diff --git a/game/images/vfx/end_marker.png b/game/images/vfx/end_marker.png new file mode 100644 index 0000000..fb04c85 Binary files /dev/null and b/game/images/vfx/end_marker.png differ diff --git a/game/images/vfx/mid_marker.png b/game/images/vfx/mid_marker.png new file mode 100644 index 0000000..fb04c85 Binary files /dev/null and b/game/images/vfx/mid_marker.png differ diff --git a/game/script.rpy b/game/script.rpy index b064bb0..16379b7 100644 --- a/game/script.rpy +++ b/game/script.rpy @@ -23,6 +23,8 @@ init python: picked = random.randint(0,length - 1) fileName = files[picked] renpy.show(fileName, at_list=[randPosition]) + # allows playing looped ambience alongside music + renpy.music.register_channel("ambient","sfx",True,tight=True) transform randPosition: alpha 0.0 @@ -78,34 +80,48 @@ transform randPosition: # attribute guitar: # "guitar.webp" +# Click-to-continue icons / animations +# TODO: these are sucky placeholders and need to be graced by an artfriend +image ctc_end_marker: + "end_marker" + xalign 0.9 yalign 0.98 + pause 0.5 + xalign 0.92 + pause 0.5 + repeat +image ctc_mid_marker: + "mid_marker" + xalign 1 yalign 1 #Characters -define A = Character ('Anon',color="#36E12D",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-120,who_ypos=110) #Light Green -define F = Character ('Fang',color="#7E2DE1",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Purple -define Lucy = Character ('Lucy',color="#7E2DE1",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Purple -define Ro = Character ('Rosa',color="#E12D36",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Red -define St = Character ('Stella',color="#E17E2D",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #orang -define N = Character ('Naomi',color="#2D36E1",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Blue -define Nas = Character ('Naser',color="#501D5E",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Dark Purple -define T = Character ('Trish',color="#8A0036",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Maroon -define Attendant = Character ('Attendant',color="#8A0036",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-155,who_ypos=111) #Maroon -define Sp = Character ('Spears',color="#7B8A00",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Dark Yellow -define Re = Character ('Reed',color="#368A00",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Dark Green -define D = Character ('Driver',color="#098A00",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) -define FM = Character ('Fangs Mom',color="#EA1A84",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=108) -define FD = Character ('Fangs Dad',color="#1A1CEA",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=108) -define Tsuki = Character ('Mr. Tsuki',color="#CEAF23",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-150,who_ypos=111) -define unknown = Character (' (???)',color="#000000",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=110) -define jingo = Character ('Mr. Jingo',color="#42C053",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=110) -define MaitD = Character ('Maitre D',color="#42C053",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=110) -define Moe = Character(' Moe',color="#42C053",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=110) -define Vince = Character ('Vince',color="#3C770D",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Dark Green -define Waitress = Character ('Waitress',color="#C89B19",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-140,who_ypos=111) #Gold +define base = Character (ctc="ctc_end_marker", ctc_pause="ctc_mid_marker", ctc_timedpause=Null(), ctc_position="fixed") # try to remember some of the basics of CTC +define I = Character(kind=base) # for internal dialogue i.e narration. Required for CTC indicators working with Anon's thoughts +define A = Character ('Anon', base, color="#36E12D",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-120,who_ypos=110) #Light Green +define F = Character ('Fang', base, color="#7E2DE1",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Purple +define Lucy = Character ('Lucy', base, color="#7E2DE1",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Purple +define Ro = Character ('Rosa', base, color="#E12D36",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Red +define St = Character ('Stella', base, color="#E17E2D",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #orang +define N = Character ('Naomi', base, color="#2D36E1",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Blue +define Nas = Character ('Naser', base, color="#501D5E",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Dark Purple +define T = Character ('Trish', base, color="#8A0036",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Maroon +define Attendant = Character ('Attendant', base, color="#8A0036",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-155,who_ypos=111) #Maroon +define Sp = Character ('Spears', base, color="#7B8A00",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Dark Yellow +define Re = Character ('Reed', base, color="#368A00",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Dark Green +define D = Character ('Driver', base, color="#098A00",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) +define FM = Character ('Fangs Mom', base, color="#EA1A84",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=108) +define FD = Character ('Fangs Dad', base, color="#1A1CEA",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=108) +define Tsuki = Character ('Mr. Tsuki', base, color="#CEAF23",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-150,who_ypos=111) +define unknown = Character (' (???)', base, color="#000000",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=110) +define jingo = Character ('Mr. Jingo', base, color="#42C053",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=110) +define MaitD = Character ('Maitre D', base, color="#42C053",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=110) +define Moe = Character(' Moe', base, color="#42C053",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=110) +define Vince = Character ('Vince', base, color="#3C770D",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-125,who_ypos=111) #Dark Green +define Waitress = Character ('Waitress', base, color="#C89B19",window_background="gui/textbox.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-140,who_ypos=111) #Gold #long TB chars -define AnonAndFang = Character(' Anon and Fang',color="34F313",window_background="gui/textbox_long.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=110) -define SV = Character ('Street Vendor',color="#420046",window_background="gui/textbox_long.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-145,who_ypos=110) -define carl = Character ('Mr. Carldewskii',color="#4963A5",window_background="gui/textbox_long.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=110) -define Drf = Character (' Dr. Fernsworth',color="#4963A5",window_background="gui/textbox_long.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=110) +define AnonAndFang = Character(' Anon and Fang', base, color="34F313",window_background="gui/textbox_long.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=110) +define SV = Character ('Street Vendor', base, color="#420046",window_background="gui/textbox_long.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-145,who_ypos=110) +define carl = Character ('Mr. Carldewskii', base, color="#4963A5",window_background="gui/textbox_long.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=110) +define Drf = Character (' Dr. Fernsworth', base, color="#4963A5",window_background="gui/textbox_long.png",window_xoffset=120,window_yoffset=-79,what_xpos=245,what_ypos=125,who_xpos=-170,who_ypos=110) #Extra image translations #siloettes @@ -283,7 +299,7 @@ image farnsworth flip = im.Flip("other/farnsworth.png", horizontal=True) image carldelewski flip = im.Flip("other/carldelewski.png", horizontal=True) image fangdad unimpressed flip = im.Flip("fangparents/fangdad unimpressed.png", horizontal=True) - +# vfx image black = "#000" image dimmer_light = "#00000066" image dimmer_darker = "#00000088" diff --git a/game/script/1.first-two-days-anon-meets-fang.rpy b/game/script/1.first-two-days-anon-meets-fang.rpy index 4425c4b..4be5664 100644 --- a/game/script/1.first-two-days-anon-meets-fang.rpy +++ b/game/script/1.first-two-days-anon-meets-fang.rpy @@ -62,15 +62,17 @@ label chapter_1: "Better hide my phone before someone sees fit to take it from me,{w=0.5} the only human around town.{w=0.4} I think." - play music 'audio/effects/chatter loop.ogg' fadeout 1.0 fadein 1.0 "It’s the sounds that reach me first.{w} The chatter of people milling about." + show rosaSilo at scenter show stellaSilo at sright unknown "Bro" + unknown "It’s been too long!" + unknown "It was only three weeks *Giggle*" "I can make out the building now." @@ -88,9 +90,13 @@ label chapter_1: "The attempt at humouring myself just made me feel more alone." show anonphone with dissolve + "A check of my phone says I’m 30 minutes early." + "Wonderful." + hide anonphone with dissolve + "I move to the entrance,{w=0.3} only to see all of the steps occupied by students." scene stairs at Pan((6000, 1200),(553, 169), 30.0) with fade @@ -143,7 +149,7 @@ label chapter_1: "O-oh yeah.{w=0.5} She's staring at me{cps=*0.1}...{/cps}" - "...with that look.{w=0.8} {cps=*0.5}Fucking hell.{/cps}" + "...with that look.{w=0.6} {cps=*0.4}Fucking hell.{/cps}" "Has she never seen a human in her life?" @@ -153,7 +159,7 @@ label chapter_1: "Everyone that has looked at me like that never proved to be anything more than an asshole." - "Like I'M the anomaly here.{w=0.8} She's just as dumb and insufferable as the rest of them." + "Like I'M the anomaly here.{w=0.7} She's just as dumb and insufferable as the rest of them." "She’s probably no better than me,{w=0.4} miss \"my snout is so big I can land a plane on it\"." @@ -369,6 +375,7 @@ label chapter_1: with fade # play music 'audio/OST/Dragging on and on....ogg' # already playing + play ambient 'audio/effects/school loop.ogg' "Instead of using the main entrance Naomi led me to a side entrance.{w=0.7} Inside, the school looked like your stereotypical school hallway." @@ -400,6 +407,7 @@ label chapter_1: scene classroom with fade + stop ambient play sound "audio/effects/bell.ogg" pause 3.0 @@ -441,7 +449,7 @@ label chapter_1: "I wanted to flee.{w} Hide away.{w} Anything to avoid those judging eyes." - N "{cps=*0.6}Why did you transfer here?{/cps}" + N "{cps=*0.4}Why did you transfer here?{/cps}" show dimmer_darker behind anon with Dissolve(1) @@ -491,6 +499,8 @@ label chapter_1: show anon neutral at aleft with dissolve + play ambient 'audio/effects/chatter loop.ogg' fadein 1.0 + "Eventually,{w=0.4} lunch comes around." "I don’t have the lunch card yet,{w=0.4} so I settle for a pseudopizza." @@ -501,6 +511,8 @@ label chapter_1: "I thought I had found a decent spot in the corner when disaster struck." + stop ambient fadeout 0.25 + show naser neutral behind anon with easeinleft: xalign -0.6 yalign 0.1 show anon fear: @@ -518,6 +530,8 @@ label chapter_1: "I fought the momentum of the tray until the hand that had spun me stabilized it and me." + play ambient 'audio/effects/chatter loop.ogg' fadein 0.5 + show anon sad flip behind naser with Dissolve(0.25) pause 0.5 show naser explanatory @@ -531,11 +545,11 @@ label chapter_1: A "Yeah,{w=0.4} whose fault is that?" - show naser considering with dissolve + show naser considering with Dissolve(0.25) - pause 2 + pause 1.5 - show naser explanatory with Dissolve(0.25) + show naser explanatory with Dissolve(0.2) Nas "...Yours?{fast}" @@ -557,6 +571,7 @@ label chapter_1: A "{cps=*0.25}Suuuure{/cps}{cps=*0.1}..{/cps}" + stop ambient fadeout 0.25 play music 'audio/OST/Dragging on and on....ogg' scene cafeteria @@ -574,7 +589,7 @@ label chapter_1: repeat # TODO: prevent Naomi from seeing into the future - # e.g "Did you met Spears yet?" + # e.g "Did you meet Spears yet?" N "SO!{w=0.5} How’d it go!{w=0.3} Did you like Spears?{w=0.3} Were you able to get what you need?" show naomi neutral flip at sright with ease @@ -642,6 +657,7 @@ label chapter_1: A "Your brother or{cps=*0.2}...?{/cps}" pause 0.1 + Nas "{cps=*0.1}...{/cps}{cps=*0.3}Sibling.{/cps}" "What." @@ -654,18 +670,18 @@ label chapter_1: Nas "Alright man,{w=0.4} just thought you could use a few opportunities to make friends." - show naser neutral flip - "What was that?" "I’ll pretend that wasn’t meant to be malicious." - A "{cps=*0.4}I’ll consider it.{/cps}" + show naser neutral flip + + A "{cps=*0.5}I’ll consider it.{/cps}" show naomi: easein 0.4 xalign 0.9 - N "Hey! Don’t leave me out of the conversation!" + N "Hey!{w=0.4} Don’t leave me out of the conversation!" show naomi happy flip with dissolve @@ -716,7 +732,7 @@ label chapter_1: show naomi happy flip with Dissolve(0.25) - N "Oh dear.{w=0.6} Naser why don’t you split your sandwich with him?" + N "{cps=*0.3}Oh dear.{/cps}{w=0.6} Naser why don’t you split your sandwich with him?" show naser annoyed flip with Dissolve(0.25) @@ -728,7 +744,7 @@ label chapter_1: "Naser shudders and looks at his own footlong philly sub longingly." - Nas "S{w=0.1}-sure thing,{w=0.3} babe." + Nas "S{w=0.2}-sure thing,{w=0.3} babe." window hide @@ -763,44 +779,60 @@ label chapter_1: "I just want to skate through it all." - "All that’s left for today is the concert. And dinner." + "All that’s left for today is the concert.{w=0.5} And dinner." + scene door auditorium - show naser neutral at sleft + show naser neutral: + xalign 0.0 yalign 0.1 show anon neutral flip at aright with fade - "I wait outside the auditorium entrance with Naser, who was checking his phone for messages." - Nas "Right, Fang says the show is starting in a bit. See?" + "I wait outside the auditorium entrance with Naser,{w=0.3} who was checking his phone for messages." - show fuckedwingretard with dissolve + Nas "Right,{w=0.3} Fang says the show is starting in a bit.{w=0.5} See?" + + show naser: + easein_quad 0.5 xalign 0.4 "Naser turns the screen to me." - "Fang: Piss off." + window hide + show fuckedwingretard with dissolve + pause 2.0 - "Fang: Is the pizza here?" + "Fang:{fast} Piss off." - "Fang: You can have a slice" + "Fang:{fast} Is the pizza here?" - "Fang: But after that you GTFO FWR" + "Fang:{fast} You can have a slice" + + "Fang:{fast} But after that you{w=0.1} {cps=*0.15}GTFO{w=0.3} FWR{/cps}" + + window hide + pause 1 hide fuckedwingretard with dissolve - A "FWR? Like, Franklin W. Roosevelt?" + show naser: + xalign 0 + with ease + pause 0.5 + + A "{cps=*0.15}FWR?{/cps}{w=0.6} Like,{w=0.4} Franklin W. Roosevelt?" - Nas "Nah. Fucked wing retard. Fang’s words, not mine." + Nas "Nah.{w=0.6} Fucked wing retard.{w=0.7} Fang’s words,{w=0.3} not mine." - A "Is your uh… sibling always like this?" + A "Is your uh{cps=*0.05}...{/cps} sibling{w=0.4} always like this?" - Nas "Fang’s...." + Nas "{cps=*0.4}Fang’s{/cps}{cps=*0.1}....{/cps}" - show naser considering with dissolve + show naser considering with Dissolve(0.25) "I wait for him to continue." - Nas "Well um…" + Nas "Well um{cps=*0.1}...{/cps}" - Nas "I mean, kinda?" + Nas "I mean,{w=0.4} kinda?" A "Glad I’m an only child." @@ -810,87 +842,101 @@ label chapter_1: Nas "Fang’s still family." - A "Ah, sorry. Just saying is all." + A "Ah,{w=0.4} sorry.{w=0.7} Just saying is all." show naser sad with dissolve "Naser deflates." - Nas "You’re good, Anon. And yeah, they’re family but Fang’s just so… so…" + Nas "You’re good,{w=0.3} Anon.{w=0.8} And yeah,{w=0.4} they’re family{w=0.3} but Fang’s just so{cps=*0.15}...{/cps}{w=0.5} so{cps=*0.15}...{/cps}" A "Difficult?" - show naser explanatory with dissolve + show naser explanatory with Dissolve(0.25) - Nas "YES! Difficult! And I don’t know why." + Nas "YES!{w=0.4} Difficult!{w=0.6} And I don’t know why." A "Sounds rough." show naser considering with dissolve - Nas "It is. Like, I know sh- THEY care but Fang doesn’t even wanna be around me." + Nas "It is.{w=0.7} Like,{w=0.3} I know sh-{w=0.6} THEY care{w=0.7} but Fang doesn’t even wanna be around me." - A "Hmmm." + A "{cps=*0.25}Hmmm.{/cps}" - "Finally the doors open and I smell the cheesy, heart clogging goodness within." + "Finally the doors open and I smell the cheesy,{w=0.3} heart clogging goodness within." show naser happy with dissolve - Nas "Sweet. Come on, Anon." + Nas "Sweet.{w=0.6} Come on, Anon." hide naser with dissolve + stop music fadeout 1.0 + + "{cps=*0.6}A caveman of a man holds open the door for everyone.{/cps}" + + show anon: + easeout_quart 1.0 xalign 0.5 + + pause 1 play music 'audio/OST/we just turned on the microphone in our programmers_ house.ogg' - "A caveman of a man holds open the door for everyone." - - unknown "Wait." + unknown "Wait.{fast}" "His massive hand stops me." - A "A-ah. Y-yes?" + A "A{w=0.2}-ah.{w=0.5} Y-yes?" - "I’m guided to the side, away from the crowd that’s filtering into the auditorium." + "I’m guided to the side,{w=0.4} away from the crowd that’s filtering into the auditorium." - show spears neutral at sleft with dissolve + show spears neutral at sleft with Dissolve(1.5) - unknown "So how are you feeling about our lovely school, Anon?" + unknown "So how are you feeling about our lovely school,{w=0.3} Anon?" - A "Uh…" + show anon: + xalign 0.55 + with ease + + A "{cps=*0.1}Uh...{/cps}" "It’s the spear-shaped pin on his lapel that reads ‘principal’ that informs me of who this giant is." - A "O-oh! It’s uh… nice? Cleaner than my old school." + A "O{w=0.1}-oh!{w=0.4} It’s uh{cps=*0.2}...{/cps}{w=0.3} nice?{w=0.5} Cleaner than my old school." "He guffaws and slaps his chest." + show spears happy + Sp "You can thank your classmates for that." "What?" - Sp "Now, go enjoy the show." + show spears neutral + + Sp "Now,{w=0.2} go enjoy the show." A "Yes sir." - Sp "Oh, I do need you to come by my office tomorrow for some paperwork." + Sp "Oh,{w=0.4} I do need you to come by my office tomorrow for some paperwork." - hide spears with dissolve + "I nod and go back to the door where Naser is standing,{w=0.3} holding it open for the last of the audience to go inside." - scene auditorium with dissolve + scene auditorium show anon neutral flip at aright - show naser neutral at sleft + show naser neutral at nleft with fade - - "I nod and go back to the door where Naser is standing, holding it open for the last of the audience to go inside." - + play ambient 'audio/effects/chatter loop.ogg' fadein 1.0 "Naser leads me and the large crowd into the shitty school theater." "The foyer has tables with boxes of pizzas stacked taller than me." - Nas "You can take a couple boxes after, Anon. That should help ya out." + show naser happy + + Nas "You can take a couple boxes after,{w=0.2} Anon.{w=0.6} That should help ya out." A "Who the hell got all these anyway?" @@ -900,33 +946,41 @@ label chapter_1: "I check the logo on the box." - A "And to get so many larges from… \"Dino-moe’s Pizza\"?" + A "And to get so many larges from{cps=*0.2}...{/cps}{w=0.4} \"Dino-moe’s Pizza\"?" A "That’s a couple hundred bucks though." - Nas "Meh, ‘bout a month’s allowance." + show naser unimpressed - "A month? That explains that disaster of a jacket." + Nas "Meh,{w=0.4} ‘bout a month’s allowance." + + show naser neutral + + "A month?{w=0.6} That explains that disaster of a jacket." A "So about the actual show-" - Nas "I’ll check on them. Be right back." + Nas "I’ll check on them.{w=0.5} Be right back." + hide naser with dissolve "Left on my own I stack my plate up with some quality grease topped delight." - show anon neutral flip at sleft with move - show anon neutral at aleft with dissolve + show anon: + easein_quart 1.0 xalign 1.15 yalign 0.01 + pause 1.0 + # show anon neutral flip at sleft with move + # show anon neutral at aleft with dissolve "I lean against the wall, chewing bits of supreme and observing the rest of the crowd." - unknown "-nother shitshow-" + unknown "{cps=*0.6}-nother shitshow-{/cps}" - unknown "She’s so stupid-" + unknown "{cps=*0.6}She’s so stupid-{/cps}" - unknown "-they even bother?" + unknown "{cps=*0.6}-they even bother?{/cps}" - unknown "Bunch of losers-" + unknown "{cps=*0.6}Bunch of losers-{/cps}" "Everyone seems to share the same sentiment." @@ -934,64 +988,93 @@ label chapter_1: "Naser finally comes back and opens the door to the main hall." + stop ambient fadeout 3.0 + "The crowd moves in, though I hang back so I can talk with Naser." - show naser neutral flip at ncenter with moveinright + show naser neutral at ncenter with dissolve - A "What’s with them, Naser?" + A "What’s with them,{w=0.2} Naser?" Nas "What do you mean?" - A "The crowd. They were talking mad shit." + A "The crowd.{w=0.4} They were talking mad shit." - show naser angry flip + show naser angry flip with Dissolve(0.25) - Nas "What?!" + Nas "{i}What?!{/i}{fast}" - show anon neutral at acenter with move - show anon neutral flip at aright with move + # show anon neutral at acenter with move + # show anon neutral flip at aright with move - show naser angry flip at ncenter with dissolve - show naser angry flip at sleft with move + # show naser angry flip at ncenter with dissolve + # show naser angry flip at sleft with move - "Naser grasps at the air unsure what to think or do at the moment. I think he’s angry" + # ANGERY dinosaurs vibrating at incredible high speed + show naser angry flip: + linear 0.05 xalign 0.595 + linear 0.05 xalign 0.605 + repeat - show naser table hit at sleft with dissolve + "Naser grasps at the air unsure what to think or do at the moment.{w=0.5} I think he’s angry" - #(Naser bangs the table, there is no text or indication on screen, only a loud banging noise and a screen shake) + show naser at nleft with MoveTransition(0.4, time_warp=_ease_in_time_warp) + play sound "audio/effects/Slam.ogg" volume 2.2 + show naser table hit behind anon with vpunch + pause 0.5 + + show anon at aright with MoveTransition(0.25, time_warp=_ease_in_time_warp) - play sound "audio/effects/Slam.ogg" + A "Whoa{w=0.2} whoa." - A "Whoa whoa." + show naser angry flip with Dissolve(1) - show naser angry flip at sleft + Nas "Ugh,{w=0.5} I should’ve known." - Nas "Ugh, I should’ve known." + show anon: + easein_quart 1 xalign 0.75 - show naser angry at sleft + A "I don’t,{w=0.4} what are you talking about man?" - A "I don’t, what are you talking about man?" + show naser annoyed at nleft with dissolve - Nas "I brought them here so Fang has an audience." + window hide + pause 1.0 + + show naser angry with Dissolve(0.25) + + Nas "{cps=*0.5}I brought them here so Fang has an audience.{/cps}" + window hide stop music + + pause 0.5 + A "Oh." - show naser considering at sleft + window hide + pause 1 + + show naser considering with dissolve play sound 'audio/OST/ringtone.ogg' - "Naser’s phone rings. He moves aside to answer it." + "Naser’s phone rings.{w=0.4} He moves aside to answer it." - show naser flip neutral with dissolve + show naser flip neutral with Dissolve(0.25) - hide naser with moveoutleft + hide naser with easeoutleft + Nas "Fa-{w=0.5}{nw}" - Nas "Fa-" + window hide + with hpunch - "The voice on the other end is loud and shrill." + "The voice on the other end is loud and shrill." - Nas "Yeah I-" + Nas "Yeah{w=0.2} I-{w=0.5}{nw}" + + window hide + with hpunch "He holds the phone away from his ear to save his eardrum." @@ -999,29 +1082,33 @@ label chapter_1: "The call ends and Naser sags." - show naser sad at sleft with moveinleft + show naser sad at nleft with easeinleft Nas "I’ve gotta leave." A "Seriously?" - Nas "Yeah, Fang doesn’t want me here. Said I’ll ruin the show." + Nas "Yeah,{w=0.3} Fang doesn’t want me here.{w=0.6} Said I’ll ruin the show." "Harsh." - Nas "Look, whatever happens promise you won’t hold this against them." + show naser neutral with Dissolve(0.25) + + Nas "Look,{w=0.4} whatever happens{w=0.3} promise you won’t hold this against them." Nas "They're actually a really a nice person once you get to know them" A "Naser why did you just murder the english language in cold blood?" - "Within I see the rest of the audience, huddled in groups around tiny snack tables." + "Within I see the rest of the audience,{w=0.3} huddled in groups around tiny snack tables." - Nas "Even went to the trouble of switching out the seats for them. Naomi said it’d help." + show naser sad with Dissolve(0.25) - "With a huff Naser turns away, begrudgingly leaving the auditorium.:" + Nas "Even went to the trouble of switching out the seats for them.{w=0.5} Naomi said it’d help." - hide naser with moveoutright + "With a huff Naser turns away,{w=0.4} begrudgingly leaving the auditorium." + + hide naser with Dissolve(1.5) "I enter the hall and take a seat in the back, away from the rest of the crowd."