yuzu/src/video_core/engines
ReinUsesLisp 80eacdf89b
texture_cache: Use a table instead of switch for texture formats
Use a large flat array to look up texture formats. This allows us to
properly implement formats with different component types. It should
also be faster.
2019-11-14 20:57:10 -03:00
..
const_buffer_engine_interface.h Shader_IR: Address Feedback. 2019-10-26 15:38:30 -04:00
const_buffer_info.h video_core/engines: Move ConstBufferInfo out of Maxwell3D 2019-06-07 19:47:15 -03:00
engine_upload.cpp decoders: correct block calculation 2019-06-20 21:38:34 -03:00
engine_upload.h decoders: correct block calculation 2019-06-20 21:38:34 -03:00
fermi_2d.cpp Fermi2D: Use a different formula for delimiting blit areas. 2019-10-17 18:21:01 -04:00
fermi_2d.h common_func: Use std::array for INSERT_PADDING_* macros. 2019-11-03 22:22:41 -05:00
kepler_compute.cpp maxwell_3d/kepler_compute: Remove unused arguments in GetTexture 2019-10-28 00:23:42 -03:00
kepler_compute.h common_func: Use std::array for INSERT_PADDING_* macros. 2019-11-03 22:22:41 -05:00
kepler_memory.cpp video_core: Silent miscellaneous warnings (#2820) 2019-08-30 14:08:00 -04:00
kepler_memory.h common_func: Use std::array for INSERT_PADDING_* macros. 2019-11-03 22:22:41 -05:00
maxwell_3d.cpp texture_cache: Use a table instead of switch for texture formats 2019-11-14 20:57:10 -03:00
maxwell_3d.h common_func: Use std::array for INSERT_PADDING_* macros. 2019-11-03 22:22:41 -05:00
maxwell_dma.cpp Merge pull request #2765 from FernandoS27/dma-fix 2019-09-01 13:13:05 -04:00
maxwell_dma.h common_func: Use std::array for INSERT_PADDING_* macros. 2019-11-03 22:22:41 -05:00
shader_bytecode.h Merge pull request #3081 from ReinUsesLisp/fswzadd-shuffles 2019-11-14 10:27:27 -04:00
shader_header.h common_func: Use std::array for INSERT_PADDING_* macros. 2019-11-03 22:22:41 -05:00