yuzu/src/video_core/shader
2020-03-28 03:55:04 -03:00
..
decode shader/lea: Simplify generated LEA code 2020-03-28 03:55:04 -03:00
ast.cpp Shader_IR: Implement Fast BRX and allow multi-branches in the CFG. 2019-10-25 09:01:31 -04:00
ast.h shader: Remove curly braces initializers on shared pointers 2020-02-01 22:52:10 -03:00
compiler_settings.cpp Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes. 2019-10-04 18:52:50 -04:00
compiler_settings.h Shader_IR: allow else derivation to be optional. 2019-10-04 18:52:52 -04:00
control_flow.cpp video_core: Rename "const buffer locker" to "registry" 2020-03-09 18:40:06 -03:00
control_flow.h video_core: Rename "const buffer locker" to "registry" 2020-03-09 18:40:06 -03:00
decode.cpp video_core: Rename "const buffer locker" to "registry" 2020-03-09 18:40:06 -03:00
expr.cpp video_core/expr: Supply operator!= along with operator== 2019-10-05 09:14:26 -04:00
expr.h Shader_IR: Address Feedback. 2019-10-26 15:38:30 -04:00
node.h shader: Simplify indexed sampler usages 2020-02-24 01:26:07 -03:00
node_helper.cpp node_helper: add IBitfieldExtract case 2020-03-13 12:50:32 +07:00
node_helper.h Shader_IR: Implement initial code for tracking indexed samplers. 2020-01-24 16:43:30 -04:00
registry.cpp engines/maxwell_3d: Add TFB registers and store them in shader registry 2020-03-09 18:40:53 -03:00
registry.h engines/maxwell_3d: Add TFB registers and store them in shader registry 2020-03-09 18:40:53 -03:00
shader_ir.cpp shader/shader_ir: Track usage in input attribute and of legacy varyings 2020-03-15 21:01:52 -03:00
shader_ir.h shader/shader_ir: Track usage in input attribute and of legacy varyings 2020-03-15 21:01:52 -03:00
track.cpp shader/registry: Store graphics and compute metadata 2020-03-09 18:40:07 -03:00
transform_feedback.cpp shader/transform_feedback: Expose buffer stride 2020-03-13 18:33:05 -03:00
transform_feedback.h shader/transform_feedback: Expose buffer stride 2020-03-13 18:33:05 -03:00