bunnei
50d0cc2716
audio_core: common: Bump audio revision to 9.
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- This is used in fw 12.x.x games.
2021-06-24 18:22:10 -07:00
Chloe Marcec
4a7fd91857
audren: Implement I3dl2Reverb
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Most notable fix is the voices in Fire Emblem Three Houses
2021-02-12 18:48:10 -08:00
Chloe Marcec
9a4beac95a
audren: Make use of nodiscard, rework downmixing, release all buffers
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Preliminary work for upmixing & general cleanup. Fixes basic issues in games such as Shovel Knight and slightly improves the LEGO games. Upmixing stitll needs to be implemented.
Audio levels in a few games will be fixed as we now use the downmix coefficients when possible instead of supplying our own
2020-11-17 14:14:29 +11:00
Lioncash
966966dc02
audio_core: Remove unnecessary inclusions
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Same behavior, but removes header dependencies where they don't need to
be.
2020-09-25 13:19:42 -04:00
David Marcec
80ac1331b5
Preliminary effects
2020-08-17 01:23:55 +10:00
David Marcec
380658c21d
audio_core: Apollo Part 1, AudioRenderer refactor
2020-07-25 12:39:34 +10:00
David Marcec
9de860a419
audio_renderer: Better voice mixing and 6 channel downmixing
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Supersedes #3738 and #3321
2020-05-11 12:56:15 -04:00
David
11c63ca969
audio_renderer: Preliminary BehaviorInfo ( #3736 )
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* audio_renderer: Preliminary BehaviorInfo
* clang format
* Fixed IsRevisionSupported
* fixed IsValidRevision
* Fixed logic error & spelling errors & crash
* Addressed issues
2020-04-20 22:57:30 -04:00