common: Introduce useful tree structures.
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4 changed files with 1641 additions and 0 deletions
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@ -123,6 +123,7 @@ add_library(common STATIC
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hash.h
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hex_util.cpp
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hex_util.h
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intrusive_red_black_tree.h
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logging/backend.cpp
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logging/backend.h
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logging/filter.cpp
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@ -143,6 +144,7 @@ add_library(common STATIC
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page_table.h
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param_package.cpp
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param_package.h
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parent_of_member.h
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quaternion.h
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ring_buffer.h
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scm_rev.cpp
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@ -167,6 +169,7 @@ add_library(common STATIC
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time_zone.h
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timer.cpp
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timer.h
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tree.h
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uint128.cpp
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uint128.h
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uuid.cpp
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627
src/common/intrusive_red_black_tree.h
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627
src/common/intrusive_red_black_tree.h
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@ -0,0 +1,627 @@
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/parent_of_member.h"
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#include "common/tree.h"
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namespace Common {
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namespace impl {
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class IntrusiveRedBlackTreeImpl;
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}
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struct IntrusiveRedBlackTreeNode {
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private:
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RB_ENTRY(IntrusiveRedBlackTreeNode) entry{};
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friend class impl::IntrusiveRedBlackTreeImpl;
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template <class, class, class>
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friend class IntrusiveRedBlackTree;
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public:
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constexpr IntrusiveRedBlackTreeNode() = default;
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};
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template <class T, class Traits, class Comparator>
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class IntrusiveRedBlackTree;
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namespace impl {
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class IntrusiveRedBlackTreeImpl {
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private:
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template <class, class, class>
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friend class ::Common::IntrusiveRedBlackTree;
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private:
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RB_HEAD(IntrusiveRedBlackTreeRoot, IntrusiveRedBlackTreeNode);
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using RootType = IntrusiveRedBlackTreeRoot;
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private:
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IntrusiveRedBlackTreeRoot root;
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public:
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template <bool Const>
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class Iterator;
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using value_type = IntrusiveRedBlackTreeNode;
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using size_type = size_t;
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using difference_type = ptrdiff_t;
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using pointer = value_type*;
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using const_pointer = const value_type*;
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using reference = value_type&;
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using const_reference = const value_type&;
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using iterator = Iterator<false>;
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using const_iterator = Iterator<true>;
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template <bool Const>
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class Iterator {
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public:
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using iterator_category = std::bidirectional_iterator_tag;
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using value_type = typename IntrusiveRedBlackTreeImpl::value_type;
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using difference_type = typename IntrusiveRedBlackTreeImpl::difference_type;
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using pointer = std::conditional_t<Const, IntrusiveRedBlackTreeImpl::const_pointer,
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IntrusiveRedBlackTreeImpl::pointer>;
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using reference = std::conditional_t<Const, IntrusiveRedBlackTreeImpl::const_reference,
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IntrusiveRedBlackTreeImpl::reference>;
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private:
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pointer node;
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public:
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explicit Iterator(pointer n) : node(n) {}
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bool operator==(const Iterator& rhs) const {
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return this->node == rhs.node;
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}
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bool operator!=(const Iterator& rhs) const {
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return !(*this == rhs);
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}
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pointer operator->() const {
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return this->node;
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}
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reference operator*() const {
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return *this->node;
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}
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Iterator& operator++() {
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this->node = GetNext(this->node);
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return *this;
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}
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Iterator& operator--() {
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this->node = GetPrev(this->node);
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return *this;
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}
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Iterator operator++(int) {
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const Iterator it{*this};
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++(*this);
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return it;
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}
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Iterator operator--(int) {
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const Iterator it{*this};
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--(*this);
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return it;
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}
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operator Iterator<true>() const {
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return Iterator<true>(this->node);
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}
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};
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protected:
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// Generate static implementations for non-comparison operations for IntrusiveRedBlackTreeRoot.
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RB_GENERATE_WITHOUT_COMPARE_STATIC(IntrusiveRedBlackTreeRoot, IntrusiveRedBlackTreeNode, entry);
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private:
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// Define accessors using RB_* functions.
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constexpr void InitializeImpl() {
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RB_INIT(&this->root);
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}
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bool EmptyImpl() const {
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return RB_EMPTY(&this->root);
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}
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IntrusiveRedBlackTreeNode* GetMinImpl() const {
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return RB_MIN(IntrusiveRedBlackTreeRoot,
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const_cast<IntrusiveRedBlackTreeRoot*>(&this->root));
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}
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IntrusiveRedBlackTreeNode* GetMaxImpl() const {
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return RB_MAX(IntrusiveRedBlackTreeRoot,
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const_cast<IntrusiveRedBlackTreeRoot*>(&this->root));
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}
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IntrusiveRedBlackTreeNode* RemoveImpl(IntrusiveRedBlackTreeNode* node) {
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return RB_REMOVE(IntrusiveRedBlackTreeRoot, &this->root, node);
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}
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public:
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static IntrusiveRedBlackTreeNode* GetNext(IntrusiveRedBlackTreeNode* node) {
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return RB_NEXT(IntrusiveRedBlackTreeRoot, nullptr, node);
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}
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static IntrusiveRedBlackTreeNode* GetPrev(IntrusiveRedBlackTreeNode* node) {
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return RB_PREV(IntrusiveRedBlackTreeRoot, nullptr, node);
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}
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static IntrusiveRedBlackTreeNode const* GetNext(const IntrusiveRedBlackTreeNode* node) {
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return static_cast<const IntrusiveRedBlackTreeNode*>(
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GetNext(const_cast<IntrusiveRedBlackTreeNode*>(node)));
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}
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static IntrusiveRedBlackTreeNode const* GetPrev(const IntrusiveRedBlackTreeNode* node) {
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return static_cast<const IntrusiveRedBlackTreeNode*>(
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GetPrev(const_cast<IntrusiveRedBlackTreeNode*>(node)));
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}
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public:
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constexpr IntrusiveRedBlackTreeImpl() : root() {
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this->InitializeImpl();
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}
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// Iterator accessors.
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iterator begin() {
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return iterator(this->GetMinImpl());
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}
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const_iterator begin() const {
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return const_iterator(this->GetMinImpl());
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}
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iterator end() {
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return iterator(static_cast<IntrusiveRedBlackTreeNode*>(nullptr));
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}
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const_iterator end() const {
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return const_iterator(static_cast<const IntrusiveRedBlackTreeNode*>(nullptr));
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}
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const_iterator cbegin() const {
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return this->begin();
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}
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const_iterator cend() const {
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return this->end();
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}
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iterator iterator_to(reference ref) {
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return iterator(&ref);
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}
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const_iterator iterator_to(const_reference ref) const {
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return const_iterator(&ref);
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}
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// Content management.
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bool empty() const {
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return this->EmptyImpl();
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}
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reference back() {
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return *this->GetMaxImpl();
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}
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const_reference back() const {
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return *this->GetMaxImpl();
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}
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reference front() {
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return *this->GetMinImpl();
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}
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const_reference front() const {
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return *this->GetMinImpl();
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}
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iterator erase(iterator it) {
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auto cur = std::addressof(*it);
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auto next = GetNext(cur);
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this->RemoveImpl(cur);
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return iterator(next);
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}
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};
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} // namespace impl
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template <typename T>
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concept HasLightCompareType = requires {
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{ std::is_same<typename T::LightCompareType, void>::value }
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->std::convertible_to<bool>;
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};
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namespace impl {
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template <typename T, typename Default>
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consteval auto* GetLightCompareType() {
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if constexpr (HasLightCompareType<T>) {
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return static_cast<typename T::LightCompareType*>(nullptr);
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} else {
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return static_cast<Default*>(nullptr);
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}
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}
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} // namespace impl
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template <typename T, typename Default>
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using LightCompareType = std::remove_pointer_t<decltype(impl::GetLightCompareType<T, Default>())>;
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template <class T, class Traits, class Comparator>
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class IntrusiveRedBlackTree {
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public:
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using ImplType = impl::IntrusiveRedBlackTreeImpl;
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private:
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ImplType impl{};
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public:
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struct IntrusiveRedBlackTreeRootWithCompare : ImplType::IntrusiveRedBlackTreeRoot {};
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template <bool Const>
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class Iterator;
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using value_type = T;
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using size_type = size_t;
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using difference_type = ptrdiff_t;
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using pointer = T*;
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using const_pointer = const T*;
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using reference = T&;
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using const_reference = const T&;
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using iterator = Iterator<false>;
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using const_iterator = Iterator<true>;
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using light_value_type = LightCompareType<Comparator, value_type>;
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using const_light_pointer = const light_value_type*;
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using const_light_reference = const light_value_type&;
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template <bool Const>
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class Iterator {
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public:
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friend class IntrusiveRedBlackTree<T, Traits, Comparator>;
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using ImplIterator =
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std::conditional_t<Const, ImplType::const_iterator, ImplType::iterator>;
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using iterator_category = std::bidirectional_iterator_tag;
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using value_type = typename IntrusiveRedBlackTree::value_type;
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using difference_type = typename IntrusiveRedBlackTree::difference_type;
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using pointer = std::conditional_t<Const, IntrusiveRedBlackTree::const_pointer,
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IntrusiveRedBlackTree::pointer>;
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using reference = std::conditional_t<Const, IntrusiveRedBlackTree::const_reference,
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IntrusiveRedBlackTree::reference>;
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private:
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ImplIterator iterator;
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private:
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explicit Iterator(ImplIterator it) : iterator(it) {}
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explicit Iterator(typename std::conditional<Const, ImplType::const_iterator,
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ImplType::iterator>::type::pointer ptr)
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: iterator(ptr) {}
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ImplIterator GetImplIterator() const {
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return this->iterator;
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}
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public:
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bool operator==(const Iterator& rhs) const {
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return this->iterator == rhs.iterator;
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}
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bool operator!=(const Iterator& rhs) const {
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return !(*this == rhs);
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}
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pointer operator->() const {
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return Traits::GetParent(std::addressof(*this->iterator));
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}
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reference operator*() const {
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return *Traits::GetParent(std::addressof(*this->iterator));
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}
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Iterator& operator++() {
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++this->iterator;
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return *this;
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}
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Iterator& operator--() {
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--this->iterator;
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return *this;
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}
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Iterator operator++(int) {
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const Iterator it{*this};
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++this->iterator;
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return it;
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}
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Iterator operator--(int) {
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const Iterator it{*this};
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--this->iterator;
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return it;
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}
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operator Iterator<true>() const {
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return Iterator<true>(this->iterator);
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}
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};
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private:
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// Generate static implementations for comparison operations for IntrusiveRedBlackTreeRoot.
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RB_GENERATE_WITH_COMPARE_STATIC(IntrusiveRedBlackTreeRootWithCompare, IntrusiveRedBlackTreeNode,
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entry, CompareImpl, LightCompareImpl);
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private:
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static int CompareImpl(const IntrusiveRedBlackTreeNode* lhs,
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const IntrusiveRedBlackTreeNode* rhs) {
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return Comparator::Compare(*Traits::GetParent(lhs), *Traits::GetParent(rhs));
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}
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static int LightCompareImpl(const void* elm, const IntrusiveRedBlackTreeNode* rhs) {
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return Comparator::Compare(*static_cast<const_light_pointer>(elm), *Traits::GetParent(rhs));
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}
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// Define accessors using RB_* functions.
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IntrusiveRedBlackTreeNode* InsertImpl(IntrusiveRedBlackTreeNode* node) {
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return RB_INSERT(IntrusiveRedBlackTreeRootWithCompare,
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static_cast<IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root),
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node);
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}
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IntrusiveRedBlackTreeNode* FindImpl(const IntrusiveRedBlackTreeNode* node) const {
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return RB_FIND(
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IntrusiveRedBlackTreeRootWithCompare,
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const_cast<IntrusiveRedBlackTreeRootWithCompare*>(
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static_cast<const IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root)),
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const_cast<IntrusiveRedBlackTreeNode*>(node));
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}
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IntrusiveRedBlackTreeNode* NFindImpl(const IntrusiveRedBlackTreeNode* node) const {
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return RB_NFIND(
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IntrusiveRedBlackTreeRootWithCompare,
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const_cast<IntrusiveRedBlackTreeRootWithCompare*>(
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static_cast<const IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root)),
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const_cast<IntrusiveRedBlackTreeNode*>(node));
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}
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IntrusiveRedBlackTreeNode* FindLightImpl(const_light_pointer lelm) const {
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return RB_FIND_LIGHT(
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IntrusiveRedBlackTreeRootWithCompare,
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const_cast<IntrusiveRedBlackTreeRootWithCompare*>(
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static_cast<const IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root)),
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static_cast<const void*>(lelm));
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}
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IntrusiveRedBlackTreeNode* NFindLightImpl(const_light_pointer lelm) const {
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return RB_NFIND_LIGHT(
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IntrusiveRedBlackTreeRootWithCompare,
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const_cast<IntrusiveRedBlackTreeRootWithCompare*>(
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static_cast<const IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root)),
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static_cast<const void*>(lelm));
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}
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public:
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constexpr IntrusiveRedBlackTree() = default;
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// Iterator accessors.
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iterator begin() {
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return iterator(this->impl.begin());
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}
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const_iterator begin() const {
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return const_iterator(this->impl.begin());
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}
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iterator end() {
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return iterator(this->impl.end());
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}
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const_iterator end() const {
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return const_iterator(this->impl.end());
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}
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const_iterator cbegin() const {
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return this->begin();
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}
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const_iterator cend() const {
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return this->end();
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}
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iterator iterator_to(reference ref) {
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return iterator(this->impl.iterator_to(*Traits::GetNode(std::addressof(ref))));
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}
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const_iterator iterator_to(const_reference ref) const {
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return const_iterator(this->impl.iterator_to(*Traits::GetNode(std::addressof(ref))));
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}
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// Content management.
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bool empty() const {
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return this->impl.empty();
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}
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reference back() {
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return *Traits::GetParent(std::addressof(this->impl.back()));
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}
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const_reference back() const {
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return *Traits::GetParent(std::addressof(this->impl.back()));
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}
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reference front() {
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return *Traits::GetParent(std::addressof(this->impl.front()));
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}
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const_reference front() const {
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return *Traits::GetParent(std::addressof(this->impl.front()));
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}
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iterator erase(iterator it) {
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return iterator(this->impl.erase(it.GetImplIterator()));
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}
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iterator insert(reference ref) {
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ImplType::pointer node = Traits::GetNode(std::addressof(ref));
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this->InsertImpl(node);
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return iterator(node);
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}
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iterator find(const_reference ref) const {
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return iterator(this->FindImpl(Traits::GetNode(std::addressof(ref))));
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}
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iterator nfind(const_reference ref) const {
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return iterator(this->NFindImpl(Traits::GetNode(std::addressof(ref))));
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}
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iterator find_light(const_light_reference ref) const {
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return iterator(this->FindLightImpl(std::addressof(ref)));
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}
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iterator nfind_light(const_light_reference ref) const {
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return iterator(this->NFindLightImpl(std::addressof(ref)));
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}
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};
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template <auto T, class Derived = impl::GetParentType<T>>
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class IntrusiveRedBlackTreeMemberTraits;
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template <class Parent, IntrusiveRedBlackTreeNode Parent::*Member, class Derived>
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class IntrusiveRedBlackTreeMemberTraits<Member, Derived> {
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public:
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template <class Comparator>
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using TreeType = IntrusiveRedBlackTree<Derived, IntrusiveRedBlackTreeMemberTraits, Comparator>;
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using TreeTypeImpl = impl::IntrusiveRedBlackTreeImpl;
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private:
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template <class, class, class>
|
||||
friend class IntrusiveRedBlackTree;
|
||||
|
||||
friend class impl::IntrusiveRedBlackTreeImpl;
|
||||
|
||||
static constexpr IntrusiveRedBlackTreeNode* GetNode(Derived* parent) {
|
||||
return std::addressof(parent->*Member);
|
||||
}
|
||||
|
||||
static constexpr IntrusiveRedBlackTreeNode const* GetNode(Derived const* parent) {
|
||||
return std::addressof(parent->*Member);
|
||||
}
|
||||
|
||||
static constexpr Derived* GetParent(IntrusiveRedBlackTreeNode* node) {
|
||||
return GetParentPointer<Member, Derived>(node);
|
||||
}
|
||||
|
||||
static constexpr Derived const* GetParent(const IntrusiveRedBlackTreeNode* node) {
|
||||
return GetParentPointer<Member, Derived>(node);
|
||||
}
|
||||
|
||||
private:
|
||||
static constexpr TYPED_STORAGE(Derived) DerivedStorage = {};
|
||||
static_assert(GetParent(GetNode(GetPointer(DerivedStorage))) == GetPointer(DerivedStorage));
|
||||
};
|
||||
|
||||
template <auto T, class Derived = impl::GetParentType<T>>
|
||||
class IntrusiveRedBlackTreeMemberTraitsDeferredAssert;
|
||||
|
||||
template <class Parent, IntrusiveRedBlackTreeNode Parent::*Member, class Derived>
|
||||
class IntrusiveRedBlackTreeMemberTraitsDeferredAssert<Member, Derived> {
|
||||
public:
|
||||
template <class Comparator>
|
||||
using TreeType =
|
||||
IntrusiveRedBlackTree<Derived, IntrusiveRedBlackTreeMemberTraitsDeferredAssert, Comparator>;
|
||||
using TreeTypeImpl = impl::IntrusiveRedBlackTreeImpl;
|
||||
|
||||
static constexpr bool IsValid() {
|
||||
TYPED_STORAGE(Derived) DerivedStorage = {};
|
||||
return GetParent(GetNode(GetPointer(DerivedStorage))) == GetPointer(DerivedStorage);
|
||||
}
|
||||
|
||||
private:
|
||||
template <class, class, class>
|
||||
friend class IntrusiveRedBlackTree;
|
||||
|
||||
friend class impl::IntrusiveRedBlackTreeImpl;
|
||||
|
||||
static constexpr IntrusiveRedBlackTreeNode* GetNode(Derived* parent) {
|
||||
return std::addressof(parent->*Member);
|
||||
}
|
||||
|
||||
static constexpr IntrusiveRedBlackTreeNode const* GetNode(Derived const* parent) {
|
||||
return std::addressof(parent->*Member);
|
||||
}
|
||||
|
||||
static constexpr Derived* GetParent(IntrusiveRedBlackTreeNode* node) {
|
||||
return GetParentPointer<Member, Derived>(node);
|
||||
}
|
||||
|
||||
static constexpr Derived const* GetParent(const IntrusiveRedBlackTreeNode* node) {
|
||||
return GetParentPointer<Member, Derived>(node);
|
||||
}
|
||||
};
|
||||
|
||||
template <class Derived>
|
||||
class IntrusiveRedBlackTreeBaseNode : public IntrusiveRedBlackTreeNode {
|
||||
public:
|
||||
constexpr Derived* GetPrev() {
|
||||
return static_cast<Derived*>(impl::IntrusiveRedBlackTreeImpl::GetPrev(this));
|
||||
}
|
||||
constexpr const Derived* GetPrev() const {
|
||||
return static_cast<const Derived*>(impl::IntrusiveRedBlackTreeImpl::GetPrev(this));
|
||||
}
|
||||
|
||||
constexpr Derived* GetNext() {
|
||||
return static_cast<Derived*>(impl::IntrusiveRedBlackTreeImpl::GetNext(this));
|
||||
}
|
||||
constexpr const Derived* GetNext() const {
|
||||
return static_cast<const Derived*>(impl::IntrusiveRedBlackTreeImpl::GetNext(this));
|
||||
}
|
||||
};
|
||||
|
||||
template <class Derived>
|
||||
class IntrusiveRedBlackTreeBaseTraits {
|
||||
public:
|
||||
template <class Comparator>
|
||||
using TreeType = IntrusiveRedBlackTree<Derived, IntrusiveRedBlackTreeBaseTraits, Comparator>;
|
||||
using TreeTypeImpl = impl::IntrusiveRedBlackTreeImpl;
|
||||
|
||||
private:
|
||||
template <class, class, class>
|
||||
friend class IntrusiveRedBlackTree;
|
||||
|
||||
friend class impl::IntrusiveRedBlackTreeImpl;
|
||||
|
||||
static constexpr IntrusiveRedBlackTreeNode* GetNode(Derived* parent) {
|
||||
return static_cast<IntrusiveRedBlackTreeNode*>(parent);
|
||||
}
|
||||
|
||||
static constexpr IntrusiveRedBlackTreeNode const* GetNode(Derived const* parent) {
|
||||
return static_cast<const IntrusiveRedBlackTreeNode*>(parent);
|
||||
}
|
||||
|
||||
static constexpr Derived* GetParent(IntrusiveRedBlackTreeNode* node) {
|
||||
return static_cast<Derived*>(node);
|
||||
}
|
||||
|
||||
static constexpr Derived const* GetParent(const IntrusiveRedBlackTreeNode* node) {
|
||||
return static_cast<const Derived*>(node);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace Common
|
189
src/common/parent_of_member.h
Normal file
189
src/common/parent_of_member.h
Normal file
|
@ -0,0 +1,189 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <typename T, size_t Size, size_t Align>
|
||||
struct TypedStorage {
|
||||
std::aligned_storage_t<Size, Align> storage_;
|
||||
};
|
||||
|
||||
#define TYPED_STORAGE(...) TypedStorage<__VA_ARGS__, sizeof(__VA_ARGS__), alignof(__VA_ARGS__)>
|
||||
|
||||
template <typename T>
|
||||
static constexpr T* GetPointer(TYPED_STORAGE(T) & ts) {
|
||||
return static_cast<T*>(static_cast<void*>(std::addressof(ts.storage_)));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
static constexpr const T* GetPointer(const TYPED_STORAGE(T) & ts) {
|
||||
return static_cast<const T*>(static_cast<const void*>(std::addressof(ts.storage_)));
|
||||
}
|
||||
|
||||
namespace impl {
|
||||
|
||||
template <size_t MaxDepth>
|
||||
struct OffsetOfUnionHolder {
|
||||
template <typename ParentType, typename MemberType, size_t Offset>
|
||||
union UnionImpl {
|
||||
using PaddingMember = char;
|
||||
static constexpr size_t GetOffset() {
|
||||
return Offset;
|
||||
}
|
||||
|
||||
#pragma pack(push, 1)
|
||||
struct {
|
||||
PaddingMember padding[Offset];
|
||||
MemberType members[(sizeof(ParentType) / sizeof(MemberType)) + 1];
|
||||
} data;
|
||||
#pragma pack(pop)
|
||||
UnionImpl<ParentType, MemberType, Offset + 1> next_union;
|
||||
};
|
||||
|
||||
template <typename ParentType, typename MemberType>
|
||||
union UnionImpl<ParentType, MemberType, 0> {
|
||||
static constexpr size_t GetOffset() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
struct {
|
||||
MemberType members[(sizeof(ParentType) / sizeof(MemberType)) + 1];
|
||||
} data;
|
||||
UnionImpl<ParentType, MemberType, 1> next_union;
|
||||
};
|
||||
|
||||
template <typename ParentType, typename MemberType>
|
||||
union UnionImpl<ParentType, MemberType, MaxDepth> {};
|
||||
};
|
||||
|
||||
template <typename ParentType, typename MemberType>
|
||||
struct OffsetOfCalculator {
|
||||
using UnionHolder =
|
||||
typename OffsetOfUnionHolder<sizeof(MemberType)>::template UnionImpl<ParentType, MemberType,
|
||||
0>;
|
||||
union Union {
|
||||
char c{};
|
||||
UnionHolder first_union;
|
||||
TYPED_STORAGE(ParentType) parent;
|
||||
|
||||
constexpr Union() : c() {}
|
||||
};
|
||||
static constexpr Union U = {};
|
||||
|
||||
static constexpr const MemberType* GetNextAddress(const MemberType* start,
|
||||
const MemberType* target) {
|
||||
while (start < target) {
|
||||
start++;
|
||||
}
|
||||
return start;
|
||||
}
|
||||
|
||||
static constexpr std::ptrdiff_t GetDifference(const MemberType* start,
|
||||
const MemberType* target) {
|
||||
return (target - start) * sizeof(MemberType);
|
||||
}
|
||||
|
||||
template <typename CurUnion>
|
||||
static constexpr std::ptrdiff_t OffsetOfImpl(MemberType ParentType::*member,
|
||||
CurUnion& cur_union) {
|
||||
constexpr size_t Offset = CurUnion::GetOffset();
|
||||
const auto target = std::addressof(GetPointer(U.parent)->*member);
|
||||
const auto start = std::addressof(cur_union.data.members[0]);
|
||||
const auto next = GetNextAddress(start, target);
|
||||
|
||||
if (next != target) {
|
||||
if constexpr (Offset < sizeof(MemberType) - 1) {
|
||||
return OffsetOfImpl(member, cur_union.next_union);
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
return (next - start) * sizeof(MemberType) + Offset;
|
||||
}
|
||||
|
||||
static constexpr std::ptrdiff_t OffsetOf(MemberType ParentType::*member) {
|
||||
return OffsetOfImpl(member, U.first_union);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct GetMemberPointerTraits;
|
||||
|
||||
template <typename P, typename M>
|
||||
struct GetMemberPointerTraits<M P::*> {
|
||||
using Parent = P;
|
||||
using Member = M;
|
||||
};
|
||||
|
||||
template <auto MemberPtr>
|
||||
using GetParentType = typename GetMemberPointerTraits<decltype(MemberPtr)>::Parent;
|
||||
|
||||
template <auto MemberPtr>
|
||||
using GetMemberType = typename GetMemberPointerTraits<decltype(MemberPtr)>::Member;
|
||||
|
||||
template <auto MemberPtr, typename RealParentType = GetParentType<MemberPtr>>
|
||||
static inline std::ptrdiff_t OffsetOf = [] {
|
||||
using DeducedParentType = GetParentType<MemberPtr>;
|
||||
using MemberType = GetMemberType<MemberPtr>;
|
||||
static_assert(std::is_base_of<DeducedParentType, RealParentType>::value ||
|
||||
std::is_same<RealParentType, DeducedParentType>::value);
|
||||
|
||||
return OffsetOfCalculator<RealParentType, MemberType>::OffsetOf(MemberPtr);
|
||||
}();
|
||||
|
||||
} // namespace impl
|
||||
|
||||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
|
||||
constexpr RealParentType& GetParentReference(impl::GetMemberType<MemberPtr>* member) {
|
||||
std::ptrdiff_t Offset = impl::OffsetOf<MemberPtr, RealParentType>;
|
||||
return *static_cast<RealParentType*>(
|
||||
static_cast<void*>(static_cast<uint8_t*>(static_cast<void*>(member)) - Offset));
|
||||
}
|
||||
|
||||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
|
||||
constexpr RealParentType const& GetParentReference(impl::GetMemberType<MemberPtr> const* member) {
|
||||
std::ptrdiff_t Offset = impl::OffsetOf<MemberPtr, RealParentType>;
|
||||
return *static_cast<const RealParentType*>(static_cast<const void*>(
|
||||
static_cast<const uint8_t*>(static_cast<const void*>(member)) - Offset));
|
||||
}
|
||||
|
||||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
|
||||
constexpr RealParentType* GetParentPointer(impl::GetMemberType<MemberPtr>* member) {
|
||||
return std::addressof(GetParentReference<MemberPtr, RealParentType>(member));
|
||||
}
|
||||
|
||||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
|
||||
constexpr RealParentType const* GetParentPointer(impl::GetMemberType<MemberPtr> const* member) {
|
||||
return std::addressof(GetParentReference<MemberPtr, RealParentType>(member));
|
||||
}
|
||||
|
||||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
|
||||
constexpr RealParentType& GetParentReference(impl::GetMemberType<MemberPtr>& member) {
|
||||
return GetParentReference<MemberPtr, RealParentType>(std::addressof(member));
|
||||
}
|
||||
|
||||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
|
||||
constexpr RealParentType const& GetParentReference(impl::GetMemberType<MemberPtr> const& member) {
|
||||
return GetParentReference<MemberPtr, RealParentType>(std::addressof(member));
|
||||
}
|
||||
|
||||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
|
||||
constexpr RealParentType* GetParentPointer(impl::GetMemberType<MemberPtr>& member) {
|
||||
return std::addressof(GetParentReference<MemberPtr, RealParentType>(member));
|
||||
}
|
||||
|
||||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
|
||||
constexpr RealParentType const* GetParentPointer(impl::GetMemberType<MemberPtr> const& member) {
|
||||
return std::addressof(GetParentReference<MemberPtr, RealParentType>(member));
|
||||
}
|
||||
|
||||
} // namespace Common
|
822
src/common/tree.h
Normal file
822
src/common/tree.h
Normal file
|
@ -0,0 +1,822 @@
|
|||
/* $NetBSD: tree.h,v 1.8 2004/03/28 19:38:30 provos Exp $ */
|
||||
/* $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $ */
|
||||
/* $FreeBSD$ */
|
||||
|
||||
/*-
|
||||
* Copyright 2002 Niels Provos <provos@citi.umich.edu>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* 1. Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
||||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||||
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
||||
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef _SYS_TREE_H_
|
||||
#define _SYS_TREE_H_
|
||||
|
||||
/* FreeBSD <sys/cdefs.h> has a lot of defines we don't really want. */
|
||||
/* tree.h only actually uses __inline and __unused, so we'll just define those. */
|
||||
|
||||
/* #include <sys/cdefs.h> */
|
||||
|
||||
#ifndef __inline
|
||||
#define __inline inline
|
||||
#endif
|
||||
|
||||
/*
|
||||
* This file defines data structures for different types of trees:
|
||||
* splay trees and red-black trees.
|
||||
*
|
||||
* A splay tree is a self-organizing data structure. Every operation
|
||||
* on the tree causes a splay to happen. The splay moves the requested
|
||||
* node to the root of the tree and partly rebalances it.
|
||||
*
|
||||
* This has the benefit that request locality causes faster lookups as
|
||||
* the requested nodes move to the top of the tree. On the other hand,
|
||||
* every lookup causes memory writes.
|
||||
*
|
||||
* The Balance Theorem bounds the total access time for m operations
|
||||
* and n inserts on an initially empty tree as O((m + n)lg n). The
|
||||
* amortized cost for a sequence of m accesses to a splay tree is O(lg n);
|
||||
*
|
||||
* A red-black tree is a binary search tree with the node color as an
|
||||
* extra attribute. It fulfills a set of conditions:
|
||||
* - every search path from the root to a leaf consists of the
|
||||
* same number of black nodes,
|
||||
* - each red node (except for the root) has a black parent,
|
||||
* - each leaf node is black.
|
||||
*
|
||||
* Every operation on a red-black tree is bounded as O(lg n).
|
||||
* The maximum height of a red-black tree is 2lg (n+1).
|
||||
*/
|
||||
|
||||
#define SPLAY_HEAD(name, type) \
|
||||
struct name { \
|
||||
struct type* sph_root; /* root of the tree */ \
|
||||
}
|
||||
|
||||
#define SPLAY_INITIALIZER(root) \
|
||||
{ NULL }
|
||||
|
||||
#define SPLAY_INIT(root) \
|
||||
do { \
|
||||
(root)->sph_root = NULL; \
|
||||
} while (/*CONSTCOND*/ 0)
|
||||
|
||||
#define SPLAY_ENTRY(type) \
|
||||
struct { \
|
||||
struct type* spe_left; /* left element */ \
|
||||
struct type* spe_right; /* right element */ \
|
||||
}
|
||||
|
||||
#define SPLAY_LEFT(elm, field) (elm)->field.spe_left
|
||||
#define SPLAY_RIGHT(elm, field) (elm)->field.spe_right
|
||||
#define SPLAY_ROOT(head) (head)->sph_root
|
||||
#define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL)
|
||||
|
||||
/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
|
||||
#define SPLAY_ROTATE_RIGHT(head, tmp, field) \
|
||||
do { \
|
||||
SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \
|
||||
SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
|
||||
(head)->sph_root = tmp; \
|
||||
} while (/*CONSTCOND*/ 0)
|
||||
|
||||
#define SPLAY_ROTATE_LEFT(head, tmp, field) \
|
||||
do { \
|
||||
SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \
|
||||
SPLAY_LEFT(tmp, field) = (head)->sph_root; \
|
||||
(head)->sph_root = tmp; \
|
||||
} while (/*CONSTCOND*/ 0)
|
||||
|
||||
#define SPLAY_LINKLEFT(head, tmp, field) \
|
||||
do { \
|
||||
SPLAY_LEFT(tmp, field) = (head)->sph_root; \
|
||||
tmp = (head)->sph_root; \
|
||||
(head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
|
||||
} while (/*CONSTCOND*/ 0)
|
||||
|
||||
#define SPLAY_LINKRIGHT(head, tmp, field) \
|
||||
do { \
|
||||
SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
|
||||
tmp = (head)->sph_root; \
|
||||
(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
|
||||
} while (/*CONSTCOND*/ 0)
|
||||
|
||||
#define SPLAY_ASSEMBLE(head, node, left, right, field) \
|
||||
do { \
|
||||
SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
|
||||
SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field); \
|
||||
SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
|
||||
SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
|
||||
} while (/*CONSTCOND*/ 0)
|
||||
|
||||
/* Generates prototypes and inline functions */
|
||||
|
||||
#define SPLAY_PROTOTYPE(name, type, field, cmp) \
|
||||
void name##_SPLAY(struct name*, struct type*); \
|
||||
void name##_SPLAY_MINMAX(struct name*, int); \
|
||||
struct type* name##_SPLAY_INSERT(struct name*, struct type*); \
|
||||
struct type* name##_SPLAY_REMOVE(struct name*, struct type*); \
|
||||
\
|
||||
/* Finds the node with the same key as elm */ \
|
||||
static __inline struct type* name##_SPLAY_FIND(struct name* head, struct type* elm) { \
|
||||
if (SPLAY_EMPTY(head)) \
|
||||
return (NULL); \
|
||||
name##_SPLAY(head, elm); \
|
||||
if ((cmp)(elm, (head)->sph_root) == 0) \
|
||||
return (head->sph_root); \
|
||||
return (NULL); \
|
||||
} \
|
||||
\
|
||||
static __inline struct type* name##_SPLAY_NEXT(struct name* head, struct type* elm) { \
|
||||
name##_SPLAY(head, elm); \
|
||||
if (SPLAY_RIGHT(elm, field) != NULL) { \
|
||||
elm = SPLAY_RIGHT(elm, field); \
|
||||
while (SPLAY_LEFT(elm, field) != NULL) { \
|
||||
elm = SPLAY_LEFT(elm, field); \
|
||||
} \
|
||||
} else \
|
||||
elm = NULL; \
|
||||
return (elm); \
|
||||
} \
|
||||
\
|
||||
static __inline struct type* name##_SPLAY_MIN_MAX(struct name* head, int val) { \
|
||||
name##_SPLAY_MINMAX(head, val); \
|
||||
return (SPLAY_ROOT(head)); \
|
||||
}
|
||||
|
||||
/* Main splay operation.
|
||||
* Moves node close to the key of elm to top
|
||||
*/
|
||||
#define SPLAY_GENERATE(name, type, field, cmp) \
|
||||
struct type* name##_SPLAY_INSERT(struct name* head, struct type* elm) { \
|
||||
if (SPLAY_EMPTY(head)) { \
|
||||
SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \
|
||||
} else { \
|
||||
int __comp; \
|
||||
name##_SPLAY(head, elm); \
|
||||
__comp = (cmp)(elm, (head)->sph_root); \
|
||||
if (__comp < 0) { \
|
||||
SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field); \
|
||||
SPLAY_RIGHT(elm, field) = (head)->sph_root; \
|
||||
SPLAY_LEFT((head)->sph_root, field) = NULL; \
|
||||
} else if (__comp > 0) { \
|
||||
SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field); \
|
||||
SPLAY_LEFT(elm, field) = (head)->sph_root; \
|
||||
SPLAY_RIGHT((head)->sph_root, field) = NULL; \
|
||||
} else \
|
||||
return ((head)->sph_root); \
|
||||
} \
|
||||
(head)->sph_root = (elm); \
|
||||
return (NULL); \
|
||||
} \
|
||||
\
|
||||
struct type* name##_SPLAY_REMOVE(struct name* head, struct type* elm) { \
|
||||
struct type* __tmp; \
|
||||
if (SPLAY_EMPTY(head)) \
|
||||
return (NULL); \
|
||||
name##_SPLAY(head, elm); \
|
||||
if ((cmp)(elm, (head)->sph_root) == 0) { \
|
||||
if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
|
||||
(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
|
||||
} else { \
|
||||
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
|
||||
(head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
|
||||
name##_SPLAY(head, elm); \
|
||||
SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
|
||||
} \
|
||||
return (elm); \
|
||||
} \
|
||||
return (NULL); \
|
||||
} \
|
||||
\
|
||||
void name##_SPLAY(struct name* head, struct type* elm) { \
|
||||
struct type __node, *__left, *__right, *__tmp; \
|
||||
int __comp; \
|
||||
\
|
||||
SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL; \
|
||||
__left = __right = &__node; \
|
||||
\
|
||||
while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) { \
|
||||
if (__comp < 0) { \
|
||||
__tmp = SPLAY_LEFT((head)->sph_root, field); \
|
||||
if (__tmp == NULL) \
|
||||
break; \
|
||||
if ((cmp)(elm, __tmp) < 0) { \
|
||||
SPLAY_ROTATE_RIGHT(head, __tmp, field); \
|
||||
if (SPLAY_LEFT((head)->sph_root, field) == NULL) \
|
||||
break; \
|
||||
} \
|
||||
SPLAY_LINKLEFT(head, __right, field); \
|
||||
} else if (__comp > 0) { \
|
||||
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
|
||||
if (__tmp == NULL) \
|
||||
break; \
|
||||
if ((cmp)(elm, __tmp) > 0) { \
|
||||
SPLAY_ROTATE_LEFT(head, __tmp, field); \
|
||||
if (SPLAY_RIGHT((head)->sph_root, field) == NULL) \
|
||||
break; \
|
||||
} \
|
||||
SPLAY_LINKRIGHT(head, __left, field); \
|
||||
} \
|
||||
} \
|
||||
SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
|
||||
} \
|
||||
\
|
||||
/* Splay with either the minimum or the maximum element \
|
||||
* Used to find minimum or maximum element in tree. \
|
||||
*/ \
|
||||
void name##_SPLAY_MINMAX(struct name* head, int __comp) { \
|
||||
struct type __node, *__left, *__right, *__tmp; \
|
||||
\
|
||||
SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL; \
|
||||
__left = __right = &__node; \
|
||||
\
|
||||
while (1) { \
|
||||
if (__comp < 0) { \
|
||||
__tmp = SPLAY_LEFT((head)->sph_root, field); \
|
||||
if (__tmp == NULL) \
|
||||
break; \
|
||||
if (__comp < 0) { \
|
||||
SPLAY_ROTATE_RIGHT(head, __tmp, field); \
|
||||
if (SPLAY_LEFT((head)->sph_root, field) == NULL) \
|
||||
break; \
|
||||
} \
|
||||
SPLAY_LINKLEFT(head, __right, field); \
|
||||
} else if (__comp > 0) { \
|
||||
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
|
||||
if (__tmp == NULL) \
|
||||
break; \
|
||||
if (__comp > 0) { \
|
||||
SPLAY_ROTATE_LEFT(head, __tmp, field); \
|
||||
if (SPLAY_RIGHT((head)->sph_root, field) == NULL) \
|
||||
break; \
|
||||
} \
|
||||
SPLAY_LINKRIGHT(head, __left, field); \
|
||||
} \
|
||||
} \
|
||||
SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
|
||||
}
|
||||
|
||||
#define SPLAY_NEGINF -1
|
||||
#define SPLAY_INF 1
|
||||
|
||||
#define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y)
|
||||
#define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y)
|
||||
#define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y)
|
||||
#define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
|
||||
#define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
|
||||
#define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL : name##_SPLAY_MIN_MAX(x, SPLAY_INF))
|
||||
|
||||
#define SPLAY_FOREACH(x, name, head) \
|
||||
for ((x) = SPLAY_MIN(name, head); (x) != NULL; (x) = SPLAY_NEXT(name, head, x))
|
||||
|
||||
/* Macros that define a red-black tree */
|
||||
#define RB_HEAD(name, type) \
|
||||
struct name { \
|
||||
struct type* rbh_root; /* root of the tree */ \
|
||||
}
|
||||
|
||||
#define RB_INITIALIZER(root) \
|
||||
{ NULL }
|
||||
|
||||
#define RB_INIT(root) \
|
||||
do { \
|
||||
(root)->rbh_root = NULL; \
|
||||
} while (/*CONSTCOND*/ 0)
|
||||
|
||||
#define RB_BLACK 0
|
||||
#define RB_RED 1
|
||||
#define RB_ENTRY(type) \
|
||||
struct { \
|
||||
struct type* rbe_left; /* left element */ \
|
||||
struct type* rbe_right; /* right element */ \
|
||||
struct type* rbe_parent; /* parent element */ \
|
||||
int rbe_color; /* node color */ \
|
||||
}
|
||||
|
||||
#define RB_LEFT(elm, field) (elm)->field.rbe_left
|
||||
#define RB_RIGHT(elm, field) (elm)->field.rbe_right
|
||||
#define RB_PARENT(elm, field) (elm)->field.rbe_parent
|
||||
#define RB_COLOR(elm, field) (elm)->field.rbe_color
|
||||
#define RB_ROOT(head) (head)->rbh_root
|
||||
#define RB_EMPTY(head) (RB_ROOT(head) == NULL)
|
||||
|
||||
#define RB_SET(elm, parent, field) \
|
||||
do { \
|
||||
RB_PARENT(elm, field) = parent; \
|
||||
RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \
|
||||
RB_COLOR(elm, field) = RB_RED; \
|
||||
} while (/*CONSTCOND*/ 0)
|
||||
|
||||
#define RB_SET_BLACKRED(black, red, field) \
|
||||
do { \
|
||||
RB_COLOR(black, field) = RB_BLACK; \
|
||||
RB_COLOR(red, field) = RB_RED; \
|
||||
} while (/*CONSTCOND*/ 0)
|
||||
|
||||
#ifndef RB_AUGMENT
|
||||
#define RB_AUGMENT(x) \
|
||||
do { \
|
||||
} while (0)
|
||||
#endif
|
||||
|
||||
#define RB_ROTATE_LEFT(head, elm, tmp, field) \
|
||||
do { \
|
||||
(tmp) = RB_RIGHT(elm, field); \
|
||||
if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) { \
|
||||
RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \
|
||||
} \
|
||||
RB_AUGMENT(elm); \
|
||||
if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
|
||||
if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
|
||||
RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
|
||||
else \
|
||||
RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
|
||||
} else \
|
||||
(head)->rbh_root = (tmp); \
|
||||
RB_LEFT(tmp, field) = (elm); \
|
||||
RB_PARENT(elm, field) = (tmp); \
|
||||
RB_AUGMENT(tmp); \
|
||||
if ((RB_PARENT(tmp, field))) \
|
||||
RB_AUGMENT(RB_PARENT(tmp, field)); \
|
||||
} while (/*CONSTCOND*/ 0)
|
||||
|
||||
#define RB_ROTATE_RIGHT(head, elm, tmp, field) \
|
||||
do { \
|
||||
(tmp) = RB_LEFT(elm, field); \
|
||||
if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) { \
|
||||
RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \
|
||||
} \
|
||||
RB_AUGMENT(elm); \
|
||||
if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
|
||||
if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
|
||||
RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
|
||||
else \
|
||||
RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
|
||||
} else \
|
||||
(head)->rbh_root = (tmp); \
|
||||
RB_RIGHT(tmp, field) = (elm); \
|
||||
RB_PARENT(elm, field) = (tmp); \
|
||||
RB_AUGMENT(tmp); \
|
||||
if ((RB_PARENT(tmp, field))) \
|
||||
RB_AUGMENT(RB_PARENT(tmp, field)); \
|
||||
} while (/*CONSTCOND*/ 0)
|
||||
|
||||
/* Generates prototypes and inline functions */
|
||||
#define RB_PROTOTYPE(name, type, field, cmp) RB_PROTOTYPE_INTERNAL(name, type, field, cmp, )
|
||||
#define RB_PROTOTYPE_STATIC(name, type, field, cmp) \
|
||||
RB_PROTOTYPE_INTERNAL(name, type, field, cmp, static)
|
||||
#define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \
|
||||
RB_PROTOTYPE_INSERT_COLOR(name, type, attr); \
|
||||
RB_PROTOTYPE_REMOVE_COLOR(name, type, attr); \
|
||||
RB_PROTOTYPE_INSERT(name, type, attr); \
|
||||
RB_PROTOTYPE_REMOVE(name, type, attr); \
|
||||
RB_PROTOTYPE_FIND(name, type, attr); \
|
||||
RB_PROTOTYPE_NFIND(name, type, attr); \
|
||||
RB_PROTOTYPE_FIND_LIGHT(name, type, attr); \
|
||||
RB_PROTOTYPE_NFIND_LIGHT(name, type, attr); \
|
||||
RB_PROTOTYPE_NEXT(name, type, attr); \
|
||||
RB_PROTOTYPE_PREV(name, type, attr); \
|
||||
RB_PROTOTYPE_MINMAX(name, type, attr);
|
||||
#define RB_PROTOTYPE_INSERT_COLOR(name, type, attr) \
|
||||
attr void name##_RB_INSERT_COLOR(struct name*, struct type*)
|
||||
#define RB_PROTOTYPE_REMOVE_COLOR(name, type, attr) \
|
||||
attr void name##_RB_REMOVE_COLOR(struct name*, struct type*, struct type*)
|
||||
#define RB_PROTOTYPE_REMOVE(name, type, attr) \
|
||||
attr struct type* name##_RB_REMOVE(struct name*, struct type*)
|
||||
#define RB_PROTOTYPE_INSERT(name, type, attr) \
|
||||
attr struct type* name##_RB_INSERT(struct name*, struct type*)
|
||||
#define RB_PROTOTYPE_FIND(name, type, attr) \
|
||||
attr struct type* name##_RB_FIND(struct name*, struct type*)
|
||||
#define RB_PROTOTYPE_NFIND(name, type, attr) \
|
||||
attr struct type* name##_RB_NFIND(struct name*, struct type*)
|
||||
#define RB_PROTOTYPE_FIND_LIGHT(name, type, attr) \
|
||||
attr struct type* name##_RB_FIND_LIGHT(struct name*, const void*)
|
||||
#define RB_PROTOTYPE_NFIND_LIGHT(name, type, attr) \
|
||||
attr struct type* name##_RB_NFIND_LIGHT(struct name*, const void*)
|
||||
#define RB_PROTOTYPE_NEXT(name, type, attr) attr struct type* name##_RB_NEXT(struct type*)
|
||||
#define RB_PROTOTYPE_PREV(name, type, attr) attr struct type* name##_RB_PREV(struct type*)
|
||||
#define RB_PROTOTYPE_MINMAX(name, type, attr) attr struct type* name##_RB_MINMAX(struct name*, int)
|
||||
|
||||
/* Main rb operation.
|
||||
* Moves node close to the key of elm to top
|
||||
*/
|
||||
#define RB_GENERATE_WITHOUT_COMPARE(name, type, field) \
|
||||
RB_GENERATE_WITHOUT_COMPARE_INTERNAL(name, type, field, )
|
||||
#define RB_GENERATE_WITHOUT_COMPARE_STATIC(name, type, field) \
|
||||
RB_GENERATE_WITHOUT_COMPARE_INTERNAL(name, type, field, static)
|
||||
#define RB_GENERATE_WITHOUT_COMPARE_INTERNAL(name, type, field, attr) \
|
||||
RB_GENERATE_REMOVE_COLOR(name, type, field, attr) \
|
||||
RB_GENERATE_REMOVE(name, type, field, attr) \
|
||||
RB_GENERATE_NEXT(name, type, field, attr) \
|
||||
RB_GENERATE_PREV(name, type, field, attr) \
|
||||
RB_GENERATE_MINMAX(name, type, field, attr)
|
||||
|
||||
#define RB_GENERATE_WITH_COMPARE(name, type, field, cmp, lcmp) \
|
||||
RB_GENERATE_WITH_COMPARE_INTERNAL(name, type, field, cmp, lcmp, )
|
||||
#define RB_GENERATE_WITH_COMPARE_STATIC(name, type, field, cmp, lcmp) \
|
||||
RB_GENERATE_WITH_COMPARE_INTERNAL(name, type, field, cmp, lcmp, static)
|
||||
#define RB_GENERATE_WITH_COMPARE_INTERNAL(name, type, field, cmp, lcmp, attr) \
|
||||
RB_GENERATE_INSERT_COLOR(name, type, field, attr) \
|
||||
RB_GENERATE_INSERT(name, type, field, cmp, attr) \
|
||||
RB_GENERATE_FIND(name, type, field, cmp, attr) \
|
||||
RB_GENERATE_NFIND(name, type, field, cmp, attr) \
|
||||
RB_GENERATE_FIND_LIGHT(name, type, field, lcmp, attr) \
|
||||
RB_GENERATE_NFIND_LIGHT(name, type, field, lcmp, attr)
|
||||
|
||||
#define RB_GENERATE_ALL(name, type, field, cmp) RB_GENERATE_ALL_INTERNAL(name, type, field, cmp, )
|
||||
#define RB_GENERATE_ALL_STATIC(name, type, field, cmp) \
|
||||
RB_GENERATE_ALL_INTERNAL(name, type, field, cmp, static)
|
||||
#define RB_GENERATE_ALL_INTERNAL(name, type, field, cmp, attr) \
|
||||
RB_GENERATE_WITHOUT_COMPARE_INTERNAL(name, type, field, attr) \
|
||||
RB_GENERATE_WITH_COMPARE_INTERNAL(name, type, field, cmp, attr)
|
||||
|
||||
#define RB_GENERATE_INSERT_COLOR(name, type, field, attr) \
|
||||
attr void name##_RB_INSERT_COLOR(struct name* head, struct type* elm) { \
|
||||
struct type *parent, *gparent, *tmp; \
|
||||
while ((parent = RB_PARENT(elm, field)) != NULL && RB_COLOR(parent, field) == RB_RED) { \
|
||||
gparent = RB_PARENT(parent, field); \
|
||||
if (parent == RB_LEFT(gparent, field)) { \
|
||||
tmp = RB_RIGHT(gparent, field); \
|
||||
if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
|
||||
RB_COLOR(tmp, field) = RB_BLACK; \
|
||||
RB_SET_BLACKRED(parent, gparent, field); \
|
||||
elm = gparent; \
|
||||
continue; \
|
||||
} \
|
||||
if (RB_RIGHT(parent, field) == elm) { \
|
||||
RB_ROTATE_LEFT(head, parent, tmp, field); \
|
||||
tmp = parent; \
|
||||
parent = elm; \
|
||||
elm = tmp; \
|
||||
} \
|
||||
RB_SET_BLACKRED(parent, gparent, field); \
|
||||
RB_ROTATE_RIGHT(head, gparent, tmp, field); \
|
||||
} else { \
|
||||
tmp = RB_LEFT(gparent, field); \
|
||||
if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
|
||||
RB_COLOR(tmp, field) = RB_BLACK; \
|
||||
RB_SET_BLACKRED(parent, gparent, field); \
|
||||
elm = gparent; \
|
||||
continue; \
|
||||
} \
|
||||
if (RB_LEFT(parent, field) == elm) { \
|
||||
RB_ROTATE_RIGHT(head, parent, tmp, field); \
|
||||
tmp = parent; \
|
||||
parent = elm; \
|
||||
elm = tmp; \
|
||||
} \
|
||||
RB_SET_BLACKRED(parent, gparent, field); \
|
||||
RB_ROTATE_LEFT(head, gparent, tmp, field); \
|
||||
} \
|
||||
} \
|
||||
RB_COLOR(head->rbh_root, field) = RB_BLACK; \
|
||||
}
|
||||
|
||||
#define RB_GENERATE_REMOVE_COLOR(name, type, field, attr) \
|
||||
attr void name##_RB_REMOVE_COLOR(struct name* head, struct type* parent, struct type* elm) { \
|
||||
struct type* tmp; \
|
||||
while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && elm != RB_ROOT(head)) { \
|
||||
if (RB_LEFT(parent, field) == elm) { \
|
||||
tmp = RB_RIGHT(parent, field); \
|
||||
if (RB_COLOR(tmp, field) == RB_RED) { \
|
||||
RB_SET_BLACKRED(tmp, parent, field); \
|
||||
RB_ROTATE_LEFT(head, parent, tmp, field); \
|
||||
tmp = RB_RIGHT(parent, field); \
|
||||
} \
|
||||
if ((RB_LEFT(tmp, field) == NULL || \
|
||||
RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) && \
|
||||
(RB_RIGHT(tmp, field) == NULL || \
|
||||
RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) { \
|
||||
RB_COLOR(tmp, field) = RB_RED; \
|
||||
elm = parent; \
|
||||
parent = RB_PARENT(elm, field); \
|
||||
} else { \
|
||||
if (RB_RIGHT(tmp, field) == NULL || \
|
||||
RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) { \
|
||||
struct type* oleft; \
|
||||
if ((oleft = RB_LEFT(tmp, field)) != NULL) \
|
||||
RB_COLOR(oleft, field) = RB_BLACK; \
|
||||
RB_COLOR(tmp, field) = RB_RED; \
|
||||
RB_ROTATE_RIGHT(head, tmp, oleft, field); \
|
||||
tmp = RB_RIGHT(parent, field); \
|
||||
} \
|
||||
RB_COLOR(tmp, field) = RB_COLOR(parent, field); \
|
||||
RB_COLOR(parent, field) = RB_BLACK; \
|
||||
if (RB_RIGHT(tmp, field)) \
|
||||
RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK; \
|
||||
RB_ROTATE_LEFT(head, parent, tmp, field); \
|
||||
elm = RB_ROOT(head); \
|
||||
break; \
|
||||
} \
|
||||
} else { \
|
||||
tmp = RB_LEFT(parent, field); \
|
||||
if (RB_COLOR(tmp, field) == RB_RED) { \
|
||||
RB_SET_BLACKRED(tmp, parent, field); \
|
||||
RB_ROTATE_RIGHT(head, parent, tmp, field); \
|
||||
tmp = RB_LEFT(parent, field); \
|
||||
} \
|
||||
if ((RB_LEFT(tmp, field) == NULL || \
|
||||
RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) && \
|
||||
(RB_RIGHT(tmp, field) == NULL || \
|
||||
RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) { \
|
||||
RB_COLOR(tmp, field) = RB_RED; \
|
||||
elm = parent; \
|
||||
parent = RB_PARENT(elm, field); \
|
||||
} else { \
|
||||
if (RB_LEFT(tmp, field) == NULL || \
|
||||
RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) { \
|
||||
struct type* oright; \
|
||||
if ((oright = RB_RIGHT(tmp, field)) != NULL) \
|
||||
RB_COLOR(oright, field) = RB_BLACK; \
|
||||
RB_COLOR(tmp, field) = RB_RED; \
|
||||
RB_ROTATE_LEFT(head, tmp, oright, field); \
|
||||
tmp = RB_LEFT(parent, field); \
|
||||
} \
|
||||
RB_COLOR(tmp, field) = RB_COLOR(parent, field); \
|
||||
RB_COLOR(parent, field) = RB_BLACK; \
|
||||
if (RB_LEFT(tmp, field)) \
|
||||
RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK; \
|
||||
RB_ROTATE_RIGHT(head, parent, tmp, field); \
|
||||
elm = RB_ROOT(head); \
|
||||
break; \
|
||||
} \
|
||||
} \
|
||||
} \
|
||||
if (elm) \
|
||||
RB_COLOR(elm, field) = RB_BLACK; \
|
||||
}
|
||||
|
||||
#define RB_GENERATE_REMOVE(name, type, field, attr) \
|
||||
attr struct type* name##_RB_REMOVE(struct name* head, struct type* elm) { \
|
||||
struct type *child, *parent, *old = elm; \
|
||||
int color; \
|
||||
if (RB_LEFT(elm, field) == NULL) \
|
||||
child = RB_RIGHT(elm, field); \
|
||||
else if (RB_RIGHT(elm, field) == NULL) \
|
||||
child = RB_LEFT(elm, field); \
|
||||
else { \
|
||||
struct type* left; \
|
||||
elm = RB_RIGHT(elm, field); \
|
||||
while ((left = RB_LEFT(elm, field)) != NULL) \
|
||||
elm = left; \
|
||||
child = RB_RIGHT(elm, field); \
|
||||
parent = RB_PARENT(elm, field); \
|
||||
color = RB_COLOR(elm, field); \
|
||||
if (child) \
|
||||
RB_PARENT(child, field) = parent; \
|
||||
if (parent) { \
|
||||
if (RB_LEFT(parent, field) == elm) \
|
||||
RB_LEFT(parent, field) = child; \
|
||||
else \
|
||||
RB_RIGHT(parent, field) = child; \
|
||||
RB_AUGMENT(parent); \
|
||||
} else \
|
||||
RB_ROOT(head) = child; \
|
||||
if (RB_PARENT(elm, field) == old) \
|
||||
parent = elm; \
|
||||
(elm)->field = (old)->field; \
|
||||
if (RB_PARENT(old, field)) { \
|
||||
if (RB_LEFT(RB_PARENT(old, field), field) == old) \
|
||||
RB_LEFT(RB_PARENT(old, field), field) = elm; \
|
||||
else \
|
||||
RB_RIGHT(RB_PARENT(old, field), field) = elm; \
|
||||
RB_AUGMENT(RB_PARENT(old, field)); \
|
||||
} else \
|
||||
RB_ROOT(head) = elm; \
|
||||
RB_PARENT(RB_LEFT(old, field), field) = elm; \
|
||||
if (RB_RIGHT(old, field)) \
|
||||
RB_PARENT(RB_RIGHT(old, field), field) = elm; \
|
||||
if (parent) { \
|
||||
left = parent; \
|
||||
do { \
|
||||
RB_AUGMENT(left); \
|
||||
} while ((left = RB_PARENT(left, field)) != NULL); \
|
||||
} \
|
||||
goto color; \
|
||||
} \
|
||||
parent = RB_PARENT(elm, field); \
|
||||
color = RB_COLOR(elm, field); \
|
||||
if (child) \
|
||||
RB_PARENT(child, field) = parent; \
|
||||
if (parent) { \
|
||||
if (RB_LEFT(parent, field) == elm) \
|
||||
RB_LEFT(parent, field) = child; \
|
||||
else \
|
||||
RB_RIGHT(parent, field) = child; \
|
||||
RB_AUGMENT(parent); \
|
||||
} else \
|
||||
RB_ROOT(head) = child; \
|
||||
color: \
|
||||
if (color == RB_BLACK) \
|
||||
name##_RB_REMOVE_COLOR(head, parent, child); \
|
||||
return (old); \
|
||||
}
|
||||
|
||||
#define RB_GENERATE_INSERT(name, type, field, cmp, attr) \
|
||||
/* Inserts a node into the RB tree */ \
|
||||
attr struct type* name##_RB_INSERT(struct name* head, struct type* elm) { \
|
||||
struct type* tmp; \
|
||||
struct type* parent = NULL; \
|
||||
int comp = 0; \
|
||||
tmp = RB_ROOT(head); \
|
||||
while (tmp) { \
|
||||
parent = tmp; \
|
||||
comp = (cmp)(elm, parent); \
|
||||
if (comp < 0) \
|
||||
tmp = RB_LEFT(tmp, field); \
|
||||
else if (comp > 0) \
|
||||
tmp = RB_RIGHT(tmp, field); \
|
||||
else \
|
||||
return (tmp); \
|
||||
} \
|
||||
RB_SET(elm, parent, field); \
|
||||
if (parent != NULL) { \
|
||||
if (comp < 0) \
|
||||
RB_LEFT(parent, field) = elm; \
|
||||
else \
|
||||
RB_RIGHT(parent, field) = elm; \
|
||||
RB_AUGMENT(parent); \
|
||||
} else \
|
||||
RB_ROOT(head) = elm; \
|
||||
name##_RB_INSERT_COLOR(head, elm); \
|
||||
return (NULL); \
|
||||
}
|
||||
|
||||
#define RB_GENERATE_FIND(name, type, field, cmp, attr) \
|
||||
/* Finds the node with the same key as elm */ \
|
||||
attr struct type* name##_RB_FIND(struct name* head, struct type* elm) { \
|
||||
struct type* tmp = RB_ROOT(head); \
|
||||
int comp; \
|
||||
while (tmp) { \
|
||||
comp = cmp(elm, tmp); \
|
||||
if (comp < 0) \
|
||||
tmp = RB_LEFT(tmp, field); \
|
||||
else if (comp > 0) \
|
||||
tmp = RB_RIGHT(tmp, field); \
|
||||
else \
|
||||
return (tmp); \
|
||||
} \
|
||||
return (NULL); \
|
||||
}
|
||||
|
||||
#define RB_GENERATE_NFIND(name, type, field, cmp, attr) \
|
||||
/* Finds the first node greater than or equal to the search key */ \
|
||||
attr struct type* name##_RB_NFIND(struct name* head, struct type* elm) { \
|
||||
struct type* tmp = RB_ROOT(head); \
|
||||
struct type* res = NULL; \
|
||||
int comp; \
|
||||
while (tmp) { \
|
||||
comp = cmp(elm, tmp); \
|
||||
if (comp < 0) { \
|
||||
res = tmp; \
|
||||
tmp = RB_LEFT(tmp, field); \
|
||||
} else if (comp > 0) \
|
||||
tmp = RB_RIGHT(tmp, field); \
|
||||
else \
|
||||
return (tmp); \
|
||||
} \
|
||||
return (res); \
|
||||
}
|
||||
|
||||
#define RB_GENERATE_FIND_LIGHT(name, type, field, lcmp, attr) \
|
||||
/* Finds the node with the same key as elm */ \
|
||||
attr struct type* name##_RB_FIND_LIGHT(struct name* head, const void* lelm) { \
|
||||
struct type* tmp = RB_ROOT(head); \
|
||||
int comp; \
|
||||
while (tmp) { \
|
||||
comp = lcmp(lelm, tmp); \
|
||||
if (comp < 0) \
|
||||
tmp = RB_LEFT(tmp, field); \
|
||||
else if (comp > 0) \
|
||||
tmp = RB_RIGHT(tmp, field); \
|
||||
else \
|
||||
return (tmp); \
|
||||
} \
|
||||
return (NULL); \
|
||||
}
|
||||
|
||||
#define RB_GENERATE_NFIND_LIGHT(name, type, field, lcmp, attr) \
|
||||
/* Finds the first node greater than or equal to the search key */ \
|
||||
attr struct type* name##_RB_NFIND_LIGHT(struct name* head, const void* lelm) { \
|
||||
struct type* tmp = RB_ROOT(head); \
|
||||
struct type* res = NULL; \
|
||||
int comp; \
|
||||
while (tmp) { \
|
||||
comp = lcmp(lelm, tmp); \
|
||||
if (comp < 0) { \
|
||||
res = tmp; \
|
||||
tmp = RB_LEFT(tmp, field); \
|
||||
} else if (comp > 0) \
|
||||
tmp = RB_RIGHT(tmp, field); \
|
||||
else \
|
||||
return (tmp); \
|
||||
} \
|
||||
return (res); \
|
||||
}
|
||||
|
||||
#define RB_GENERATE_NEXT(name, type, field, attr) \
|
||||
/* ARGSUSED */ \
|
||||
attr struct type* name##_RB_NEXT(struct type* elm) { \
|
||||
if (RB_RIGHT(elm, field)) { \
|
||||
elm = RB_RIGHT(elm, field); \
|
||||
while (RB_LEFT(elm, field)) \
|
||||
elm = RB_LEFT(elm, field); \
|
||||
} else { \
|
||||
if (RB_PARENT(elm, field) && (elm == RB_LEFT(RB_PARENT(elm, field), field))) \
|
||||
elm = RB_PARENT(elm, field); \
|
||||
else { \
|
||||
while (RB_PARENT(elm, field) && (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \
|
||||
elm = RB_PARENT(elm, field); \
|
||||
elm = RB_PARENT(elm, field); \
|
||||
} \
|
||||
} \
|
||||
return (elm); \
|
||||
}
|
||||
|
||||
#define RB_GENERATE_PREV(name, type, field, attr) \
|
||||
/* ARGSUSED */ \
|
||||
attr struct type* name##_RB_PREV(struct type* elm) { \
|
||||
if (RB_LEFT(elm, field)) { \
|
||||
elm = RB_LEFT(elm, field); \
|
||||
while (RB_RIGHT(elm, field)) \
|
||||
elm = RB_RIGHT(elm, field); \
|
||||
} else { \
|
||||
if (RB_PARENT(elm, field) && (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \
|
||||
elm = RB_PARENT(elm, field); \
|
||||
else { \
|
||||
while (RB_PARENT(elm, field) && (elm == RB_LEFT(RB_PARENT(elm, field), field))) \
|
||||
elm = RB_PARENT(elm, field); \
|
||||
elm = RB_PARENT(elm, field); \
|
||||
} \
|
||||
} \
|
||||
return (elm); \
|
||||
}
|
||||
|
||||
#define RB_GENERATE_MINMAX(name, type, field, attr) \
|
||||
attr struct type* name##_RB_MINMAX(struct name* head, int val) { \
|
||||
struct type* tmp = RB_ROOT(head); \
|
||||
struct type* parent = NULL; \
|
||||
while (tmp) { \
|
||||
parent = tmp; \
|
||||
if (val < 0) \
|
||||
tmp = RB_LEFT(tmp, field); \
|
||||
else \
|
||||
tmp = RB_RIGHT(tmp, field); \
|
||||
} \
|
||||
return (parent); \
|
||||
}
|
||||
|
||||
#define RB_NEGINF -1
|
||||
#define RB_INF 1
|
||||
|
||||
#define RB_INSERT(name, x, y) name##_RB_INSERT(x, y)
|
||||
#define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y)
|
||||
#define RB_FIND(name, x, y) name##_RB_FIND(x, y)
|
||||
#define RB_NFIND(name, x, y) name##_RB_NFIND(x, y)
|
||||
#define RB_FIND_LIGHT(name, x, y) name##_RB_FIND_LIGHT(x, y)
|
||||
#define RB_NFIND_LIGHT(name, x, y) name##_RB_NFIND_LIGHT(x, y)
|
||||
#define RB_NEXT(name, x, y) name##_RB_NEXT(y)
|
||||
#define RB_PREV(name, x, y) name##_RB_PREV(y)
|
||||
#define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF)
|
||||
#define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF)
|
||||
|
||||
#define RB_FOREACH(x, name, head) \
|
||||
for ((x) = RB_MIN(name, head); (x) != NULL; (x) = name##_RB_NEXT(x))
|
||||
|
||||
#define RB_FOREACH_FROM(x, name, y) \
|
||||
for ((x) = (y); ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); (x) = (y))
|
||||
|
||||
#define RB_FOREACH_SAFE(x, name, head, y) \
|
||||
for ((x) = RB_MIN(name, head); ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
|
||||
(x) = (y))
|
||||
|
||||
#define RB_FOREACH_REVERSE(x, name, head) \
|
||||
for ((x) = RB_MAX(name, head); (x) != NULL; (x) = name##_RB_PREV(x))
|
||||
|
||||
#define RB_FOREACH_REVERSE_FROM(x, name, y) \
|
||||
for ((x) = (y); ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); (x) = (y))
|
||||
|
||||
#define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \
|
||||
for ((x) = RB_MAX(name, head); ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \
|
||||
(x) = (y))
|
||||
|
||||
#endif /* _SYS_TREE_H_ */
|
Loading…
Reference in a new issue