yuzu/src/video_core/renderer_opengl
2019-06-20 21:36:12 -03:00
..
gl_buffer_cache.cpp gl_buffer_cache: Remove unused ReserveMemory method 2019-05-30 13:21:01 -03:00
gl_buffer_cache.h
gl_device.cpp
gl_device.h
gl_global_cache.cpp
gl_global_cache.h Rasterizer Cache: Use a temporal storage for Surfaces loading/flushing. 2019-04-21 11:42:07 -04:00
gl_rasterizer.cpp Change texture_cache chaching from GPUAddr to CacheAddr 2019-06-20 21:36:12 -03:00
gl_rasterizer.h Change texture_cache chaching from GPUAddr to CacheAddr 2019-06-20 21:36:12 -03:00
gl_rasterizer_cache.cpp
gl_rasterizer_cache.h
gl_resource_manager.cpp Add OGLTextureView 2019-06-20 21:36:12 -03:00
gl_resource_manager.h Add OGLTextureView 2019-06-20 21:36:12 -03:00
gl_sampler_cache.cpp
gl_sampler_cache.h
gl_shader_cache.cpp
gl_shader_cache.h gl_shader_cache: Store a system class and drop global accessors 2019-05-30 14:01:40 -03:00
gl_shader_decompiler.cpp Merge pull request #2538 from ReinUsesLisp/ssy-pbk 2019-06-15 20:30:13 -04:00
gl_shader_decompiler.h
gl_shader_disk_cache.cpp
gl_shader_disk_cache.h
gl_shader_gen.cpp
gl_shader_gen.h
gl_shader_manager.cpp
gl_shader_manager.h
gl_shader_util.cpp video_core: fixed arithmetic overflow warnings & improved code style 2018-09-09 17:51:43 +02:00
gl_shader_util.h
gl_state.cpp
gl_state.h
gl_stream_buffer.cpp
gl_stream_buffer.h
gl_texture_cache.cpp surface_view: Add constructor for ViewParams 2019-06-20 21:36:12 -03:00
gl_texture_cache.h Correct Mipmaps View method in Texture Cache 2019-06-20 21:36:12 -03:00
maxwell_to_gl.h
renderer_opengl.cpp texture_cache: Flush 3D textures in the order they are drawn 2019-06-20 21:36:11 -03:00
renderer_opengl.h
utils.cpp Implement Texture Cache V2 2019-06-20 21:36:12 -03:00
utils.h Implement Texture Cache V2 2019-06-20 21:36:12 -03:00