Commit graph

1350 commits

Author SHA1 Message Date
Emmanuel Gil Peyrot
ffe4cc9c5a Common: Remove the unused x86-specific 128-bit float type. 2015-01-05 15:03:50 +00:00
bunnei
8b1ec1a82a Merge pull request #418 from lioncash/qd
dyncom: Implement QADD/QSUB/QDADD/QDSUB
2015-01-05 09:59:12 -05:00
Lioncash
d00c22c706 dyncom: Implement QADD/QSUB/QDADD/QDSUB 2015-01-05 09:13:41 -05:00
bunnei
e9650f1c61 DSP: Signal (faked) interrupt on every frame.
- Hack to work around games checking that the DSP event has been signaled by a real DSP interrupt.
2015-01-05 00:25:37 -05:00
bunnei
cc23269ff4 Merge pull request #407 from Subv/arbiter
AddressArbiter: Ported arbitration type 2 from 3dmoo.
2015-01-05 00:05:50 -05:00
bunnei
81e255a411 Merge pull request #415 from Dante38490/master
Loader: Add support for loading NCCH ROMs with the .3DS extension
2015-01-04 23:10:04 -05:00
bunnei
96e6b2aa50 Merge pull request #408 from Subv/mutex
Mutex: Add the calling thread to the waiting list when needed
2015-01-04 22:55:53 -05:00
Dante38490
e674aa31af Fix correct espace 2015-01-05 04:45:09 +01:00
Dante38490
35a085d567 Add support load 3DS room 2015-01-05 04:39:42 +01:00
bunnei
26f31a2dfb Merge pull request #386 from archshift/y2ru
Stub the y2r:u service
2015-01-04 21:40:58 -05:00
bunnei
ecf390b327 Merge pull request #406 from chrisvj/license-headers
citra-qt: Added license headers to files.
2015-01-04 21:39:07 -05:00
Subv
ea80363cc2 Mutex: Add the calling thread to the waiting list when needed
This will happen when the mutex is already owned by another thread. Should fix some issues with games being stuck due to waiting threads not being awoken.
2015-01-04 12:52:34 -05:00
chrisvj
6dfcf2271b citra-qt: Added license headers to files. 2015-01-04 09:36:57 -08:00
Lioncash
41e1cb12e5 skyeye: Remove duplicate typedefs
citra already has its own typedefs like this.
2015-01-04 12:34:02 -05:00
Subv
90dffe3fc1 Archives: Make SYSTEM_ID and SDCARD_ID strings 2015-01-04 09:10:27 -05:00
Yuri Kunde Schlesner
cdde76f2aa Frontends: Shutdown core when emulation is stopped 2015-01-04 01:04:46 -02:00
Subv
71a063f45c Archives: Changed the way paths are built for the archives.
Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout
2015-01-03 20:46:05 -05:00
Subv
cfd7b219f6 SaveDataCheck: Move the files to nand/title
under /nand/title/high/low/content/00000000.app.romfs
2015-01-03 19:01:46 -05:00
Yuri Kunde Schlesner
930e13cb2c FileSys: Fix crash bug in DiskFile exposed by #400 2015-01-03 18:28:37 -02:00
archshift
48130b1eaa Stub the y2r:u service 2015-01-03 16:42:39 -03:00
Yuri Kunde Schlesner
19b2e739c5 FileSys: Fix a few memory leaks 2015-01-03 17:16:16 -02:00
Subv
0276a75f24 AddressArbiter: Ported arbitration type 2 from 3dmoo.
(Thanks 3dmoo!)
2015-01-03 12:09:11 -05:00
bunnei
edbb47d967 Merge pull request #396 from bunnei/default-dyncom
Core: Change default CPU to dyncom.
2015-01-03 11:59:42 -05:00
bunnei
caa6d431ee Merge pull request #398 from lioncash/sm
dyncom: Implement SMLAW
2015-01-03 11:47:01 -05:00
Lioncash
6adc0a4622 dyncom: Implement SMLAW 2015-01-03 03:13:49 -05:00
bunnei
b11518c272 VFP: Minor cleanup, functionally the same. 2015-01-03 01:22:38 -05:00
bunnei
dd21f986b8 Merge pull request #395 from lioncash/rev
dyncom: Implement REVSH
2015-01-02 22:44:39 -05:00
Lioncash
2f19acf064 dyncom: Implement REVSH
Also joins the REV ops into one common place.
2015-01-02 22:40:43 -05:00
bunnei
853b46c681 Core: Change default CPU to dyncom. 2015-01-02 22:33:53 -05:00
Lioncash
e0e54f55d7 dyncom: Implement SMLALD/SMLSLD 2015-01-02 22:08:26 -05:00
Subv
3bc9f5509b Archives: Change the folder layout of some archives.
This is to better represent the hardware layout, they are still aren't quite accurate, but this better and will help a bit when implementing the other archives like NAND-RO and NAND-RW
2015-01-02 21:55:13 -05:00
bunnei
031237e52c Merge pull request #381 from Subv/savedatacheck
Implemented the SaveDataCheck archive
2015-01-02 21:50:57 -05:00
bunnei
3e230d6c9e Merge pull request #392 from lioncash/sm
dyncom: Implement SMMLA/SMMUL/SMMLS
2015-01-02 21:47:53 -05:00
Lioncash
64161bcb41 dyncom: Implement SMMLA/SMMUL/SMMLS 2015-01-02 21:40:29 -05:00
Subv
22cfa55302 IVFCArchive: Use a critical log to notify of invalid operations. 2015-01-02 21:39:31 -05:00
Subv
0d03fdec71 SaveDataCheck: Remove unneeded constructor from a class 2015-01-02 21:28:46 -05:00
Subv
2f9a2d410d Archives: Added some documentation to IVFCArchive 2015-01-02 21:13:55 -05:00
Subv
aade417b14 Archives: Reduced duplicate code in RomFS and SaveCheck.
Fixed a few warnings and cleaned up the code
2015-01-02 21:13:54 -05:00
Subv
13efbdc201 SaveDataCheck: Preliminary work in this archive.
This allows Steel Diver to boot further, some files are needed.

This is still not ready and needs a big cleanup, this will possibly be delayed until the way we handle archives is fixed (with factory classes instead of ahead-of-time creation of archives)
2015-01-02 21:13:53 -05:00
bunnei
3d9bf13439 Merge pull request #391 from lioncash/pedantic
archive/elf: Minor misc changes.
2015-01-02 21:04:49 -05:00
bunnei
dd8a57cb80 dyncom: Implemented LDREXD/STREXD/LDREXH/STREXH 2015-01-02 20:51:54 -05:00
bunnei
3b2da87080 Merge pull request #390 from lioncash/wut
dyncom: Remove dead function InterpreterInitInstLength
2015-01-02 20:40:29 -05:00
bunnei
6ae381ac9e Merge pull request #388 from lioncash/sm
dyncom: Implement SMLAD/SMUAD/SMLSD/SMUSD
2015-01-02 20:39:36 -05:00
Lioncash
bf23f94571 elf: Make DidRelocate const 2015-01-02 20:32:16 -05:00
Lioncash
0d81b1e75b archive: Fix initializer list order 2015-01-02 20:30:57 -05:00
Lioncash
67187c15a0 dyncom: Remove dead function InterpreterInitInstLength
Technically eliminates two memory leaks as well.
2015-01-02 20:24:00 -05:00
Lioncash
bdbd111c7e soc_u: Fix a missing formatting argument 2015-01-02 19:54:21 -05:00
Lioncash
bee4ff8454 armemu: Fix missing Q flag check for SMLSD. 2015-01-02 18:29:36 -05:00
Lioncash
3337b84620 dyncom: Implement SMLAD/SMUAD/SMLSD/SMUSD 2015-01-02 18:29:30 -05:00
bunnei
092a67cefb Merge pull request #382 from lioncash/sx
dyncom: Implement SXTAB16 and SXTB16
2015-01-02 11:50:01 -05:00
Tony Wasserka
27406cc377 Merge pull request #377 from Yllodra/misc-changes
Qt: Letter cases and single window mode
2015-01-02 14:49:50 +01:00
Lioncash
48bf0f9996 dyncom: Implement SXTAB16 and SXTB16 2015-01-01 21:59:37 -05:00
bunnei
7c8f6ca051 Merge pull request #358 from neobrain/pica_progress2
pica_progress followups
2015-01-01 20:54:45 -05:00
bunnei
fa4cc502e7 Merge pull request #379 from lioncash/sh
dyncom: Implement SHADD8/SHADD16/SHSUB8/SHSUB16/SHASX/SHSAX
2015-01-01 20:43:04 -05:00
bunnei
3e566be052 Merge pull request #378 from lioncash/s8
dyncom: Implement SADD8/SSUB8
2015-01-01 20:41:51 -05:00
Rohit Nirmal
c589d82052 Silence some -Wsign-compare warnings. 2015-01-01 16:38:36 -06:00
Daniel Lundqvist
85c150a4fd Make letter cases consistent in menus and widgets
In various menu options letter cases were not consistent. This was also
the case within various debugging widgets. This attempts to make letter
cases consistent, but it is of course a matter of opinion which way is the
correct one.
2015-01-01 18:52:39 +01:00
Daniel Lundqvist
3f3b890694 Change popout mode to "Single Window Mode" 2015-01-01 18:50:56 +01:00
Lioncash
524da47698 dyncom: Implement SHADD8/SHADD16/SHSUB8/SHSUB16/SHASX/SHSAX 2015-01-01 10:34:20 -05:00
Lioncash
481a6c9652 Fix SADD8/SSUB8 in the armemu 2015-01-01 09:44:32 -05:00
Lioncash
4e2cb06b81 dyncom: Implement SADD8/SSUB8 2015-01-01 09:39:40 -05:00
Daniel Lundqvist
a35e3a8632 Set object name for the graphics debugger
Setting an object name for GPUCommandStreamWidget allows for saving the
graphics debugger's state (if it's show, position, etc). This state is
then restored when restarting the application.
2015-01-01 14:49:35 +01:00
Subv
97a7381d29 SOC_U: Preliminary implementation of sockets.
Stubbed CreateMemoryBlock

Using Berkeley sockets, and Winsock2.2 on Windows.
So far ftpony creates the socket and accepts incoming connections

SOC_U: Renamed functions to maintain consistency

Also prevents possible scope errors / conflicts with the actual Berkeley socket functions

SOCU: Close all the opened sockets when cleaning up SOCU
2014-12-31 10:51:44 -05:00
Tony Wasserka
bc187be0c1 Pica/Rasterizer: Remove some redundant casts. 2014-12-31 16:32:56 +01:00
Tony Wasserka
9675d19b47 Pica/Rasterizer: Make orient2d a free function and rename it to SignedArea. 2014-12-31 16:32:56 +01:00
Tony Wasserka
47543d62cf Pica: Cleanup color conversion. 2014-12-31 16:32:55 +01:00
Tony Wasserka
614baa39d1 VideoCore: Remove some unused functions. 2014-12-31 16:32:55 +01:00
Tony Wasserka
d13bd327ba Pica/Rasterizer: Fix a bug related to multitexturing and texture wrapping. 2014-12-31 16:32:55 +01:00
Tony Wasserka
195d73a385 Pica/Rasterizer: Clean up long code lines. 2014-12-31 16:32:55 +01:00
Tony Wasserka
40c7200841 Pica/VertexShader: Coding style fixes. 2014-12-31 16:32:55 +01:00
Tony Wasserka
323a56f898 Pica/CommandProcessor: Cleanups. 2014-12-31 16:32:55 +01:00
Tony Wasserka
b2d461020d Pica/CommandProcessor: Workaround games not setting the input position's w component. 2014-12-31 16:32:55 +01:00
Tony Wasserka
18a5e888bb GPU: Pseudo-implement horizontal scaling.
It's not really known how this actually works. Some testing has shown that this probably performs no filtering, and common usage in games suggests it's not actually resizing the image at all.
However, this patch does seem to fix some homebrew showing quasi-duplicated images while still keeping other applications in a working state.
2014-12-31 16:32:55 +01:00
Tony Wasserka
0f49424022 Pica/Rasterizer: Implement backface culling. 2014-12-31 16:32:55 +01:00
Tony Wasserka
3b78af904e Pica/Rasterizer: Textures seem to be laid out flipped vertically.
Not sure if this is a correct fix. Probably should instead change the decoding logic itself.
2014-12-31 16:32:55 +01:00
Tony Wasserka
3da52ead9b Pica/DebugUtils: Fix a bug in RGBA4 texture decoding. 2014-12-31 16:32:55 +01:00
Tony Wasserka
a7ae0330b1 Pica/Rasterizer: Implement alpha blending. 2014-12-31 16:32:55 +01:00
Tony Wasserka
e229ff8c83 Pica/Rasterizer: Implement depth testing. 2014-12-31 16:32:55 +01:00
bunnei
59bba04628 Merge pull request #375 from lioncash/uops
dyncom: Implement UADD8/UADD16/USUB8/USUB16/UASX/USAX
2014-12-31 10:14:37 -05:00
Tony Wasserka
77bb58afeb Pica/Rasterizer: Further enhance Tev support. 2014-12-31 15:35:54 +01:00
Tony Wasserka
36291bc3f6 Pica: Add output merger definitions. 2014-12-31 15:35:54 +01:00
Tony Wasserka
632655e292 Pica: Fix A4, IA4 and IA8 texture formats.
Both IA4 and IA8 had their component order mixed up. Additionally, IA4 used the wrong number of nibbles per texel. A4 skipped every second texel.
2014-12-31 15:35:24 +01:00
Tony Wasserka
b7a48c422a Pica/CommandProcessor: Add support for integer uniforms. 2014-12-31 15:33:09 +01:00
Tony Wasserka
b03a97e0b8 citra-qt: Fix displaying RGBA5551 framebuffers.
(not that it matters at the moment, because this code is not used yet)
2014-12-31 15:33:09 +01:00
Tony Wasserka
e1144e364e citra-qt: Always show pica framebuffers as RGBA8.
We actually don't really know yet how the format is encoded. Hence just use what works.
2014-12-31 15:33:09 +01:00
Lioncash
3cc4af99d1 dyncom: Implement UADD8/UADD16/USUB8/USUB16/UASX/USAX 2014-12-31 06:45:41 -05:00
bunnei
746fcf5a59 Merge pull request #338 from chinhodado/master
Add citra icon to executable and window title in Windows
2014-12-31 00:47:06 -05:00
Chin
3aeb5970e5 Add citra icon to Windows executable and title bar 2014-12-31 00:38:03 -05:00
bunnei
631f13e462 dyncom: Massive refactor 2014-12-30 23:56:45 -05:00
bunnei
29da5da951 Merge pull request #369 from darkf/mingw_
Fix MinGW build (2)
2014-12-30 23:54:02 -05:00
Lioncash
5894c407c2 vfp: Get rid of a few warnings 2014-12-30 13:08:56 -05:00
Lioncash
6ce4b7b666 vfp: Implement VMOVBRRSS 2014-12-30 11:04:22 -05:00
Lioncash
cc9f458ad3 dyncom: Implement USAT16/SSAT16 2014-12-30 09:43:24 -05:00
darkf
5d10b212ec Fix MSVC-related #defines and add CMakeLists comment 2014-12-29 20:12:03 -08:00
bunnei
b3240f6455 Merge pull request #368 from purpasmart96/dsp_mem
MemMap: Add support for DSP Read & Writes in the memory map
2014-12-29 23:08:51 -05:00
Subv
545ded954d APT:A: Some style changes 2014-12-29 22:59:28 -05:00
darkf
8ba9ac0f74 Fix merge conflicts 2014-12-29 19:47:41 -08:00
purpasmart96
d5049cbba5 MemMap: Add support for DSP Read & Writes in the memory map 2014-12-29 19:35:06 -08:00
Subv
2c89d4d5cd Archives: Implemented ExtSaveData and SharedExtSaveData
They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively.
Also redirect some APT_A functions to their APT_U equivalents.
Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module.
Implemented formatting the savegame.
Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
2014-12-29 22:29:55 -05:00
bunnei
021fb42075 dyncom: Implement USAT/SSAT 2014-12-29 22:15:15 -05:00