lat9nq
41a103c0fc
configure_graphics: Fix typo
2023-05-02 21:51:29 -04:00
lat9nq
66ed1c1872
default_ini: Update V-Sync description
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default_ini: Update vsync text
default_ini: Add tooltip from configure_graphics
2023-05-02 21:51:29 -04:00
lat9nq
6f0929df82
configuration: Expose separate swap present modes
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Previously, yuzu would try and guess which vsync mode to use given
different scenarios, but apparently we didn't always get it right. This
exposes the separate modes in a drop-down the user can select.
If a mode isn't available in Vulkan, it defaults to FIFO.
2023-05-02 21:51:29 -04:00
Liam
d1dd54cbfa
catch2: update to 3.3.1
2023-05-02 21:27:17 -04:00
bunnei
8f43b05d6b
Merge pull request #9973 from GPUCode/async-present
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Implement asynchronous presentation
2023-05-02 17:54:57 -07:00
Kelebek1
f902cc2a2b
Fix code resize to use word size rather than byte size
2023-05-02 23:52:21 +01:00
liamwhite
451b1bba26
Merge pull request #10133 from lat9nq/clang-shadow-and-fallthrough
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CMakeLists: Enable more checks on Clang
2023-05-02 18:18:46 -04:00
liamwhite
494cc992eb
Merge pull request #10130 from liamwhite/keys
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qt: warn on inoperable keys
2023-05-02 18:17:24 -04:00
liamwhite
f603dc9763
Merge pull request #10123 from Kelebek1/sample_mask
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Define SampleMask as an array
2023-05-02 18:17:15 -04:00
Liam
4df49631de
vulkan: disable turbo when debugging tool is attached
2023-05-02 18:14:57 -04:00
Liam
e1c74cea10
video_core: fix build on Apple Clang
2023-05-02 18:05:30 -04:00
lat9nq
f7292c776b
CMake: Enable type limits on Clang
2023-05-02 02:07:36 -04:00
lat9nq
2007d0e4a0
CMakeLists: Enable checks on Clang
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Enables shadow-uncaptured-locals and implicit-fallthrough for Clang.
implicit-fallthrough is not enabled by default in -Wall or -Wextra, and
shadow-uncaptured-local doesn't seem to be enabled by default by
-Wshadow, even though GCC has both of these by their respective cases.
2023-05-02 01:57:22 -04:00
GPUCode
f403d27941
vk_present_manager: Add toggle for async presentation
2023-05-01 23:13:24 +03:00
GPUCode
1d7abac84b
vk_blit_screen: Recreate FSR when frame is recreated
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* Depends on the layout dimentions and thus should be recreated as well
2023-05-01 23:13:24 +03:00
GPUCode
50791cb974
renderer_vulkan: Fix crashing when updating descriptors
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* During pipeline configure the function would acquire some payload space from the descriptor update queue,
write the descriptor data on the GPU thread and give the scheduler a pointer to the beginning of said space to update it later.
TickFrame resets the payload cursor, used to track acquires, back to the beginning of the buffer.
This wasn't a problem before since WaitWorker was called at the end of the frame but now it is.
If a frame writes to a cursor before the scheduler catches up, it will crash
* To fix this the payload buffer has been increased to account for the in flight frames that are allowed to exist now.
TickFrame will switch between the payload spaces instead of resetting
2023-05-01 23:13:24 +03:00
GPUCode
2ad9acf795
renderer_vulkan: Async presentation
2023-05-01 23:13:24 +03:00
Morph
47938541c2
Merge pull request #10084 from FernandoS27/yuzu-goes-broom-broom
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Y.F.C Buffer Cache Revamp
2023-05-01 11:08:02 -04:00
zhaobot
1f079d9566
Update translations (2023-05-01) ( #10129 )
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Co-authored-by: The yuzu Community <noreply-fake@community.yuzu-emu.org>
2023-05-01 16:17:51 +02:00
liamwhite
3f4315e4c6
Merge pull request #10116 from liamwhite/deboost
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kernel: remove boost intrusive lists
2023-05-01 09:27:23 -04:00
Fernando Sahmkow
d6f565e5da
BufferCache: Fixes and address feedback
2023-05-01 11:43:26 +02:00
Liam
7ec66db22c
qt: warn on inoperable keys
2023-04-30 23:47:42 -04:00
Kelebek1
2feb40f14d
Wait for the terminate event before destroying a system instance
2023-05-01 00:27:12 +01:00
Liam
2cd9e1ecb6
settings: rename extended memory layout to unsafe, move from general to system
2023-04-30 14:24:22 -04:00
Kelebek1
b566c98258
Define SampleMask as an array
2023-04-30 18:37:37 +01:00
bunnei
689f9a75a7
Merge pull request #10110 from Morph1984/intel-disable-compute
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vk_pipeline_cache: Skip compute pipelines on Intel proprietary drivers
2023-04-29 23:02:45 -07:00
Liam
b143ce8134
kernel: remove general boost lists
2023-04-29 22:11:32 -04:00
Liam
1b5c87ab6a
kernel: match calls to Register and Unregister
2023-04-29 21:52:26 -04:00
Liam
2afaa7aed7
common: add intrusive list type
2023-04-29 17:46:26 -04:00
bunnei
fe57f39676
Merge pull request #10082 from FernandoS27/the-testers-really-love-chocolate
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Refactor Accelerate DMA and do downloads through TC.
2023-04-29 11:46:01 -07:00
Fernando Sahmkow
4bc5469f52
Texture Cache: Release stagging buffers on tick frame
2023-04-29 15:31:38 +02:00
Fernando Sahmkow
f8d31d1ae1
Buffer Cache: Release stagging buffers on tick frame
2023-04-29 00:46:31 +02:00
Fernando Sahmkow
fff6155bc3
Tests: Add memory tracker tests.
2023-04-29 00:46:31 +02:00
Fernando Sahmkow
80480fe3f7
Clang: format and ficx compile errors.
2023-04-29 00:46:31 +02:00
Fernando Sahmkow
ed4553806a
Implement Async downloads in normal and fix a few issues.
2023-04-29 00:46:31 +02:00
Fernando Sahmkow
f2d3212de9
Buffer Cache rework: Setup async downloads.
2023-04-29 00:46:31 +02:00
Fernando Sahmkow
a16c261131
Buffer Cache: Fully rework the buffer cache.
2023-04-29 00:46:31 +02:00
Fernando Sahmkow
58d1c7c77a
Address Feedback & Clang Format
2023-04-29 00:18:21 +02:00
Fernando Sahmkow
56c9730a16
Maxwell3D: only update parameters on High
2023-04-29 00:18:21 +02:00
Fernando Sahmkow
e3a2ca96bd
Accelerate DMA: Use texture cache async downloads to perform the copies
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to host.
WIP
2023-04-29 00:18:21 +02:00
Fernando Sahmkow
3fbee093b2
TextureCache: refactor DMA downloads to allow multiple buffers.
2023-04-29 00:18:21 +02:00
Morph
cb092af3f0
vk_pipeline_cache: Skip compute pipelines on Intel proprietary drivers
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Intel's SPIR-V shader compiler is broken. For now, skip compiling any compute pipelines until they fix this issue.
This is not a perfect workaround, as there are a small subset of non-compute pipelines that still cause it to crash, but this should cover the majority of crashes.
It is unfortunate that even with a test case reported 6 months ago the issue has not been fixed in favor of fixing "the most popular games and apps".
Intel, you can do better than this.
2023-04-28 17:59:36 -04:00
Fernando Sahmkow
2f15876524
QueryCache: Fix write invalidation.
2023-04-28 23:53:46 +02:00
Fernando Sahmkow
9a7c172f76
MemoryManager: Fix race conditions.
2023-04-28 23:53:02 +02:00
german77
5e16fe4579
core: service: Add FunctionInfoTyped to allow expanding existing interfaces
2023-04-25 23:36:24 -06:00
Fernando Sahmkow
e4dc73f61e
Clang format and ddress feedback
2023-04-24 12:38:47 +02:00
Fernando S
9bf19b04f6
Merge pull request #10051 from liamwhite/surface-capabilities
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vulkan: pick alpha composite flags based on available values
2023-04-24 12:37:13 +02:00
Fernando S
47cd0586ee
Merge pull request #10056 from vonchenplus/audout_u
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core: audio: return result when audio_out initialize failed
2023-04-24 12:36:52 +02:00
Fernando S
2311fa7c84
Merge pull request #10069 from liamwhite/log
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maxwell_3d: fix out of bounds array access in size estimation
2023-04-24 12:36:24 +02:00
Narr the Reg
00d76fc5f5
service: nfc: Create mifare interface
2023-04-23 23:28:09 -06:00