Commit graph

8 commits

Author SHA1 Message Date
Kelebek1 d31dbb1bc1 Implement glDepthRangeIndexeddNV 2021-02-24 22:26:53 +00:00
ReinUsesLisp f4c15db9e8 externals: Update glad to support OpenGL 4.6 compatibility profile
Now that we have an OpenGL compatibility profile we might want to use
OpenGL compatibility symbols that are not available in our current glad.

This commit has been generated with https://glad.dav1d.de/ with all
extensions enabled and OpenGL 4.6 compatibility profile.
2019-05-21 20:52:00 -03:00
FernandoS27 377c60645c Update OpenGL's backend version from 3.3 to 4.3 2018-11-21 11:43:17 -04:00
Lioncash 0db0e4c8f3 externals: Update glad to 0.1.26
Updates the library from 0.1.25. Mainly fixes issues related to macOS,
but we may as well update the library.
2018-08-07 02:24:34 -04:00
Lioncash 6a9cd17227 externals: Update glad to version 0.1.25
Keeps the OpenGL loader library up to date. Previously we were at
version 0.1.16
2018-07-20 02:00:05 -04:00
bunnei a1cf5020e6 externals: Update Glad to latest version used by Citra. 2018-03-19 23:14:01 -04:00
Emmanuel Gil Peyrot 2e8a7a7a08 Externals: Regenerate GLAD with GL_KHR_debug support. 2015-10-17 17:09:07 +01:00
Yuri Kunde Schlesner a1a5570e97 Replace the previous OpenGL loader with a glad-generated 3.3 one
The main advantage of switching to glad from glLoadGen is that, apart
from being actively maintained, it supports a customizable entrypoint
loader function, which makes it possible to also support OpenGL ES.
2015-08-30 08:45:56 -03:00