yuzu/src/video_core
Subv 77cfe4f027 GPU: Stub the shader SYNC and DEPBAR instructions.
It is unknown at this moment if we actually need to do something with these instructions or if the GLSL compiler takes care of that for us.
2018-07-04 15:29:51 -05:00
..
debug_utils Fix crash at exit 2018-06-25 18:01:08 +03:00
engines GPU: Stub the shader SYNC and DEPBAR instructions. 2018-07-04 15:29:51 -05:00
renderer_opengl GPU: Stub the shader SYNC and DEPBAR instructions. 2018-07-04 15:29:51 -05:00
textures gl_rasterizer_cache: Implement PixelFormat S8Z24. 2018-07-03 14:58:13 -04:00
CMakeLists.txt gl_rasterizer: Implement texture format ASTC_2D_4X4. 2018-06-18 01:56:59 -04:00
command_processor.cpp Update clang format 2018-07-02 21:45:47 -04:00
command_processor.h GPU: Process command mode 5 (IncreaseOnce) differently from other commands. 2018-03-16 20:32:44 -05:00
gpu.cpp GPU: Partially implemented the Maxwell DMA engine. 2018-06-12 11:27:36 -05:00
gpu.h GPU: Implemented the Z24S8 depth format and load the depth framebuffer. 2018-07-02 12:42:04 -05:00
macro_interpreter.cpp general: Convert assertion macros over to be fmt-compatible 2018-04-27 10:04:02 -04:00
macro_interpreter.h GPU: Implemented a gpu macro interpreter. 2018-04-01 12:07:26 -05:00
memory_manager.cpp GPU: Allow GpuToCpuAddress to return boost::none for unmapped addresses. 2018-07-02 09:42:48 -05:00
memory_manager.h GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl. 2018-05-20 14:25:56 -05:00
rasterizer_interface.h GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to. 2018-07-03 16:56:44 -05:00
renderer_base.cpp renderer: Create rasterizer and cleanup. 2018-03-22 19:46:37 -04:00
renderer_base.h video_core: Move FramebufferInfo to FramebufferConfig in GPU. 2018-03-22 21:04:30 -04:00
utils.h renderer_opengl: Fix Morton copy byteswap, etc. 2018-04-14 16:01:39 -04:00
video_core.cpp Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
video_core.h renderer: Create rasterizer and cleanup. 2018-03-22 19:46:37 -04:00