yuzu/src/core/crypto/ctr_encryption_layer.cpp
Lioncash 15660bd857 aes_util: Allow SetIV to be non-allocating
In a few places, the data to be set as the IV is already within an array.
We shouldn't require this data to be heap-allocated if it doesn't need
to be. This allows certain callers to reduce heap churn.
2020-08-03 14:29:58 -04:00

55 lines
1.8 KiB
C++

// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cstring>
#include "common/assert.h"
#include "core/crypto/ctr_encryption_layer.h"
namespace Core::Crypto {
CTREncryptionLayer::CTREncryptionLayer(FileSys::VirtualFile base_, Key128 key_,
std::size_t base_offset)
: EncryptionLayer(std::move(base_)), base_offset(base_offset), cipher(key_, Mode::CTR) {}
std::size_t CTREncryptionLayer::Read(u8* data, std::size_t length, std::size_t offset) const {
if (length == 0)
return 0;
const auto sector_offset = offset & 0xF;
if (sector_offset == 0) {
UpdateIV(base_offset + offset);
std::vector<u8> raw = base->ReadBytes(length, offset);
cipher.Transcode(raw.data(), raw.size(), data, Op::Decrypt);
return length;
}
// offset does not fall on block boundary (0x10)
std::vector<u8> block = base->ReadBytes(0x10, offset - sector_offset);
UpdateIV(base_offset + offset - sector_offset);
cipher.Transcode(block.data(), block.size(), block.data(), Op::Decrypt);
std::size_t read = 0x10 - sector_offset;
if (length + sector_offset < 0x10) {
std::memcpy(data, block.data() + sector_offset, std::min<u64>(length, read));
return std::min<u64>(length, read);
}
std::memcpy(data, block.data() + sector_offset, read);
return read + Read(data + read, length - read, offset + read);
}
void CTREncryptionLayer::SetIV(const IVData& iv_) {
iv = iv_;
}
void CTREncryptionLayer::UpdateIV(std::size_t offset) const {
offset >>= 4;
for (std::size_t i = 0; i < 8; ++i) {
iv[16 - i - 1] = offset & 0xFF;
offset >>= 8;
}
cipher.SetIV(iv);
}
} // namespace Core::Crypto