yuzu/src/video_core/engines/kepler_memory.cpp
Lioncash a8fa5019b5 video_core: Remove usages of System::GetInstance() within the engines
Avoids the use of the global accessor in favor of explicitly making the
system a dependency within the interface.
2019-02-15 22:06:23 -05:00

60 lines
2 KiB
C++

// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/memory.h"
#include "video_core/engines/kepler_memory.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/rasterizer_interface.h"
namespace Tegra::Engines {
KeplerMemory::KeplerMemory(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
MemoryManager& memory_manager)
: system{system}, memory_manager(memory_manager), rasterizer{rasterizer} {}
KeplerMemory::~KeplerMemory() = default;
void KeplerMemory::CallMethod(const GPU::MethodCall& method_call) {
ASSERT_MSG(method_call.method < Regs::NUM_REGS,
"Invalid KeplerMemory register, increase the size of the Regs structure");
regs.reg_array[method_call.method] = method_call.argument;
switch (method_call.method) {
case KEPLERMEMORY_REG_INDEX(exec): {
state.write_offset = 0;
break;
}
case KEPLERMEMORY_REG_INDEX(data): {
ProcessData(method_call.argument);
break;
}
}
}
void KeplerMemory::ProcessData(u32 data) {
ASSERT_MSG(regs.exec.linear, "Non-linear uploads are not supported");
ASSERT(regs.dest.x == 0 && regs.dest.y == 0 && regs.dest.z == 0);
const GPUVAddr address = regs.dest.Address();
const auto dest_address =
memory_manager.GpuToCpuAddress(address + state.write_offset * sizeof(u32));
ASSERT_MSG(dest_address, "Invalid GPU address");
// We have to invalidate the destination region to evict any outdated surfaces from the cache.
// We do this before actually writing the new data because the destination address might contain
// a dirty surface that will have to be written back to memory.
rasterizer.InvalidateRegion(*dest_address, sizeof(u32));
Memory::Write32(*dest_address, data);
system.GPU().Maxwell3D().dirty_flags.OnMemoryWrite();
state.write_offset++;
}
} // namespace Tegra::Engines