yuzu/src/video_core/renderer_opengl
Lioncash e831b80d69 gl_rasterizer_cache: Invert conditional in LoadGLBuffer()
It's generally easier to follow code using conditionals that operate in
terms of the true case followed by the false case (no chance of
overlooking the exclamation mark).
2018-08-08 23:34:57 -04:00
..
gl_rasterizer.cpp Merge pull request #981 from bunnei/cbuf-corrupt 2018-08-08 19:16:34 -04:00
gl_rasterizer.h video_core: Make global EmuWindow instance part of the base renderer class 2018-08-01 21:40:30 -04:00
gl_rasterizer_cache.cpp gl_rasterizer_cache: Invert conditional in LoadGLBuffer() 2018-08-08 23:34:57 -04:00
gl_rasterizer_cache.h Fixed the sRGB pixel format (#963) 2018-08-07 18:59:50 -04:00
gl_resource_manager.h gl_state: Fix state management for texture swizzle. 2018-06-26 17:15:58 -04:00
gl_shader_decompiler.cpp Merge pull request #982 from bunnei/stub-unk-63 2018-08-08 22:28:18 -04:00
gl_shader_decompiler.h video_core: Use nested namespaces where applicable 2018-07-20 18:23:54 -04:00
gl_shader_gen.cpp gl_shader_gen: Implement dual vertex shader mode. 2018-07-12 22:25:36 -04:00
gl_shader_gen.h gl_shader_gen: Implement dual vertex shader mode. 2018-07-12 22:25:36 -04:00
gl_shader_manager.cpp gl_shader_manager: Invert conditional in SetShaderUniformBlockBinding() 2018-08-04 02:57:11 -04:00
gl_shader_manager.h gl_shader_manager: Make ProgramManager's GetCurrentProgramStage() a const member function 2018-08-03 12:08:17 -04:00
gl_shader_util.cpp Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
gl_shader_util.h Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
gl_state.cpp gl_state: Make references const where applicable in Apply() 2018-07-20 01:12:29 -04:00
gl_state.h maxwell_3d: Use correct const buffer size and check bounds. 2018-08-08 02:10:25 -04:00
gl_stream_buffer.cpp renderer_gl: Port over gl_stream_buffer module from Citra. 2018-03-19 23:14:02 -04:00
gl_stream_buffer.h renderer_opengl: Add missing header guards 2018-04-19 21:13:59 -04:00
maxwell_to_gl.h maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8. 2018-08-08 01:50:53 -04:00
renderer_opengl.cpp renderer_opengl: Use trace log in a few places. 2018-08-08 01:53:23 -04:00
renderer_opengl.h video_core: Eliminate the g_renderer global variable 2018-08-04 02:36:57 -04:00