Commit graph

14 commits

Author SHA1 Message Date
Andrea Pappacoda
cdb240f3d4
chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to 01cf05bc75
2022-07-27 12:53:49 +02:00
Zach Hilman
3d4a0b94e3 common: Add additional SCM revision fields 2019-10-05 00:09:49 -04:00
ReinUsesLisp
be4641c43f gl_shader_disk_cache: Invalidate shader cache changes with CMake hash 2019-02-06 22:20:57 -03:00
CaptV0rt3x
e3af341d5b Better Title Bar Display 2018-09-07 11:54:51 +05:30
James Rowe
096be16636 Format: Run the new clang format on everything 2018-01-20 16:45:11 -07:00
bunnei
f44a1e0291 common: Add build timestamp to scm_rev. 2017-08-03 20:10:37 -04:00
James Rowe
b090422991 Gui: Change title bar to include build name
Nightly builds now have "Citra Nightly" in the titlebar
Bleeding edge builds now have "Citra Bleeding Edge" in the titlebar
2017-02-23 00:42:55 -07:00
purpasmart96
ebfd831ccb License change 2014-12-20 21:20:24 -08:00
ShizZy
121960a2eb updated windows scm_rev code to use new style 2014-04-23 22:04:33 -04:00
bunnei
4405a53cf3 added scm rev generation on Linux/cmake 2014-04-23 18:43:57 -07:00
bunnei
17b32b7b3f removed scm_rev.h from version control 2014-04-10 20:05:58 -04:00
bunnei
5da03e821e - removed deprecated version.h
- cleaned up window title
- cleaned up emu_window_glfw/emu_window
2014-04-08 23:18:23 -04:00
bunnei
2c54d5eee2 fixed scm_rev_gen 2014-04-08 20:20:10 -04:00
bunnei
63e46abdb8 got rid of 'src' folders in each sub-project 2014-04-08 19:25:03 -04:00
Renamed from src/common/src/scm_rev.h (Browse further)