Commit graph

28 commits

Author SHA1 Message Date
Fernando Sahmkow
e3d561fb84 Audio: Correct buffer release for host timing. 2020-06-27 11:36:23 -04:00
Fernando Sahmkow
6bf137a0e8 AudioCore: Use nanoseconds instead of cycles for buffer time. 2020-06-27 11:35:10 -04:00
Kewlan
3eb8efc095 Add a "Mute Audio" hotkey 2020-06-26 06:03:29 +02:00
bunnei
ec0ce96c56
core_timing: Use better reference tracking for EventType. (#3159)
* core_timing: Use better reference tracking for EventType.

- Moves ownership of the event to the caller, ensuring we don't fire events for destroyed objects.
- Removes need for unique names - we won't be using this for save states anyways.
2019-11-26 21:48:56 -05:00
bunnei
d992909636
Merge pull request #2583 from FernandoS27/core-timing-safe
Core_Timing: Make core_timing threadsafe by default.
2019-06-30 12:54:00 -04:00
Fernando Sahmkow
90792cdb6e Core_Timing: Make core_timing threadsafe by default.
The old implementation had faulty Threadsafe methods where events could
be missing. This implementation unifies unsafe/safe methods and makes
core timing thread safe overall.
2019-06-16 14:14:35 -04:00
David Marcec
335127af69 Impl'd IsUserAccountSwitchLocked, SetAudioOutVolume, GetAudioOutVolume & Partial impl of GetAccumulatedSuspendedTickChangedEvent
IPC-100 was changed to InitializeApplicationInfoOld instead of InitializeApplicationInfo. IPC-150 makes an indentical call to IPC-100 however does extra processing. They should not have the same name as it's quite confusing to debug.
2019-06-16 19:06:33 +10:00
Lioncash
42f5fd0ab3 core/core_timing_util: Use std::chrono types for specifying time units
Makes the interface more type-safe and consistent in terms of return
values.
2019-06-04 20:31:24 -04:00
Lioncash
c5d41fd812 core/core_timing: Make callback parameters consistent
In some cases, our callbacks were using s64 as a parameter, and in other
cases, they were using an int, which is inconsistent.

To make all callbacks consistent, we can just use an s64 as the type for
late cycles, given it gets rid of the need to cast internally.

While we're at it, also resolve some signed/unsigned conversions that
were occurring related to the callback registration.
2019-03-24 18:12:17 -04:00
Lioncash
b009bda67a audio_core/buffer: Make const and non-const getter for samples consistent
This way proper const/non-const selection can occur.
2019-02-16 15:21:35 -05:00
Lioncash
bd983414f6 core_timing: Convert core timing into a class
Gets rid of the largest set of mutable global state within the core.
This also paves a way for eliminating usages of GetInstance() on the
System class as a follow-up.

Note that no behavioral changes have been made, and this simply extracts
the functionality into a class. This also has the benefit of making
dependencies on the core timing functionality explicit within the
relevant interfaces.
2019-02-15 21:50:25 -05:00
Lioncash
48d9d66dc5 core_timing: Rename CoreTiming namespace to Core::Timing
Places all of the timing-related functionality under the existing Core
namespace to keep things consistent, rather than having the timing
utilities sitting in its own completely separate namespace.
2019-02-12 12:42:17 -05:00
fearlessTobi
7185d90a53 dsp_interface: fix sound being played while volume is 0
According to documentation, if the argument of std::exp is zero, one is returned.
However we want the return value to be also zero in this case so no audio is played.
2019-01-26 22:42:09 +01:00
Lioncash
a73c7c73eb audio_core: Convert LOG_CRITICAL + UNREACHABLE over to UNIMPLEMENTED/UNIMPLEMENTED_MSG
These two macros being used in tandem were used prior to the
introduction of UNIMPLEMENTED and UNIMPLEMENTED_MSG. This provides
equivalent behavior, just with less typing/reading involved.
2018-12-28 14:13:58 -05:00
Markus Wick
2ba4d878e5 microprofile: Drop ReleaseActiveBuffer scope.
This was created with the unfinished resampling PR in mind.
As the resampling is now on the audio thread, we don't need to care about this here any more.
2018-11-06 17:45:32 +01:00
Lioncash
2f6a611311 stream: Preserve enum class type in GetState()
Preserves the meaning/type-safetiness of the stream state instead of
making it an opaque u32. This makes it usable for other things outside
of the service HLE context.
2018-09-23 20:03:38 -04:00
David Marcec
c461188f51 Added audren:u#GetAudioRendererState 2018-09-23 22:32:01 +10:00
Lioncash
2fd124bc93 stream: Replace includes with forward declarations where applicable
Avoids propagating includes in headers where it's not necessary to do
so.
2018-09-17 15:08:34 -04:00
fearlessTobi
63c2e32e20 Port #4182 from Citra: "Prefix all size_t with std::" 2018-09-15 15:21:06 +02:00
MerryMage
957ddab679 audio_core: Flush stream when not playing anything 2018-09-12 18:09:14 +01:00
fearlessTobi
a6efff8b02 Add audio stretching support 2018-09-08 18:26:23 +01:00
Markus Wick
10bc725944 Update microprofile scopes.
Blame the subsystems which deserve the blame :)

The updated list is not complete, just the ones I've spotted on random sampling the stack trace.
2018-09-04 11:04:26 +02:00
bunnei
1dee8ceda1 audio_core: Use s16 where possible for audio samples. 2018-08-04 18:22:58 -04:00
bunnei
9f846d3aa4 audio_core: Streams need unique names for CoreTiming. 2018-08-04 14:34:12 -04:00
bunnei
ca84b530a3 audio_core: Add configuration settings. 2018-07-31 22:38:42 -04:00
bunnei
f437c11caf audio_core: Implement Sink and SinkStream interfaces with cubeb. 2018-07-30 21:45:24 -04:00
bunnei
0e8a2c7222 audio_core: Misc. improvements to stream/buffer/audio_out. 2018-07-30 18:58:40 -04:00
bunnei
ab756fd068 audio_core: Add initial code for keeping track of audout state. 2018-07-27 22:33:31 -04:00