Yuri Kunde Schlesner
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76247170df
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Shader JIT: Add name to second scratch register (XMM4)
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2015-08-24 01:46:10 -03:00 |
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Yuri Kunde Schlesner
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455147ee95
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Shader JIT: Fix CMP NaN behavior to match hardware
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2015-08-24 01:29:40 -03:00 |
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bunnei
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83c214f6d8
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Merge pull request #1062 from aroulin/shader-rcp-rsq
Shader: RCP and RSQ computes only the 1st component
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2015-08-23 17:56:35 -04:00 |
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aroulin
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03c5cfead4
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Shader: Use std::sqrt for float instead of sqrt
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2015-08-23 22:03:07 +02:00 |
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aroulin
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fa552f11ef
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Shader: RCP and RSQ computes only the 1st component
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2015-08-23 22:01:17 +02:00 |
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aroulin
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2f1514b904
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Shader: implement DPH/DPHI in JIT
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2015-08-22 11:09:53 +02:00 |
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aroulin
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2e7cf2f6cf
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Shader: implement DPH/DPHI in interpreter
Tests revealed that the component with w=1 is
SRC1 and not SRC2, it is now fixed on 3dbrew.
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2015-08-22 11:09:53 +02:00 |
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aroulin
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f3e8f42718
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Shader: implement SGE, SGEI and SLT in JIT
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2015-08-19 14:29:39 +02:00 |
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aroulin
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863730f6a7
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Shader: implement SGE, SGEI in interpreter
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2015-08-19 14:29:39 +02:00 |
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aroulin
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2f9eb98f03
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Shader: Save caller-saved registers in JIT before a CALL
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2015-08-19 03:40:07 +02:00 |
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aroulin
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7d3a6016d6
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Shader: implement EX2 and LG2 in JIT
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2015-08-17 01:12:34 +02:00 |
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aroulin
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638e47c04d
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Shader: implement EX2 and LG2 in interpreter
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2015-08-16 15:54:30 +02:00 |
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Tony Wasserka
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96820ae42a
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Build fix for Debug configurations.
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2015-08-16 15:14:54 +02:00 |
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Tony Wasserka
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33ba604fd9
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Introduce a shader tracer to allow inspection of input/output values for each processed instruction.
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2015-08-16 14:12:11 +02:00 |
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Tony Wasserka
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4cb302c8ae
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citra-qt: Improve shader debugger.
Now supports dumping the current shader and recognizes a larger number of output semantics.
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2015-08-16 13:22:00 +02:00 |
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bunnei
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db97090cad
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Shader: Use a POD struct for registers.
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2015-08-15 18:03:27 -04:00 |
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bunnei
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b39c053785
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Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64.
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2015-08-15 18:03:27 -04:00 |
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bunnei
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0ee00861f6
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Common: Cleanup CPU capability detection code.
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2015-08-15 18:03:26 -04:00 |
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bunnei
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a1942238f5
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Common: Move cpu_detect to x64 directory.
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2015-08-15 18:03:26 -04:00 |
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bunnei
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bd7e691f78
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x64: Refactor to remove fake interfaces and general cleanups.
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2015-08-15 18:03:25 -04:00 |
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bunnei
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cfb354f11f
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JIT: Support negative address offsets.
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2015-08-15 18:01:22 -04:00 |
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bunnei
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094ae6fadb
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Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
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2015-08-15 18:01:07 -04:00 |
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bunnei
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d67e2f78b7
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Common: Added MurmurHash3 hash function for general-purpose use.
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2015-08-15 17:33:46 -04:00 |
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bunnei
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3f69c2039d
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Shader: Define a common interface for running vertex shader programs.
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2015-08-15 17:33:44 -04:00 |
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bunnei
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18527b9e21
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Shader: Move shader code to its own subdirectory, "shader".
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2015-08-15 17:33:42 -04:00 |
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