Commit graph

3525 commits

Author SHA1 Message Date
Yuri Kunde Schlesner
6e7e767645 Remove unnecessary cast 2016-12-16 00:15:55 -08:00
Yuri Kunde Schlesner
b5e3599704 VideoCore/Shader: Extract evaluate_condition lambda to function scope 2016-12-16 00:15:51 -08:00
Yuri Kunde Schlesner
960578f4e1 VideoCore/Shader: Extract call lambda up a scope and remove unused param 2016-12-15 23:08:05 -08:00
Yuri Kunde Schlesner
e4e962bc7c VideoCore/Shader: Remove dynamic control flow in (Get)UniformOffset 2016-12-15 23:08:05 -08:00
Yuri Kunde Schlesner
d27cb1dedc VideoCore/Shader: Move DebugData to a separate file 2016-12-15 23:08:05 -08:00
bunnei
cda7210fad Merge pull request #2260 from Subv/scheduling
Threading: Reworked the way our scheduler works.
2016-12-16 00:41:22 -05:00
bunnei
a89471621b Merge pull request #2316 from endrift/macos-gcc
Common: Fix gcc build on macOS
2016-12-16 00:40:40 -05:00
Yuri Kunde Schlesner
2427a5e976 Merge pull request #2328 from wwylele/fix-trace
Fix debug build from #2249
2016-12-15 21:06:12 -08:00
Yuri Kunde Schlesner
7524a55133 Merge pull request #2332 from lioncash/gdb
gdbstub: Remove global variable from public interface
2016-12-15 21:05:20 -08:00
Yuri Kunde Schlesner
63e8174caa Merge pull request #2320 from mailwl/cecd-update
Service/CECD: Add cecd:ndm service
2016-12-15 21:01:51 -08:00
bunnei
9dc43d3720 Merge pull request #2331 from lioncash/trunc
hid: Get rid of a double -> float truncation warning
2016-12-15 17:45:24 -05:00
wwylele
a7cd452ea1 FS: fix debug build from #2249 2016-12-16 00:22:36 +02:00
Lioncash
ba20dd9b61 gdbstub: Remove global variable from public interface
Currently, this is only ever queried, so adding a function to check if the
server is enabled is more sensible.

If directly modifying this externally is ever desirable, it should be done
by adding a function to the interface, rather than exposing implementation
details directly.
2016-12-15 16:37:22 -05:00
Sebastian Valle
3e4cc6b3d2 Merge pull request #2330 from lioncash/pragma
core: Add missing #pragma once directives where applicable
2016-12-15 16:06:43 -05:00
Lioncash
3faa675d6b hid: Get rid of a double -> float truncation warning
float literals need to have the 'f' prefix.
2016-12-15 15:52:15 -05:00
Lioncash
2f3c1bdfb4 core: Add missing #pragma once directives where applicable 2016-12-15 15:40:51 -05:00
Lioncash
d467b5ce4f act: Fix docstring typo
These aren't the AM services.
2016-12-15 14:51:45 -05:00
Yuri Kunde Schlesner
1abb98202c Merge pull request #2325 from yuriks/fix-index
shader_jit_x64: Use LOOPCOUNT_REG as a 64-bit reg when indexing
2016-12-15 11:19:24 -08:00
bunnei
bdb6956879 Merge pull request #2314 from mailwl/account
Service/ACT: move ACT services to folder
2016-12-15 13:51:29 -05:00
Yuri Kunde Schlesner
fb9e856b91 shader_jit_x64: Use LOOPCOUNT_REG as a 64-bit reg when indexing 2016-12-15 10:02:42 -08:00
Yuri Kunde Schlesner
f2b9be9bd3 Memory: Always flush whole pages from surface cache
This prevents individual writes touching a cached page, but which don't
overlap the surface, from constantly hitting the surface cache lookup.
2016-12-14 23:46:59 -08:00
mailwl
7f27be1521 Service/CECD: Add cecd:ndm service 2016-12-15 09:52:40 +03:00
Yuri Kunde Schlesner
f00ada3363 VideoCore: Eliminate an unnecessary copy in the drawcall loop 2016-12-14 21:00:29 -08:00
Yuri Kunde Schlesner
bde54333df Merge pull request #2309 from yuriks/shader-jit-xbyak
Convert shader JIT to Xbyak
2016-12-14 20:44:30 -08:00
Yuri Kunde Schlesner
905fc92ce1 Merge pull request #2249 from Subv/sessions_v3
Kernel/IPC: Use Ports and Sessions as the fundamental building block of Inter Process Communication.
2016-12-14 20:35:33 -08:00
Yuri Kunde Schlesner
5ff3206207 shader_jit_x64: Use Reg32 for LOOP* registers, eliminating casts 2016-12-14 20:06:09 -08:00
Yuri Kunde Schlesner
f4e98ecf3f VideoCore: Convert x64 shader JIT to use Xbyak for assembly 2016-12-14 20:06:08 -08:00
Subv
016307ae65 Fixed the codestyle to match our clang-format rules. 2016-12-14 12:45:36 -05:00
Subv
5b1edc6ae7 Fixed the codestyle to match our clang-format rules. 2016-12-14 12:35:01 -05:00
mailwl
5dea1faedd Service/ACT: move ACT services to folder 2016-12-14 09:05:46 +03:00
Jeffrey Pfau
fb952c399e Common: Fix gcc build on macOS 2016-12-13 10:20:33 -08:00
JamePeng
ac2ed18a3b Minor amendment of GSP_GPU::ImportDisplayCaptureInfo code 2016-12-13 17:01:53 +08:00
Yuri Kunde Schlesner
7eeb6d9608 Merge pull request #2312 from lioncash/guard
time_stretch: Add missing #pragma once directive
2016-12-12 22:21:09 -08:00
Lioncash
efcab1e918 time_stretch: Add missing #pragma once directive 2016-12-12 19:16:46 -05:00
Sebastian Valle
0f28ed9ce8 Merge pull request #2275 from jbeich/pthread
Unbreak QT-only build after 75ee2f8c67
2016-12-11 14:45:35 -05:00
Sebastian Valle
2589c30cbe Merge pull request #2267 from JayFoxRox/fix-mingw-cc
Support mingw cross-compilation
2016-12-11 14:44:21 -05:00
mailwl
e53cd12c42 APT::GetStartupArgument: force clear startup argument 2016-12-11 22:36:12 +03:00
Lioncash
d0e4d1182b citra-qt: Make constructors explicit where applicable 2016-12-11 14:18:06 +00:00
Lioncash
327b23e4ce citra-qt: Add missing #pragma once directives 2016-12-11 12:12:03 +00:00
Lioncash
3bbd35dde9 game_list: Make slots private functions
The new Qt event syntax allows for regular member functions to be used in
connect(), so explicitly indicating slots isn't necessary.
2016-12-11 11:45:50 +00:00
Lioncash
7402001787 game_list: Make the constructor explicit 2016-12-11 11:45:50 +00:00
Lioncash
db33d7668e game_list: Make the AddEntry argument a const reference
appendRow takes a QList by const reference, so it doesn't need to be
modifiable.
2016-12-11 11:45:50 +00:00
Lioncash
aa05d36823 game_list: Replace 0 literals with nullptr 2016-12-11 11:45:50 +00:00
Lioncash
dd4582f85d game_list: Use QT5's new event connection syntax
Makes for more compact code in most places.
2016-12-11 11:45:50 +00:00
Lioncash
fd3d56740e game_list: Pass the parent constructor argument to the QWidget base class
If the control was ever passed an explicit parent, a potential memory leak
would happen, as the game list wouldn't be freed.

However, in our case, the game list was placed within a layout, which
automatically performs reparenting, avoiding this issue.
2016-12-11 11:45:50 +00:00
Yuri Kunde Schlesner
926e18d25c Merge pull request #2300 from lioncash/qt
graphics_cmdlist: Minor changes
2016-12-11 01:42:43 -08:00
Lioncash
4e7092881f graphics_cmdlists: Get rid of variable shadowing 2016-12-11 04:33:24 -05:00
Emmanuel Gil Peyrot
643e590b5c Core: Add a forgotten #include <cstring> for memcpy. 2016-12-11 01:20:45 +00:00
Lioncash
1e5644935d graphics_cmdlists: Get rid of an unused variable 2016-12-10 20:01:27 -05:00
Lioncash
f1ee7e4e0e graphics_cmdlists: Make LoadTexture and TextureInfoWidget src arguments const 2016-12-10 20:01:22 -05:00