mirror of
https://git.citron-emu.org/Citron/Citron.git
synced 2025-01-22 08:36:32 +01:00
0cf545858d
Previously, the code would unconditionally add a constant buffer descriptor at index 0 whenever storage buffers were present, which could cause conflicts and crashes. This change: - Adds validation to check if constant buffer 0 already exists - Only adds the descriptor if it's not already present - Prevents potential descriptor conflicts in shaders This should resolve crashes in Vulkan games related to invalid descriptor layouts and resource binding conflicts. |
||
---|---|---|
.. | ||
android | ||
audio_core | ||
citron | ||
citron_cmd | ||
common | ||
core | ||
dedicated_room | ||
frontend_common | ||
hid_core | ||
input_common | ||
network | ||
shader_recompiler | ||
tests | ||
video_core | ||
web_service | ||
.clang-format | ||
CMakeLists.txt |