define D = Character ('Driver', base, color="#098A00",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111)
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define FM = Character ('Fangs Mom', base, color="#EA1A84",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=108)
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define FD = Character ('Fangs Dad', base, color="#1A1CEA",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=108)
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define Tsuki = Character ('Mr. Tsuki', base, color="#CEAF23",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-150,who_ypos=111)
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define unknown = Character (' (???)', base, color="#000000",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=110)
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define jingo = Character ('Mr. Jingo', base, color="#42C053",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=110)
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define MaitD = Character ('Maitre D', base, color="#42C053",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=110)
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define Moe = Character(' Moe', base, color="#42C053",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=110)
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define Vince = Character ('Vince', base, color="#3C770D",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Dark Green
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define Waitress = Character ('Waitress', base, color="#C89B19",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-140,who_ypos=111) #Gold
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#long TB chars
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define AnonAndFang = Character(' Anon and Fang',color="34F313",window_background="gui/textbox_long.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=110)
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define SV = Character ('Street Vendor',color="#420046",window_background="gui/textbox_long.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-145,who_ypos=110)
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define carl = Character ('Mr. Carldewskii',color="#4963A5",window_background="gui/textbox_long.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=110)
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define Drf = Character (' Dr. Fernsworth',color="#4963A5",window_background="gui/textbox_long.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=110)
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define AnonAndFang = Character(' Anon and Fang', base, color="34F313",window_background="gui/textbox_long.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=110)
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define SV = Character ('Street Vendor', base, color="#420046",window_background="gui/textbox_long.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-145,who_ypos=110)
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define carl = Character ('Mr. Carldewskii', base, color="#4963A5",window_background="gui/textbox_long.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=110)
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define Drf = Character (' Dr. Fernsworth', base, color="#4963A5",window_background="gui/textbox_long.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=110)
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#Extra image translations
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#siloettes
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@ -283,7 +299,7 @@ image farnsworth flip = im.Flip("other/farnsworth.png", horizontal=True)
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image carldelewski flip = im.Flip("other/carldelewski.png", horizontal=True)
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image fangdad unimpressed flip = im.Flip("fangparents/fangdad unimpressed.png", horizontal=True)
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# vfx
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image black = "#000"
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image dimmer_light = "#00000066"
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image dimmer_darker = "#00000088"
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@ -62,15 +62,17 @@ label chapter_1:
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"Better hide my phone before someone sees fit to take it from me,{w=0.5} the only human around town.{w=0.4} I think."
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play music 'audio/effects/chatter loop.ogg' fadeout 1.0 fadein 1.0
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"It’s the sounds that reach me first.{w} The chatter of people milling about."
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show rosaSilo at scenter
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show stellaSilo at sright
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unknown "Bro"
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unknown "It’s been too long!"
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unknown "It was only three weeks *Giggle*"
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"I can make out the building now."
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@ -88,9 +90,13 @@ label chapter_1:
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"The attempt at humouring myself just made me feel more alone."
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show anonphone with dissolve
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"A check of my phone says I’m 30 minutes early."
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"Wonderful."
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hide anonphone with dissolve
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"I move to the entrance,{w=0.3} only to see all of the steps occupied by students."
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scene stairs at Pan((6000, 1200),(553, 169), 30.0) with fade
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@ -143,7 +149,7 @@ label chapter_1:
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"O-oh yeah.{w=0.5} She's staring at me{cps=*0.1}...{/cps}"
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"...with that look.{w=0.8} {cps=*0.5}Fucking hell.{/cps}"
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"...with that look.{w=0.6} {cps=*0.4}Fucking hell.{/cps}"
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"Has she never seen a human in her life?"
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@ -153,7 +159,7 @@ label chapter_1:
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"Everyone that has looked at me like that never proved to be anything more than an asshole."
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"Like I'M the anomaly here.{w=0.8} She's just as dumb and insufferable as the rest of them."
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"Like I'M the anomaly here.{w=0.7} She's just as dumb and insufferable as the rest of them."
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"She’s probably no better than me,{w=0.4} miss \"my snout is so big I can land a plane on it\"."
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with fade
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# play music 'audio/OST/Dragging on and on....ogg' # already playing
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play ambient 'audio/effects/school loop.ogg'
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"Instead of using the main entrance Naomi led me to a side entrance.{w=0.7} Inside, the school looked like your stereotypical school hallway."
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scene classroom with fade
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stop ambient
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play sound "audio/effects/bell.ogg"
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pause 3.0
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@ -441,7 +449,7 @@ label chapter_1:
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"I wanted to flee.{w} Hide away.{w} Anything to avoid those judging eyes."
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N "{cps=*0.6}Why did you transfer here?{/cps}"
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N "{cps=*0.4}Why did you transfer here?{/cps}"
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show dimmer_darker behind anon with Dissolve(1)
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show anon neutral at aleft
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with dissolve
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play ambient 'audio/effects/chatter loop.ogg' fadein 1.0
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"Eventually,{w=0.4} lunch comes around."
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"I don’t have the lunch card yet,{w=0.4} so I settle for a pseudopizza."
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"I thought I had found a decent spot in the corner when disaster struck."
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stop ambient fadeout 0.25
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show naser neutral behind anon with easeinleft:
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xalign -0.6 yalign 0.1
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show anon fear:
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@ -518,6 +530,8 @@ label chapter_1:
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"I fought the momentum of the tray until the hand that had spun me stabilized it and me."
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play ambient 'audio/effects/chatter loop.ogg' fadein 0.5
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show anon sad flip behind naser with Dissolve(0.25)
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pause 0.5
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show naser explanatory
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@ -531,11 +545,11 @@ label chapter_1:
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A "Yeah,{w=0.4} whose fault is that?"
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show naser considering with dissolve
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show naser considering with Dissolve(0.25)
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pause 2
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pause 1.5
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show naser explanatory with Dissolve(0.25)
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show naser explanatory with Dissolve(0.2)
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Nas "...Yours?{fast}"
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A "{cps=*0.25}Suuuure{/cps}{cps=*0.1}..{/cps}"
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stop ambient fadeout 0.25
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play music 'audio/OST/Dragging on and on....ogg'
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scene cafeteria
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repeat
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# TODO: prevent Naomi from seeing into the future
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# e.g "Did you met Spears yet?"
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# e.g "Did you meet Spears yet?"
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N "SO!{w=0.5} How’d it go!{w=0.3} Did you like Spears?{w=0.3} Were you able to get what you need?"
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show naomi neutral flip at sright with ease
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@ -642,6 +657,7 @@ label chapter_1:
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A "Your brother or{cps=*0.2}...?{/cps}"
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pause 0.1
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Nas "{cps=*0.1}...{/cps}{cps=*0.3}Sibling.{/cps}"
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"What."
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Nas "Alright man,{w=0.4} just thought you could use a few opportunities to make friends."
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show naser neutral flip
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"What was that?"
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"I’ll pretend that wasn’t meant to be malicious."
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A "{cps=*0.4}I’ll consider it.{/cps}"
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show naser neutral flip
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A "{cps=*0.5}I’ll consider it.{/cps}"
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show naomi:
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easein 0.4 xalign 0.9
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N "Hey! Don’t leave me out of the conversation!"
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N "Hey!{w=0.4} Don’t leave me out of the conversation!"
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show naomi happy flip with dissolve
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@ -716,7 +732,7 @@ label chapter_1:
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show naomi happy flip with Dissolve(0.25)
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N "Oh dear.{w=0.6} Naser why don’t you split your sandwich with him?"
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N "{cps=*0.3}Oh dear.{/cps}{w=0.6} Naser why don’t you split your sandwich with him?"
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show naser annoyed flip with Dissolve(0.25)
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@ -728,7 +744,7 @@ label chapter_1:
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"Naser shudders and looks at his own footlong philly sub longingly."
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|
||||
Nas "S{w=0.1}-sure thing,{w=0.3} babe."
|
||||
Nas "S{w=0.2}-sure thing,{w=0.3} babe."
|
||||
|
||||
window hide
|
||||
|
||||
|
@ -763,44 +779,60 @@ label chapter_1:
|
|||
|
||||
"I just want to skate through it all."
|
||||
|
||||
"All that’s left for today is the concert. And dinner."
|
||||
"All that’s left for today is the concert.{w=0.5} And dinner."
|
||||
|
||||
scene door auditorium
|
||||
show naser neutral at sleft
|
||||
show naser neutral:
|
||||
xalign 0.0 yalign 0.1
|
||||
show anon neutral flip at aright
|
||||
with fade
|
||||
"I wait outside the auditorium entrance with Naser, who was checking his phone for messages."
|
||||
|
||||
Nas "Right, Fang says the show is starting in a bit. See?"
|
||||
"I wait outside the auditorium entrance with Naser,{w=0.3} who was checking his phone for messages."
|
||||
|
||||
show fuckedwingretard with dissolve
|
||||
Nas "Right,{w=0.3} Fang says the show is starting in a bit.{w=0.5} See?"
|
||||
|
||||
show naser:
|
||||
easein_quad 0.5 xalign 0.4
|
||||
|
||||
"Naser turns the screen to me."
|
||||
|
||||
"Fang: Piss off."
|
||||
window hide
|
||||
show fuckedwingretard with dissolve
|
||||
pause 2.0
|
||||
|
||||
"Fang: Is the pizza here?"
|
||||
"Fang:{fast} Piss off."
|
||||
|
||||
"Fang: You can have a slice"
|
||||
"Fang:{fast} Is the pizza here?"
|
||||
|
||||
"Fang: But after that you GTFO FWR"
|
||||
"Fang:{fast} You can have a slice"
|
||||
|
||||
"Fang:{fast} But after that you{w=0.1} {cps=*0.15}GTFO{w=0.3} FWR{/cps}"
|
||||
|
||||
window hide
|
||||
pause 1
|
||||
|
||||
hide fuckedwingretard with dissolve
|
||||
|
||||
A "FWR? Like, Franklin W. Roosevelt?"
|
||||
show naser:
|
||||
xalign 0
|
||||
with ease
|
||||
pause 0.5
|
||||
|
||||
A "{cps=*0.15}FWR?{/cps}{w=0.6} Like,{w=0.4} Franklin W. Roosevelt?"
|
||||
|
||||
Nas "Nah. Fucked wing retard. Fang’s words, not mine."
|
||||
Nas "Nah.{w=0.6} Fucked wing retard.{w=0.7} Fang’s words,{w=0.3} not mine."
|
||||
|
||||
A "Is your uh… sibling always like this?"
|
||||
A "Is your uh{cps=*0.05}...{/cps} sibling{w=0.4} always like this?"
|
||||
|
||||
Nas "Fang’s...."
|
||||
Nas "{cps=*0.4}Fang’s{/cps}{cps=*0.1}....{/cps}"
|
||||
|
||||
show naser considering with dissolve
|
||||
show naser considering with Dissolve(0.25)
|
||||
|
||||
"I wait for him to continue."
|
||||
|
||||
Nas "Well um…"
|
||||
Nas "Well um{cps=*0.1}...{/cps}"
|
||||
|
||||
Nas "I mean, kinda?"
|
||||
Nas "I mean,{w=0.4} kinda?"
|
||||
|
||||
A "Glad I’m an only child."
|
||||
|
||||
|
@ -810,87 +842,101 @@ label chapter_1:
|
|||
|
||||
Nas "Fang’s still family."
|
||||
|
||||
A "Ah, sorry. Just saying is all."
|
||||
A "Ah,{w=0.4} sorry.{w=0.7} Just saying is all."
|
||||
|
||||
show naser sad with dissolve
|
||||
|
||||
"Naser deflates."
|
||||
|
||||
Nas "You’re good, Anon. And yeah, they’re family but Fang’s just so… so…"
|
||||
Nas "You’re good,{w=0.3} Anon.{w=0.8} And yeah,{w=0.4} they’re family{w=0.3} but Fang’s just so{cps=*0.15}...{/cps}{w=0.5} so{cps=*0.15}...{/cps}"
|
||||
|
||||
A "Difficult?"
|
||||
|
||||
show naser explanatory with dissolve
|
||||
show naser explanatory with Dissolve(0.25)
|
||||
|
||||
Nas "YES! Difficult! And I don’t know why."
|
||||
Nas "YES!{w=0.4} Difficult!{w=0.6} And I don’t know why."
|
||||
|
||||
A "Sounds rough."
|
||||
|
||||
show naser considering with dissolve
|
||||
|
||||
Nas "It is. Like, I know sh- THEY care but Fang doesn’t even wanna be around me."
|
||||
Nas "It is.{w=0.7} Like,{w=0.3} I know sh-{w=0.6} THEY care{w=0.7} but Fang doesn’t even wanna be around me."
|
||||
|
||||
A "Hmmm."
|
||||
A "{cps=*0.25}Hmmm.{/cps}"
|
||||
|
||||
"Finally the doors open and I smell the cheesy, heart clogging goodness within."
|
||||
"Finally the doors open and I smell the cheesy,{w=0.3} heart clogging goodness within."
|
||||
|
||||
show naser happy with dissolve
|
||||
|
||||
Nas "Sweet. Come on, Anon."
|
||||
Nas "Sweet.{w=0.6} Come on, Anon."
|
||||
|
||||
hide naser with dissolve
|
||||
|
||||
stop music fadeout 1.0
|
||||
|
||||
"{cps=*0.6}A caveman of a man holds open the door for everyone.{/cps}"
|
||||
|
||||
show anon:
|
||||
easeout_quart 1.0 xalign 0.5
|
||||
|
||||
pause 1
|
||||
|
||||
play music 'audio/OST/we just turned on the microphone in our programmers_ house.ogg'
|
||||
|
||||
"A caveman of a man holds open the door for everyone."
|
||||
|
||||
unknown "Wait."
|
||||
unknown "Wait.{fast}"
|
||||
|
||||
"His massive hand stops me."
|
||||
|
||||
A "A-ah. Y-yes?"
|
||||
A "A{w=0.2}-ah.{w=0.5} Y-yes?"
|
||||
|
||||
"I’m guided to the side, away from the crowd that’s filtering into the auditorium."
|
||||
"I’m guided to the side,{w=0.4} away from the crowd that’s filtering into the auditorium."
|
||||
|
||||
show spears neutral at sleft with dissolve
|
||||
show spears neutral at sleft with Dissolve(1.5)
|
||||
|
||||
unknown "So how are you feeling about our lovely school, Anon?"
|
||||
unknown "So how are you feeling about our lovely school,{w=0.3} Anon?"
|
||||
|
||||
A "Uh…"
|
||||
show anon:
|
||||
xalign 0.55
|
||||
with ease
|
||||
|
||||
A "{cps=*0.1}Uh...{/cps}"
|
||||
|
||||
"It’s the spear-shaped pin on his lapel that reads ‘principal’ that informs me of who this giant is."
|
||||
|
||||
A "O-oh! It’s uh… nice? Cleaner than my old school."
|
||||
A "O{w=0.1}-oh!{w=0.4} It’s uh{cps=*0.2}...{/cps}{w=0.3} nice?{w=0.5} Cleaner than my old school."
|
||||
|
||||
"He guffaws and slaps his chest."
|
||||
|
||||
show spears happy
|
||||
|
||||
Sp "You can thank your classmates for that."
|
||||
|
||||
"What?"
|
||||
|
||||
Sp "Now, go enjoy the show."
|
||||
show spears neutral
|
||||
|
||||
Sp "Now,{w=0.2} go enjoy the show."
|
||||
|
||||
A "Yes sir."
|
||||
|
||||
Sp "Oh, I do need you to come by my office tomorrow for some paperwork."
|
||||
Sp "Oh,{w=0.4} I do need you to come by my office tomorrow for some paperwork."
|
||||
|
||||
hide spears with dissolve
|
||||
"I nod and go back to the door where Naser is standing,{w=0.3} holding it open for the last of the audience to go inside."
|
||||
|
||||
scene auditorium with dissolve
|
||||
scene auditorium
|
||||
show anon neutral flip at aright
|
||||
show naser neutral at sleft
|
||||
show naser neutral at nleft
|
||||
with fade
|
||||
|
||||
|
||||
"I nod and go back to the door where Naser is standing, holding it open for the last of the audience to go inside."
|
||||
|
||||
play ambient 'audio/effects/chatter loop.ogg' fadein 1.0
|
||||
|
||||
"Naser leads me and the large crowd into the shitty school theater."
|
||||
|
||||
"The foyer has tables with boxes of pizzas stacked taller than me."
|
||||
|
||||
Nas "You can take a couple boxes after, Anon. That should help ya out."
|
||||
show naser happy
|
||||
|
||||
Nas "You can take a couple boxes after,{w=0.2} Anon.{w=0.6} That should help ya out."
|
||||
|
||||
A "Who the hell got all these anyway?"
|
||||
|
||||
|
@ -900,33 +946,41 @@ label chapter_1:
|
|||
|
||||
"I check the logo on the box."
|
||||
|
||||
A "And to get so many larges from… \"Dino-moe’s Pizza\"?"
|
||||
A "And to get so many larges from{cps=*0.2}...{/cps}{w=0.4} \"Dino-moe’s Pizza\"?"
|
||||
|
||||
A "That’s a couple hundred bucks though."
|
||||
|
||||
Nas "Meh, ‘bout a month’s allowance."
|
||||
show naser unimpressed
|
||||
|
||||
"A month? That explains that disaster of a jacket."
|
||||
Nas "Meh,{w=0.4} ‘bout a month’s allowance."
|
||||
|
||||
show naser neutral
|
||||
|
||||
"A month?{w=0.6} That explains that disaster of a jacket."
|
||||
|
||||
A "So about the actual show-"
|
||||
|
||||
Nas "I’ll check on them. Be right back."
|
||||
Nas "I’ll check on them.{w=0.5} Be right back."
|
||||
|
||||
hide naser with dissolve
|
||||
|
||||
"Left on my own I stack my plate up with some quality grease topped delight."
|
||||
|
||||
show anon neutral flip at sleft with move
|
||||
show anon neutral at aleft with dissolve
|
||||
show anon:
|
||||
easein_quart 1.0 xalign 1.15 yalign 0.01
|
||||
pause 1.0
|
||||
# show anon neutral flip at sleft with move
|
||||
# show anon neutral at aleft with dissolve
|
||||
|
||||
"I lean against the wall, chewing bits of supreme and observing the rest of the crowd."
|
||||
|
||||
unknown "-nother shitshow-"
|
||||
unknown "{cps=*0.6}-nother shitshow-{/cps}"
|
||||
|
||||
unknown "She’s so stupid-"
|
||||
unknown "{cps=*0.6}She’s so stupid-{/cps}"
|
||||
|
||||
unknown "-they even bother?"
|
||||
unknown "{cps=*0.6}-they even bother?{/cps}"
|
||||
|
||||
unknown "Bunch of losers-"
|
||||
unknown "{cps=*0.6}Bunch of losers-{/cps}"
|
||||
|
||||
"Everyone seems to share the same sentiment."
|
||||
|
||||
|
@ -934,64 +988,93 @@ label chapter_1:
|
|||
|
||||
"Naser finally comes back and opens the door to the main hall."
|
||||
|
||||
stop ambient fadeout 3.0
|
||||
|
||||
"The crowd moves in, though I hang back so I can talk with Naser."
|
||||
|
||||
show naser neutral flip at ncenter with moveinright
|
||||
show naser neutral at ncenter with dissolve
|
||||
|
||||
A "What’s with them, Naser?"
|
||||
A "What’s with them,{w=0.2} Naser?"
|
||||
|
||||
Nas "What do you mean?"
|
||||
|
||||
A "The crowd. They were talking mad shit."
|
||||
A "The crowd.{w=0.4} They were talking mad shit."
|
||||
|
||||
show naser angry flip
|
||||
show naser angry flip with Dissolve(0.25)
|
||||
|
||||
Nas "What?!"
|
||||
Nas "{i}What?!{/i}{fast}"
|
||||
|
||||
show anon neutral at acenter with move
|
||||
show anon neutral flip at aright with move
|
||||
# show anon neutral at acenter with move
|
||||
# show anon neutral flip at aright with move
|
||||
|
||||
show naser angry flip at ncenter with dissolve
|
||||
show naser angry flip at sleft with move
|
||||
# show naser angry flip at ncenter with dissolve
|
||||
# show naser angry flip at sleft with move
|
||||
|
||||
"Naser grasps at the air unsure what to think or do at the moment. I think he’s angry"
|
||||
# ANGERY dinosaurs vibrating at incredible high speed
|
||||
show naser angry flip:
|
||||
linear 0.05 xalign 0.595
|
||||
linear 0.05 xalign 0.605
|
||||
repeat
|
||||
|
||||
show naser table hit at sleft with dissolve
|
||||
"Naser grasps at the air unsure what to think or do at the moment.{w=0.5} I think he’s angry"
|
||||
|
||||
#(Naser bangs the table, there is no text or indication on screen, only a loud banging noise and a screen shake)
|
||||
show naser at nleft with MoveTransition(0.4, time_warp=_ease_in_time_warp)
|
||||
play sound "<from 0.2 to 2.0>audio/effects/Slam.ogg" volume 2.2
|
||||
show naser table hit behind anon with vpunch
|
||||
pause 0.5
|
||||
|
||||
show anon at aright with MoveTransition(0.25, time_warp=_ease_in_time_warp)
|
||||
|
||||
play sound "audio/effects/Slam.ogg"
|
||||
A "Whoa{w=0.2} whoa."
|
||||
|
||||
A "Whoa whoa."
|
||||
show naser angry flip with Dissolve(1)
|
||||
|
||||
show naser angry flip at sleft
|
||||
Nas "Ugh,{w=0.5} I should’ve known."
|
||||
|
||||
Nas "Ugh, I should’ve known."
|
||||
show anon:
|
||||
easein_quart 1 xalign 0.75
|
||||
|
||||
show naser angry at sleft
|
||||
A "I don’t,{w=0.4} what are you talking about man?"
|
||||
|
||||
A "I don’t, what are you talking about man?"
|
||||
show naser annoyed at nleft with dissolve
|
||||
|
||||
Nas "I brought them here so Fang has an audience."
|
||||
window hide
|
||||
pause 1.0
|
||||
|
||||
show naser angry with Dissolve(0.25)
|
||||
|
||||
Nas "{cps=*0.5}I brought them here so Fang has an audience.{/cps}"
|
||||
window hide
|
||||
stop music
|
||||
|
||||
pause 0.5
|
||||
|
||||
A "Oh."
|
||||
|
||||
show naser considering at sleft
|
||||
window hide
|
||||
pause 1
|
||||
|
||||
show naser considering with dissolve
|
||||
|
||||
play sound 'audio/OST/ringtone.ogg'
|
||||
|
||||
"Naser’s phone rings. He moves aside to answer it."
|
||||
"Naser’s phone rings.{w=0.4} He moves aside to answer it."
|
||||
|
||||
show naser flip neutral with dissolve
|
||||
show naser flip neutral with Dissolve(0.25)
|
||||
|
||||
hide naser with moveoutleft
|
||||
hide naser with easeoutleft
|
||||
|
||||
Nas "Fa-{w=0.5}{nw}"
|
||||
|
||||
Nas "Fa-"
|
||||
window hide
|
||||
with hpunch
|
||||
|
||||
"The voice on the other end is loud and shrill."
|
||||
"The voice on the other end is loud and shrill."
|
||||
|
||||
Nas "Yeah I-"
|
||||
Nas "Yeah{w=0.2} I-{w=0.5}{nw}"
|
||||
|
||||
window hide
|
||||
with hpunch
|
||||
|
||||
"He holds the phone away from his ear to save his eardrum."
|
||||
|
||||
|
@ -999,29 +1082,33 @@ label chapter_1:
|
|||
|
||||
"The call ends and Naser sags."
|
||||
|
||||
show naser sad at sleft with moveinleft
|
||||
show naser sad at nleft with easeinleft
|
||||
|
||||
Nas "I’ve gotta leave."
|
||||
|
||||
A "Seriously?"
|
||||
|
||||
Nas "Yeah, Fang doesn’t want me here. Said I’ll ruin the show."
|
||||
Nas "Yeah,{w=0.3} Fang doesn’t want me here.{w=0.6} Said I’ll ruin the show."
|
||||
|
||||
"Harsh."
|
||||
|
||||
Nas "Look, whatever happens promise you won’t hold this against them."
|
||||
show naser neutral with Dissolve(0.25)
|
||||
|
||||
Nas "Look,{w=0.4} whatever happens{w=0.3} promise you won’t hold this against them."
|
||||
|
||||
Nas "They're actually a really a nice person once you get to know them"
|
||||
|
||||
A "Naser why did you just murder the english language in cold blood?"
|
||||
|
||||
"Within I see the rest of the audience, huddled in groups around tiny snack tables."
|
||||
"Within I see the rest of the audience,{w=0.3} huddled in groups around tiny snack tables."
|
||||
|
||||
Nas "Even went to the trouble of switching out the seats for them. Naomi said it’d help."
|
||||
show naser sad with Dissolve(0.25)
|
||||
|
||||
"With a huff Naser turns away, begrudgingly leaving the auditorium.:"
|
||||
Nas "Even went to the trouble of switching out the seats for them.{w=0.5} Naomi said it’d help."
|
||||
|
||||
hide naser with moveoutright
|
||||
"With a huff Naser turns away,{w=0.4} begrudgingly leaving the auditorium."
|
||||
|
||||
hide naser with Dissolve(1.5)
|
||||
|
||||
"I enter the hall and take a seat in the back, away from the rest of the crowd."
|
||||
|
||||
|
|
Loading…
Reference in a new issue