yuzu/src/core/loader/nso.h
Zach Hilman 77c684c114 Virtual Filesystem (#597)
* Add VfsFile and VfsDirectory classes

* Finish abstract Vfs classes

* Implement RealVfsFile (computer fs backend)

* Finish RealVfsFile and RealVfsDirectory

* Finished OffsetVfsFile

* More changes

* Fix import paths

* Major refactor

* Remove double const

* Use experimental/filesystem or filesystem depending on compiler

* Port partition_filesystem

* More changes

* More Overhaul

* FSP_SRV fixes

* Fixes and testing

* Try to get filesystem to compile

* Filesystem on linux

* Remove std::filesystem and document/test

* Compile fixes

* Missing include

* Bug fixes

* Fixes

* Rename v_file and v_dir

* clang-format fix

* Rename NGLOG_* to LOG_*

* Most review changes

* Fix TODO

* Guess 'main' to be Directory by filename
2018-07-06 10:51:32 -04:00

37 lines
966 B
C++

// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "common/common_types.h"
#include "core/hle/kernel/kernel.h"
#include "core/loader/linker.h"
#include "core/loader/loader.h"
namespace Loader {
/// Loads an NSO file
class AppLoader_NSO final : public AppLoader, Linker {
public:
explicit AppLoader_NSO(FileSys::VirtualFile file);
/**
* Returns the type of the file
* @param file std::shared_ptr<VfsFile> open file
* @return FileType found, or FileType::Error if this loader doesn't know it
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
FileType GetFileType() override {
return IdentifyType(file);
}
static VAddr LoadModule(FileSys::VirtualFile file, VAddr load_base);
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
};
} // namespace Loader