yuzu/src/video_core
2018-12-07 19:09:36 -03:00
..
debug_utils debug_utils: Remove unused includes 2018-08-24 20:49:14 -04:00
engines gl_shader_decompiler: Implement TEXS.F16 2018-12-05 02:06:34 -03:00
renderer_opengl gl_shader_decompiler: TLDS/TLD4/TLD4S Reworked reflecting the source registers, bugs fixed and modularize. 2018-12-07 19:09:36 -03:00
textures Implemented Tile Width Spacing 2018-11-26 09:05:12 -04:00
CMakeLists.txt gpu: Rewrite GPU command list processing with DmaPusher class. 2018-11-26 23:14:01 -05:00
dma_pusher.cpp dma_pushbuffer: Optimize to avoid loop and copy on Push. 2018-11-27 19:17:33 -05:00
dma_pusher.h dma_pushbuffer: Optimize to avoid loop and copy on Push. 2018-11-27 19:17:33 -05:00
gpu.cpp GPU: Don't try to route PFIFO methods (0-0x40) to the other engines. 2018-12-03 23:52:18 -05:00
gpu.h gpu: Rewrite GPU command list processing with DmaPusher class. 2018-11-26 23:14:01 -05:00
macro_interpreter.cpp gpu: Rewrite GPU command list processing with DmaPusher class. 2018-11-26 23:14:01 -05:00
macro_interpreter.h macro_interpreter: Implement AddWithCarry and SubtractWithBorrow. 2018-11-22 00:58:00 -05:00
memory_manager.cpp memory_manager: Do not allow 0 to be a valid GPUVAddr. 2018-11-23 12:58:55 -05:00
memory_manager.h memory_manager: Do not allow 0 to be a valid GPUVAddr. 2018-11-23 12:58:55 -05:00
morton.cpp Merge pull request #1735 from FernandoS27/tex-spacing 2018-11-27 19:21:17 -05:00
morton.h Implemented Tile Width Spacing 2018-11-26 09:05:12 -04:00
rasterizer_cache.cpp rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject 2018-11-08 00:31:39 -05:00
rasterizer_cache.h Improved GPU Caches lookup Speed 2018-11-11 12:53:25 -04:00
rasterizer_interface.h gl_rasterizer: Add rasterizer cache code to handle accerated fermi copies. 2018-10-06 03:20:04 -04:00
renderer_base.cpp video_core/renderer_base: Remove GL include from the renderer base class files 2018-11-13 14:38:13 -05:00
renderer_base.h global: Use std::optional instead of boost::optional (#1578) 2018-10-30 00:03:25 -04:00
surface.cpp Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666) 2018-11-12 18:34:54 -08:00
surface.h Improve msvc codegen for hot-path array LUTs 2018-12-04 17:13:07 -08:00
video_core.cpp renderer_opengl: Namespace OpenGL code 2018-08-22 06:14:47 -04:00
video_core.h core: Namespace EmuWindow 2018-08-11 20:20:21 -04:00