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document chapter_variables
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@ -11,6 +11,8 @@ define ending_routes = {
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1: ["chapter_11A", "chapter_12A", "chapter_12_5D", "chapter_13A", "chapter_14A"]
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1: ["chapter_11A", "chapter_12A", "chapter_12_5D", "chapter_13A", "chapter_14A"]
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}
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}
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# Default vars reset when a new game starts, so no biggie.
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# Anon/Fang
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# Anon/Fang
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default anonscore = 0
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default anonscore = 0
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default fangscore = 0
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default fangscore = 0
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@ -22,5 +24,5 @@ default chapter_list_index = 0 # Index number for the current position of the ch
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default current_chapter = chapter_list[chapter_list_index] # Store the name of the label as a string
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default current_chapter = chapter_list[chapter_list_index] # Store the name of the label as a string
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# Ending variables
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# Ending variables
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default ending_route_number = None
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default ending_route_number = None # A value of None signals to get_ending() to determine the value based off anon/fang scores when it is called
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default is_end_reached = False
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default is_end_reached = False
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