From 1373bed36b2f06df678375dce3aaca81d47e553f Mon Sep 17 00:00:00 2001 From: Map Date: Wed, 2 Oct 2024 06:34:14 -0500 Subject: [PATCH] document chapter_variables --- game/src/chapter_variables.rpy | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/game/src/chapter_variables.rpy b/game/src/chapter_variables.rpy index cf19dcc..c2a831f 100644 --- a/game/src/chapter_variables.rpy +++ b/game/src/chapter_variables.rpy @@ -11,6 +11,8 @@ define ending_routes = { 1: ["chapter_11A", "chapter_12A", "chapter_12_5D", "chapter_13A", "chapter_14A"] } +# Default vars reset when a new game starts, so no biggie. + # Anon/Fang default anonscore = 0 default fangscore = 0 @@ -22,5 +24,5 @@ default chapter_list_index = 0 # Index number for the current position of the ch default current_chapter = chapter_list[chapter_list_index] # Store the name of the label as a string # Ending variables -default ending_route_number = None +default ending_route_number = None # A value of None signals to get_ending() to determine the value based off anon/fang scores when it is called default is_end_reached = False