Subv
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304735fb52
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CFG: More style changes
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2014-12-21 18:02:27 -05:00 |
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Subv
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f080e3ccfa
|
CFGU: Indentation
|
2014-12-21 17:54:14 -05:00 |
|
Subv
|
6f304d3b00
|
CFG: Some indentation
|
2014-12-21 17:41:35 -05:00 |
|
Subv
|
b3cee19289
|
CFG: Changed the CreateConfigInfoBlk search loop
|
2014-12-21 17:26:51 -05:00 |
|
Subv
|
3e94b9054c
|
CFG: Corrected the licenses in cfg_i.cpp and cfg_u.cpp
|
2014-12-21 16:45:13 -05:00 |
|
Subv
|
6115f013a9
|
CFG: Create a new subfolder cfg inside service to handle cfg
Moved most of the shared CFG code there, implemented a few CFG:I functions
|
2014-12-21 16:41:06 -05:00 |
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Subv
|
9e45240e23
|
CFGU: Some changes
|
2014-12-21 16:39:29 -05:00 |
|
Subv
|
cdd78fa01d
|
CFGU: Addressed some issues.
|
2014-12-21 16:39:26 -05:00 |
|
Subv
|
718a120754
|
CFGU: Addressed some comments.
|
2014-12-21 16:39:23 -05:00 |
|
Subv
|
a1b9b80a55
|
Style: Addressed some comments
|
2014-12-21 16:39:20 -05:00 |
|
Subv
|
a7cc7972de
|
CFG_U: Use Common::make_unique instead of the std version
|
2014-12-21 16:39:17 -05:00 |
|
Subv
|
9029efd873
|
CFG:U: Implemented some more blocks
|
2014-12-21 16:39:14 -05:00 |
|
Subv
|
8b0ee93526
|
CFG: Implemented block 0x00070001 in the config savefile
|
2014-12-21 16:39:11 -05:00 |
|
Subv
|
b3d1c8ba6a
|
CFGU: Use an absolute offset in the config savefile blocks
|
2014-12-21 16:39:08 -05:00 |
|
Subv
|
95ca6ae1e1
|
CFG: Load the Config savedata file if it already exists.
|
2014-12-21 16:39:05 -05:00 |
|
Subv
|
b49bdb6ba7
|
CFGU: Added block 0x000A0002 to the default savegame file
That's the language id block, we're using LANGUAGE_EN for now. This block allows some games to boot further
|
2014-12-21 16:39:02 -05:00 |
|
Subv
|
4cd21b43c1
|
CFG: Refactored how the config file works.
It is now kept in memory as per 3dbrew, all updates happen on memory, then they can be saved using UpdateConfigNANDSavegame.
|
2014-12-21 16:38:59 -05:00 |
|
Subv
|
462740278d
|
CFG:U: Add some data to the 0x00050005 config block.
Seems to allow some games to boot further, thanks @Normmatt for sharing this information
|
2014-12-21 16:38:57 -05:00 |
|
Subv
|
fa3d72ab3e
|
CFG: Implemented the GetConfigInfoBlk2 function.
Added a "config" file to the CFG process service (CFG:U), and added a few default blocks to it.
Implemented GetSystemModel and GetModelNintendo2DS
|
2014-12-21 16:38:54 -05:00 |
|
bunnei
|
0de6a08d75
|
Merge pull request #291 from purpasmart96/license
License change
|
2014-12-21 16:05:44 -05:00 |
|
bunnei
|
572ce043c2
|
Merge pull request #271 from archshift/createf
Added CreateFile to the FS_USER service
|
2014-12-21 01:45:00 -05:00 |
|
archshift
|
0625dd09ea
|
Added CreateFile to the FS_USER service
Tested with hwtests.
|
2014-12-21 02:21:49 -03:00 |
|
purpasmart96
|
ebfd831ccb
|
License change
|
2014-12-20 21:20:24 -08:00 |
|
bunnei
|
0f696037f6
|
Merge pull request #323 from lioncash/saddsub
armemu: Implement SADD8/SSUB8
|
2014-12-21 00:10:12 -05:00 |
|
bunnei
|
4fcdbed9f6
|
Thread: Wait current thread on svc_SleepThread
- Removed unused VBLANK sleep mode
- Added error log for bad context switch
- Renamed VerifyWait to CheckWaitType to be more clear
|
2014-12-20 23:20:19 -05:00 |
|
Lioncash
|
855eda6f85
|
armemu: Implement SADD8/SSUB8
|
2014-12-20 23:10:35 -05:00 |
|
bunnei
|
2e5869c939
|
Merge pull request #316 from yuriks/thread-handle
Kernel: Implement support for current thread pseudo-handle
|
2014-12-20 16:36:01 -05:00 |
|
bunnei
|
0e9262885d
|
Merge pull request #296 from lioncash/dyn
dyncom: Implement UMAAL
|
2014-12-20 16:24:12 -05:00 |
|
bunnei
|
993afd3bf0
|
Merge pull request #310 from lioncash/ssat16
armemu: Fix SSAT16.
|
2014-12-20 16:23:54 -05:00 |
|
Lioncash
|
2a097f0990
|
armemu: Should be using labs for USAD8/USADA8
|
2014-12-20 15:34:14 -05:00 |
|
bunnei
|
7095c4959b
|
Merge pull request #311 from lioncash/usada
armemu: Implement USAD8 and USADA8
|
2014-12-20 15:21:25 -05:00 |
|
bunnei
|
52bc58283d
|
Merge pull request #313 from lioncash/smlsd
armemu: Implement SMLSD
|
2014-12-20 15:18:52 -05:00 |
|
bunnei
|
1c50a036dd
|
Merge pull request #314 from lioncash/qsax-qasx
armemu: Implement QASX and QSAX
|
2014-12-20 15:18:05 -05:00 |
|
Tony Wasserka
|
08f42c2b8c
|
Pica/VertexShader: Promote a log message to critical status.
|
2014-12-20 18:06:56 +01:00 |
|
Tony Wasserka
|
17f31de364
|
Pica/VertexShader: Small optimization.
|
2014-12-20 18:06:56 +01:00 |
|
Tony Wasserka
|
a664574ecb
|
Pica/VertexShader: Be robust against invalid inputs.
More specifically, this also fixes crashes by Citra trying to load a src2 register even if the current instruction does not use that.
|
2014-12-20 18:06:56 +01:00 |
|
Tony Wasserka
|
ad5db467d7
|
Pica/VertexShader: Clarify a comment.
|
2014-12-20 18:06:56 +01:00 |
|
Tony Wasserka
|
871418e62b
|
Pica/DebugUtils: Further cleanups to LookupTexture.
|
2014-12-20 18:06:56 +01:00 |
|
Tony Wasserka
|
88e9efe4b8
|
Pica/DebugUtils: Fix two warnings.
|
2014-12-20 18:06:56 +01:00 |
|
Tony Wasserka
|
6e275778c9
|
Pica/DebugUtils: Better document LookupTexture.
|
2014-12-20 18:06:55 +01:00 |
|
Tony Wasserka
|
e4e9710d18
|
Pica/Rasterizer: Get rid of C-style casts.
|
2014-12-20 18:06:55 +01:00 |
|
Tony Wasserka
|
d81370682f
|
Pica/DebugUtils: Make a number of variables static.
Makes for cleaner and faster code.
|
2014-12-20 18:06:55 +01:00 |
|
Tony Wasserka
|
6bd41de276
|
Pica/VertexShader: Cleanup flow control logic and implement CMP/IFU instructions.
|
2014-12-20 18:06:55 +01:00 |
|
Tony Wasserka
|
22afb9d830
|
Pica/VertexShader: Run instruction handlers according to the effective opcode.
This allows for proper emulation of the different CMP/LRP/MAD instructions.
|
2014-12-20 18:06:55 +01:00 |
|
Tony Wasserka
|
cd163fb59a
|
Pica/VertexShader: Implement MAX instructions.
|
2014-12-20 18:06:55 +01:00 |
|
Tony Wasserka
|
aff808b2fd
|
Pica: Add support for boolean uniforms.
|
2014-12-20 18:06:55 +01:00 |
|
Tony Wasserka
|
67618a2c55
|
Pica/VertexShader: Add support for MOVA, CMP and IFC.
|
2014-12-20 18:06:55 +01:00 |
|
Tony Wasserka
|
cb1804e0ab
|
Pica/VertexShader: Move code around a bit.
|
2014-12-20 18:06:55 +01:00 |
|
Tony Wasserka
|
b85524c760
|
Pica/VertexShader: Some cleanups using std::array.
|
2014-12-20 18:06:55 +01:00 |
|
Tony Wasserka
|
ce36ad454e
|
Pica/VertexShader: Support negating src2.
|
2014-12-20 18:06:55 +01:00 |
|