german77
56115f7732
core: ldn: Address review comments part 2
2022-08-11 23:12:32 -05:00
Narr the Reg
8eb2c73381
core: ldn: Address review comments
2022-08-08 12:49:48 -05:00
FearlessTobi
12dc05032b
ldn: Add better stubs and more data types
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Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com>
Co-Authored-By: Morph <39850852+Morph1984@users.noreply.github.com>
2022-08-07 23:54:51 +02:00
bunnei
9dc8d02acc
Merge pull request #8658 from liamwhite/plgp
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video_core: differentiate between tiled and untiled framebuffer sizes for unaccelerated blits
2022-08-06 23:00:46 -07:00
bunnei
0f2fc6335e
Merge pull request #8700 from liamwhite/xc3-vk-crash
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vk_texture_cache: return VK_NULL_HANDLE for views of null images
2022-08-06 13:11:34 -07:00
liamwhite
ee5b244cdf
Merge pull request #8667 from Kelebek1/xc3
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[SPIRV] Add missed shader defines
2022-08-06 16:08:32 -04:00
Steve
cd5bbf0f04
Controller bugfixes in profile select ( #8716 )
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* Controller bugfixes in profile select, closes #8265
2 fixes for using a controller in profile select dialog.
Pressing 'B' cancels the launch of the game
Using controller to select a profile now correctly sets the index to use for the launch
* Added brackets to if statements as requested.
2022-08-05 10:02:04 -05:00
Liam
c40cec5e58
renderer_vulkan: add format fallbacks for R16G16B16_SFLOAT, R16G16B16_SSCALED, R8G8B8_SSCALED
2022-08-02 18:39:33 -04:00
Liam
1d364adf3e
vk_texture_cache: return VK_NULL_HANDLE for views of null images
2022-08-02 13:31:42 -04:00
Liam
00299479ab
core/loader: remove ELF loader
2022-08-01 17:19:23 -04:00
bunnei
5ae0e5ba67
Merge pull request #8678 from liamwhite/stop-waiting
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video_core: stop waiting for shader compilation on user cancel
2022-07-31 14:47:43 -07:00
bunnei
3bbc1cf64c
Merge pull request #8622 from liamwhite/progress
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qt: reset progress bar after shader compilation
2022-07-31 14:46:38 -07:00
Nikita Strygin
1cf6f5c623
Properly write out the command buffer when serving close request
2022-07-31 23:17:45 +03:00
Morph
9dcfef744c
Merge pull request #8684 from liamwhite/delete-shader
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renderer_opengl: delete shader source after linking
2022-07-30 21:36:26 -04:00
Liam
b9360681df
renderer_opengl: delete shader source after linking
2022-07-30 13:21:26 -04:00
Morph
f8a005e26e
Merge pull request #8664 from liamwhite/monkey-compiler-v12-1
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common: move forwarded value into SPSCQueue
2022-07-30 03:24:23 -04:00
Liam
fc013d88cb
video_core: stop waiting for shader compilation on user cancel
2022-07-29 23:33:40 -04:00
Liam
73a87edc45
audio_core: fix -Wuninitialized when compiling with ASan
2022-07-29 23:30:01 -04:00
Liam
ec64a94954
common: move forwarded value into SPSCQueue
2022-07-29 15:41:57 -04:00
Kelebek1
f580946b0d
Add missed shader defines. Fixes Xenoblade Chronicles 3 booting with Vulkan.
2022-07-29 06:12:39 +01:00
bunnei
880006c5ca
Merge pull request #8656 from german77/audio-step
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yuzu: Add incremental steps to volume hotkeys
2022-07-28 15:41:37 -07:00
liamwhite
e5615c4704
Merge pull request #8657 from Kelebek1/depop
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[Audio] Avoid an out-of-bounds span write in depop prepare
2022-07-28 11:02:41 -04:00
Liam
cbe5b8a13e
video_core: differentiate between tiled and untiled framebuffer sizes for unaccelerated copies
2022-07-27 21:52:06 -04:00
Maide
2e46110379
Revert Coretiming PRs 8531 and 7454 ( #8591 )
2022-07-27 19:47:06 -04:00
snek
b7642cff36
implement pause on system suspend ( #8585 )
2022-07-27 19:46:03 -04:00
Kelebek1
6c47b43a60
Avoid depop out of bounds
2022-07-27 23:17:18 +01:00
liamwhite
ea861cc1c4
Merge pull request #8542 from Morph1984/gpu-use-old-q
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gpu_thread: Use the previous MPSCQueue implementation
2022-07-27 15:55:28 -04:00
liamwhite
64fd9f41a7
Merge pull request #8636 from german77/irs_cluster_release
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service: irs: Implement clustering processor
2022-07-27 15:54:28 -04:00
liamwhite
a761d020c6
Merge pull request #8633 from Morph1984/optional-keys
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applet/swkbd: Implement optional symbol keys
2022-07-27 15:53:32 -04:00
snek
9479940a1f
Merge pull request #8592 from devsnek/sig-handlers
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exit gracefully on sigint/sigterm
2022-07-27 15:51:26 -04:00
Narr the Reg
2fdefd7064
yuzu: Add incremental steps to volume hotkeys
2022-07-27 11:34:46 -05:00
Andrea Pappacoda
cdb240f3d4
chore: make yuzu REUSE compliant
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[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.
Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.
The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.
Following REUSE has a few advantages over the current approach:
- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
`.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
files like binary assets / images is always accurate and up to date
To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.
[REUSE]: https://reuse.software
Follow-up to 01cf05bc75
2022-07-27 12:53:49 +02:00
FearlessTobi
a41baaa181
network: Address review comments
2022-07-25 21:59:31 +02:00
FearlessTobi
61ce57b524
network, yuzu: Make copyright headers SPDX-compliant
2022-07-25 21:59:31 +02:00
FearlessTobi
6a2dcc8b3d
network, yuzu: Improve variable naming and style consistency
2022-07-25 21:59:31 +02:00
FearlessTobi
6b5667dfa5
yuzu_cmd: Fix compilation
2022-07-25 21:59:31 +02:00
FearlessTobi
7d82e57b91
network: Move global state into a seperate class
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Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com>
2022-07-25 21:59:31 +02:00
german77
899c8bb330
common: multiplayer: Use GameInfo type
2022-07-25 21:59:31 +02:00
FearlessTobi
4b404191cf
Address second part of review comments
2022-07-25 21:59:30 +02:00
FearlessTobi
6c8e456185
Address first part of review comments
2022-07-25 21:59:30 +02:00
FearlessTobi
ec407bd3f1
Fix compilation on linux gcc
2022-07-25 21:59:30 +02:00
FearlessTobi
ee5cb9c7b9
web_service: Fix -Wmissing-field-initializers
2022-07-25 21:59:30 +02:00
FearlessTobi
7fbd2916a1
core: Fix -Wunused-variable
2022-07-25 21:59:30 +02:00
FearlessTobi
7c3d241f0d
common, core: fix -Wmissing-field-initializers
2022-07-25 21:59:30 +02:00
FearlessTobi
1b36542be2
yuzu: Hide multiplayer button and room status
2022-07-25 21:59:30 +02:00
FearlessTobi
705f7db84d
yuzu: Add ui files for multiplayer rooms
2022-07-25 21:59:28 +02:00
FearlessTobi
dcfe0a5feb
network: Add initial files and enet dependency
2022-07-25 21:57:14 +02:00
bunnei
1bcde9dd98
Merge pull request #8564 from lat9nq/dinner-fork
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yuzu: Streamline broken Vulkan handling
2022-07-25 12:12:41 -07:00
Narr the Reg
ceb70b2139
Address comments
2022-07-25 11:17:48 -05:00
Morph
591d1f1b09
Merge pull request #8549 from liamwhite/kscheduler-sc
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kernel: use KScheduler from Mesosphere
2022-07-25 12:00:31 -04:00