..
astc_decoder.comp
astc_decoder: Combine FastReplicate functions to work around new NV driver bug
2022-01-16 16:13:20 -05:00
block_linear_unswizzle_2d.comp
host_shaders: Add block linear upload compute shaders
2020-12-30 01:39:35 -03:00
block_linear_unswizzle_3d.comp
host_shaders: Add block linear upload compute shaders
2020-12-30 01:39:35 -03:00
CMakeLists.txt
TextureCache: Simplify blitting of D24S8 formats and fix bugs.
2021-11-22 00:00:01 +01:00
convert_abgr8_to_d24s8.frag
Texture Cache: Correct conversion shaders.
2021-11-22 00:21:42 +01:00
convert_d24s8_to_abgr8.frag
Texture Cache: Correct conversion shaders.
2021-11-22 00:21:42 +01:00
convert_depth_to_float.frag
host_shaders: Add shaders to convert between depth and color images
2020-12-30 01:48:44 -03:00
convert_float_to_depth.frag
host_shaders: Add shaders to convert between depth and color images
2020-12-30 01:48:44 -03:00
fidelityfx_fsr.comp
Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan
2021-11-16 22:11:32 +01:00
full_screen_triangle.vert
host_shaders: Add shader to render a full screen triangle
2020-12-30 01:44:09 -03:00
fxaa.frag
host_shaders: Misc copyright/style changes
2021-11-16 22:11:33 +01:00
fxaa.vert
host_shaders: Misc copyright/style changes
2021-11-16 22:11:33 +01:00
opengl_copy_bc4.comp
host_shaders: Add compute shader to copy BC4 as RG32UI to RGBA8
2020-12-30 01:47:08 -03:00
opengl_present.frag
host_shaders: Add copyright headers to OpenGL present shaders
2020-12-30 01:35:56 -03:00
opengl_present.vert
host_shaders: Add copyright headers to OpenGL present shaders
2020-12-30 01:35:56 -03:00
opengl_present_scaleforce.frag
Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan
2021-11-16 22:11:32 +01:00
pitch_unswizzle.comp
host_shaders: Add pitch linear upload compute shader
2020-12-30 01:41:42 -03:00
present_bicubic.frag
host_shaders: Misc copyright/style changes
2021-11-16 22:11:33 +01:00
present_gaussian.frag
HostShader: fix Gaussian filter.
2021-11-16 22:11:33 +01:00
source_shader.h.in
host_shaders: Modify shader cmake integration to allow for larger shaders
2021-03-13 12:16:03 -05:00
StringShaderHeader.cmake
host_shaders: Modify shader cmake integration to allow for larger shaders
2021-03-13 12:16:03 -05:00
vulkan_blit_color_float.frag
host_shaders: Add texture color blit fragment shader
2020-12-30 02:00:48 -03:00
vulkan_blit_depth_stencil.frag
host_shaders: Add helper to blit depth stencil fragment shader
2020-12-30 02:02:07 -03:00
vulkan_fidelityfx_fsr_easu_fp16.comp
Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan
2021-11-16 22:11:32 +01:00
vulkan_fidelityfx_fsr_easu_fp32.comp
Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan
2021-11-16 22:11:32 +01:00
vulkan_fidelityfx_fsr_rcas_fp16.comp
Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan
2021-11-16 22:11:32 +01:00
vulkan_fidelityfx_fsr_rcas_fp32.comp
Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan
2021-11-16 22:11:32 +01:00
vulkan_present.frag
host_shaders: Add shaders to present to the swapchain
2020-12-30 01:59:12 -03:00
vulkan_present.vert
host_shaders: Add shaders to present to the swapchain
2020-12-30 01:59:12 -03:00
vulkan_present_scaleforce_fp16.frag
Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan
2021-11-16 22:11:32 +01:00
vulkan_present_scaleforce_fp32.frag
Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan
2021-11-16 22:11:32 +01:00
vulkan_quad_indexed.comp
host_shaders: Add Vulkan assembler compute shaders
2020-12-30 02:03:50 -03:00
vulkan_uint8.comp
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00