Commit graph

19355 commits

Author SHA1 Message Date
german77
5d907d9acd input_common: Increase mapping timer from 2.5 seconds to 4 seconds 2022-09-11 08:58:06 -05:00
lat9nq
0cef3b47f3
Merge pull request #8819 from liamwhite/cash-money
video_core: add option for pessimistic flushing
2022-09-08 22:46:58 -04:00
Kyle Kienapfel
e78a623342 CMake: explicitly link mbedcrypto for yuzu-room
Doesn't appear to effect anything regular, but in both Linux and Windows
builds it looks like our project has all the libraries available for
linking. If this feature is turned off, there is only one thing that
quit working, when linking yuzu-room it couldn't find a function called
mbedtls_base64_decode

mbedtls is split into three libraries for some reason:
mbedtls
mbedx509
mbedcrypto

mbedtls_base64_decode is in mbedcrypto
2022-09-08 05:52:28 -07:00
bunnei
4ffbbc5348
Merge pull request #8837 from Morph1984/invalidate
(shader/pipeline)_cache: Raise shader/pipeline cache version
2022-09-05 18:20:54 -07:00
bunnei
dd2faab372
Merge pull request #8847 from german77/stop
input_common: sdl: Always check for motion on reconnect
2022-09-05 14:50:38 -07:00
Narr the Reg
c3b16cf8d3 input_common: sdl: Always check for motion on reconnect 2022-09-03 17:52:57 -05:00
liamwhite
3faa1c54b6
Merge pull request #8855 from german77/pls
core: ns: Implement pl:s service
2022-09-03 18:35:38 -04:00
Narr the Reg
c7a814f10f core: ns: Implement pl:s service 2022-09-03 17:32:12 -04:00
Kyle Kienapfel
b1076859c4 Qt: Make General->Debug scrollable
Configuration -> General -> Debug is getting a bit crowded.

yzct12345 submit this originally, so I'm tagging them as a co-author.
The original #6714 also modifies the Controls -> Player N sections,
but it looks like more work is needed to make the current area scrollable.

Co-authored-by: yzct12345 <87620833+yzct12345@users.noreply.github.com>
2022-09-03 04:59:01 -07:00
bunnei
5addff8d59
Merge pull request #8822 from FearlessTobi/multiplayer-fixes
network: Fixes and improvements to the room feature
2022-09-02 10:24:32 -07:00
Mai
199f77b92f
Merge pull request #8843 from Kelebek1/SILENCE_WENCH
Silence a million MSVC warnings
2022-09-02 05:51:44 -04:00
FearlessTobi
65718e2876 Address review comments 2022-09-02 00:50:32 +02:00
Kelebek1
03aedccaa2 Demote services from warning/info to debug to reduce log spam:
GetCurrentFocusState
SetClockSpeed
EnableSixAxisSensorUnalteredPassthrough
IsSixAxisSensorUnalteredPassthroughEnabled
Get, GetOld
SetAndWait, SetAndWaitOld
IocParam
IocFree
2022-09-01 16:54:22 +01:00
Kelebek1
f294b886db Silence std::aligned_storage warnings as it's deprecated in C++23,
replace it with alignas() and a C array
2022-09-01 16:50:41 +01:00
Morph
9533365486 style: General style changes to match with the rest of the codebase 2022-08-31 08:51:47 -04:00
Morph
7e379207ec (shader/pipeline)_cache: Raise shader/pipeline cache version
Since the following commit: a83a5d2e4c , many games will refuse to boot unless the shader/pipeline cache has been invalidated.
2022-08-31 08:39:37 -04:00
Fernando S
a83a5d2e4c
Merge pull request #8752 from vonchenplus/rectangle_texture
video_code: support rectangle texture
2022-08-31 10:40:45 +02:00
bunnei
c881a67dba
Merge pull request #8809 from german77/finally_is_fixed
video_core: vulkan: rasterizer: Workaround on viewport swizzle on AMD
2022-08-28 02:46:57 -07:00
FearlessTobi
6791301d9a core/ldn_types: Minor corrections and additions 2022-08-27 04:49:10 +02:00
FearlessTobi
63b236d853 yuzu/chat_room: Make font size bigger 2022-08-27 04:04:00 +02:00
FearlessTobi
27d7db1fae dedicated_room: Correctly handle token decoding
Correctly handle token decoding when '=' has been trimmed by the backend server.

Co-Authored-By: liushuyu <liushuyu011@gmail.com>
2022-08-27 04:00:27 +02:00
FearlessTobi
2b6ac4463c yuzu/multiplayer: Warn when game is running or no network interface is selected 2022-08-27 03:41:19 +02:00
FearlessTobi
339758c9fc core/socket_proxy: Correct broadcast behavior
Broadcasts should only be sent when the broadcast IP is used.
They should also only be received when SO_BROADCAST is enabled.
2022-08-27 03:39:02 +02:00
FearlessTobi
839e1faf49 yuzu: Display current game version in multiplayer room
Makes it easier for users to recognize connection errors caused by different game versions.
2022-08-27 03:31:17 +02:00
FearlessTobi
b961b385c3 network: Use lower timeout for enet_host_service
This allows us to have a 10x higher throughput of packets by using a much shorter waiting time.
2022-08-27 03:26:31 +02:00
FearlessTobi
d92826963a core/bsd: Correctly unbind methods in destructor
Prevents yuzu from crashing when the BSD service is created a second time.
2022-08-27 03:12:12 +02:00
FearlessTobi
e431cb8d16 core/acc: Make CheckAvailability use LOG_DEBUG
Previously it was spamming the logs in certain multiplayer games like Puyo Puyo Tetris.
2022-08-27 03:08:21 +02:00
FearlessTobi
b904652d69 yuzu_room: Remove dependency on core 2022-08-27 03:02:21 +02:00
bunnei
d1ef4b2b86
Merge pull request #8566 from german77/galaxy
core: hid: Add fallback for dualjoycon and pro controllers
2022-08-26 16:23:41 -07:00
Liam
db3eb168cd video_core: add option for pessimistic flushing 2022-08-25 12:32:14 -04:00
FengChen
b2a6dde438 video_code: support rectangle texture 2022-08-25 12:45:58 +08:00
bunnei
a07502a638
Merge pull request #8812 from Kelebek1/auto
[Audio] Implement AudRenU:RequestUpdateAuto
2022-08-24 11:45:56 -07:00
Kelebek1
56f1dc8dad Implement AudRenU:RequestUpdateAuto, and use C descriptors when B reports as empty. 2022-08-24 18:14:21 +01:00
Narr the Reg
0c8aeb09d2 video_core: vulkan: rasterizer: Workaround on viewport swizzle on AMD 2022-08-23 18:38:34 -05:00
bunnei
3e1426c9a3
Merge pull request #8804 from vonchenplus/speed_up_idirectory_services
core:filesystem: speed up IDirectory service
2022-08-23 13:56:05 -07:00
Narr the Reg
db2335e2f8
yuzu: Force camera output to be saved on a buffer (#8805) 2022-08-22 23:54:48 -05:00
vonchenplus
bd018e0123 core:filesystem: speed up IDirectory service 2022-08-23 09:05:59 +08:00
german77
825ac7b9f4 hid: core: Add missing function table names 2022-08-21 23:31:53 -05:00
liamwhite
7fab7b829c
Merge pull request #8799 from liamwhite/where-did-the-padding-go
core/file_sys: fix alignment of BuildId
2022-08-21 14:06:06 -04:00
liamwhite
b99596e312
Merge pull request #8660 from Tachi107/findmodules-pkg-config
build: simplify find modules
2022-08-21 13:42:42 -04:00
liamwhite
064f836d1c
Merge pull request #8784 from Docteh/nosnek
code: dodge PAGE_SIZE #define
2022-08-21 12:59:01 -04:00
Liam
518317b717 core/file_sys: fix alignment of BuildId 2022-08-21 12:28:36 -04:00
bunnei
e37e3d3634
Merge pull request #8790 from liamwhite/too-many-ways-to-name-a-byte-string
core/file_sys: fix BuildId padding in patch loading
2022-08-20 22:26:02 -07:00
liamwhite
1088e8ce5c
Merge pull request #8783 from german77/looong
yuzu: Allow longer controller profile names
2022-08-20 18:31:46 -04:00
liamwhite
7a3e5fe927
Merge pull request #8797 from Docteh/filtering
Qt: Retranslate GameList header and Filter line
2022-08-20 18:31:39 -04:00
liamwhite
776bcec3e1
Merge pull request #8795 from vonchenplus/support_framebuffer_crop_rect_top_not_zero
video_core: support framebuffer crop rect top not zero
2022-08-20 18:31:31 -04:00
Kyle Kienapfel
5863f16b4c Qt: Retranslate GameList header and Filter line
Didn't notice this until I was trying to change the default font
to Comic Sans MS when language is set to English in yuzu.
2022-08-20 07:49:29 -07:00
vonchenplus
0a8c5c8622 video_core: support framebuffer crop rect top not zero 2022-08-20 21:41:40 +08:00
vonchenplus
4bab0d07a6 core: implement clkrst service 2022-08-20 14:08:59 +08:00
Kyle Kienapfel
14e9de6678 code: dodge PAGE_SIZE #define
Some header files, specifically for OSX and Musl libc define PAGE_SIZE to be a number
This is great except in yuzu we're using PAGE_SIZE as a variable

Specific example
`static constexpr u64 PAGE_SIZE = u64(1) << PAGE_BITS;`

PAGE_SIZE PAGE_BITS PAGE_MASK are all similar variables.
Simply deleted the underscores, and then added YUZU_ prefix

Might be worth noting that there are multiple uses in different classes/namespaces
This list may not be exhaustive

Core::Memory   12 bits (4096)
QueryCacheBase 12 bits
ShaderCache    14 bits (16384)
TextureCache   20 bits (1048576, or 1MB)

Fixes #8779
2022-08-19 16:08:40 -07:00