Commit graph

6171 commits

Author SHA1 Message Date
Lioncash
5b65decf91 Common: Remove HAVE_CXX11_SYNTAX define from Common.h 2014-09-08 15:01:15 -04:00
Lioncash
2f6ef914db Common: Fix a potential infinite loop in StringUtil's ReplaceAll 2014-09-08 14:48:59 -04:00
bunnei
335082e74e Merge pull request #95 from lioncash/disassembler
core: Make the ARM disassembler use std::string internally
2014-09-08 00:10:13 -04:00
bunnei
85f1b76cd8 Merge pull request #87 from archshift/remove-cruft
Removed redundant headers for std implementations
2014-09-07 22:08:06 -04:00
archshift
498d1a37f1 Removed common/std_xyz, instead using the std header 2014-09-07 14:31:07 -07:00
archshift
81baa477b5 renderer_opengl.cpp: improved alignment for readability 2014-09-07 12:09:02 -07:00
archshift
1c02c03e32 Dead code removal: video_core.cpp, load_symbol_map.cpp 2014-09-07 12:09:02 -07:00
archshift
9c0efdb75b bootmanager::EmuThread: fixed initialization order 2014-09-07 12:09:02 -07:00
archshift
0167e9140e utils: cleaned up DumpTGA, removing redundancies 2014-09-07 12:09:02 -07:00
Lioncash
403c84cdab core: Make the ARM disassembler use std::string internally 2014-09-06 14:45:56 -04:00
bunnei
a130086587 Merge pull request #93 from lioncash/ref
core: Pass string by reference in FetchFromPortName and DeleteService
2014-09-06 14:06:37 -04:00
bunnei
272a201d12 Merge pull request #94 from lioncash/misc
Minor cleanup in ncch.
2014-09-06 14:06:14 -04:00
Lioncash
f68776ce13 ncch: Remove C-style struct typedefs
In C++ you can simply just declare it as is.
2014-09-06 13:38:03 -04:00
Lioncash
26cd696843 ncch: inline declare some variables in LZSS_Decompress 2014-09-06 13:36:49 -04:00
Lioncash
d30747efea core: Pass string by reference in FetchFromPortName and DeleteService 2014-09-06 13:30:27 -04:00
bunnei
5d95d038a0 Merge pull request #88 from archshift/remove-atomic
Removed common/atomic, instead using std::atomic
2014-09-04 20:36:21 -04:00
bunnei
fda291816b Merge pull request #89 from archshift/X11-OSX
Removed the need for X11 on OS X
2014-09-03 10:15:46 -04:00
archshift
051b162add Removed the need for X11 on OS X
It only causes issues when someone (who doesn't need it) doesn't have it.
2014-09-02 23:32:15 -07:00
archshift
4795a64fc8 Removed common/atomic, instead using std::atomic 2014-09-02 22:40:02 -07:00
bunnei
c0e48432cd Merge pull request #69 from yuriks/cmake-cleanup
CMake cleanup
2014-09-01 22:29:23 -04:00
Yuri Kunde Schlesner
c57de3e404 Remove hand-crafted Visual Studio solution. 2014-09-01 18:06:30 -03:00
Yuri Kunde Schlesner
b15d631d99 Avoid LOGGING redefinition warnings. 2014-09-01 18:06:30 -03:00
Yuri Kunde Schlesner
45976da975 CMake cleanup
Several cleanups to the buildsystem:
 - Do better factoring of common libs between platforms.
 - Add support to building on Windows.
 - Remove Qt4 support.
 - Re-sort file lists and add missing headers.
2014-09-01 18:06:30 -03:00
Yuri Kunde Schlesner
523385955c Update GLFW to 3.0.4 and include x64 lib for MSVC 2014-09-01 17:41:56 -03:00
Yuri Kunde Schlesner
478289140d Replace GLEW with a glLoadGen loader.
This should fix the GL loading errors that occur in some drivers due to
the use of deprecated functions by GLEW. Side benefits are more accurate
auto-completion (deprecated function and symbols don't exist) and faster
pointer loading (less entrypoints to load). In addition it removes an
external library depency, simplifying the build system a bit and
eliminating one set of binary libraries for Windows.
2014-09-01 17:41:56 -03:00
bunnei
76372feb19 Merge pull request #84 from bunnei/fix-hw-synchronization
Fix GPU/HW synchronization
2014-08-31 00:53:07 -04:00
bunnei
038a51aac1 Merge pull request #82 from yuriks/addr-types
Introduce VAddr and PAddr typedefs for ARM addresses.
2014-08-30 23:27:46 -04:00
bunnei
aabfcfe6ad GPU: Improve frame synchronization, increases compatibility with both homebrew and retail applications. 2014-08-30 23:24:14 -04:00
bunnei
eb36d3fc90 Core: Refactor core to use only one function for execution.
Core: Cleaned up comment to be more readable.

Citra: Changed loop to be more readable.
2014-08-30 23:23:38 -04:00
bunnei
738b88293c Loader: Added support for loading raw BIN executables.
- Useful for debugging homebrew

Qt: Updated GUI to support loading .bin files.
2014-08-30 23:23:33 -04:00
bunnei
3ade84cb7b Threading: Fix thread starting to execute first instruction correctly. 2014-08-30 23:23:32 -04:00
bunnei
ae93adddd1 srv::Initialize: Return "success" status code. 2014-08-30 23:23:31 -04:00
Yuri Kunde Schlesner
83c3d2bcd1 Introduce VAddr and PAddr typedefs for ARM addresses. 2014-08-31 00:04:11 -03:00
bunnei
06864c93fd Merge pull request #80 from bunnei/fix-latest-libctru
Fixes Citra for the latest changes made to the "refactor" branch of libctru.
- For reference, see: https://github.com/smealum/ctrulib/tree/refactor/libctru
2014-08-28 18:07:45 -04:00
bunnei
6966fdf025 Loader: Added support for loading raw BIN executables.
- Useful for debugging homebrew

Qt: Updated GUI to support loading .bin files.
2014-08-28 17:51:49 -04:00
bunnei
304999dfeb Threading: Fix thread starting to execute first instruction correctly. 2014-08-28 17:51:49 -04:00
bunnei
fb908b9395 srv::Initialize: Return "success" status code. 2014-08-28 17:51:41 -04:00
bunnei
7122c46937 Merge pull request #81 from yuriks/downgrade-shader
Downgrade GLSL version to 1.50 (compatible with GL 3.2)
2014-08-28 12:10:40 -04:00
Yuri Kunde Schlesner
9d172ab550 Downgrade GLSL version to 1.50 (compatible with GL 3.2) 2014-08-28 05:38:13 -03:00
bunnei
1a7bbe2569 Merge pull request #79 from bunnei/framebuffer-render-fixes
VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size.
2014-08-26 18:10:23 -04:00
bunnei
20d169e4a1 VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size. 2014-08-26 17:34:52 -04:00
bunnei
fef62d0e54 Merge pull request #74 from kevinhartman/master
Initial rewrite of opengl renderer.
2014-08-26 00:03:05 -04:00
Kevin Hartman
cbfd6b6e52 Rewrite of OpenGL renderer, including OS X support
Screen contents are now displayed using textured quads. This can be updated to expose an FBO once an OpenGL backend for when Pica rendering is being worked on. That FBO's texture can then be applied to the quads.

Previously, FBO blitting was used in order to display screen contents, which did not work on OS X. The new textured quad approach is less of a compatibility risk.
2014-08-25 20:56:59 -07:00
bunnei
aa7472057a Update README.md to correct OS X typo 2014-08-25 19:08:25 -04:00
bunnei
62b621788b Update README.md 2014-08-25 18:57:47 -04:00
bunnei
97fd8fc38d Merge pull request #50 from neobrain/pica
Further work on Pica emulation
2014-08-25 16:12:10 -04:00
Tony Wasserka
a79644c9ba Pica/Rasterizer: Clarify a TODO. 2014-08-25 22:03:19 +02:00
Tony Wasserka
697b50c3ff Pica/VertexShader: Fix a bug in the call stack handling. 2014-08-25 22:03:19 +02:00
Tony Wasserka
b5b3aeb576 Math: Warning fixes. 2014-08-25 22:03:19 +02:00
Tony Wasserka
941762a573 GPU: Fix a compiler warning about redundant semicolons. 2014-08-25 22:03:19 +02:00