yuzu/src/video_core/shader
Fernando Sahmkow 0b65e9335e Shader_Ir: Downgrade precision and rounding asserts to debug asserts.
This commit reduces the sevirity of asserts for FP precision and 
rounding as this are well known and have little to no consequences in 
gpu's accuracy.
2019-07-18 08:17:19 -04:00
..
decode Shader_Ir: Downgrade precision and rounding asserts to debug asserts. 2019-07-18 08:17:19 -04:00
control_flow.cpp control_flow: Correct block breaking algorithm. 2019-07-09 08:14:43 -04:00
control_flow.h shader_ir: Remove unnecessary constructors and use optional for ScanFlow result 2019-07-09 08:14:40 -04:00
decode.cpp shader_ir: Add comments on missing instruction. 2019-07-09 17:15:45 -04:00
node.h shader_ir: Unify blocks in decompiled shaders. 2019-07-09 08:14:39 -04:00
node_helper.cpp shader: Use shared_ptr to store nodes and move initialization to file 2019-06-05 20:41:52 -03:00
node_helper.h shader: Move Node declarations out of the shader IR header 2019-06-06 20:02:37 -03:00
shader_ir.cpp Merge pull request #2565 from ReinUsesLisp/track-indirect 2019-07-16 14:58:35 -04:00
shader_ir.h Merge pull request #2565 from ReinUsesLisp/track-indirect 2019-07-16 14:58:35 -04:00
track.cpp shader: Allow tracking of indirect buffers without variable offset 2019-07-14 22:36:44 -03:00