59576b82a8
and add some more separation in the shader for better debugability when dumped |
||
---|---|---|
.. | ||
glasm | ||
glsl | ||
spirv | ||
bindings.h |
59576b82a8
and add some more separation in the shader for better debugability when dumped |
||
---|---|---|
.. | ||
glasm | ||
glsl | ||
spirv | ||
bindings.h |