bunnei
ae099d583c
core: frontend: Refactor GraphicsContext to its own module.
2023-06-03 00:05:31 -07:00
bunnei
6cc21a56d9
android: Frontend: Fix rendering aspect ratio & add a setting for it.
2023-06-03 00:05:28 -07:00
Ariel Cabello
7d5df4f0ba
Don't exit when using "-u" option in yuzu-cmd
2023-05-25 20:07:52 +02:00
Ariel Cabello
d33bdc97d0
Add short "-u" option for yuzu_cmd.
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The -u short option was documented but not implemented in yuzu_cmd.
The same long option --user worked before.
2023-05-25 16:05:22 +02:00
Liam
415c78b87c
textures: add BC1 and BC3 compressors and recompression setting
2023-05-23 12:54:40 -04:00
german77
1968cc7b10
service: nfp: Allow to load with a different amiibo id
2023-05-09 17:51:59 -06:00
Fernando Sahmkow
92da86290c
Settings: add option to enable / disable reactive flushing
2023-05-07 23:46:12 +02:00
bunnei
3547248ec2
Merge pull request #10125 from lat9nq/vsync-select
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configuration: Expose separate swap present modes
2023-05-06 21:55:39 -07:00
liamwhite
27ff00acb1
Merge pull request #10162 from lat9nq/sdl-remove-old
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yuzu-sdl,audio_core: Remove antiquated warning ignore
2023-05-06 23:10:09 -04:00
lat9nq
740c349820
yuzu-sdl,audio_core: Remove antiquated warning ignore
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Issue was fixed a long time ago, both by SDL2 and in yuzu by including
SDL2 as a system library.
2023-05-05 03:48:28 -04:00
Liam
ae59ffc56c
settings: remove pessimistic flushing
2023-05-03 18:52:42 -04:00
Morph
627022bef9
Merge pull request #10124 from liamwhite/pebkac
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settings: rename extended memory layout to unsafe, move from general to system
2023-05-03 10:52:45 -04:00
lat9nq
66ed1c1872
default_ini: Update V-Sync description
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default_ini: Update vsync text
default_ini: Add tooltip from configure_graphics
2023-05-02 21:51:29 -04:00
lat9nq
6f0929df82
configuration: Expose separate swap present modes
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Previously, yuzu would try and guess which vsync mode to use given
different scenarios, but apparently we didn't always get it right. This
exposes the separate modes in a drop-down the user can select.
If a mode isn't available in Vulkan, it defaults to FIFO.
2023-05-02 21:51:29 -04:00
GPUCode
f403d27941
vk_present_manager: Add toggle for async presentation
2023-05-01 23:13:24 +03:00
Liam
2cd9e1ecb6
settings: rename extended memory layout to unsafe, move from general to system
2023-04-30 14:24:22 -04:00
Liam
abb785f269
kernel: switch extended memory setting to 8GB arrangement
2023-04-08 17:47:26 -04:00
Morph
7e353082ac
main: (Windows) Set the current timer resolution to the maximum
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Increases the precision of thread sleeps on Windows.
2023-03-05 02:36:31 -05:00
ameerj
b5bcd8c71b
configuration: Add async ASTC decode setting
2023-02-22 18:21:09 -05:00
Narr the Reg
17207939e5
input_common: Split mouse input into individual devices
2023-02-16 14:22:13 -06:00
Liam
ceda2d280e
general: rename CurrentProcess to ApplicationProcess
2023-02-13 19:03:12 -05:00
Narr the Reg
acba9a6b76
input_common: Reintroduce custom pro controller support
2023-02-09 20:08:54 -06:00
Matías Locatti
69eaad18a5
Update yuzu_cmd's default_ini.h
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Rename FSR, add missing resolution multipliers, and SMAA
2023-02-06 06:01:51 -03:00
liamwhite
f5ed51bdf3
Merge pull request #9730 from german77/cmd_arg
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yuzu_cmd: Order arguments alphabetically and port arguments from Qt
2023-02-04 15:01:17 -05:00
german77
3cd0b816cc
yuzu_cmd: Order arguments alphabetically and port arguments from Qt
2023-02-04 11:33:29 -06:00
german77
ebca59b8e9
yuzu_cmd: Fix mismatching controller input
2023-02-04 11:05:57 -06:00
german77
424643f9af
yuzu_cmd: Fix touch input
2023-02-04 10:31:12 -06:00
Morph
4cdf69c378
default_ini: Split and concatenate the config string literal
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We are dangerously close to MSVC's 16384 character limit for string literals. Breaking this string up and concatenating will allow for more settings to be added in the future.
2023-01-25 14:06:06 -05:00
liamwhite
020dbcdbc7
Merge pull request #9552 from liamwhite/turbo
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vulkan: implement 'turbo mode' clock booster
2023-01-06 09:59:59 -05:00
Wollnashorn
67d4f190f7
yuzu-cmd: Removed use_vulkan_driver_pipeline_cache
from default_ini.h
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The addition of the use_vulkan_driver_pipeline_cache option into the default ini string literal caused the 16,384-byte limit of the MSVC compiler to be exceeded.
2023-01-05 21:03:01 +01:00
Wollnashorn
16809c1fa7
video_core/vulkan: Added VkPipelineCache
to store Vulkan pipelines
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As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk.
These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
2023-01-05 21:02:44 +01:00
Liam
a4269c285a
common: add setting for renderer clock workaround
2023-01-04 22:22:01 -05:00
liamwhite
b78328f19a
Merge pull request #9501 from FernandoS27/yfc-rel-2
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Yuzu Fried Chicken Part 1.5: MacroHLE Rework and Dynamic State
2023-01-04 21:20:00 -05:00
Fernando Sahmkow
3ecc03ec1b
yuzu-ui: Add setting for disabling macro HLE
2023-01-04 14:56:52 -05:00
Alexandre Bouvier
eceee8c3d9
cmake: move find-modules to root cmake dir
2023-01-02 18:22:07 +01:00
Chris Oboe
201733d1b5
Disable automatically opening the console on windows yuzu-cmd builds ( #9485 )
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* don't automatically open the console on windows build of yuzu-cmd
* fix formatting
2022-12-23 21:39:59 -05:00
Alexander Orzechowski
09e3029c11
gl_device: Use a more robust way to use strict context mode
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Instead of checking a environment variable which may not actually
exist or is just wrong, ask QT if it's running on the wayland
platform.
2022-12-13 15:01:51 -05:00
Alexander Orzechowski
5754456292
emu_window_sdl2: Respect hidpi
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Use SDL_GL_GetDrawableSize instead of SDL_GetWindowSize which
will return the true size our swapchain needs to be in even
for hidpi displays.
2022-12-13 13:23:35 -05:00
merry
e1f5f4bdea
Merge pull request #9370 from liamwhite/break-unmapped
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core: add option to break on unmapped access
2022-12-06 20:20:20 +00:00
Alexandre Bouvier
e6ae720c33
cmake: use sdl2 imported target
2022-12-06 01:26:30 +01:00
liamwhite
3b19f741bd
Merge pull request #6833 from abouvier/unbundle
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cmake: prefer system libraries
2022-12-05 12:26:09 -05:00
Alexandre Bouvier
8e17b5469f
cmake: prefer system libraries
2022-12-04 17:09:25 +01:00
Liam
0cbfdf7ecb
yuzu-cmd: link SDL2 correctly
2022-12-04 10:59:58 -05:00
liamwhite
02b10a6e4d
Merge pull request #9374 from liamwhite/externals
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externals: update dynarmic, SDL2
2022-12-04 10:44:12 -05:00
Liam
6d2c597371
externals: update dynarmic, SDL2
2022-12-04 10:12:26 -05:00
bunnei
f77cc6c412
Merge pull request #9344 from liamwhite/null
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video_core: add null backend
2022-12-03 11:23:25 -08:00
liamwhite
75e16547f8
Merge pull request #9300 from ameerj/pch
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CMake: Use precompiled headers to improve compile times
2022-12-03 14:10:06 -05:00
Matías Locatti
c043ba8467
Merge pull request #9303 from liamwhite/new-vulkan-init
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Vulkan: update initialization
2022-12-02 18:32:54 -03:00
Liam
6072b22a0b
core: add option to break on unmapped access
2022-12-02 08:25:45 -05:00
ameerj
5b5612c1cc
CMake: Consolidate common PCH headers
2022-11-30 18:30:30 -05:00