381 lines
12 KiB
C++
381 lines
12 KiB
C++
// Copyright 2014 Citra Emulator Project
|
|
// Licensed under GPLv2
|
|
// Refer to the license.txt file included.
|
|
|
|
#include "common/common_types.h"
|
|
#include "common/log.h"
|
|
|
|
#include "core/core.h"
|
|
#include "core/mem_map.h"
|
|
#include "core/hle/kernel/thread.h"
|
|
#include "core/hw/gpu.h"
|
|
|
|
#include "video_core/video_core.h"
|
|
|
|
|
|
namespace GPU {
|
|
|
|
Registers g_regs;
|
|
|
|
u64 g_last_ticks = 0; ///< Last CPU ticks
|
|
|
|
/**
|
|
* Sets whether the framebuffers are in the GSP heap (FCRAM) or VRAM
|
|
* @param
|
|
*/
|
|
void SetFramebufferLocation(const FramebufferLocation mode) {
|
|
switch (mode) {
|
|
case FRAMEBUFFER_LOCATION_FCRAM:
|
|
g_regs.framebuffer_top_left_1 = PADDR_TOP_LEFT_FRAME1;
|
|
g_regs.framebuffer_top_left_2 = PADDR_TOP_LEFT_FRAME2;
|
|
g_regs.framebuffer_top_right_1 = PADDR_TOP_RIGHT_FRAME1;
|
|
g_regs.framebuffer_top_right_2 = PADDR_TOP_RIGHT_FRAME2;
|
|
g_regs.framebuffer_sub_left_1 = PADDR_SUB_FRAME1;
|
|
//g_regs.framebuffer_sub_left_2 = unknown;
|
|
g_regs.framebuffer_sub_right_1 = PADDR_SUB_FRAME2;
|
|
//g_regs.framebufferr_sub_right_2 = unknown;
|
|
break;
|
|
|
|
case FRAMEBUFFER_LOCATION_VRAM:
|
|
g_regs.framebuffer_top_left_1 = PADDR_VRAM_TOP_LEFT_FRAME1;
|
|
g_regs.framebuffer_top_left_2 = PADDR_VRAM_TOP_LEFT_FRAME2;
|
|
g_regs.framebuffer_top_right_1 = PADDR_VRAM_TOP_RIGHT_FRAME1;
|
|
g_regs.framebuffer_top_right_2 = PADDR_VRAM_TOP_RIGHT_FRAME2;
|
|
g_regs.framebuffer_sub_left_1 = PADDR_VRAM_SUB_FRAME1;
|
|
//g_regs.framebuffer_sub_left_2 = unknown;
|
|
g_regs.framebuffer_sub_right_1 = PADDR_VRAM_SUB_FRAME2;
|
|
//g_regs.framebufferr_sub_right_2 = unknown;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Gets the location of the framebuffers
|
|
* @return Location of framebuffers as FramebufferLocation enum
|
|
*/
|
|
const FramebufferLocation GetFramebufferLocation() {
|
|
if ((g_regs.framebuffer_top_right_1 & ~Memory::VRAM_MASK) == Memory::VRAM_PADDR) {
|
|
return FRAMEBUFFER_LOCATION_VRAM;
|
|
} else if ((g_regs.framebuffer_top_right_1 & ~Memory::FCRAM_MASK) == Memory::FCRAM_PADDR) {
|
|
return FRAMEBUFFER_LOCATION_FCRAM;
|
|
} else {
|
|
ERROR_LOG(GPU, "unknown framebuffer location!");
|
|
}
|
|
return FRAMEBUFFER_LOCATION_UNKNOWN;
|
|
}
|
|
|
|
/**
|
|
* Gets a read-only pointer to a framebuffer in memory
|
|
* @param address Physical address of framebuffer
|
|
* @return Returns const pointer to raw framebuffer
|
|
*/
|
|
const u8* GetFramebufferPointer(const u32 address) {
|
|
switch (GetFramebufferLocation()) {
|
|
case FRAMEBUFFER_LOCATION_FCRAM:
|
|
return (const u8*)Memory::GetPointer(Memory::VirtualAddressFromPhysical_FCRAM(address));
|
|
case FRAMEBUFFER_LOCATION_VRAM:
|
|
return (const u8*)Memory::GetPointer(Memory::VirtualAddressFromPhysical_VRAM(address));
|
|
default:
|
|
ERROR_LOG(GPU, "unknown framebuffer location");
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
template <typename T>
|
|
inline void Read(T &var, const u32 addr) {
|
|
switch (addr) {
|
|
case Registers::MemoryFillStart1:
|
|
case Registers::MemoryFillStart2:
|
|
var = g_regs.memory_fill[(addr - Registers::MemoryFillStart1) / 0x10].address_start;
|
|
break;
|
|
|
|
case Registers::MemoryFillEnd1:
|
|
case Registers::MemoryFillEnd2:
|
|
var = g_regs.memory_fill[(addr - Registers::MemoryFillEnd1) / 0x10].address_end;
|
|
break;
|
|
|
|
case Registers::MemoryFillSize1:
|
|
case Registers::MemoryFillSize2:
|
|
var = g_regs.memory_fill[(addr - Registers::MemoryFillSize1) / 0x10].size;
|
|
break;
|
|
|
|
case Registers::MemoryFillValue1:
|
|
case Registers::MemoryFillValue2:
|
|
var = g_regs.memory_fill[(addr - Registers::MemoryFillValue1) / 0x10].value;
|
|
break;
|
|
|
|
case Registers::FramebufferTopSize:
|
|
var = g_regs.top_framebuffer.size;
|
|
break;
|
|
|
|
case Registers::FramebufferTopLeft1:
|
|
var = g_regs.framebuffer_top_left_1;
|
|
break;
|
|
|
|
case Registers::FramebufferTopLeft2:
|
|
var = g_regs.framebuffer_top_left_2;
|
|
break;
|
|
|
|
case Registers::FramebufferTopFormat:
|
|
var = g_regs.top_framebuffer.format;
|
|
break;
|
|
|
|
case Registers::FramebufferTopSwapBuffers:
|
|
var = g_regs.top_framebuffer.active_fb;
|
|
break;
|
|
|
|
case Registers::FramebufferTopStride:
|
|
var = g_regs.top_framebuffer.stride;
|
|
break;
|
|
|
|
case Registers::FramebufferTopRight1:
|
|
var = g_regs.framebuffer_top_right_1;
|
|
break;
|
|
|
|
case Registers::FramebufferTopRight2:
|
|
var = g_regs.framebuffer_top_right_2;
|
|
break;
|
|
|
|
case Registers::FramebufferSubSize:
|
|
var = g_regs.sub_framebuffer.size;
|
|
break;
|
|
|
|
case Registers::FramebufferSubLeft1:
|
|
var = g_regs.framebuffer_sub_left_1;
|
|
break;
|
|
|
|
case Registers::FramebufferSubRight1:
|
|
var = g_regs.framebuffer_sub_right_1;
|
|
break;
|
|
|
|
case Registers::FramebufferSubFormat:
|
|
var = g_regs.sub_framebuffer.format;
|
|
break;
|
|
|
|
case Registers::FramebufferSubSwapBuffers:
|
|
var = g_regs.sub_framebuffer.active_fb;
|
|
break;
|
|
|
|
case Registers::FramebufferSubStride:
|
|
var = g_regs.sub_framebuffer.stride;
|
|
break;
|
|
|
|
case Registers::FramebufferSubLeft2:
|
|
var = g_regs.framebuffer_sub_left_2;
|
|
break;
|
|
|
|
case Registers::FramebufferSubRight2:
|
|
var = g_regs.framebuffer_sub_right_2;
|
|
break;
|
|
|
|
case Registers::DisplayInputBufferAddr:
|
|
var = g_regs.display_transfer.input_address;
|
|
break;
|
|
|
|
case Registers::DisplayOutputBufferAddr:
|
|
var = g_regs.display_transfer.output_address;
|
|
break;
|
|
|
|
case Registers::DisplayOutputBufferSize:
|
|
var = g_regs.display_transfer.output_size;
|
|
break;
|
|
|
|
case Registers::DisplayInputBufferSize:
|
|
var = g_regs.display_transfer.input_size;
|
|
break;
|
|
|
|
case Registers::DisplayTransferFlags:
|
|
var = g_regs.display_transfer.flags;
|
|
break;
|
|
|
|
// Not sure if this is supposed to be readable
|
|
case Registers::DisplayTriggerTransfer:
|
|
var = g_regs.display_transfer.trigger;
|
|
break;
|
|
|
|
case Registers::CommandListSize:
|
|
var = g_regs.command_list_size;
|
|
break;
|
|
|
|
case Registers::CommandListAddress:
|
|
var = g_regs.command_list_address;
|
|
break;
|
|
|
|
case Registers::ProcessCommandList:
|
|
var = g_regs.command_processing_enabled;
|
|
break;
|
|
|
|
default:
|
|
ERROR_LOG(GPU, "unknown Read%d @ 0x%08X", sizeof(var) * 8, addr);
|
|
break;
|
|
}
|
|
}
|
|
|
|
template <typename T>
|
|
inline void Write(u32 addr, const T data) {
|
|
switch (static_cast<Registers::Id>(addr)) {
|
|
case Registers::MemoryFillStart1:
|
|
case Registers::MemoryFillStart2:
|
|
g_regs.memory_fill[(addr - Registers::MemoryFillStart1) / 0x10].address_start = data;
|
|
break;
|
|
|
|
case Registers::MemoryFillEnd1:
|
|
case Registers::MemoryFillEnd2:
|
|
g_regs.memory_fill[(addr - Registers::MemoryFillEnd1) / 0x10].address_end = data;
|
|
break;
|
|
|
|
case Registers::MemoryFillSize1:
|
|
case Registers::MemoryFillSize2:
|
|
g_regs.memory_fill[(addr - Registers::MemoryFillSize1) / 0x10].size = data;
|
|
break;
|
|
|
|
case Registers::MemoryFillValue1:
|
|
case Registers::MemoryFillValue2:
|
|
{
|
|
Registers::MemoryFillConfig& config = g_regs.memory_fill[(addr - Registers::MemoryFillValue1) / 0x10];
|
|
config.value = data;
|
|
|
|
// TODO: Not sure if this check should be done at GSP level instead
|
|
if (config.address_start) {
|
|
// TODO: Not sure if this algorithm is correct, particularly because it doesn't use the size member at all
|
|
u32* start = (u32*)Memory::GetPointer(config.GetStartAddress());
|
|
u32* end = (u32*)Memory::GetPointer(config.GetEndAddress());
|
|
for (u32* ptr = start; ptr < end; ++ptr)
|
|
*ptr = bswap32(config.value); // TODO: This is just a workaround to missing framebuffer format emulation
|
|
|
|
DEBUG_LOG(GPU, "MemoryFill from %x to %x", config.GetStartAddress(), config.GetEndAddress());
|
|
}
|
|
break;
|
|
}
|
|
|
|
// TODO: Framebuffer registers!!
|
|
case Registers::FramebufferTopSwapBuffers:
|
|
g_regs.top_framebuffer.active_fb = data;
|
|
// TODO: Not sure if this should only be done upon a change!
|
|
break;
|
|
|
|
case Registers::FramebufferSubSwapBuffers:
|
|
g_regs.sub_framebuffer.active_fb = data;
|
|
// TODO: Not sure if this should only be done upon a change!
|
|
break;
|
|
|
|
case Registers::DisplayInputBufferAddr:
|
|
g_regs.display_transfer.input_address = data;
|
|
break;
|
|
|
|
case Registers::DisplayOutputBufferAddr:
|
|
g_regs.display_transfer.output_address = data;
|
|
break;
|
|
|
|
case Registers::DisplayOutputBufferSize:
|
|
g_regs.display_transfer.output_size = data;
|
|
break;
|
|
|
|
case Registers::DisplayInputBufferSize:
|
|
g_regs.display_transfer.input_size = data;
|
|
break;
|
|
|
|
case Registers::DisplayTransferFlags:
|
|
g_regs.display_transfer.flags = data;
|
|
break;
|
|
|
|
case Registers::DisplayTriggerTransfer:
|
|
g_regs.display_transfer.trigger = data;
|
|
if (g_regs.display_transfer.trigger & 1) {
|
|
u8* source_pointer = Memory::GetPointer(g_regs.display_transfer.GetPhysicalInputAddress());
|
|
u8* dest_pointer = Memory::GetPointer(g_regs.display_transfer.GetPhysicalOutputAddress());
|
|
|
|
|
|
// TODO: Perform display transfer correctly!
|
|
for (int y = 0; y < g_regs.display_transfer.output_height; ++y) {
|
|
// TODO: Copy size is just guesswork!
|
|
memcpy(dest_pointer + y * g_regs.display_transfer.output_width * 4,
|
|
source_pointer + y * g_regs.display_transfer.input_width * 4,
|
|
g_regs.display_transfer.output_width * 4);
|
|
}
|
|
|
|
DEBUG_LOG(GPU, "DisplayTriggerTransfer: %x bytes from %x(%xx%x)-> %x(%xx%x), dst format %x",
|
|
g_regs.display_transfer.output_height * g_regs.display_transfer.output_width * 4,
|
|
g_regs.display_transfer.GetPhysicalInputAddress(), (int)g_regs.display_transfer.input_width, (int)g_regs.display_transfer.input_height,
|
|
g_regs.display_transfer.GetPhysicalOutputAddress(), (int)g_regs.display_transfer.output_width, (int)g_regs.display_transfer.output_height,
|
|
(int)g_regs.display_transfer.output_format.Value());
|
|
}
|
|
break;
|
|
|
|
case Registers::CommandListSize:
|
|
g_regs.command_list_size = data;
|
|
break;
|
|
|
|
case Registers::CommandListAddress:
|
|
g_regs.command_list_address = data;
|
|
break;
|
|
|
|
case Registers::ProcessCommandList:
|
|
g_regs.command_processing_enabled = data;
|
|
if (g_regs.command_processing_enabled & 1)
|
|
{
|
|
// u32* buffer = (u32*)Memory::GetPointer(g_regs.command_list_address << 3);
|
|
ERROR_LOG(GPU, "Beginning %x bytes of commands from address %x", g_regs.command_list_size, g_regs.command_list_address << 3);
|
|
// TODO: Process command list!
|
|
}
|
|
break;
|
|
|
|
default:
|
|
ERROR_LOG(GPU, "unknown Write%d 0x%08X @ 0x%08X", sizeof(data) * 8, data, addr);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Explicitly instantiate template functions because we aren't defining this in the header:
|
|
|
|
template void Read<u64>(u64 &var, const u32 addr);
|
|
template void Read<u32>(u32 &var, const u32 addr);
|
|
template void Read<u16>(u16 &var, const u32 addr);
|
|
template void Read<u8>(u8 &var, const u32 addr);
|
|
|
|
template void Write<u64>(u32 addr, const u64 data);
|
|
template void Write<u32>(u32 addr, const u32 data);
|
|
template void Write<u16>(u32 addr, const u16 data);
|
|
template void Write<u8>(u32 addr, const u8 data);
|
|
|
|
/// Update hardware
|
|
void Update() {
|
|
u64 current_ticks = Core::g_app_core->GetTicks();
|
|
|
|
// Fake a vertical blank
|
|
if ((current_ticks - g_last_ticks) >= kFrameTicks) {
|
|
g_last_ticks = current_ticks;
|
|
VideoCore::g_renderer->SwapBuffers();
|
|
Kernel::WaitCurrentThread(WAITTYPE_VBLANK);
|
|
}
|
|
}
|
|
|
|
/// Initialize hardware
|
|
void Init() {
|
|
g_last_ticks = Core::g_app_core->GetTicks();
|
|
// SetFramebufferLocation(FRAMEBUFFER_LOCATION_FCRAM);
|
|
SetFramebufferLocation(FRAMEBUFFER_LOCATION_VRAM);
|
|
|
|
// TODO: Width should be 240 instead?
|
|
g_regs.top_framebuffer.width = 480;
|
|
g_regs.top_framebuffer.height = 400;
|
|
g_regs.top_framebuffer.stride = 480*3;
|
|
g_regs.top_framebuffer.color_format = Registers::FramebufferFormat::RGB8;
|
|
g_regs.top_framebuffer.active_fb = 0;
|
|
|
|
g_regs.sub_framebuffer.width = 480;
|
|
g_regs.sub_framebuffer.height = 400;
|
|
g_regs.sub_framebuffer.stride = 480*3;
|
|
g_regs.sub_framebuffer.color_format = Registers::FramebufferFormat::RGB8;
|
|
g_regs.sub_framebuffer.active_fb = 0;
|
|
|
|
NOTICE_LOG(GPU, "initialized OK");
|
|
}
|
|
|
|
/// Shutdown hardware
|
|
void Shutdown() {
|
|
NOTICE_LOG(GPU, "shutdown OK");
|
|
}
|
|
|
|
} // namespace
|